bm33
bm33
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- bm33
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I really hope they fix this soon. It took months for them to fix the Coldwind ones.
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If ruin is active 99 gen won't work.
If it's last gen (which I'm assuming when you say Cheryl looped her for 4 gens) can finish it, open gates, leave and person with activated trap can leave through hatch.
If a pig is running add on that hides auras until a gen is completed finishing a gen will help the teammate.
If pig was keeping Cheryl off cages to guarantee a kill she probably would've slugged until bleed out or tunneled/camped had that last gen not been completed. Pig was probably pissed she wasted match on one player, she was going to ensure Cheryl died.
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I think this sounds cool, I'd just worry if visuals like that would work on consoles or if it'd cause more performance issues.
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My game crashed the other day and by time I reopened the game I had 1 minute left of my DC penalty so there's definitely still a penalty.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/244468/console-is-worse-than-pc-is-just-an-excuse
I play Console only queue's and they are fine.
I won't be turning on Crossplay until the Devs acknowledge the shitshow that is Console DBD, which they promised to fix way back in March of 2019.
tell me that's okay. I wasn't even in a chase, the game just decided it was gonna freeze.
Same for me on PS4. Crossplay off and my queues for either side are fine. When I had crossplay on my queues were worse than before they introduced crossplay. Crossplay improves the queue for pc not console. ๐
With crossplay on the game felt like it was playing even worse on console, those freezes felt way more harsh and I didn't think that was possible. They really need to work on the performance issues on consoles.
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As killer everytime. Have yet to have bloodlust trigger fps drop as survivor, usually it's some other trigger like getting hit with sloppy butcher that causes fps drops in a chase that end up screwing me over.
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Give survivors ability to speed up bleed out timer once they've recovered to "find help" and I'm good with Deerstalker being basekit.
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It's not a bug, if you're downed you can't use your item including keys.
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I've always hated the meatplant as both killer and survivor, it's the map I hate the most. Others are just finally coming around to how terrible it is. ๐
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Alien, Pinhead, Chucky, Predator, Candyman and Jason are quickest movie franchises that come to mind. Outlast, Evil Within, and Last of Us for video games. There's plenty more outside of those.
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It looks like he has a snoot to boop now. ๐
Hopefully they'll be giving him actual gameplay buffs too.
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Get chased by Victor for 0 points, slugged for 0 points and then camped for 0 points. Just not fun and waste of time.
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I'll take cleansing 15 totems or 25 safe unhooks over reseting a pallet and stunning killer with reset pallet or reset pallet 10 meters from killer challenges any time. Those perk challenges have teammates being useless camping pallets, atleast cleansing totems and safe unhooks are useful to gameplay and are things you should be doing anyway. They should make the cleansing/unhook challenges more rewarding, it's dumb you get less rift fragments for being useful than you do just hanging out by a pallet for the match.
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I had a match that in less than a minute into the match 1st survivor DC when they saw it was Leatherface, 2nd survivor DC when he found them after they hopped into a locker, 3rd was downed with chainsaw and then suicided on hook as I was running to them (wasn't being camped), and then Leatherface DC before I could get to hatch. Was kind of annoyed Leatherface DC instead of just waiting 10 more seconds for me to find the hatch.
Had another match where I was Nurse (I'm terrible Nurse and was just going to do tome challenge and let them go) and loaded into Midwich. I wasn't near any of them and hadn't blinked so they didn't know I was Nurse or not trying to even hook anyone. 1st survivor DC once loading stopped, 2nd survivor DC about 5 seconds later, 3rd survivor DC 10 seconds after, I gave 4th the hatch. Apparently they really hated Midwich.
There was one night I was playing 4SWF, 3 of us were in same house and we lost power for half a second (long enough for internet to cut out) shortly after starting the match. Guessing Killer figured 3 DC at exact same time wasn't on purpose so they farmed with our 4th teammate, letting him fix all 5 gens and leave through the exit getting Left for Dead trophy.
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This is why I changed my buttons so action and interaction are different. Happened way too often before I changed my controls.
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All the time. Then I ready up and am in a lobby instantly.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2121445#Comment_2121445
Eh, I'd say it's more like they're dealing with hardware that was outdated on release. Sure DbD isn't the prettiest game (it is getting prettier though), but there're a lot of systems going on, both in and out of matches. The old gen consoles really suck at handling so many systems at once, which is why you can have a game like Ghost of Tsushima handle excellently but have every Bethesda game handle like crap (though part of that is Bethesda being adamant on using their funky engine). And honestly I think they've been doing a decent job of optimizing for old gen, outside of a few patches here and there that really sucked. Hawkins and Lery's are far more playable than they were before, for instance.
