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@EntitledMyersMain said:
The do gens part was probably a joke
and i'm not trying to start an argument here
You clearly are trying to bait people dont try and deny it. Dont do that it's not cool.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1593266#Comment_1593266
https://www.youtube.com/watch?v=srDxBWDu2Rk
You mean like this? Funny, I've never seen him not loop a spirit for at least 2 to 3 gens per game....so if he's your tutorial source, why are you still so bad?
https://www.youtube.com/watch?v=19fyTS63bQ4
If you don't know how to mind game yet its not the killers fault.....its YOU.
In the first video that spirit was bad. She brought ebony and noed. On top of that she hardly used her power in chase only when he was injured. A good spirit will phase regardless and use sounds other than moaning to find a survivor. Sure you may have just picked a video that said "red rank" but that does not equal skill. Find a video where it's a skilled spirit.
The tutorial has things that have been debunked by scott. The only tells she has is like a hair glitch at 1 frame and the shards (you have to be melee range).
I also probably made like 2 spirit posts. The ones I have been making are on DS and PH they have zoning abilities that makes the average spirit seem fun.
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@4scoreand7skinsago said:
https://forum.deadbydaylight.com/en/discussion/comment/1592210#Comment_1592210
Yeah sick of people talking about how all their games are against swfs when thats a statistical impossibility
That's what I'm saying. There's a dude who made a post claiming he gets saf deathsquada regularly and he wants it removed/made into kyf.
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/1593218#Comment_1593218
Yes. The guessing game of trying to figure out where she’s phased to is my thing.
I wish you an amazing day/night as well love 💜
Wait so do you think spirit has counter or is it a guessing game?
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1593126#Comment_1593126
You're a survivor main right? You've admitted multiple times on multiple occasions you don't know how to play against spirit, people give you tutorials in those same threads.....you still make new threads and posts about how you can't play against spirit. The facts don't lie.
The "tutorials" I get are tru3tal3nts tutorial and something has to do with guessing. Counterplay that involves guessing isnt healthy.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1593126#Comment_1593126
Generalizations? OP did the exact same thing just reverse so nope. Hatred? Not really since it was most likely a joke or I took it as one
OP never generalized killers he ask why they are allowed to do x which all killers are allowed to do. Yes hate that guy does hate survivors.
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"Swf. It needs to be removed" is literally your title. You are not going against death squad swfs regularly. Tell me shag console xbox or playstation or actually when did you start dbd? You sound like a new player only a new player claims they face death squad on a consistent basis.
Moving swf to kyf is not a good idea people want to progress with their friends doing so will kill the game. If you cant play with friends and progress this game is going to die. Your idea is flawd and terrible.
I'm done with this conversation you use logical fallacies (insulting me instead of trying to counter my argument) it's not productive and you are stubborn.
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@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1593136#Comment_1593136
My personal life has nothing to do with dbd. #########? You simply asked questions? Wrong. Your first comment was telling me that I don't see "death squads" that often and I'm just bad. Why? Because you're an entitled survivor who thinks you deserve to beat up on killers in the safety of your group. Just like the rest of them.
I don't want them punished. I DON'T WANT TO BE FORCED INTO PLAYING WITH THESE GROUPS OF PEOPLE especially without a heads up. I don't think that's entitled in the slightest. I just want to be able to enjoy the trials I play. If swf really are just playing together to have a good time then they should all be perfectly okay taking it to private lobbies. Let's be honest though. They're here to bully. Plain and simple.
Honestly? I don't give a s*** if you think it's bs. I see them regularly. That's a fact. How do I know? They bombard me with messages after the match. How do you tell in the trial? Well it's pretty f***ing obvious if you ask me.
There is no getting through to you. Swf isnt being removed nor is it gonna have your proposed idea take a break and focus on getting better.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1593148#Comment_1593148
Well today I'm just spamming spirit in my games just to prove people how wrong they are about her.
Just because you are not the best spirit does not equal counterplay.
