azame
azame
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@CelticMaelstrom said:
Nothing. Killers kill. So why bring a mori and possibly miss out on a kill or multiple kills to be nice to survivors? Also, could be an archive challenge. Could be the killer is in a rush. Could be the killer is in a bad mood.
Better question would be: why you are upset with killers, who's job is to kill you and why you think you're entitled to a second hook before they kill you.😮
Then it goes to both ways killers complain about keys right? Survivors job is to survive gen rush? Survivors job is to survive. I'm not trying to say whatabout but if you think like this you cant complain about the other side.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1576914#Comment_1576914
Azame is THE BEST console player I have EVER encountered. He loops efficiently and does thing most survivors do. Unless You're a great killer azame usually doesnt go down. Or if you are a killer with a useful power.
Nice to see you here komodo16 and appreciate the compliment but hey I'm just a bad survivor lol.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1576994#Comment_1576994
Nah man, dont you know every game of chess is just a series of random guesses until someone ######### up? Mindgames arent a real thing.
Are you deadass I wouldnt say mindgames arent real but the chess thing holy.
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@Ryuhi said:
I mean might as well get comfy with those L's then. I tried.
Against spirit I will other killers nah I can run things that have counter.
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@ZtarShot said:
Love these you can't [BLANK] because [VIDEO/STREAMER] said so posts.
The person is me in the video how about watch it clown.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577294#Comment_1577294
https://forum.deadbydaylight.com/en/discussion/comment/1577298#Comment_1577298
https://forum.deadbydaylight.com/en/discussion/comment/1577303#Comment_1577303
https://forum.deadbydaylight.com/en/discussion/comment/1577312#Comment_1577312
1) If you're playing SWF, you kinda forfeit the right to call anything on the killer side "unfair." Comms and organization have far less counterplay than anything any individual killer has in the game. You're welcome to disagree all you'd like, but its something you need to get over if you want to get a proper perspective on balance.
2)Yet you were actively playing at a self imposed perk disadvantage, when again, any one of those perks would have helped vs ANY killer. You even have Iron Will as one of the perks you generally run, which does help even WITH stridor (just not as much as without.) Also, if you normally run DS and Unbreakable together, you really should play more without them to help you get better in general (there's a reason its called the small pp build, its arguably the biggest crutch perk combo in the game.) Adapting strategy could be exactly the thing to help you rely on them less. Not only that, but If you die early with WGLF, you're not really getting any BP anyway.
3 and 4) You're pretty determined to not improve from the analysis I've put into the video (as you requested) and the alternatives you can try in the future to help improve your game. If you refuse to learn anything from your losses, you will never improve your chances of victories.
1. My swf and I were chilling we werennot planning in sweating or calling out every killer move. Spirits flaws doesnt get cancelled out because I want to enjoy sbd with my friends. Nobody is tryharding nor are we aiming to bully killers. Sure comms gives you an advantage but it only matters if the swf is playing optimally which we werent.
2. I was trying to take a break from a stale meta choice ad I wanted to spice up my game and have a bit more fun. As much as you like to say it's a crutch DS/UB dont help with chases I can handle a chase just fine with or without all it does it make sure you arent deleted in a minute of the match starting because of being tunneled or slugged to never be picked up again. Yes I understand dying early makes you lose bo but I rather que for another game that to have fun people rather play braindead easy killers that take no skill that's why old dbd will always be better fun wise. Again on DS/UB I've played without them for weeks and I was tunneled vigorously and slugged. Playing without them doesnt make you better at chases all it does is gives the killer free range to delete you.
Your analysis is while I can say you are 100% correct about trying to tilt the odds to.be more preferable it doesnt change the fact that A) you are still massively at a disadvantage and B) any stridor spirit that knows audio will still pinpoint your location and with bugged audio you cant really hear her footsteps. Alot of it comes down to guessing what shes doing and doing something odd of that. that's not healthy. I would try ot improve from a loss but there is nothing to take away but guess better and move on spirit is poorly designed and a terrible killer for dbd.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1577270#Comment_1577270
######### lol. And this dude kills himself on hooks too.
I mean judge all you want but as long as she doesnt have counter play I will do what I want.
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@HollowsGrief said:
You know I consider myself a fairly decent player in most areas of this game but I never considered myself top tier and yet all these "Spirit OP" posts make me wonder if I really am just god tier in my gameplay because I NEVER struggle vs a spirit, even a good one I escape most of the time.
