altruistic
altruistic
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- altruistic
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Comments
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@CrazyMage said:
https://forum.deadbydaylight.com/en/discussion/comment/703493#Comment_703493
######### were those 3 papegas doing
Getting chainsawed and mind gamed.
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@PeenutsButt3r said:
https://forum.deadbydaylight.com/en/discussion/comment/703510#Comment_703510
Nice stats but this is not a probability and statistics class. Sure the one time that doesn't require skill to win says it all.
This is going to be my last response to you.
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@PeenutsButt3r said:
https://forum.deadbydaylight.com/en/discussion/comment/703493#Comment_703493
I'm not indicated that I'm bad or good, most of the time I'll get some decent kills, BP... But the one time you lose to gen rush, that's frustrating. What make you think this forum is for baby to cry on? I'm trying to notice what people usually ignore because it's out of their hands.
“That one time.”
I am not denying sometimes games can go fast, but here’s the tough to swallow pill.
People are better than you at the game. Sometimes you’re going to lose.
Here are 50 games I recorded at R1 last season as a solo player.
The average game time was almost 17 minutes 🤔.
Killers 4K’ed in 21/50 games or 42%.
I escaped 22/50 games or 44%, less than half the time. You don’t see me crying on this forum about kill rushing. Git gud.
https://docs.google.com/spreadsheets/d/1Fmwuhlmag8s32myoqtKQvCxneF5WNWhRvE4bz6pWfRQ
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I think you’re probably not as good as you think you are.
Rather than casting the blame upon yourself, you take the easier route and blame it on the game.
I can guarantee you one thing, crying on the forums won’t stop you being gen rushed. Instead maybe playing the game might.
My first Killer game this season after not playing DBD period for almost 9 months. Wow. No gen stopping perks and I let the Nea go 🙊
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I have escaped as Survivor and depipped lol.
I’ve seen streamers 4K (very poorly) and depip.
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Freddy isn’t the most fun experience, but he still isn’t a Spirit or Nurse.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/702381#Comment_702381
This is true, but it is not an excuse for balance issues (not that I am saying that OP's scrnario is or is not a case of this; I am speaking generally).
Games more balanced than it ever has been. Tbh. As a Solo Survivor last season I escaped less than I was sacrificed so..
Don’t see me making forum posts all upset about not having the outcome I would like.
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Sometimes you have bad games.
You are not meant to “win” every time.
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Adrenaline and Iron Will would like a word with you.
DH can easily be baited out.
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@Creator said:
https://forum.deadbydaylight.com/en/discussion/comment/701715#Comment_701715
I don't quite understand you. What information do you want to know?
Oh. I thought you were saying that they're bringing ultra rare perks back, usually when people say that they're referring to pink perks.
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Took 9 months off the game so it put me at R20. Everyone is saying the game is putting high ranks against low rank killers, so I decided to see what happened. I let the Nea go, but yeah.. It seems low rank killers are getting the high rank gamers. Unlucky for them, they got the 5k hour rusty Hillbilly xD.
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I am sorry. Is this actually happening? Can you give a source for this info? I miss pink perks, they are aesthetically pleasing :)
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She is very unfun to play against.
I used to DC a lot in a past life, but I’ve been a good boy and played games out.
I have to say Spirit May have taken the throne for most bs, surpassing even Nurse.
I don’t know why, but playing against Nurse feels better than spirit.
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Demo is a Mint Rag Hag with 115% movement speed and harder to break traps lol.
Still better than a Spirit or Nurse.
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As a Rank 1 Survivor, I think it has come to the point accepting you’re not going to survive most games.
In my 50 recorded games last season, I only escaped 22. This was all at R1 and solo.
24 of the games resulted in a 4K.
Chasing has been nerfed extremely hard over DBD’s lifespan. You can Stealth, but everyone runs tracking perks.
Unfortunate, but that’s the way it is now for a solo player.
