Killers can abuse survivors scoring system
What devs consider to be a healthy gameplay? A killer hooks a survivor and he has to pressure gens to prevent other Survivors to finish gens and escape. killers can't facecamp because they'll only get one kill and unpip. That way the game is fun because it opens opportunities to unhook and the game can go on. Also, the first hooked survivor has a chance to safepip or maybe pip. So far, everything looks fine. So what's the catch ? The benevolent and the boldness emblem. You need the killer's participation to work them. Survivors needs to unhook and heal survivors to get a good benevolent emblem and to be in the terror radius to get a good boldness emblem. What happens is that the killer knows that he'll unpip if he facecamp, but he also knows that other survivors will unpip too because they can't work their benevolent and boldness emblem. so it creates a deadend for survivors. Should i escape and have 2 bad emblems or unhook under the killer nose, lose benevolent points anyway because it's not a safe unhook and probably get a bad boldness emblem too because we needed to take hits to protect the unhooked survivor to be downed 2 sec after being unhooked. Maybe some survivors will get 3 bad emblems after all, the killer could get some downs out of those very risky plays and has some survivors not escape and lose their unbroken emblem. Some have already worked their emblems and could escape but they feel cheap to leave a survivor die without trying. I hate that the killer have the power to say: Hey guess what? If i lose, we all lose! So you need to give me a chance to comeback. I know when a killer stays around the hook for a long time he loses points, but i've seen some killers get multiple kills out of that so they piped anyway. They get that forced comeback often and i hate that a killer wins using poor gameplay. Is there something we can do about that ?
Comments
They get kills while camping because SURVIVORS CONTINUE TO THROW THEMSELVES AT THE HOOK INSTEAD OF DOING GENS.
They're not punished because altruistic survivors feed it. Simple.
I’ve pointed this out before but this is how killer mains like it. Survivors feel compelled to play the game normally hence they get to camp and win, no effort required.
If you already got your benevolent and boldness emblems, i agree that you don't need to play his facecamping game and you can simply do gens and escape. When you get to red ranks, it's hard to ignore 2 emblems and still pip. At least, it is for me.
Maybe the best solution is to hope for safepip and move to the next game.
You get boldness by just being around the killer and the game gives you benevolence points to start out with, unlike killer who gets no starting points.
Yeah you get a few boldness points if you are far away and some benevolent points at the begining. Maybe it's enough to pip at low ranks, but not at high ranks.
Those points are immediately gone and you go negative after people get hooked and not saved due to face camping.
Just do gens and leave, you'll get enough points. One face-camped survivor isn't enough to put you in the negative.
One face camped survivor won't result in 5 gens popping usually. Even if that's the case, you get 0 altruism and bronze evader at best. I've finished games so fast at red ranks that I Depip.
It sucks to get facecamper but unless LF it's always possible to make a safe unhook, just very hard and risky. If you or your teammates are willing to take that risk you just may give that facecamper free 4 kills and encourage him in thinking that he's using good strategy when it gets him kills. I advice to suck it up, do gens and leave. Even when I don't pip it doesn't really bother me because I don't meet enough hard camping killers in high ranks anyway. In my experience they're pretty rare to find.
You can also always become pure killer main and play by surivor's rulebook every single game. See how fun that is.
Again, you're not getting 0 benevolence because one survivor got camped. That's not enough to drop it all the way to 0.
This can go both way honestly when i play killer i can get a 4k and depip because the survivor kill themself on the first hook or they dont get save because the survivor decide gen are more important and this happen often at least as a survivor if you escape you are garenti to black pip
Even so, bronze altruism isn't going to cut it in red ranks. You will still depip if you gen rush that fast.