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batax90

batax90

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  • Why is it so hard to fix the sound im tired not to ear a dying survivor or when a survivor is injured sometime im not earing him and when i check the perk at the end no one had iron will im trying to understand why other game are bug free or when they do have bug they get fix in the week while in dbd it take month

  • @De4dlyFeet said:

    Mori, Keys and N.O.E.D all need removing from the game or reworking.

    Mori of the first hook is completely unfair to play against and super unfun. Suggestion would be to make it only able to Mori when survivor is on the death hook.

    keys are super unfun to play against, Honestly just remove them.

    and N.O.E.D rewards bad players. Only fix I can think of it to reveal location or H.E.X totem to obsession if obsession is dead N.O.E.D will not activate.

    Using a mori on death hook is stupid unless you are already winning if not its a waste of time and bp becayse its faster to hook someone who is on death then moring him

    Key is fine the only time i hate it its when survivor find them in a chest but against key killer got franklin and mori

    Noed is the new ruin if you dont like it do totem and i think you need to see noed like a second chance perk but for killer its on the same level as desicive strike, borrow time and adrenaline all those perk are second chance perk amd reward failure if you want to see it like that exept adrenaline it reward failure and succes at the same time because you get heal when gen are done but if you are hook you get heal too so that where the failure is

  • The gen nerf wont change the speed by a lot if you are 2 on the gen i think it will take 46 sec to do the gen right now its 44 sec so its not a huge nerf i still wont make it to the gen when i play a 110 movement speed killer and if i chase someone and down him in the first 40 second of the match the gen will be over before i can make it there anyway so i dont think you need to panic for the gen speed

  • @FearedbytheGods said:

    https://forum.deadbydaylight.com/en/discussion/comment/1212206#Comment_1212206

    I've seen that argument before.

    There are so many perk/addons/traits to keep in mind that the raw cognitive ability to remember EVERYTHING is impossible.

    But hey, your the exception to the rule.

    I dont need to remember all the perk just the meta one so if you start a game and you assume every survivor got dead hard, adrenaline, desicive strike and borrow time you dont need to remember all the perk its the same when im survivor i always assume killer got Bbq, Noed, and pop goes to weasel with a flex for the 4 perk and you shoupd do the same game will be much easier like that

  • Forget it the dev are probably happy with the way ruin is right now its not use much anymore just like they want it to be

  • @FearedbytheGods said:

    https://forum.deadbydaylight.com/en/discussion/comment/1209738#Comment_1209738

    There's so much reach in that idea that it almost unbelievable.

    The only way the exchange for bt and isidious works if you assume that camping is OK because you THINK someone has BT, you have no way to detemine until its already proc'd..

    I always assume survivor got BT just like when im on the survivor side i always assume the killer got bbq

  • Good suggestion dude in the next patch protective hit will be better so whitout touching MoM they will make it a bit better

  • Insidious get rid of your terror radius you need a terror radious to be able to borrow time so thats why in my opinion if one of those perk get rework the other perk should be rework too its only fair

  • Insidious is there for all the player who like camping and its there to counter borrow time i think if you remove insidious you should remove borrow time

  • I think adrenaline is fine like it is but it should not affect a hooked survivor

  • @Alphaphalt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1208172#Comment_1208172

    Only wants forever Freddy add-ons.

    Thinks survivors never deserved to keep minimally impactful add-ons.

    ... I see.

    For freddy they are the only good addon and what im saying if survivor could choose there addon like a suggestion ive seen it should be the same for killer and if the survivor can keep their addon again the killer should be able to do it too i use freddy for an example but i can say the same for trapper the bag are a most on him and its the same for other killer

  • With the rise of sabo squad you should not be scare of mori because you cant mori anyone if you cant hook anyone

  • I think survivor should not have kept the addon from the start the cost of them and the amount of bp you do should not matter in that

    Lets say we could choose the addon we want in our blood web the only addon i will whant are jump rope and swing chain because the other addon on freddy are kinda meh

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1196256#Comment_1196256

    Hm? 🤨 There is a gigantic whole next to the window. While in the past you could loop this for 30 seconds + it is not loopable at all anymore.