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There is no real discussion you all agree.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1593114#Comment_1593114
The sheer amount leads me to believe that many didn't do anything wrong...
That's why I'm not really on board with he mods but gay myers isnt bad.
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@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1593120#Comment_1593120
I didn't say every game. I said regularly. Learn to read. Customs game 1v1 really won't tell you squat. I assume you're also on a PC. I'm on console. You just sound like another bully. You probably enjoy running swf and bullying people. Regardless, there should be an option for players to only play against solo queue players. I don't want to play such sweaty groups and I'm forced to do so. I'm sick and tired of entitled survivor mains trying to tell me "just get good" or saying I'm entitled because I don't want to play matches where I get f***ing bodied and can't do s***. This game is literally designed for swf survivors to blatantly bully killers.
Oh my bad but still regularly is still bull man. What time did you start dbd? A 1v1 should shoe me are you good at mindgames as killer or are you an optimal looper as survivor. I'm on xbox nice assumption lol.
You have problems that go beyond dbd. You have like past bully trauma? I'm not entitled at all I simply ask you a few question and said my 2 cents. You sound entitled more than me asking to punish people for playing with friends.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1590073#Comment_1590073
You know damn well survivors don't read tutorials...
Your hatred and generalizations of survivors is gross.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1593110#Comment_1593110
At least me, I'm not trying to bait.
Even if spirit can be strong, the pygmalion effect is something interesting that's influencing there.
You both are in on it and what?
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@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1593090#Comment_1593090
Or the matchmaking is trash. Or swf groups as a whole lie about just being casual. Or I'm so good at the game that matchmaking only puts me with the most sweaty groups possible. I have yet to see a swf who isn't there to win. Maybe I'm just trash (which I doubt). Maybe you're so bad at the game that you rarely see them? I see them regularly.
You wanna play custom? I can play both sides I'd like to gauge your skill. Seeing deathsquads everygame is bull.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1592494#Comment_1592494
They do love their ban-hammer. A lot of people that are not here on the forums anymore have just been outright banned for one reason or another, mostly because they disagree with where the game is headed.
I mve seen some great forum members be banned honestly insane.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1593078#Comment_1593078
Don't be like that hahahaha
Is it not true you guys are trying to bait survivor mains you said it in the other post.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1591418#Comment_1591418
Ngl I am waiting for other survivor mains to get mad at me for siding with the killers on this one lol
No one is gonna be mad have your opinions.
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@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1592736#Comment_1592736
"Get gud" lol classic response of a toxic swf turd. It has nothing to do with thinking I'm "entitled" (I hope you stretched before that reach) it has everything to do with game balance. Every single swf I've ever seen has been a "deathsquad". I said it needs to be removed from public matches. There is no way to nerf an swf group. Aside from removal. Why would I care if we lose half the player base and are left with non toxic people who just want good games and not a toxic environment? I wouldn't miss them at all. Please, do tell, how would you nerf swf?
If you are seeing "deathsquads" every swf maybe you are just bad.
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@EntitledMyersMain said:
:-)
This is not intended to be bait. I'm simply testing a theory from @sad_killer_main that if people think something is a certain way, it will pan out being like that based on their opinion.
Why? Because i'm bored AF.
Any hate will be read and acknowledged, although i will simply respond "do gens". But I might slightly care just the most marginal amount, even if I don't show it.
Don't give @sad_killer_main any hate or you are a bully. We don't like bullies here.
This is literally bait you are trying to get people in here then aggravate them by saying do gens.
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@sad_killer_main said:
https://us.v-cdn.net/6030815/uploads/0HB574MWKQXW/ezgif-com-gif-maker-281-29.jpg
I was running meta perks, even stridor. Still I got entity displeased, and just 1k by pure luck.
Think again about spirit has no counterplay.
She is vulnerable as every killer is, to one thing: gen rush.
Edit: being not fun to face off, is not the same as being unbeatable.