No counterplay does not equal op.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577250#Comment_1577250
I'm not saying I'm the perfect player, I'm simply offering you coaching advice to improve your game when you inevitibly end up in a similar situation in the future. You always learn more from an L from a W if you take the time to reflect on it. I lose chases plenty, spirit or no. But I like to think I'm a lot better at them now than I was 2 years ago, just by learning from my losses. I tend to last a long longer in chases as a result too (including vs spirit), so I guess I've learned some things.
Nahi learn form chases against killers who have actual counterplay not some anime girl stand still mindgamer.
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@Thrax said:
makes her job easier. I know I love it when my friend hook suicides when im right there seconds away and the killer is far away. Last time I got the same killer twice in a row I was the only one that didn't quit both times. It don't happen often but it hurts when it does and they are good at their job.
Sometimes you have to accept you aren't geared to deal with who your facing and the only way to help is dragging things on. If you can drop the pallet and go back over it OR just run away fake the run and turn around.
Yeah i understand where you are coming from but the fact she is allowed as a killer is gross and why she hasnt been reworked has me left scratching my head my team was doing the same.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577249#Comment_1577249
You.... had WGLF. The perk literally does nothing but give you more BP for making (often) questionable altruistic plays. Just take the advice and try them.
I wanted points trying to max out my other 10 p3 50s I was planning on changing my build up from my usual meta that's why. If you watch my other videos it's usually ds,ub,sb,iw
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577246#Comment_1577246
You mean the first hit thats not included in the video? it starts when you get tagged, so we have no information before that. That said, if you were able to recognize that so clearly in the heat of the moment, why did you fall for her "stand still" trick in the second game? no addons could have had her ability recharge that fast, and you would have gained plenty of distance if you called her bluff.
"Let's say I throw the pallet with her addons whether I vaultwd or not she was getting me." By throwing the pallet, she can no longer go through that bottleneck, and has to go around. Not only that, she could be mindgaming herself if she was already on the same side as you to begin with. You're trying to think in absolutes instead of turning an unfair scenario into a fair one. Again, 50/50 is much better chances than something like 80/20 if you're the 20.
You're also misrepresenting my position: Just because I'm pointing out what you could have done better, doesn't mean I think the killer is perfect. Very, very, very few things in this game are balanced properly, and unfortunately, the hyperbolic vitrol that people cling to when they get outplayed is a big hurdle for the devs to properly process feedback, and hinders the process. As I said in another topic, the argument should be that "the counterplay is not as good as it should be," not that "it doesn't exist." All we can do in the meantime is adapt as best we can, just like how us colorblind players will never get a colorblind mode to help with the blatant disadvantage we play at, so we need to do what we can with everything else at our disposal for as long as the devs continue to ignore our issues.
I didnt want to play thats why I ran into her in was planning on letting her kill me because A she has stridor and a good headset so she could pinpoint my location and B 3rd spirit game in a row.
It still broke a 75/35 she has speed and duration and only started her phase about 3-5 seconds ago. She wouldnt be at disadvantage at a dropped pallet. But yeah a better chance overall. Also at that point I still didnt care because I was dividing anyways 2nd spirit game in a row and she has broken addons.
I like that you are optimistic about adapting being a color blind person must suck but we cant let the devs not know just like a colorblind setting it's nots ggood to let that go.
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@Thrax said:
Sometimes you have to change your mind games up in a chase. Get them thinking your gonna do one thing and do something else. With a team that bad you can't blame spirit. Taking those chances early on with the 4% doesn't make me think you have played as much as posted. I see survivor perks as a want to make up for your own weaknesses. Maybe you need to change your perks.
I was killing myself on hook not playing that game lol
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1576914#Comment_1576914
I also agree that this video does not proof anything, but honestly, which move could he possible have done there to "counter" her? It was not really in his hand if he got caught or not.
So if you were in there you would not have been able to d ok much either so it does prove something good spirits have no counterplay and I'd say everyone commenting in this thread would not be able to do much in my situation.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577203#Comment_1577203
As I explained, those perks are all great vs nearly every single killer, making them very versatile picks.
Well they arent great they are good and are much better choices to be made. They can work but are easy to catch on to.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577196#Comment_1577196
You knew they had mother daughter before the first chase vs them? thats the kind of thing you can't know until at least subsequent chases, and even then, you still would have had better chances being less predictable. The reason why its important to make the distinction that there IS counterplay, and that you are unhappy with how weak it is, is because it boils down to you are placed in a situation that is uncertain, and you are unhappy you cannot force the situation to your favor. Think of it like the way you played, the spirit had a 80% chance of guessing where you were and downing you. Instead of doing what you can to lower that chance, your argument is that you should be able to remove that chance entirely somehow.