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Very unfun to play against. Still has to follow laws of pallets, buildings and barriers like every other Killer except nurse.
That is why Nurse is still #1 on my unfun list. Spirit has however taken #2.
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It gets harder to rank up in red ranks, that’s for sure.
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Spirit is really unfun to play against, but I’ve been a good game and haven’t dc’ed since I came back.
It is harder to rank up at red ranks, for killer and survivor. I’m R1 now, but yesterday morning I played for 5 hours and gained one pip overall. Red rank can be rough, for both sides.
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Why did they put ranks back in for survivors to see? Confusing.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/689611#Comment_689611
people don't want to drop their DS/BT/DH/BL/adren for anything that might be a little bit situational
I don’t blame them. Playing without exhaustion feels very punishing, and unrewarding.
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The entity feeds off hope.
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Doesn’t really matter tbf.
Most Survivors hate exhaustion effect, but I don’t use exhaustion perks.
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Ruin is used in 80%+ of games. Imagine not running Small Game in this meta.
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Small game is one of the best survivor perks.
I’ve been waiting to see people complain about it :^)
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Meg.
Adrenaline. Sprint Burst and Quick & Quiet.
Pretty easy pick.
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“I don’t like a part of the game, so I am going to avoid it. I want to pick and choose my lobbies.”
Your sense of entitlement is something else.
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Well just because 2 gens pop doesn’t make the hatch appear.. There are conditions involved..
Number of Survivors alive + 1 are the number of gens required to reveal the hatch.
People with flashlights generally waste a lot of time. I called it Survivors Ruin when I played Killer consistently.
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Worst time to play Survivor for 3 years now.
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Good luck. I think you should really consider playing R1 solo for a majority of the season to really understand the survivor side.
Don’t stress about ranking up too fast though. There’s like 3 killers at R5 right now.
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It does for now. I think it’s going to be nerfed. Currently, it will increase vault speed and stacks with Resilience.
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Nerfing Self Care = Focusing on Generators.
Be careful what you wish for.
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I am Rank 5 atm. I don't care about rank. It's irrelevant after a certain point.
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@FishFry247 said:
https://forum.deadbydaylight.com/en/discussion/87325/infinites-are-fine
https://forum.deadbydaylight.com/en/discussion/comment/686601#Comment_686601
Haddon Field and balanced landing :/
Still not an infinite. Really really annoying, but you don’t know an infinite until a Claudette runs Wretched Shop on you for 10 minutes after the others have left.
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There are no legitimate infinite’s in the game anymore.
I’ll gladly open 1.0** DBD and play against any player with any killer on wretched shop.
You won’t catch me, ever. I promise.
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Titles “Survivor Rulebook.”
”I camped the guy because OoO and ‘toxic.’”
I guess they should’ve read your rulebook before the match, unlucky!
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Small Game. Spine Chill. Iron Will. Adrenaline.
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The devs have been focusing on making the game easier for Killer. I mean, that’s fine and all. I stopped playing the game for a long time, but I am back to playing again.
I will say, a lot of people put stock into influencers that aren’t even that good at the game. I am not saying they’re bad, but they’re not as skilled as they think.
After 50 games at R1 played this season and tracked, I escaped 22 (44%). In 21 games, the Killer got a 4K (42%). That’s an extremely high percentage for people who say the game is so unbalanced for a Killer.
To be completely frank, a lot of people think they’re better than they are.
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/684455#Comment_684455
That's what I used to think when I was a survivor one-trick. Seriously though, I'm basically properly matched because I can stand my ground in purples except rank5. I'm not complaining about anything in reality, but I'm referring to the hard time I see that killers mains go through.
I've got to admit, us survivors have our challenges, but there's 4 of us compared to 1 wielding a weapon.
You should get outplayed when you just start something.
Imagine launching OW and becoming Grand Master within a month.
You hold your own until your Rank 5? Then it sounds like you belong above Rank 5.