Thia is literally an echo chamber lol.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1591545#Comment_1591545
First of all - thread bumping is always going to get deleted and can get threads closed, I also didn't need to give a warning I could have just instantly closed the thread. I chose to make a warning on it that then went unheeded. We delete comments that are off topic and there were an absolute load on that thread, some of which are still there due to the quantity of them with people bumping the thread to try to get it to 1k - hardly conducive of a constructive thread! There were warnings given out by myself and other moderators to people on that thread as well due to the comments made towards the Developers which broke our forum rules.
"ghostly deleting comments" - that can apply to all deletions as we don't have the time to dm everyone with regards to what was deleted and we respect our users to understand that if their comment has been deleted it's for good reason meaning that it's either completely off topic or breaking our rules.
I am not trying to lecture you on anything, it was advice more than anything. You want to be listened to about the issues that you face but then go about it in an attacking non constructive manner which you've done here, that's not going to get your issue listened to, but get posts closed...again! We don't need to give a warning about closing a thread, that's a decision we make, I chose to give everyone on that thread a warning with regards to it, on the hope that it would not need to be closed.
With regards to what you believe about the Developer team, nothing I say is going to change your mind. I happen to know how much the team listen and how much feedback is gone through - I have never lied, and I really take offence to that in your post. I and the other moderators of this forum give up a lot of our time to help in any way that we can and to turn around and say that we are lying about something is incredibly rude and flat out incorrect.
So no nothing I have done has mislead you in any way and is certainly not hypocritical.
All I want to know is why has 1 years passed and we still cant achieve 60 frames.
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1591337#Comment_1591337
But better items cost more BP and I want to spend less BP.
Not prestiging your character clearly helps in this, if you're someone who doesn't spam Purple Flashlight every single match, or use Ultra Rare add-ons as Killer in each match.
https://forum.deadbydaylight.com/en/discussion/comment/1591488#Comment_1591488
I've been doing this, too, but I decided I won't prestige my main further, this being Jeff, thanks to somebody on the forums who suggested I should main him.
P3 claudette here I have 120 purple flashlights currently. I dok nt think prestige gives you a significant loy higher chance at better items it's just being a completionist for me.
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/1592076#Comment_1592076
mandy barely responds to criticism in general, especially when mandy is being corrected, it wouldn't have matter if I did go off or not. I went off not because my emotions were attacked or something, but because of how much wrong-doing mandy was....doing. Like have you seen how mandy handles things on the forums here?
We are here to get our voices heard about the FPS on console because of how we were lied to and not getting any true answers for almost 2 years and here is mandy, coming to make us quite.
Like how do you just ghostly delete 19 comments, then give the warning without even mentioning that you deleted 19 comments beforehand and then close a thread just because ONE more guy did it? And mandy clearly saw how the whole console community were almost done or is done with BHVR because of how they handle with their game on console for the past two years now. That's why I warned mandy that, closing this thread would be the worst mistake, I didn't say "your not allowed to close this or this will happen".
But now looks what's happening. Everything was so civil until mandy decided to close the thread, so.....what's the point of being civil now?
Nah I'm with you on this 100% you said what needed to be said. Like I said the mods here are questionable to say the least.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1592408#Comment_1592408
so the rest of the map is a dead zone, basically, and if you find a survivor anywhere else you win the chase almost instantly. same with if you break the pallets there. that about right?
Yeah pretty much same thing happened to me same map double pallets into abcrane pallet 3 other pallets on the map.
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@GoodBoyKaru said:
Out of curiosity, how many pallets/jungle gyms spawned on the rest of the map?
4 others if double pallets spawn you only have 6 pallets.
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@Rivyn said:
Not all SWF are evil, but most evil stems from SWF.
My point is, much like how that one face camping Bubba sticks with you ten matches later, that one tactical four man that blitzed your match and made you feel like a scrub in the end sticks with ya. You may know that not all killers face camp, or all SWF are out to get ya, but you expect it anyway, due to previous experience.
