bm33
bm33
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- bm33
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The Game. I hate going there as survivor or killer.
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No, slowing down gens because of a 2/3swf punishes the solo players.
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I've had same issue, happens couple times a month. Made post back in May after one of the times and then updated like week later when it happened again. This bug completely ruins the game for the survivors.
https://forum.deadbydaylight.com/en/discussion/152383/ps4-no-hud-while-playing-as-survivor#latest
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Maybe take a break from the forums? Seems like it's more of a frustrating time than an enjoyable time for you, especially if you can't just ignore the posts that bug you.
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PS4 crossplay off, North America, East Coast
Survivor red/purple, mostly solo sometimes 2swf. Morning before 11am pretty much instant. About 11am until about 1030/11pm if not instant at most 1-2 minutes. Night after 11pm starts to slow down to about 5 minutes tops.
Killer green/yellow/brown depending on how serious I'm taking playing killer that month. 😂 Morning and Night waits are opposite from the survivor wait times - Morning is lslow while night is fast. Day time wait is same (if not instant only 1-2 minutes) so it's easy for me to switch between which role I feel like playing more.
I have noticed during the day when my waits for either role is pretty quick my lobbies are pretty evenly matched with rank, during morning/night when it slows down for one side I am more likely to get a rainbow rank lobby.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1638132#Comment_1638132
No, they shouldn´t. The gap between swf and solo survivors need to be closed, not widend. Why would you take away some of the few ways for solo survivors to coordinate?
Seeing what item my teammate is bringing isn't going to help me as solo player, especially when they are doing last minute switches. There's no coordination going on in that first lobby, just wasting extra time before the match.
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A bad round as killer always gives me more points than a bad round as survivor. I guess it's to get more people to play killer?
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Survivor mains are constantly complaining that their teammates waste pallets. I don't see power struggle changing the meta, especially when it needs a non-meta perk with it to really be of any use.
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Have played against Freddy multiple times since making this post and everytime myself or a teammate is being woken up by another while healthy we make injured cries.
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I had a rank 2 Freddy that ran BBQ but only got like 3 hooks total, I don't think he used the gens to travel once. He resorted to facecamping during end game but we all escaped. I was playing solo and 2 of my teammates were purple. I think it had to be the killer was letting a friend or sibling or even their own kid play to derank because I can't imagine an actual rank 2 killer being THAT bad with Freddy.
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I did find it funny that it's an advent calendar but log in rewards are "some" days. Just put in BP every day - I don't get why they are so stingy about BP for console/pc while mobile gets bloodhunt like every other weekend.
I just hope they don't do anymore limited codes like DwightCrow, that was ridiculously obnoxious. Also hope the bloodwebs are overflowing with firecrackers.
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@Rekkosai said:
I would assume it would burn the map 100%, but since maps can be used in chase it honestly would be very Helpful even with the burning of the map.
https://forum.deadbydaylight.com/en/discussion/comment/1748629#Comment_1748629
https://forum.deadbydaylight.com/en/discussion/comment/1748774#Comment_1748774
yeah there is a lot of clutter..but lets be honest...there are like 2 map add-ons which are practically never used lol..would be easier to just replace that function you know?
ALSO YOUR LOGIC How do you explain that fact that we have:
- We have OoO, Dark Sense, and Blood Amber to see killer Aura
- We have Bond, Kindred, Wedding ring, Gold & Eroded Token to see Survivor Aura
- we have Detectives hunch, Red Twine to see killers totem
- We have Left behind and Black Silk Cord to see Hatch location
- We have Wake up and Yellow wire to see the Exit Gates
There is more i can list..but you telling me to use a perk when these add-ons prevent the use of a perk..and have the same exact function as the perk?
I think most of those add ons are part of the unnecessary clutter in the blood webs adding to the grind and could be removed. Wedding ring atleast also prevents you from being the obsession but they could totally remove it. Left behind you have to be last one remaining to see the hatch while the black silk chord you can have everyone still alive to see the hatch - they could buff left behind to just show the hatch without being last one remaining but killer mains would probably complain if they did that.
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I've seen some people say they'll kill one or two survivors and then farm with the others because they wanted the sacrifice points. Personally I find it pretty crappy to do that, I'm very much a farm with all or none because I know how much it sucks to be killed quickly first and then see the killer farm with everyone else.
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@Reinami said:
Thoughts on not making this thread every other day?
I think they're trying to see how many different accounts they can make and have banned from spamming fnaf posts.
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The announcement said we would continue to see "themed assets" so would think that means we would get lights on hooks/gens/lockers.
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I just hope the redeem codes are for everyone. No more limited 30 digit codes that are miserable to try to get and enter, especially for console.
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I just hope they put a ridiculous amount of firecrackers in the bloodwebs.
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Rift challenges have players use/waste pallets more than usual, especially the drop x pallets in a chase.
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As killer if I see lobby of flashlights with ttv/yt in gamertag I'll dodge. Someone else can provide them with content.
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Boredom and needing attention?
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I have crossplay off on ps4, my waits are only a minute or two for either side. Atleast for ps4 plenty on both sides have turned off crossplay to have waits not be bad and getting lobbies that match my rank (rarely do I get a rainbow lobby).
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@brokedownpalace said:
To your friend: use whatever perks you want
This.
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I had a time where I went to grab a survivor, game froze me but I could see/hear the survivor still working on gen, then the survivor DC and game went back to normal.
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I really hope they remove bloodlust, my games were so much better without that stupid fps drop. Put it in a perk for those that still want it.