What you need to do is learn how to improve your chances in that situation. They still won't be 100% chance of a juke, but if you take each L and focus on what you could have done differently, you will become much more successful in similar scenarios in the future. Thats just how you improve as a player in general.
No but within the first hit it was evident with how fast and how she didnt unphase when she transverse the map that's called scouting and it was a correct assumption. I'm unhappy because nothing I did would have changed my fate. There was nothing there I could have done to lose the chance she can hear me and has insanely high movement speed and very long duration.
Let's say I throw the pallet with her addons whether I vaultwd or not she was getting me. I'd like to see you outplay that. That's good advice but the killer has a glaring flaw in her power and for some odd reason you refuse to admit that. She has no telegraph no information and yet she holds so much power and is so easy to play.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1577196#Comment_1577196
Welcome to killer gameplay during jungle-gyms. it's mostly guesses and TRYING to throw off a person who has the advantage of third person cameras.
Not guesses it's a mindgame you have info like where they ran last time a window to show their location or if they ran one way moonwalk the other.
Its completely different from spirit.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577165#Comment_1577165
Then why do you need to rely on those "better perks"? If your argument for not covering a weakness in your own play is "but they're not op enough," then you really should re-evaluate your general playstyle and look for ways to improve on it.
No my argument is that you need a specific perks to counter one killer and they're better perks in general. Like meta build sb, iw, ds, ub is better in generally but only has iron will which is countered by stridor you want me to dedicate my entire build on mediocre perks for one killer yeah no.
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@batax90 said:
You did some mistake if you play perfectly you should be able to escape her
Definitely I made some mistakes but she had stridor and a good headset not much to do and the same good spirit who understands the stridor audio ranges.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577162#Comment_1577162
Muted it first time through, unmuted it second time to hear how absolutely frantic you were. The very first chase and down, its not that you couldn't mindgame her, its that you didn't. You vaulted, then slow vaulted back, and kept running from there, giving her nice bright scratch marks to follow while she is still much faster than you. This is pretty easy for her to read, and expectedly led to a down. You would honestly have had more luck even if you just vaulted then walked in a random direction: they specifically removed the spirits ability to "bump" into players while phasing to improve survivors odds with that.
The reason I went back and listened to the audio is because you were clearly in a panicked state, which is something that puts the mindgame in the killer's favor: panicked people tend to be more predictable, I.E. they try to go for the most obvious advantage: and again, you were downed right next to the pallet. Whether consciously or subconsciously, you put yourself in one of the most predictable spots you could have been, especially when paired with all the scratch marks there. If you had done something like the double vault you did (which is a valid attempt,) ran back to the pallet, then walked away from it outside the loop, you would have led her to believe you were camping the pallet, making her much less likely to hit you.
2nd chase, again, running while staying at the loop. That is essentially the baseline expectation for the spirit's mindgame: they're not going to respect the possibility you abandoned a loop and snuck away until you at least try to. The direction she came from wasn't even relying on her power, thats the normal direction a killer runs a T/L loop from.
The rest of the video was... kinda completely unrelated to the topic. from your perspective there isn't really any information we can gather from how the other survivors interacted with her, especially in terms of mindgames. But feel free to take what advice you'd like from this post to improve your chances vs her.
Number one both spirits had mother daughter ring the scratch marks didnt matter. I was never panicked I was kinda mad and suprised as it was my second spirit in a row. The things you are suggesting em are guesses if I doubme vault it's me guessing she committed one way.
It's all guesses.
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@Demonl3y said:
Last post from me here, you guys lost because you were complete garbage. You dont deserve anything, you were the one who doomed your teammates. In one match you just ######### and in one match you act like ypu got slugged the whole match besides the fact that YOU kepts pressing the buttom so your teamates couldnt pick you up. But yea keep complaining.
You are whats wrong with this community.
Same spirit from last game with ebony buddy not gonna play that match. I was swf we all agreed to kill ourselves on hook we played a spirit before that.
I didnt want to live nor did I enjoy that match instead of insulting how.about inform us about how you would have won because you most definitely weren't.
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@NoelleMina said:
https://forum.deadbydaylight.com/en/discussion/186543/video-proof-to-why-you-can-not-counter-spirit
Something I noticed here, she used her power to catch up to you, not long after that, she pretended to phase.
Her power has a cool down, that would’ve been a good time to run away and leave her standing there. Gaining some distance as well.
If misunderstood something there though, please tell me.
Yeah but she had speed and duration it took her no time to get to me. She would already be close to full power.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1577163#Comment_1577163
No, just you couldnt counter it. There are counters. Ill stop replyng now, since you wpnt understand it anyway.
So what was the counterplay to the spirit in my video?