I will say that they could use some guidance in the controller department. Planning on making a detailed thread about that when I find the energy to do so. I really want Trickster to be usable.
Around the Blight patch ps4 had a ridiculous amount of performance issues, basically unplayable for weeks. The first "solution" devs gave after about a week and a half was to update the system - but it's basic ps4 knowledge that you can't play online games if your system is not up to date, so players wouldn't have even been able to log in to DBD to play and see the performance issues. Players had to point this basic fact out for devs to go back and take another couple weeks to make the game playable on ps4. There's still a list of old triggers for both killer and survivor that cause FPS drops on console (@Pulsar and @OniWantsYourMacaroni have shared multiple videos showing these drops) and new ones have popped up in recent patches just adding to list of poor optimization. I've seen PS5 and Xbox series x players begin to mention performance issues after some of the more recent patches, it's not old hardware it's something in their coding that screws up performance.
As for controllers - Trickster PTB and Blight PTB pc players during PTB pointed out issues those using a controller would have and it was ignored. They just do not test killers playability on controller and players that use controllers spend months pointing out the issues that were pointed out in PTB.
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I thought this was going to be about % of survivors blood, like how many pints each orb is instead of actual game mechanic. ๐
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2122635#Comment_2122635
Yeah, I suppose it's all we can do. I have no idea whether anyone pays any attention to reports, we just have to hope for the best. I mean like the props button for example. Does anyone know when they get props? If not, what's the point? Are the post-match options just for false appeasement? I'd like to think I'm not THAT cynical, but I do wonder sometimes.
I wish for thumbs up it showed people they received a thumbs up. Might encourage better gameplay of they see people are giving them thumbs up when they're a good teammate. I'd give it to killers that didn't camp or slug til bleed out.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2122601#Comment_2122601
Thank you. I always report both killer and survivor but I didn't know where to go to send the video proof. I'll start doing that. Thankfully I've only seen collusion a few times so far but that's still a few times too many, and I'm sure it won't be the last.
I've had several that were blatant working together but hit wrong button to save video on ps4, hit screen shot instead so no video was saved. ๐คฆโโ๏ธ Still reported and sent descriptive explanation of what happened, hoping either another from match sent video or maybe they keep record of people getting reported for same thing often. Very least able to say I tried. ๐
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@miketheratguy said:
I record all my matches, where do we go to submit the videos? And is there any evidence that anything is done about it? I don't care about losing, but I do care about losing to someone who is taking advantage of everyone else's desire to play the game properly. That kind of crap needs to be nipped in the bud whenever it's spotted.
And before someone advocates for it, or questions how we can tell that there's collusion, it's really not that hard to tell. When you're behind a rock or using an aura perk or something and you see the killer and another player running around together, it's pretty obvious. As for the argument that it's okay, that it's a strategy, etc., well, no. The entire existence of this game is based around the concept of killer vs. survivor. Period. Collusion between the two is obviously not something that is intended and it's ignorant to suggest otherwise.
https://forum.deadbydaylight.com/en/discussion/comment/2122549#Comment_2122549
Agreed. Anyone who gets their rocks off by playing a game with the intention of deliberately ruining the experience for everyone else needs to ask their parents why they were abandoned and / or speak to a mental health professional about the early signs of sociopathy.
You need to report the players at end game screen then go here (https://support.deadbydaylight.com/hc/en-us/requests/new) to send additional player report information with video proof. They won't update you on what action they take, if any.
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Have they never played against an Oni that is using the add on where you can see your own blood orbs? In the time it takes to do a normal heal you get surrounded by so many blood orbs, there's plenty there to power him up in one go. After first time facing Oni using that add on I saw for myself how many blood orbs I drop being injured.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2121901#Comment_2121901
https://us.v-cdn.net/6030815/uploads/1RJ2O73TSHLX/image.png
The survivors don't know who the killer is in their lobby. They don't see themselves in your stream.
https://us.v-cdn.net/6030815/uploads/64LFXAL1AEBU/image.png
The killer doesn't know your name, unless it's also your twitch nick. They don't know who your team is either now. Just name yourself "Meat", problem solved.
I just realized that it may not be possible for you to change your nickname on console? Is that the case?
I can't speak for other consoles, only playstation. On playstation you're allowed to change your screen name for free once, after that you need to pay to change it. Also, you risk losing save data from some online playstation games if you change your screen name so if you play more than DBD it probably isn't worth the risk.
