altruistic
altruistic
About
- Username
- altruistic
- Joined
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Comments
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Yes because making a post on the forum is going to help you improve. Very sound logic 👍.
You know what those gamers are doing? They're playing the game.
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You could accept some people are just better at the game than you are.
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It asked me this morning, no worries.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/722864#Comment_722864
The beginning of that post sounds so much like the Navy Seal copypasta that I can't stop laughing
Just to give some info about my playtime. I’m not a new player by any means.
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Why are people okay with Killers hindering themselves in order to get easier games?
If this was a “how to” for Survivors to avoid high ranks people would be roasting you.
The double standard is unbelievable.
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Solo Survivor has always been rough.
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Unfortunately it was changed because rewarding a Survivor for extending out chases isn’t the devs vision.
It won’t be changed back.
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Chases were nerfed extremely hard. Tracking was buffed while telling people to just hide. Old players didn’t want to stick around, or just outplayed the game.
Most players from that time have left.
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Medkits are against your Killer rules? Unlucky 🙁
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Most people are pretty sweaty at Rank 1. Survivors and Killers alike. You will learn how to hit ruin skill checks, you can guess 50% of the Killers build before you load in. So that’s convenient.
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Enjoy your ban 😊
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I played 50 games at R1 solo last season and kept track of every stat.
I am a 5000 hour player since beta, and have primarily played survivor.
I have over 9400 escapes and 36000+ saves off the hook. I’ve played Survivor, a lot.
https://docs.google.com/spreadsheets/d/1Fmwuhlmag8s32myoqtKQvCxneF5WNWhRvE4bz6pWfRQ
I only escaped 22/50 games or 44%.
21/50 games were 4K’s or 41% of the time.
Killers in a better place than it ever has been. Players here are just bad, for the most part.
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Easily Spirit. I have grown to hate her more than the Nurse.
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To be honest. I’m completely fine with them getting benefit from BPS. I primarily play Survivor, but I don’t think the solution is denying them point offerings..
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Well I lived in America most of my life and played DBD there since beta until April 2018.
I have lived in Germany since then, and to be honest there is no difference.
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When the game first launched on PC. It had a rank bug as well. If you left too late post game you lost a PIP. If you left the post game after the Killer, you lost 2 PIPs.
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- Can’t see her using her power.
- She can hear you, and also track your scratch marks.
- No window vault animation.
- No indication in TR that she is even using her power. She can “outplay” someone by doing literally nothing but standing still.
I actually hate the Spirit more than the Nurse. She is actually so dumb to play against it hurts.
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Why are you not running in a straight line so they can stack bloodlust and hit you?
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The problem is that killer categories of (points) flow well together. Survivors on the other hand are supposed to get chased, do gens, save off hook and escape.
Killers are supposed to chase, hit, hook and sacrifice. Plus BBQ is much easier to get 4 stacks versus’ WGLF when you’re going against 2 other people to make hook rescues.
Killers have always gotten more points than survivors
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Someone needs a little “git gud” in their life.
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I find it so intriguing how people claimed Self Care was way too OP because 80% of Survivors used it every match.
Now these same people claim Killers “NEED” Ruin and that’s why it’s seen in over 80% of games.
What a joke. It is a security blanket like Self Care used to be. To be honest, I hope they change the perk.
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@TheGorgon said:
I'm just going to answer this because 10 games takes 2 hours and... I'm not for it. Every time I run Ruin, it's cleaned in high ranks in a minute or so, if not, I'm guarding it really well.
Results normally? 3k-4k.
I've started playing killers like GhostFace without ruin, it's atrocious. You need time to end a chase, and ideally, a chase should and needs to be over and on the hook in no more than 25 seconds. Fortunately for survivors, they have walls, pallets so close to each other that make it a little harder to actually hit that 25 second mark. That's why Nurse is too good, she not only can avoid mechanics that are used to deal with killers, but she can consistently, no matter the circumstance, hit that 25 second mark and get on another survivor immediately.
Just like competent SWF's. They don't struggle to combat Ruin if they are working hard to all escape or at least one. Ruin isn't invincible for the entire game, and optimal survivors don't really find it much of a nuisance, more of an annoyance.
Results normally? 2k.
If you ended a chase every 25 seconds, you’re looking at a bit more than 300 seconds if you 3 hook everyone.
This means your ideal Killer game is 5 minutes.
Why are you okay with a game ending in 5 minutes if you sacrifice everyone? Is it okay if the survivors finish all gens within 5 minutes and escape? I am very curious.