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577116#Comment_1577116
Its a perfectly viable build against every killer in the game though. Its not even as specific as saying use calm spirit in case there's a doctor. Spine Chill trumps all stealth powers, and stacks with resilience for things like vault speed when in a chase (injured) and still provides its bonus when uninjured. Quick and Quiet can be used to trick any killer at any loop with an interactable (even lockers, if you're ballsy and clever enough) and Iron will helps at loops (and hiding in general) vs every killer the second you're injured. They're all good perks, and that build's synergy specifically hinders the things you consider strongest about the spirit.
https://forum.deadbydaylight.com/en/discussion/comment/1577119#Comment_1577119
Oh boy, if you want to hold others to a level you don't even hold yourself to, you have no weight to compare these discussions to actual debates. Read the other dozen topics on this subject if you can see them from that high horse.
Yeah but the builds purpose is to effectively counter spirit especially when there are better perks than it.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1577120#Comment_1577120
Oh yea he doesnt deserved the win because he was good with spirit and stomped you guys.
Grow up.
Its not the fact he was good it's the fact we had no way to counter him or outplay. You are fine with this for reason.
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@Momentosis said:
No offense but watching that video is impossible having to hear you talk.
I talked for about let's say 1 minute and sped up the video just mute it if you need to I dont care watch it.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1576974#Comment_1576974
If it was great then it were better than you and you lost. Get over it, he/she deserved the win then.
Go and watch the video that was not a deserved win there was nothing to do in that situation even gen rushing wasnt gonna save my team corrupt and fast chases yeah no.
But hey keep defending this brain dead killer with a glaring flaw I dont mind just shows your killer bias.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1577105#Comment_1577105
I mean, I even gave you a free build to try to minimize her advantage, as well as constructive strategy to hurt her outside of chases. Making a joke about the hyperbolic nature of your position gives you an out from actually considering it tho, so you're welcome for that :)
That build doesnt matter when you are using it on the off chance of getting a spirit shes 1 out of the 20 killers lol.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1576843#Comment_1576843
I seriously hope you reread my comment to find out that I'm actually on your side with this, and I was making an exaggerated statement. I'm also referring to the people who say these killers have counterplay to be bad killers and/or survivors, because they're the ones that believe they can be countered properly when they can't.
Yeah I see that now I have alot on my mind currently so excuse my obliviousness.
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@Hopesfall said:
created a thread about this months ago, i could be looking straight at a wall w/no survivor in sight on either side and still get blinded. never got looked into
That's not possible you must have had some of your model showing and the survivors got the angle.
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@TheWarNung said:
You can hear her footsteps and see her rustling grass/corn/reeds. Her broken glass lights up when she's phasing, so you know when she's faking and when she's not. You hear a whistling sound when she phases in from outside your terror radius so she can't sneak up on you.
Oh, sorry. Was that not enough telltales?
Killers have to "guess" what survivors are doing every single game when they disappear behind walls and we lose LOS. We call it 'making reads' and 'mindgaming', and a lot of us have gotten pretty good at it. It's stepped up our survivor game too, because we understand what the game looks like from the killer's perspective.
I guess when survivors have to do it they call it "no counter OP plz nerf or I DC".
Watch my video but number one she moves no corn or grass footsteps audio is sometimes bugged for survivor. Her shards are only visible on some skins making her pay to win. Also you have to basically be kissing her which means you will already be dead.
When a survivor goes behind a wall they have scratch Mark's and based on which direction they go its almost impossible to miss them.
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@Rivyn said:
Shouldn't you change your title to 'Stridor Spirit?'
You CAN counter Spirit. It just becomes much trickier when she's using Stridor.
That's fair but a good spirit with stridor can still pinpoint your location without iron will also if sounds arent bugged you will hear other sound like footsteps and grass which is a death sentence.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1576994#Comment_1576994
It's not a mind game if there's no visible tell when she's using her power at more than 2 feet away. That's a "guess". By literal definition.
My video is uploading it's only 4 minutes so it should be quick.
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/1576984#Comment_1576984
You say "guess", I say "mindgame". It's not a guess if you're reading your opponents moves.
You can read a killer that has no tell of their power damn you are soooooo cool :)
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@SloppyKnockout said:
Stop posting that video from Tru3.
It's completely irrelevant and logically flawed. His "counter" is "guessing" - when the Spirit herself, when equipped with the correct build (which is meta for Spirit players), doesn't need to guess. Tru3ta1ent can also be quoted as saying "All I go against are tourny level squads". He's incredibly biased and thinks WAY too highly of his average skill.
Guessing isn't a counter.