    Because the killer lose the chase that window is an infinite now and if the killer try to past from the hole he wont be able to hit the survivor

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/143445/bad-map-preschool-infinite

    You guys gotta quit complaining about infinite’s. Just lay off the chase then. Why is it survivors aren’t allowed to win chases and stay alive? Why must they go down every chase? Just protect your gens and go for ez downs. Killers are built to end chases quickly. You just need improvement

    survivor are allow to win chase but not with an infinite you make it to the infinite i drop the chase i go on the next survivor he make it to the infinite i drop the chase the next survivor make it the the infinite i drop the chase and the last survivor go to the infinite too i drop the chase at this point all 4 know where the infinite is so i should just quit the match because no way in hell i have a chance to win this

  • @afroboi said:

    i doubt they'll add this change but even if they did a lot A LOT of killer mains will complain about it including me and dont forget op killer add ons are ultra rare for a reason my billy is level p1 34 and i never seen a ultra rare addon you have to consider everything coming with this change

    billy dont have ultra rare addon any the best addon for some killer are green billy is the best example of that and if you play bubba the best addpn he have is the yellow one that let you charge your chainsaw faster

  • Because as a killer you are not allow to take advantage of the survivor mistake that how ot is and it will always be like that unless they reduce the timer on ds

  • Hawkin is killer side unless you are a swf because most of the survivor dont know that the best strat is to keep the gen that are upstair for the end so they 3 gen themself and they lose cause of that

  • @ClickyClicky said:

    I disagree about red rank killers being good. Back in the day yeah they did use to be. Used to see some amazing nurses and Huntresses. Now though the red ranks seem barely better than the green ranks. People only play with the overpowered add ons and it seems to be a race to see who can tunnel a survivor out the fastest. None of them can mindgame, hell you see plenty that just go round and round for bloodlust.

    But your experience is what we see. Killers actually win most games....yet people here complain because they dont win every single game they play.

    The new map hurt huntress a lot and the ruin nerf hurt her too and for nurse they nerf her last fall and it hyrt her a lot. The reason i think you feel like its a race to see if the killer can kill a survivor asap is probably because right now map are too big and they have to many good loop right next to each other plus the gen speed are fast in my experience i have more win when i kill a survivor and 3 gen are still up

  • This can go both way honestly when i play killer i can get a 4k and depip because the survivor kill themself on the first hook or they dont get save because the survivor decide gen are more important and this happen often at least as a survivor if you escape you are garenti to black pip

  • @SoylentPixie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1203462#Comment_1203462

    The only time anybody see's the opposing side's perks, is when the game is over. Killer perks are hidden, even to a dead survivor, until the game is finished. If you are talking about guessing the killers perks due to their actions in game, I believe Killers have just as much opportunity to do the same. If you have an Issue with the HuD design giving away perks, that's on the devs, though even without it, most can be guessed because even Killers have their meta and if you play long enough you start to recognise playstyles of various perks being used.

    If you want to know your opponents perks and addons before you start a game, you don't want to play DBD, you want to play a single player game where catering the game to yourself doesn't royally screw over 4 other players. I'm all for balance and killers not being frustrated, but this is a ridiculous and utterly selfish ask.

    What i mean is in a game if i have thana the second a survivor is hit everyone know i have thana its the same for devour of hope when i have 3 stack etc... survivor dont need to guess which perk i have the game tell them its the same with some addon

  • Ebony mori are so fun to use specially when i tunnel someone i feel so powerfull in those case

  • When i play killer my wait time are less then 5 second

    When i play survivor my wait time are usually between 5 and 10 minute and if im in a swf the wait time are at least 10 minute

  • What killer need to be able to see are the survivor perk just like the survivor are able to see the killer perk in a match and it should be the same for the addon

  • @Name_Unavailable said:

    https://forum.deadbydaylight.com/en/discussion/comment/1202346#Comment_1202346

    Dead zones not only means no pallets, also no windows/tiles too.. something to not make you run in straight line like a chicken.