I may of played a lot more Survivor, but I’ve played plenty of Killer as well.
The problem is, a lot of people think they’re better than they actually are. Or they get tilted by meaningless things in game and it messes your game up.
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Your first time playing Killer and you reach Rank 4.
What I see is that the ranking system needs to be made harder so you’re properly matched.
Flashlights and doing gens? How dare they break your Killer rules and try to..
S U R V I V E.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/682812#Comment_682812
https://media3.giphy.com/media/dEdmW17JnZhiU/giphy.gif
It's not even about winning. It's annoying how with a SWF with voice communication can counter every stealth strategy, make every hex perk even worse, and just generally being annoying because they don't have to do any guesswork on their location, killer's location and so forth
Some also have the tendency to let the solos die. I've died because 2-3 mans have left me behind because I got caught
Avoidance.
Don’t make a claim when you have nothing to back it up. Roll your eyes all you want, but your made up statistics are the real eye roll.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/682807#Comment_682807
Yes but SWFS 8 times out of 10 have voice communication. Which is far more powerful than any handicap they can put in the game
Heck even without voice chat they can just use steam
You literally pulled that stat out of your ass.
You have no way to back up that claim.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/682763#Comment_682763
And what about the solo survivors or killers that get punished by being paired up with SWFs?
It's apart of the game.
Adding in mechanics because you don't like apart of the game is ridiculous.
I don't like playing against Spirit. Why can't I have DS automatically when I play against them? I don't like Ruin, why can't Small Game be baseline when Ruin is active?
Absolute nonsense. Stop asking for handicaps.
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Let's punish people for playing with their friends.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/682751#Comment_682751
I think its more so because of the decline in Players that actually displayed skill is why you see these numbers.
Also, most Killers that're new will use the best Killers and the best perks to maximize their potential to win due to them either being toxic, new, bored, or can't win without it. It's their Trial so thats why they usual do this.
And by new, I mean like the new gen of Killers that're in Purple, Red, or Green.
I've played against 4,5 and 6k hour Killers using Ruin, POP, etc. It's not just new players.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/679750#Comment_679750
@altruistic I can agree most people crutch on the perk with Killers that don't need it what so ever.
But I also must add that some Killers require the perk to actually stand a chance in some cases. Like for example, Myers at Tier l requires Ruin to get to Tier ll as it could take him 20 seconds to get Tier ll or 2 minutes. It all depends on the Survivors mistakes or sneaking up on them.
Its the same argument with NOED, some Killers do need it, but most of the time people just use it because they're either not skilled enough to play without it, or just for the sake of being toxic.
I can agree some Killers need extra time to setup because of their abilities.
20/50 (40%) games I played and recorded at R1 were either Spirit, Billy or Nurse.
Of those 20 games, 15 games the Killer was using Ruin. 75% of the time with what most would agree are the strongest Killers with the best ability to apply pressure out of the gate.
It feels after 9 months the skill ceiling in DBD has fallen, or people have become so complacent they won’t play without these perks on ANY killer.
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Surplus of Killers and not enough survivors to fill their queue. This has been going on for a while.
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Small Game. Iron Will. Adrenaline. Spine Chill
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@ThirdSealOPplzNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/681132#Comment_681132
There is absouluty nothing I can do to grab the person in the locker and not get stunned even if I hooked someone else and come back there's nothing I can do expect just wait and guess if it's been a minute. If there's no counter and you can abuse it then its an exploit enduring was a counter to make the stun very short but wasn't long until the entitled survivor mains like you started crying and now ds is way to strong and is being used compelty against it's purpose.
If they jump in a locker right in front of you, then you could NOT OPEN THE LOCKER.
Just because you get baited doesn’t make it an exploit. There is a counter. It’s not opening the locker.
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Please keep running Ruin. My Small Game is hungry.
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This post is exposing everyone with potato internet.
Imagine complaining that you’re not the host and it makes the game unfair.