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It's not a Survivor thing. It's a Dead by Daylight thing.
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@Horus said:
Chases dont end fast enough cause of exhaustion perks and instaheals
* Chases don’t end fast enough because I cannot outplay the survivor quick enough. Instead of improving my gameplay, I choose to blame it on things in the game.
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@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/713691#Comment_713691
source or are you just guessing?
https://twitter.com/Clyde_DbD/status/1174717402824740865?s=20
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11 AM EST. That would be 1600 in the UK, and 1700 in Germany.
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5-10 minutes minimum queue for me as a Survivor in Solo Queue.
The Problem is people can even more cherry pick their lobbies. Players don’t want Survivors picking their lobbies, but most people are okay with Killers leaving the lobby for any reason they see fit. It’s quite the double standard.
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When I actually show up on the leaderboard, I am usually 1st in Survivors Saved (36k+) and around 5th in Escapes. (9400ish).
Here are my stats from last season at R1 :
https://docs.google.com/spreadsheets/d/1Fmwuhlmag8s32myoqtKQvCxneF5WNWhRvE4bz6pWfRQ
I only escaped 22/50 games.
Killers 4K’ed in 21/50 games or 42% of the time.
So if you want to base it off of that site where it says I am one of the top survivor players, then the game would be Killer favored with the stats I provided.
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I used to play very aggressively as a survivor. But they’ve nerfed chasing so hard, that it doesn’t make sense to play aggressive.
Unfortunately, they’ve also given so many opportunities for tracking that it makes stealth play very difficult as well.
It is a lose lose situation.
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My wife has 700 hours in three years and hasn’t played in forever. She’s been wanting to play again lately. Now if she wants to play with me she has to face rank 1 Killers. So in other words, she doesn’t want to play with me now.
Basing it on average was much better.
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/711131#Comment_711131
Suffering from long wait times i ment.
It isn’t a huge deal. I am only concerned for lost time during 2X BP. If it is bad during that time, I’ll just play Killer and acquire some ez points.
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@Ksoni said:
Now it's your time to suffer.
I wouldn’t call it suffering. I am just watching streams or browsing the web lol. A little extreme to call it suffering.
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I never cared about prestiging Killer’s as I myself cannot see them in game.
Survivors I loved prestiging. I just hit P3-50 with Nancy a couple days ago.
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You’re in the same range.. Rank 5 and 2 are plenty close enough.
Sounds like they outplayed you. Instead of reflecting on what you did, go ahead and blame SWF along with matchmaking.
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They want you to buy another account to play with friends lolol.
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I want to Kill rush.
I also want to reduce the opportunity for survivors to rush their survival.
This will make my kill rushing offering fair and balanced
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“I can not have my objectives halved because they get a warning.”
Oh. I am glad you’re okay with cutting one of the Survivor objectives in half.
Anything else you’d like to share with us aside from your obvious sense of entitlement?
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Can't even optimize the game well on PC. You really think they could do anything with the Switch? Breath of the Wild struggles on Switch and it's a Nintendo backed game. DBD will run like half a potato on Switch. You shouldn't be surprised.
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You can just sacrifice yourself on hook if you want to derank. It's not disconnecting. It's completely legitimate.
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I am waiting 5-10 minutes for Survivor R1 queues in the EU.
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Maybe they're a better Survivor than you are Killer 🤔.
Heaven forbid they're rewarded for playing better than you.
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They don't pander to Survivors. You're just not as good as you think you are.
I am sacrificed more than I escape at R1. A little over 40% of my games last season at R1 were 4k's.
It's a you problem, not a game problem.
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I appreciate any game that isn’t Spirit or Nurse.
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You can wait until the hot fix is pushed through. I think it should be soon, at least on PC. You shouldn’t be matched with them anymore after it launches.
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@CarterMcGee2003 said:
https://forum.deadbydaylight.com/en/discussion/comment/708026#Comment_708026
Really? When I was at rank 1 if you down a survivor in the first minute they would leave
Honestly, I don’t remember the last time a Survivor dc’ed In my lobby. I am R1 survivor and played quite a bit lately.
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Most : Billy, easily.
Least : Spirit, by about a mile and followed closely behind by the Nurse.
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Not really an issue in my games. At R1, nobody is really dc’ing. The only DC’s I’ve had in the past couple days are a few killers. Aside from that, I really haven’t seen it lately.
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Small Game meta
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If you played as much as you complained here, maybe you wouldn’t have such a bad time.
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He should get all his traps. I’ve said this for a long time.