    That the goal of the patch getting rid of god loop following this by a loop then another loop then another loop then another loop in this patch what i saw was loop then you try to juke to go in another loop unless you get mother dwelling you should just go afk if your the killer and you get this map XD

  • @ThatOneGuy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1201239#Comment_1201239

    The thing is most of the killers I’ve gone against haven’t had stridor so the fact that I’m still grunting when injured makes 0 sense.

    Tbh sound are bug so you dont need iron will to have this effect. Equiping iron will make the effect more consistant but you dont need it to trigger

  • @ClickyClicky said:

    I dont think anybody is saying killing god loops is an issue.

    What people are saying is that killers have got a lot of what they wanted the past year. Toolboxes nerfed, god loops fixed, maps shrunk, instaheals nerfed.

    Thats all great. It makes killer more enjoyable.

    However now maybe something has to be done for survivor. Camp/tunnel:noed strategy needs to go. Its used in the vast majority of games and ruins the experience for many people. Likewise some killer add ons could be nerfed just like instaheals were (looking at you iri head + infantry belt)

    Dont forget after the insta heal nerf a lot of killer got nerf i think from september until now its was only the killer who got nerf and it hurt the game with the new lobby simulator

  • @toxicmegg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1195947#Comment_1195947

    yeah, we'll see how healthy these changes are when we don't even get to use our brains just bloodlust every unsafe pallet, no mindgames nothing just mindlessly 4k every match. sounds like so much fun.

    until they balance this game correctly without any stupid bias i'm out. can't have fun as survivor and can't have fun as killer neither. for some people easy 4ks might be fun but i prefer a real game instead of a killing simulator on it's easiest mode. uninstalled. hope they fix their damn game and learn to think further than this moment.

    I imagine you did not play much in the last 3 month

  • Is it just me or this killer just bring 5 perk in this game NOED , BBQ, hex devour of hope and nurse calling

  • That one of the reason why i play less and less those loop make the game boring for me

  • @xpertbandit said:

    There is nothing wrong with gen speed. 80 seconds is slow enough.

    80 sec when you are alone on a gen but if you get 4 survivor spawning in different area close to a gen and they all start working on the respective gen and the kill find 1 survivor after 20 seconde and start chasing him for 30 seconde right now you have 3 gen with only 30 second before they are done and it take more or less 10 seconde before you put the survivor on hook by the time you find one of the remaining 3 survivor 3 gen can be done in a mere 80 sec this example is whitout any perk. The biggest issue are the map in my opinion smaller map could be fine but i dont think they will rework all the map they have done it will be too expansive so fixing gen speed is easier and less expansive

  • @DisappointedUser said:

    When I can see top killer streamers get 4K after 4K at Rank 1, it tells me most people are just bad at killer.

    If there is an issue, it’s take a coordinated SWF should never lose no matter what. And that seems broken.

    You cant compare the average player base with streamer they play a lot more then the average do and most of them do a lot of money out of it so they dont need to work and if they do they are not working full time

  • In the first two week we will see a difference after it will depend which one people like the best for me resistance will probably be the game i like the most im really bored with dbd right now and with all the bug we have and they dont get adress this could be the end for me it will depend if resistence is still good after 6 month

  • @gatsby said:

    Change the perk so that you don't have to stay within the 16m just enter the range to activate the perk to pause the hook for 34 seconds once each time you're hooked.

    So if teammates try to save and end up getting chased because the Killer is camping you have a lot more time to work with to coordinate the save.