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I wish they'd get a better report system for instances like this. It's pretty bs that it's on the players getting screwed over by killers/survivors working together to provide proof.
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I had this Trickster body block this David King in corner for entire match. Pretty sure he went AFK after trapping David there. David King only had 400 BP, barely did anything before getting cornered.
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@scenekidtrash said:
https://forum.deadbydaylight.com/en/discussion/comment/2121417#Comment_2121417
If they no longer use blueprinting for a majority of their coding, I wonder where all the bugs come from then? MacLean said from a manageability standpoint, their blueprinting and C++ are perfectly fine.
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2121417#Comment_2121417
So how can they explain the Twins patch?
Remember that list of over 100 bugs that came with it?
That would be something to ask McLean either on his stream/discord or ask in next dev Q&A as I'm sure it'd get plenty of up votes to atleast be addressed. As I said in previous comment it does open up questions of what are they doing wrong because there is no denying there are plenty of issues in the game.
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@Seanzu said:
I play dbd a lot and had no idea about this bug until about 3 hours ago when i read another thread about it, people shouldn't be abusing it but you're not doing anyone favours by bringing it up in the forums it's just making users more aware and more likely to use, it's best to file a bug report and hope it's fixed in a timely manner.
Same, I haven't had one breakdown in my lobbies but I've seen multiple posts tonight in General Section of the forums. Someone in another post pointed out multiple posts in this section is just going to cause a Streisand effect.
In Bug Section there's a couple posts already, each with less than 10 up votes. Everyone commenting on how they're experiencing this bug should go into the Bug Section and up vote and comment on the related posts there.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2121417#Comment_2121417
Then they have a hell of a lot of explaining to do about the issues with Console Optimization and the enormous amount of bugs.
I agree with that. It definitely opens up more questions of ######### are they doing wrong. I've said before - when it comes to console, they've shown they lack basic knowledge of consoles (at least with playstation) which is probably why there's so many console issues.
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Interview from 9 months ago at around 45 minute mark Cote talks about implementing sanitized chat.
https://youtu.be/8DONla0Jm5M -
If she was by a window/pallet I'd say trying to do the tome challenge of hitting survivors near those 10 times in one match - easier to get done by having survivors come to you and run into your hits than it is to chase and miss hits. Since no pallet I can see could just be a killer that hates the map and didn't want to eat a DC penalty or just trying to grind out rest of rift without effort.
You can report if you want - personally I don't report afk killers since I can just bust out gens and leave, they don't ruin my time like a hacking killer or survivor working with killer.
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Still happening to me.
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@Dabihwow said:
Wow ya'll cosmetics are amazing, I wish I had that kind of money though
Mine were mostly earned through gameplay - iridescent shards, events, or making it to tier 70 in rift so $10 of auric cells are earned back. Only exception was Charity Case pack but that was only $5 that went to good cause.
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I keep getting hit after hopping through 2nd story window when I'm about to reach the ground but the killer is still up stairs on other side of window. It's one thing when it's a window on even ground, feels way more bs when it's on different floors.
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@lagosta said:
This bug is getting quite the Streisand Effect.
This. It's like the trying to unhook self just before rescue thing - I never saw it, people started making posts complaining about it and now it's every match. I've personally not had anyone running Breakdown in my lobbies, I've just seen posts here talking about the bug.
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If they are taking the game hostage you can report them in game and then send video proof in a support ticket. https://support.deadbydaylight.com/hc/en-us/requests/new
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Not a fan of this, especially with tome challenges. I could have a teammate quit in a match on first down when I'm about to finish the last gen needed for a challenge but instead I wouldn't finish that gen and won't be able to move on to the next challenge.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2120030#Comment_2120030
I doubt that BHVR wants that. There is a reason why they went away from harvesting Nectar on Halloween or why you had to escape with a Lantern to get points during one of the Moonrise-Events.
I mean, I also did not experience that Survivors killed themselves during any event to get their progress faster, and I would take this over getting camped or simply dying due to normal gameplay and getting a crown again. But it seems like BHVR wants to avoid suiciding once players got their event Items.
But either way, I am fine with either being Crowns again this year or something new and getting to keep them even while dying. Either of these would make it way more enjoyable.
During the Halloween event with nectar I was still new enough to DBD that I thought you were supposed to attempt escape thanks to the tutorial. My swf and myself had started playing the game at the time so probably looked like we were suiciding for next game when really we were just new and dumb. ๐
I'd hope with changes to hook struggle making it more difficult to hook suicide quickly they'll reconsider the escape requirement for any reward.