Sloppy I'm pleasantly suprised you understand good on you.
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@SpaceCoconut said:
More people took the bait than I thought lol
It's not bait far from it actually.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1576852#Comment_1576852
First of all - yes it's a broken build. It's a perk that has one counter, a counter countered by the other perk - and the "plays" provided by these perks require no skill from the survivor.
Secondly - yes it's okay to slug. As much as you want. You may not like it, but it's within the rules of the game.
It's not broken you can force them to use it it has 1 use and forcing them to use it. Slugging someone with unbreakable is good you get pressure and it's gone if they use it then reslug.
Slugging is fine I know thstm
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@Momentosis said:
LInk to vod if you were streaming?
nah its oo long I'm done editing it gonna upload soon
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1576945#Comment_1576945
You just have to be better than her. I beat many good spirits but also died to alot. Doesnt mean she dont have any counters.
Also which video? You didnt post anything.
Gonna upload it dont worry but I know I have beat good spirits bye rushing gens but this spirit was great you will see.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1576925#Comment_1576925
You still can beat her but also moris are a other problem which needs changed, but that doesnt change the point that you still can counter the spirit with this addons or perks. Also where will you know he uses a headset? He could just be good a phasing or got lucky. But even if he used it, theres nothing bad about using headphones. Headphones are extremely important for killer and even for survivor.
You can beat her by gen rushing but no you will see just how good this spirit is and after watching tell me if you could handle a chase against that beast.
Also I knew she was using headphone s because mother daughter ring removes SCRATCH MARKS she had to track off sound alone showcasing her skill.
Good spirits are uncounterable.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1576897#Comment_1576897
well never said I'm good spirits😂 but I get 2k or 3k.
That's good with tv audio.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/186543/video-proof-to-why-you-can-not-counter-spirit
This would only prove that YOU cant counter her.
No you will see the video and when you do make sure to tell.me what you would do in that situation mother daughter ring and the amulet plus stridor and a good headset and a mori an ebony.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1576877#Comment_1576877
about 0.5 seconds after yea, play ahead of your opponent and adapt and maybe you might improve along the way
So you think me being immune to a hit but then getting hit is fair yeah gtfo we are done conversing. Your killer bias shows heavily nobody is or will take you seriously if you keep looking at things objectively.
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@NekoGamerX said:
spirits is one of my mains I never use strider I also never use a headset just tv sound.
I dont know how you do it that's cool and crazy.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1576847#Comment_1576847
Ah yes a clip with no date and time with getting hit in a 0.5 second delay of hitting through the window, turns out thats within the acceptable amount for the hit validation, translation git gud and play farther in advance
I vaulted the window and hit way after I took steps that's acceptable? You make killer mains look bad thank god some are reasonable.
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@SloppyKnockout said:
I mean, it's called the "small pp build" for a reason. It's the crutchiest thing in the game by far. Even most survivor mains know this. I don't do it personally - but I don't blame killers for making sure that particular player doesn't have fun once they show their small pp's. It is a broken build.
https://forum.deadbydaylight.com/en/discussion/comment/1576155#Comment_1576155
Are you calling crosshairs an "exploit"?
It's not a broken build nor is it ok to pull hat sort of behavior it was toxic and you are condoning it because of your own subjective thoughts on the build.
If you want you wanna say the build has counterplay and it has jsut about the same as Spirit.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1576782#Comment_1576782
Didn't see the clip, unable to locate clip
azame san playing Dead by Daylight: Special Edition at XboxClips.coHit validation was supposed to fix hits like these lol. Still happens and this is why ping lock should be a thing.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1576785#Comment_1576785
If a survivor is not having a good time they're CLEARLY only complaining because the killer is good, and if you don't think they have counterplay then you're just a bad survivor xDDDD.
Even though I'd argue that the person who says something like this is a bad killer, because if you think Spirit and Pyramid head have any decent way to counter them then you're either really bad at these killers, or never play survivor.
No maybe a survivor got tunneled off hook or farmed in solo queue you sound condescending you arent helping the co NBC ersatioj at all.
Spirit and ph have no real counterplay I just went against a good spirit stridor and had a good headset. There was no way I was winning I didnt have iron will she was a pc spirit too. A good spirit has no counterplay and it's a fact so does a PH.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1576421#Comment_1576421
Oh trust me I unfortunately know. Either way been fun chatting. Have a great day.
You as well man take it easy.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/1576323#Comment_1576323
This forum is not killer sided, ever thought its you with the wrong mind set?
Look at this posts comments hes clearly frustrated but tell me those are survivor mains right now . All dbd social media is infested with killer mains reddit especially.