    Not a good idea if i play survivor i could easy abuse this perk if my friend is on the hook

  • Unbreakable, no mither, a teamate healing you damn its so hard comming up with solution for your problem

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/140348/do-you-think-ds-is-fine-in-its-current-state

    Is this a killer sided comment? I think it needs a buff! It needs to be available every time you get off the hook! The one minute can easily be waited out. it’s an ANTI tunnel perk Though. It does it’s job in letting people play the game.Why do you feel like you deserve that kill? I’m getting sick of people complaining about survivor perks when they help them survive. I think killers get people too easily. It’s kinda unfair if you really think about how easy it is to find people and how easy it can be to down them or catch people off guard.

    you kinda forget all the god loop the map give you and imagine a 1 minute immunity after each hook will make every survivor a ######### god i cant see any survivor dying unless the get face camp and if you dont like to be slug you will see a rise in slug build and i rise in your survivor queue specially with the new game that are coming out

  • Because 2 of them are the best killer in the game if they could buff the other killer maybe sone people will play othet killer

  • @Clevite said:

    https://forum.deadbydaylight.com/en/discussion/comment/1176093#Comment_1176093

    Yeah and one rewards completion of objectives and the other failure to complete objectives.

    If you want to play this card borrow time reward you for doing a bad play unless unhooking in front of the killer is a good move and desicive strike reward you for not knowing how to loop self care reward you for getting hit etc... So now a killer cant counter adrenaline unless he kill all 4 of them before they finish the last gen while you can just do 5 totem as a team and you just beat noed while the killer cant do that

  • @savobeast said:

    I've had this game a while and I play alot of killer I will admit im not the best but I used to play fairly as Myers and have tuff but fun games when i got matched up with people my skill level but recently ive been getting ranked up against red Ranks SWF who are super Toxic Gen Rushing Looping and all that stuff and it's made it so unfun because after the matches they would give me crap. So I was tired of it as i said im good but not red rank so getting matched up against red ranks drove me Insane. So I thought How do i counter this well stoop to their level. So I started maining Doctor Running NoEd and camping because it works its honestly one of the best counters against SWF After that i realised just how toxic the community is and its a shame cause since matchmaking is broken i just have to be Toxic and sadly it works I know i dont help the situation at all but this feels like the only way to play when im skill capped at rank 12 and get put against rank 1s and because of my strats im rank 8

    Dont feel bad for the way you play all strat are good use any perk, any addon, any offering to your advantage ignore the survivor rule book and play how you really want to play

  • The more you play killer the more you will see your game as a killer really start when 2 or 3 gen are done forget the early go all in with the late game noed and blood wqrden are your best friend in those time now that ruin is gone i think survivor never cleanse all the 5 totem before the egc start . If you dont want to use those then bring an ivory mori and tunnel the guy you hook so you can make this a 3v1 early like that you will get a easier time to do your objective

  • Is adrenaline is fine then noed is fine but serve the same purpose exept you can counter play one i let you guess which one it is

  • The dedicated server hurt her and the ruin nerf remove her early game and that was the final nail in her coffin at least for me i never main her but i used to enjoy her

  • @Clevite said:

    https://forum.deadbydaylight.com/en/discussion/comment/1174404#Comment_1174404

    Yeah but if you does against our swf you will lose 4 gennys. And we will do a coordinated body block bt save that will give the hooked person at least one chance to get away and attempt to loop until that adrenaline kicks in.

    That is probably the key. So many times before survivors save poorly and give this type of killer a 4k. Punish it first doing gennys. Then last second do a smart save.

    Agree doing gen and saving waiting until the last minutr to save the survivor who get camp is a smart move thats why when i camp i use bubba with insidious, noed, blood warden and bitter murmur but that my game plan from start to finish so if you happen to leave the guy on hook and escape i lost and your team win

  • @Wylesong said:

    https://forum.deadbydaylight.com/en/discussion/comment/1174404#Comment_1174404

    The problem is the perks that counter campers or tunnelers a bunch of people say are to OP. If a killer see you have DS or BT they then scream and complain on these forums about how OP it is. It is sadly a no win discussion. There is ways to stop camping and that is why I use BT to save the person on a hook and give them a chance.