That's a good assessment but my reason t ok this post was I see people talk so badly about swf like can I not have fun with my homies?
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1592256#Comment_1592256
Where did i put words in your mouth tho? I never you WANT camping removed, i asked how you would do it.
Also if he camps the cages early game, you could just do gens. This doesnt mean i defend this kind of ,,gameplay"
It was just a misunderstanding then. I dont want camping tone removed because its necessary sometimes. And if he does do this thags the right call that's also poor design.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1592227#Comment_1592227
And its not bad design that survivors also can abuse perks like BT and DS?
Yea you could say Survivors who tank with BT or bait DS are just playing smart, but the same could be said for camping (at least when its endgame like in this video) and tunneling.
If you dont want camping in the game, how would you ,,remove it" without it getting exploited?
Also what should the killer do in the endgame then?
I just told you the killer is fine to camp st end game what the pyramid head did though was poor design. He could of done this early game to insure more hooks. It isnt just an endgame camp issue. You cant really abuse by when you can go after the unhooked. The only way you are hitting the recently unhooked is if the unhooked has dead hard.
DS us mandatory killers leave no room when tunneling isnt punishable technically. I never said I dont want camping stop putting words in my mouth I just said that particular strat his did is definitely a poor design.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1592103#Comment_1592103
Of course you only point out that, but not the other things.
But ill just copy paste what i said to the other guy so you can read it :
"Its not about playing with SWF. Its about that you conplain when yoh had every advantage (especially witg these perks) and then complain when the killer camps at the endgame when the gates are powered. Tell me what he should do other than that, especially if he KNEW all of you guys were around the hook. Should he just leave and give you a free unhook?
If you say no one should complain about genrushing, then you also shouldnt complain when the killer camps."
Look I understand why the PH did what he did it was egc he had to. But op is complaining about the fact he can do it, its poor design the killer can freely tunneled if he wants.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/187977/lets-talk-swf
Even tho I usually don't enjoy versing SWF, I think the problem is that we are not rewarded by facing off SWF.
Imagine, if we got for example, a BP boost whenever we are facing SWF, I wouldn't mind AT ALL versing SWF.
That's fair as long as I get bp for solo!
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@4scoreand7skinsago said:
https://forum.deadbydaylight.com/en/discussion/187977/lets-talk-swf
I just want some kind of indicator at the end game screen of who was in a party with each other
That's fair just so people cant lie.
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@Kebek said:
SWF is would be fine if DBD was balanced around it. Buffing solos survivor's informations during the match + better MMR to not get matched with potatoes who suck at everything and every high ranked game would be almost equally strong as any good SWF. Then buffing all killers to be able to deal with it and the chances are equalized for both sides without nefing SWF or changing it in any way.
This is the best way to go about swf you shouldn't be nerfed if you just want to play with friends.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1590831#Comment_1590831
https://forum.deadbydaylight.com/en/discussion/comment/1590832#Comment_1590832
@Babyyy_Boyy Oh course we dont get a reply from you.
I mean, why should you give valid points if you just could complain about things you do much worse?
What does playing with friends have to do with that?
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/1591673#Comment_1591673
I even warned Mandytalk about this, but oh well I guess.
You went off on mandy you are definitely not getting a response.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1592014#Comment_1592014
Bro I just listed all the min/max values for her power.
Hold W when she is 10m gives you a greater than 90% chance to avoid getting hit. Of ######### course it's not guaranteed, but that's what you want isn't it? A guaranteed way to escape her? It doesn't work like that.
You listed the min/max but now you are back to guessing if she has the min/max or in between to apply the math we went over.
Holding a at 10m gives you a great chance of success if we are going against a base. I dont want a guarenteed way to escape the blueberry but something that's consistent and where my skills matter. At this point elts agree to disagree I got stuff to do and this is dragging on way too long.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591956#Comment_1591956
There are fields of math that deal with unknown variables.