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I'm loving not having bloodlust triggering frame drops. It was more a hinderance than it was helpful to me on ps4. I'd love for them to get rid of it, put it in a perk instead for those that want it.
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Have Beast of Prey apply bloodlust. If bloodlust was something you needed in a chase you could equip the perk to use it, if bloodlust is something that screws you over thanks to it triggering fps drops you could avoid it by not using that perk.
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I like that they tested this way since console players actually got to participate. Not being able to participate in ptb, especially when it's a change that could be harsher on console than pc, is pretty frustrating. It's nice that for once console is included in the data/feedback.
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I get this couple times a month. I made a bug report about it back in May and had updated the post like week later when it happened again.
https://forum.deadbydaylight.com/en/discussion/152383/ps4-no-hud-while-playing-as-survivor#latest
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You need crossplay on. Next gen are considered a separate platform from previous gen.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1765726#Comment_1765726
This is definitely a side I'm seeing a lot, is that Bloodlust was actually a hinderance to console players due to FPS drops, it's certainly one of the more interesting sides to this change over the "BL Is Needed / BL Isn't Needed".
I think for console players removing a trigger that causes an fps drop is definitely a positive. They could have Beast of Prey be a perk that causes bloodlust instead of having it be automatic. That way if you want bloodlust you equip the perk, if you don't want bloodlust you aren't forced to use it.
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They have a hard enough time already with bugs, performance issues, balancing, etc. with their single mode. I can't imagine how bad it'd be if they had multiple game modes.
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@Xyvielia said:
There are contractual obligations regarding the release that must be fulfilled.
Pushing the date back would violate the terms and conditions agreed upon by both parties, therefore causing a legal dispute.
Twins are an original killer not a licensed character, who outside of bhvr are they contractually obligated to?
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I haven't played killer yet. My brother is loving that bloodlust is turned off. He is green rank killer on ps4, he told me he's getting so many more hits since he's not getting the FPS drop from bloodlust. Playing as survivor last night (ps4 crossplay off, red/purple rank) I noticed killers were downing my teammates pretty quick, they didn't seem to need bloodlust at all. I'll be playing killer later tonight to see how it goes but pretty excited that the bloodlust fps drop will be gone.
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I prefer dedicated servers 100%. Playing against killer with McDonald's wifi sucked. Or the non-stop lag switch when a killer was losing. Sure the lag issues with dedicated servers suck but not nearly as bad as when there was no dedicated servers.
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Go into your controls setting and have "actions" button be different from "pick up item interaction". I changed mine awhile back because I got sick of dropping pallets accidentally. Took few matches to get used to the change.
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Killers can't change characters in the lobby and survivors can't see the killer so it's just luck.
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Console killers going to get more hits in this weekend. Can't wait to see the difference even if it means I die more as survivor.
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Testing live allows console players to participate. Previous gen consoles get hit with fps drops during bloodlust that will cause them to miss hits or lose chases. It will be nice to see console killers have one less fps trigger for the weekend.
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Overall game health including optimization. They just need to get more involved on getting the game in better shape. Every patch comes with bugs and performance issues.
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@UGWRayne said:
https://forum.deadbydaylight.com/en/discussion/comment/1760626#Comment_1760626
Do you think its easier with cross play on or off? Just asking... I want to k now how much of a difference there really is.
When I had crossplay on the game felt worse, like it was more laggy/stuttery on top of the triggers that already cause fps drops. I wouldn't say it's easier off, it's just better experience for me because performance is worse with crossplay on and I get matched with better randoms for teammates than I did with it on.
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It'll be nice to not get the FPS drops from it in a chase.
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I like the test because console gets to participate.
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I'm on ps4 with crossplay off so don't see many Blights. It's not that I hate him, I just feel like I'm bullying the killer whenever it's a Blight and I feel bad. Only time I'm not feeling like a bully is when they're farming.
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I'm on ps4. Noticed this happens on all the reworked maps, old maps it's fine.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1760883#Comment_1760883
As to why we didn't do this on the PTB:
- Only a small fraction of people opt into the PTB, so we would get far less data and it wouldn't reflect the entire community well.
- Because of the above, ranked matchmaking has been disabled on the PTB for a long time.
Beyond those, if there are other changes on the PTB, it becomes impossible to tell how much of an effect this test had versus how much of an effect the other changes had. If there aren't other changes, even fewer people would opt in just for the test.
Thank you for doing live test so console is included.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1760337#Comment_1760337
Honestly,the FPS drop from bloodlust is the absolutely worst one from all,because you pretty much always get it at the WORST possible time making the chase i have way longer than it should be and can even lose me the game.
That's why i always wanted an option to disable bloodlust,because it only screws me over >:(
This weekend will be so good as console killer :D
I have crossplay off on ps4, I'm pretty excited to see from both sides the difference it makes. I know there's been plenty of times a killer should've gotten a hit on me but didn't because bloodlust kicked in. As survivor bloodlust shouldn't be helping me escape a hit.
Now if only they'd turn off that circle highlighting crap whenever a survivor is hooked, finishes a gen, screams from madness, etc. that'd be great to stop a portion of fps drops for survivor that will kill them during struggle.
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@OniWantsYourMacaroni said:
YEEEEESSSS,NOW I CAN PLAY KILLER AND NOT GET SCREWED OVER FROM THE FPS DROPS THAT BLOODLUST CAUSES :D
My first thought was console killers won't have to deal with atleast one type of fps drop this weekend. 😂
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I hate the "kill by any means" challenges because I see way more slug until bleed out builds during it. 😒
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McLean and Almo stream regularly. From what I've seen they play both roles.