    I personally have nothing against camping or tunneling. If it is your thing then go for it. I like to get points personally and win chases and stuff. If camping and tunneling are strategies then they can't be mad when people use DS or BT to counter these said strategies. WELL I mean they can be mad that is their right but I guess they asked for those perks to be used.

    I hope you and your family are safe during this time. =) Have a great day.

    For me the reason i hate ds is because i can hook someone and because i did not see when the other guy got unhook i can get hit by ds because the guy play like a ######### but he have a 1 minute immunity and for bt i chase you dont go for the unhook ofc i will try to hit the guy you just unhook my goal is to kill all of you and you just help me with that but because of bt i cant punish that bad play those are my personal opinion on a side note dont forget the game start when 2 gen are done for the killer it take more or less 40 second to walk accros the map in that time 2 gen can be done

  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1174396#Comment_1174396

    I appreciate the reaction but as I said at the start, I dont wish this to become a Us vs Them thread.

    Im merely asking for the views from the Survivor side.

    The reasoning for me is that...well... there is less then normal to learn from a game if it just gives you everything and that makes it less rewarding and fun.

    Its like, if they suddenly gave survivors 5 health states and allow them to be hooked 10 times before they are sacrificed, I mean yeah great...thanks...now "we" are very strong...infact we are unbeatable...fun? like suddenly there is no risk, nothing to gain, no challenge, so why play at all?

    This is an extreme but its kinda the point of this thread, I hate how this game just straight up tells "me" everything, I just dont get it, if you are new you are gong to get your ass kicked, thats how games work, thats the same in EVERY GAME EVER, you have to LEARN about things and get good and that is part of the fun, that is what gaming is about.

    In this case only because new player need them but most of the time they dont know which icon is what and for the vet its free info whitout any effort

  • @Liljay09 said:

    When killers camp i get angry asf because i just got caught in the first 2 mins. I barely did nothing but probably pallet stunned only 2-3 times before i get camped for no reason. The killers that camp are sometimes prestige or in purple ranks (im in purple). Its annoying because you sit on the hook for about 2 mins and have to die without playing the game that took 13 mins to get in 1 match. If i get saved they tunnel and put me back on the hook. I can understand a patrol but not a camp. The only time i camped is when i went against toxic survivors who all had ds and head on and purple flashlights when it was endgame (i still lost). I can understand if there are new killers releasing or its for archives but other than that no.

    If anyone gives a good detailed explanation on how camping or tunneling is fun for both killer and survivor ill shut up.

    Because they want to kill you and they choose this strat and they are not responsable for the wait time and your enjoyment of the game. If you did not do anything then that favor the killer he got 1 survivor out only 3 to go and he just make the game turn in his favor depend on how many gen are left. You may not like the camping or tunneling strat but they are legit and you have perk to counter those strat

  • I mostly play killer so for me its frustrating that they see all that info for free meanwhile the killer dont have any info unless an obssession is in the game but at this point this could be because of the killer and they need to remember which survivor had sprint burst or dead hard but if they are all claudette with the same costume good luck knowing which one it was. I wish survivor did not have any info on the killer perk and if they do have info they should make it fair and give the same amount of info for the killer

  • They still say its cause of latency i stop trying to grab the survivor its not worth the 3 second stun because im stuck in the animation and this game is full of bug i think its the only game i play that i encounter so many bug even the beta game have less bug then this #########

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1169858#Comment_1169858

    Yeah, Mori is 😂 I believe that because it allows you a short cut on your objectives which survivors don’t have. Brand new part doesn’t have as big of an impact as Ebony Mori does.

    Lol the counter part of mori are loop and key you are a funny guy

  • Maybe because 3 genning every single game can get boring fast and when this happen the killer dont have a chance to play the game unless for you playing the game is setting up for a 3 gen from the start then defending those gen for 10 minute or so

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