Saying math can be wrong just proves you don't understand what you are talking about. Hold W if you are more than 10m from her and you have a HIGH CHANCE to avoid getting hit out of phase because she can't catch up to you before it ends.
Ok but the math you are speaking of has no variables it's off of base kit spirit and no spirit runs base kit.
holding w when she is 10m away is another guess if shes basekit and not running speed add ons. The high chance is actually low.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1591940#Comment_1591940
I do both, but spirit is my second main killer, and I laugh every time survivors fall for my tricks because I bank off the chance that the survivor is stupid. And at least 7 times out of 10, they are. When I'm playing survivor against spirit I already know all my counters and tricks so I run through that exact same process I listed in my post. I have an easier time against spirit as a survivor because she's one of my main killers than I do against a trapper or hillbilly or any other killer for that matter tbh. Same with pig, I have no issues with pig players because I main pig, I already know whats going to happen and how they're going to play from start to finish.
Still every player plays the same you sont exactly know what they will do or how they will do it. You may versed in common tricks spirits do but that's all.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591927#Comment_1591927
Dude the math doesn't lie. You can just run forward and have a like 95% to not get hit. Who TF cares about a tell when no matter what she does she can't hit you?
If she waits to phase you just get more distance on her. Not sure how you think her standing still somehow defeats the math.
Math can be wrong if you arent accurate with the calculations. I never said that. People care about a tell because there isnt many situations where she can not hit you 100%
You are assuming shes waiting a long time to phase and once again you have to guess shes waiting. Standing still defeats the math because it applies to phasing which you have to guess whether she is doing it or not if shes doing it then you apply the math.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1590547#Comment_1590547
I play majority killer and a lot of the killer complaints here are extremely embaressing. You can tell its newer players the majority of the time, or just unskilled players but that goes both ways.
The game does have its imbalances (SWF mainly I mean lets face it) but a lot of the killer complaints blow it out of proportion or whine about the possiblity of the 1% sweat squad destroying them every match.
This is what I see often always the newer killer mains complaining.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1591821#Comment_1591821
Dude....by the time she closes that distance she has to be on cooldown again you can just loop her normally after she closes the distance, and as soon as she starts phasing repeat the same process......Fact is, you can loop her longer than huntress, and hag, if you know what you're doing (From personal experience as spirit going against survivors who know exactly what they're doing, and yes, it is a nightmare). Instead of trying to play against her as if she's some basic trapper, you do the following,
Run toward pallet or loop>Did she freeze? Yes? Abandon the pallet and head toward the next jungle gym or window vault>She didn't freeze?>Loop pallet as normal>She's closing the gap and has now phased to your jungle gym?> Loop as normally for 15 seconds she's on cooldown, she's effectively a basic M1 killer>Its been 15 seconds Did she freeze? Yes? Abandon the loop and head toward the next one ^ rinse repeat indefinitely.
Stridor does not matter, I don't need it, most killers don't need it, unless you're taking iron will, it has no effect...I can hear you.....no matter what perks I'm bringing unless you have iron will... <--- Thats it. You're playing against another human being likely headphone users and some of them speaker users, survivors without iron will make enough noise to the point where Stridor is a non factor. The only times stridor has made a difference in my playstyle as any killer including Spirit is finding non injured survivors hiding in bushes and I can hear them breathing.
Wait from all your comments you are from the spirits pov not a survivors. Maybe play against a good spirit and come to a conclusion.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591863#Comment_1591863
Base charge = 1.5s
Stacked charge = 1s
Base movement speed = 7m/s
Stacked movements speed = 9m/s
Base duration = 5s
Stacked duration = 10s
Base max distance = 35m
Absolute max distance (MDR + Amulet) = 70m
She can only have 2 add-ons at a time. So unless she has MDR/Amulet combo, you can reliably figure out the math give or take a few m or s depending on what you are calculating.
If she has MDR/Amulet combo then she can't see scratch marks so use that to your advantage.