I'm fine with whatever the reward is as long as they can figure out a way that doesn't make it so one side can completely prevent the other from getting it. Kind of like how this year's new years gens/hooks were all the gens/hooks instead of specific ones.
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2119984#Comment_2119984
๐๐ dear god. Some people crack me up! Yunno you're gonn get salty message of some kind getting a freida request I never get requests unless I'm in a chill end chat and we hit off together quite well. Killer mainly I make more friendships with surprisingly ! I used the phrase of "hags spreading her traps quicker than a hooker and her legs" ๐ genuinely had him hysterical! I half expected him to have a go or something but hit the barrel quite well.
I turned off friend requests so now they need to sit and stew in their anger. I figure it's probably more frustrating for them that they can't throw a tantrum at a stranger online. ๐
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Trapper needs a buff, he's the face of DBD. Allow him to carry more traps at a time, stop having traps spawn in corners of maps where there's nothing, darken his traps since reworked and indoor maps have less ground cover which makes his traps easier to see and limit where he can place them, and have injured survivors that step in traps receive deep wound if they escape.
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I think they should just assign everyone a DBD ID and remove gamertags entirely. In match have it say survivor 1-4, then on end game screen have Survivor 1-4 with DBD ID. Will stop stream sniping, players who don't want their gamertags shared to a stream will no longer have that issue, killers will not be able to target survivors they have issues with from previous matches, killers and survivors on same platform will not be able to message to work together before a match, and will end confusion when reporting someone from a different platform.
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:)
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2119873#Comment_2119873
Yeah, but if they just have to finish the match, you would have the risk of Survivors suiciding to get the crowns as fast as possible. This would suck equally.
Honestly I'd take the hook suicides over being camped by killers just wanting to prevent glowing survivors getting a crown or survivors bring useless hanging in corner waiting for hatch. Maybe a "survive in match for 2 minutes", would have survivors atleast second guess a hook suicide and stop killers from being able to prevent a glowing survivor from getting a crown.
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I just got to the tier where I get all my auric cells back so I "bought" it. I don't "buy" it until I get to that tier because then I don't feel forced to grind to earn my auric cells back - the rift rewards aren't worth the money. If my swf teammate wasn't grinding for theirs I probably wouldn't have played enough to get to that tier. ๐
Edit to add my swf teammate is at tier 63 even though they play more than me. They have a tougher time getting the challenges done so not able to move through as quickly.
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Was playing 3SWF, the random was caught while we were working on the first gens. I could see them being face camped by a Hillbilly revving his chainsaw, this was also before he could overheat. None of my swf was running BT so going for save wouldn't have been very successful, if anything it just would've been a dumb hook swap. Instead of rewarding Hillbilly's camping we focused on gens. At time I had messages off but friend requests open. The random was so mad that as soon as they were sacrificed they used the ps4 loophole of sending a message with a friend request to cuss at me and complain that I didn't save them. My two swf teammates didn't get anything. ๐
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@Aven_Fallen said:
Personally, I would be fine with the Crowns returning for the next Anniversary with Crowns for the new released Characters. I dont really want something similar which is not a crown, because it felt quite annoying after a while to collect those Crowns last year. As Killer it was fine, just getting it and you had it.
But as Survivor dying a few times in a row with a Crown was kinda frustrating. So to collect everything from the upcoming Anniversary, I would be happy to have more Crowns to collect, because I dont need to collect everything for every original Character again.
The camping to prevent survivors from escaping with crown and survivors becoming useless hiding for the match so they could escape was so annoying. If they did it again I would hope survivors would just need to complete match like the killer.
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They should extend the rift. Hop on wiki and you can see rift fragments from challenges are basically as bad as they were during first rift when everyone complained about the rift being too grindy. The year of rift stats they gave out only 16% completed rifts and they've only made them more grindy since - so I guess 16% was too high a completion rate for them.
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As long as my teammates are being productive I'll hang out on the hook while I'm camped. It's when they're not doing gens that I see no point in staying. There's always one player too that without BT tries to go for an unsafe unhook as soon as I enter second state getting one or both of us killed. If they get hooked they immediately suicide because they don't want to be camped next. ๐
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Same issue on ps4. I even tried blocking the players on ps4 to see if that'd remove the name from the friend requests but still there.
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@Northener1907 said:
Pig has high kill rates. So i dont think she will get buff.
Think a good portion of her kills are survivors dying trying to boop the snoot. ๐







