Let me get this straight.

You are going ahead with releasing a chapter Incomplete!

still charging the full price and then finishing it after people have paid for it which can take god knows how long.

Yes you are addressing the issues with the killers which is great however doing a bad job at it, how you change how it will be is vague aswell.

Yes there is a pandemic but you could also consider the following:

Release it when it's done rather than giving us an incomplete product.

Some will say if you dont like it dont buy it ,however consider this, they are knowingly charging money for a product and saying they will finish it when one they need to fix a crap ton of stuff in the game as it is and still haven't fix those, we have to trust them that they will which judging how they have done in the past is not a wise choice.

Tagged: Trusted

Comments

  • Well, you can always buy it later. You dont need to buy it on Release Day, if you are not satisfied with the content you will get.

    Also, I guess those are more company reasons than anything. And one fact could be that holidays are close when the Chapter releases (probably start of December), so if they release it later and the Patch breaks something in the game, they might not be able to patch that before they are on vacation.

    So if they release it at the start of December and there are some major bugs, those can be fixed. If they release it mid-December and there are major bugs, it might be possible that they are already on vacation and cannot fix those until next year (this was the reason why we did not get a Christmas Event last year).

  • @Aven_Fallen said:

    Well, you can always buy it later. You dont need to buy it on Release Day, if you are not satisfied with the content you will get.

    Also, I guess those are more company reasons than anything. And one fact could be that holidays are close when the Chapter releases (probably start of December), so if they release it later and the Patch breaks something in the game, they might not be able to patch that before they are on vacation.

    So if they release it at the start of December and there are some major bugs, those can be fixed. If they release it mid-December and there are major bugs, it might be possible that they are already on vacation and cannot fix those until next year (this was the reason why we did not get a Christmas Event last year).

    Then why not you know delay when the chapter comes out so we actually get a complete product ,instead of a incomplete product, and if the chapter breaks something shouldn't that have shown up in testing especially if its gamebreaking , how about create the chapter Make sure everything works as intended then sell it?

    Let's be honest most of their patches adds more bugs than they fix.

  • @Sandwich_Jesus said:

    You are going ahead with releasing a chapter Incomplete!

    still charging the full price and then finishing it after people have paid for it which can take god knows how long.

    Yes you are addressing the issues with the killers which is great however doing a bad job at it, how you change how it will be is vague aswell.

    Yes there is a pandemic but you could also consider the following:

    Release it when it's done rather than giving us an incomplete product.

    Some will say if you dont like it dont buy it ,however consider this, they are knowingly charging money for a product and saying they will finish it when one they need to fix a crap ton of stuff in the game as it is and still haven't fix those, we have to trust them that they will which judging how they have done in the past is not a wise choice.

    Lol pandemic? They did the same things with Stranger Things chapter and covid didn't exist.

  • @Sandwich_Jesus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1765583#Comment_1765583

    Then why not you know delay when the chapter comes out so we actually get a complete product ,instead of a incomplete product, and if the chapter breaks something shouldn't that have shown up in testing especially if its gamebreaking , how about create the chapter Make sure everything works as intended then sell it?

    Let's be honest most of their patches adds more bugs than they fix.

    I just explained what you are asking here. And testing does not always work, you cannot recreate every issue that can happen on your own. The game can run perfectly on one PC and then run like garbage on another PC, even if it should run fine as well.

    Like, every Bug that happens does not happen because the game did has not been tested before, but because the testers were not able to recreate the Bug on their equipment.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1765592#Comment_1765592

    I just explained what you are asking here. And testing does not always work, you cannot recreate every issue that can happen on your own. The game can run perfectly on one PC and then run like garbage on another PC, even if it should run fine as well.

    Like, every Bug that happens does not happen because the game did has not been tested before, but because the testers were not able to recreate the Bug on their equipment.

    Yes I understand bugs are bound to appear but if they are gamebreaking then they should be identified easily ,if the bug barely affects gameplay then I can understand it going unnoticed however if a bug just blatantly breaks the game ,they should focus on fixing that rather than releasing it and planning on fixing it later ,they also have ptb ,players are able to help Identify bugs and give feedback which they tend to overlook.

    They generally just need to stop releasing chapters and just fix as many bugs as possible since the game is rather full of them.

    I'm fairly certain people would want them to fix their game rather than push out new content. And I think people will be fine to wait longer if it lead to the game being better overall.

  • Wait, what's incomplete about it?

    Not sarcastically asking btw, i'm not following news around this chapter much.

  • @Boss said:

    Wait, what's incomplete about it?

    Not sarcastically asking btw, i'm not following news around this chapter much.

    @Peanits said:

    https://us.v-cdn.net/6030815/uploads/M3PKK44Z1YDO/ch18changes.png

    It’s been a little over a week since Chapter 18 hit the Player Test Build, and we’ve prepared some changes based on the feedback we’ve received. We would like to make these changes clear before the Chapter releases so you can make an informed decision about your purchase.

    As the release approaches, our time to make these changes are limited. As a result, some of the intended changes will arrive in future updates.

    Furthermore, please remember that there is a list of known issues available at the bottom of the PTB patch notes (which can be found here: https://forum.deadbydaylight.com/en/kb/articles/269). Fixing some of these issues will alter the effectiveness of The Twins and perks in the process.