Still let's say you do get the math down and now you have made some rough but pretty good calculations. The numbers dont matrer when everything the spirit does has no tell. For you to put these numbers into use you would have to guess when she is phasing!
If you cant tell when she starts her phase your numbers will be off and you will he going off false info. Now you are in a bad position because you went off rough numbers then made calculations based on false info.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591847#Comment_1591847
Then you use math and logic to dictate where to run such that she can't catch you in phase no matter what she does, or such that her options are so severely limited that she just gives up on you. Yes you may need to take a 50/50 at a window, but tell me how that's any different than a red stain mindgame?
The only math you can use is after noticing what addons she has or what she roughly has. If she has let's say recovery add ons it not only makes her stand still mindgame more prevalent but puts you in a bad situation more.
The only way you can truly limit her options is at a window where it isnl a true 50/50 if you are not injured. Red stain mindgames arent bad you have access to the killers previous moves, where they were before the mindgame started and your position, a pallet for example. With spirit you have virtually no info except where you are.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591821#Comment_1591821
"Ok so now you are at a time even with windows and you are injured a spirit can pi point your location."
Have you ever played Spirit with Stridor? It doesn't work like you think.
Stridor counters Iron Will. What it does is turn Iron Will 3 into Iron Will 1 basically. So they are STILL quieter but not totally quiet. All that means is you can't hide in plain sight while injured because she might be able to hear you if you are REALLY close (like 8m).
Now if you DO NOT have Iron Will, Stridor just makes you loud AF. She will be able to track you from a distance, like 16m maybe, but as she gets closer you get so loud it's actually not that easy to "pinpoint their location". It has a sweet spot where you can tell distance and direction but at the end of the day Stridor doesn't make Spirit completely unbeatable. It just soft counters the perk that best counters her power. But it comes at the cost of it being a bit harder to track normal survivors at close range.
I've played every killer otnunderstand the killer side and how they preform yes I've played stridor spirit. Yes stridor does turn iron will 3 into 1 but if you plah enough stridor spirit you will learn the audio and how far and close.
Iron will 1 is still quite loud you can definitely hear farther than 8 meters. Without iron will like I said you have to just use the perk and learn the distances. Anyone who is new to stridor will be confused but after maybe a week or 2 they will catch on.
The best spirits can and will pinpoint your location.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591762#Comment_1591762
Again, windows. It takes 1.5 seconds to start a phase at base, 1s with stacked add-ons. So if she's not directly behind you then she is phasing, and you got a 4m headstart. You run at 4m/s she moves at 7m/s base, fastest 9m/s. If you are 10m apart it would take her between 5s and 6.5s to catch up (when you calculate the initial distance, the extra distance gained while she starts phasing, and your velocities over time, also it accounts for every possible add-on combination). So, on average, I'd say you have 6 seconds to get to a tile if you are 10m away. The more initial distance the more time you have (and the less likely she can catch you in a phase because the base distance is abut 35m, which is about how far she would have to go with a 10m initial distance).
Do math and she's not infallible. She only has a limited set of options and he phase only lasts 5 seconds at base.
Ok so now you are at a time even with windows and you are injured a spirit can pi point your location. Windows though yes they help you more than any other obstacle. Anyways back to the numbers I suppose they are good to have but once that distance Is closed and you are now near her using the power becomes even more deadly.
Now that that 10m becomes 2 there isnt much room for you to "put her into position to make mistakes" it now becomes a guessing game. Guess if shes phasing, guess which direction, etc.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591733#Comment_1591733
I've watched Dowsey and he is really good but survivors still do massively stupid ######### in his games. Like who in their right mind waits at a pallet for a Spirit?!? Really it's astounding. Just hold forward and run tiles, use windows, don't ever run back into the husk. Just do these 3 things I promise you will see yourself improve against Spirit.
I agree with you its dumb as hell to run back into anspirit and survivors do mistakes but they can just react to what you do. If they run phase towards them. They stay phase towards them. As long as you watch what they do then adjust accordingly it's pretty hard to not get a hit as spirit.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1591679#Comment_1591679
But he had Stridor, that should make him unbeatable in a chase? How long did he chase Cesar? Like half the game. No Iron Will. But yea you can't run from a Spirit.