    Please note that the changes listed below are tentative. Their release date and exact details are subject to change.

     

    Release

    The Twins

    • Made the map-wide sound when Victor is released clearer.
    • After being attached to a Survivor for 45 seconds, Charlotte will see Victor’s aura and be able to recall him.

    Sometimes a Survivor would keep Victor on their back to prevent the Killer from using their power. This way, there is a great risk to doing so and the Killer has the ability to forcefully regain their power after some time.

    • Replaced the Spinning Top add-on effect: This add-on will now cause Survivors to drop their items when pounced on by Victor.
    • Increased Victor’s movement speed while charging a pounce, and increased the amount of time it takes to reach this movement speed.

    Due to the slow movement speed while pouncing, hitting a Survivor with Victor while they are around a small enough loop/object could be very difficult. These two changes while cause you to lose less distance while charging your pounce, making it easier to use in those situations.

    Perks

    • Coup de Grace: Reduced the lunge increase from 60/80/100% to 40/50/60%.

    The values for Coup de Grace on the PTB were higher than anticipated. We’ll be reducing them to a more reasonable level.

     

    Future Updates / Hotfix

    The Twins

    • Victor will be able to interact with lockers and hold a Survivor inside for a short amount of time. If Charlotte interacts with the locker in time, she will grab the Survivor. If the Survivor is not grabbed out of the locker in time, they will break free, killing Victor in the process.

    During the PTB, Survivors realized that they can jump in a locker to avoid Victor since he is unable to search lockers. To prevent this, we’ll be giving Victor a unique interaction with lockers. This will take some animation work, however, so this will not be ready for the initial release.

    • Adding a delay to the Exit Gate blocker when a Survivor is downed with Victor on their back.

    Currently, the Exit Gate blocker disappears immediately if a Survivor with Victor on their back is downed. This allows them to crawl out before Charlotte can finishing wiping her weapon. This delay ensures that the Survivor can be picked up before the blocker disappears.

    Perks

    • Appraisal: The speed bonus no longer applies to unlocking a chest, only rummaging.
    • Appraisal: Each chest can only be rummaged once per Survivor.

    This change prevents someone from rummaging the same chest multiple times, creating a large pile of items. We want to encourage people to move around the map and rummage different chests. The overall number of times you can rummage is unchanged.

     

    Again, we want to reiterate that these changes are tentative. The exact details and times for these changes may vary from the list above. We hope these changes address any concerns you may have had, and we can’t wait for you to get your hands on Chapter 18!

    They make Changes to The Twins, but not all of them will be ready at Release. (see: Future Updates/Hotfix)

  • There are contractual obligations regarding the release that must be fulfilled.

    Pushing the date back would violate the terms and conditions agreed upon by both parties, therefore causing a legal dispute.

  • @Xyvielia said:

    There are contractual obligations regarding the release that must be fulfilled.

    Pushing the date back would violate the terms and conditions agreed upon by both parties, therefore causing a legal dispute.

    Twins are an original killer not a licensed character, who outside of bhvr are they contractually obligated to?

  • They don’t release it incomplete, they will just change something that takes more time because of community feedback. They might even change more about the Twins in the upcoming years.

    is clown incomplete, because they are just about to change something about him? Is Blight incomplete because all animations will be reworked because of the low FOV?

    this is a Live Game That constantly gets updated, reworked and new features, that does not mean it was incomplete on release.

  • @RedAuraOfOni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1765770#Comment_1765770

    Clown Isn't incomplete because he was released long time ago and that was that, only now he is getting changes so he is being updated

    Blight was a mistake on released because no one noticed the POV of blight until recently

    The Twins is coming incomplete because its something NEW coming to the game, but its not coming with all the changes that they presented, therefore, its being released incomplete.

    Don't understand where you got your logic of saying that its not incomplete for a NEW killer that is being RELEASED with only half of the changes and then trying to compare that to Clown and Blight because they are getting UPDATED.

    There is a clear big difference when something has been released long ago and is getting updated

    And something that is being released currently, but only with half of the changes coming with it, which will affect the true gameplay and overall feel of the killer.

    Also, something being released with all the changes, balances, bug fixes included and then only days later, the devs decided to change something, that still updating it.

    The blight problem was actually often called out even during PTB time.

    it was just that the devs never gave a statement about it, just until the last Q&A.


    i think it is good that they try to put in community feedback that was not intended before. It’s not incomplete because they are releasing it the way they intended. They just add something new that came from feedback and couldn’t be implemented that fast.

  • Instead of 'of you don't like it don't buy it' how about 'if you don't trust them, don't buy it' or if you think its fine in its current state, do buy it!


    Keep in mind its not a licensed killer so she will be available with shards, AND there's always the chance you get her perks on the shrine.

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1765702#Comment_1765702

    Twins are an original killer not a licensed character, who outside of bhvr are they contractually obligated to?

    Ah, yeah, don’t mind silly ol’ me... was jus dreaming of JVoorhees again🤪

  • I'm definitely going to buy it when it releases, because I'm fine with early access titles. However, it's not going to be labeled early access, so people are going to buy it without knowing it's unfinished.