You are always moving the goalpost. Suddenly he is a bad Spirit that just picked her up 2 weeks earlier. Then why not have your more experienced killer play then? Sorry this just doesn't make sense to me at all, seems like you are just kinda making ######### up to avoid admitting that a Spirit got outplayed.
I hid from her because that is the best counter play. You can't die if she never hits you, and she can't hit you if she never finds you. Not to mention I didn't really even try to hide that much, she just chased my team for the whole game and then gens were done so we bailed. She saw me make the save at the end and that was pretty much it.
A good stridor spirit is near unbeatable. I didnt watch the game so I dont know much details he was pretty upset because you guys are good at holding rb. He did pick her up about 2 weeks before that game as easy as the blueberry is she has a skill cap not a very big one though.
Not saying hes a bad spirit but he also isnt the best. My friend was out of town and our killer main isnt that good with spirit. Then the rest of us dont like her I can play spirit but I dont play her often so I'd have to put more time into her. I'm not making any ######### up I'm telling you the stuff ik and how I felel.about the killer.
Yeah hiding is technically valid counterplay but we are talking about chase counterplay. I've been watching dowsey play spirit and you cant tell me there is a way for survivors to counter that.
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1591679#Comment_1591679
dude i saw your video where you legit ran in circles in front of a spirit and claimed no counter play lol
I mean fair fair enlugh but not much in could do. Amulet plus mother daughter ring. Then stridor and a spirit who had a good headset. You definitely were not surviving that so you cant really say much.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1590561#Comment_1590561
I ran to the only pallet near me and I broke from the door when I knew she wasn't that close to me. Look where she comes out of phase she was right behind me meaning I knew exactly where she was because that's where I expected her to show up. Bill was unlucky, I didn't know he was there, but again that was a GOD PALLET because it was one of those rare ones that spawn in a corner and there is only 1 way around it. If Bill wasn't there, I simply pre-drop that, she comes out of phase on the other side, is forced to break it and chase at 110 for 15 seconds, and I had shack pallet and the door was just past it and the docks. I was escaping 100% even if Bill was not there.
Also yes, you can make a Stridor Spirit mess up didn't we run your Spirit player in the tournament and she has Stridor? None of us had Iron Will that should have been easy for her to catch us then, but she got like 2 hooks IIRC. She never even found me because I just played safe and hid from her (ez as Blendette but still).
Again being dismissive because "Spirit bad" or...or...OR... maybe the Spirit wasn't bad and I just outplayed her. It's insane how much you guys avoid admitting the truth that she has counterplay and will find any excuse to dismiss any sort of evidence showing that. It's always "Spirit bad" or "Spirit messed up" or "you got lucky" or some other kind of BS. Yep definitely one of those and NOT the Spirit just getting outplayed, plain and simple.
You ran to the pallet where she would show up even though you claim you "read" her and knew where she would be. Running left would of had you avoid the encounter overall. Yes you were gonna escape 100% she was not a good spirit you can. Ot deny that.
You can make a bad stridor spirit mess up but any good one will pinpoint your location. Our spirit player I did jb t watch the game all I know was he lost you never was in a chase you hid the whole game from his words and apparently yours now. You have no say in that. He picked up spirit 2 weeks ago if you would verse my feiendnwho has played spirit since release it would be a different story.
You can bot outplay a spirit your input does not matter if you so somehow "outplay" her it's her fault. You have no info nor what you do will change what the spirit does. They can watch you then phase. Yeah it's usually a bad spirit if you can "outplay" them. You arent a very good survivor either based on your movement and how you play the game well atleast what I watched you will get destroyed by a good spirit.
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/1591422#Comment_1591422
Hey im on your side.
Yeah ik but I'm just saying its pathetic they are ignoring the issues.