_NIGHTMARE_
_NIGHTMARE_
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- _NIGHTMARE_
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Anything for free Auric Cells and Shards.
They have this already on the mobile version, right?
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@Gl1TcH_8727 said:
https://forum.deadbydaylight.com/en/discussion/comment/2043418#Comment_2043418
Yeah like I said that's really mild language compared to what they could've said
Yeah, it's pretty mild in my opinion too.
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I don't really see how Tinkerer is considered underated though...
If it's up there, then I'm voting for it still; but if we're going for properly underated perks then I'd have to say...
Spies in the Shadows.
Honestly, it's so useful for finding Survivors and so few people run Calm Spirit in my matches.
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Who said he needed a nerf? XD
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Rather than me writing it down, here's a screenshot from the wiki that explains it :)
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Strange. I'm not familiar with the mobile version myself, but try contacting support if they still haven't gone through yet.
Hope it gets sorted :)
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2119541#Comment_2119541
You can counter flashlights with ears, facing walls, looking away or slugging and hitting the people who are around to try and save. Honestly flashlights are worse than no item at all almost ALL of the time vs good killers.
The one occasion that I'm referring to was in Haddonfield. It turned out to be a boring slugfest, as they kept on hanging around the open road area.
Luckily I've almost got Lightborn as a teachable, so I can make these few situations more fun for everyone involved.
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Totally didn't know about this.
I thought it just made hooks break for twice as long, not for the whole match.
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Well, I certainly wouldn't drop the game because of a one month longer wait in between chapter releases...
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Yeah, purple and red key rates in chests are insane right now.
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Most likely a coincidence, I'd say.
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I brought it. Reached Tier 70 and got my 1000 Auric Cells back.
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Anything is good. I'm always up for some new cosmetics.
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Oh, yeah. I had someone moaning 'why didn't you save me, I was running Adrenaline and 'some other perk I can't remember'.
When I she was right in the middle of the map, the other teammate ran out of the exit gate (so I was alone). And the killer chased me out.
I just typed back 'I was running Self Preservation.' and left. Lol.
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Have you ever went up against four Survivors with flashlights?
And no perks to combat the inevitable flashlight blinds?
Everytime you manage to get a decent down you pick them up and get blinded...
Yeah, it's not nice and very boring for me too.
I'm still grinding to get the Lightborn as a teachable perk. Hopefully, I can get it soon.
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It is possible.
I got to Rift level 70 yesterday night.
Hella grindy, but not impossible. A Rift exp offering would be much appreciated, though.
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Hell yeah!
Also that charm looks sick.
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4 times out of 10 when I play Survivor, I spawn literally right next to a gen and can start work on it almost immediately.
So I get where you're coming from.
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I've had him gen grab me before by sneaking around the side of the gen I was repairing at the time.
I got Sacrificed and gave him props in the end game chat because I totally got outplayed by that move.
XD Brilliant gen grab though.
On a side note, I've been playing Ghostface a bit more recently and am happy to report that I've been having at least one kill every game.
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I have a totem build that i sometimes use for fun. Ruin, Devour Hope, Haunted Grounds and Thrill of the Hunt.
When Devour Hope actually gets the chance to kick in, it can lead to some nice kills but usually it gets cleansed. Lol.
Basically it's like a 50/50 chance of cleansing the right totem, pretty much a meme build but good when it does work. :)
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I don't really get angry much to be honest, so it's not a problem for me.
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It's the crouching that wins this one for me. Just makes him that little bit more harder to spot.
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Yep, I want this too. Would be great for those patches of the day when the WiFi decides to go a bit iffy.
That way, I can also finally get to practice looking behind me while in a chase.
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Yes, I'm loving the new totem counter idea for Small Game.
I still don't know if most Survivors will be willing to swap it out with one of thier meta perks though.
Time will tell, I guess...
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Do some people actually find this offensive?
I'm either being mildly trolled or simply not aware of it... 😆
Edit: Ok, I get it now. It's because it's Claudette's face.
Nah, I don't think it is still. Bubba has a mask for each original Survivor in the game, regardless of thier colour or ethnicity.
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@DwightFairfield said:
because they aren't worth any "real" money you'll probably never get them back, i am so so so so so sorry, man...
Ah shoot. I forgot about that.
Dang, wish I could find a way to get them back for you now... Sorry dude.
Hopefully the general rules around this will change, but I doubt it will happen (going by the numerous posts on lost legacy cosmetics).
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Reading this felt like a kick in the gut... You have my sympathies, dude.
The only advice I can give, is to go to thier support page and submit a ticket.
Hope you get it sorted.
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@AVoiceOfReason said:
That way I can save a ton instead of repeatedly spending every 15 games or more. Also, raise the amount of BPs for dailies like it use to be. 30k isn't doing nothing for no one with this many perks. Thank you.
Your username checks out. 👍
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@EvilJoshy said:
If BHVR want's more positive feedback from me then they need to do a better job. The last 2 chapters were awful and filled with bugs. Issues that have been in the game for years are still not resolved. But hey "ohhh look at the new map"
I do give them praise for finally nerfing DS. Only took them 4 years but I was glad they did that. I'm still waiting on the fixes to Nurse's bugs that were introduced in her rework.
Yeah, I've only been around playing this game for a short while really. (Only started last October.)
They could definitely still use some more bugfixes for certain. But that doesn't takeaway the excitement of the map update for me.
I just hope that by sorting out Blight's POV and nerfing DS, they can get the ball rolling with extra bugfixes and overall improvement to the games health.
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Yeah, from what I've seen on thier Twitter, the new map updates look sick.
Edit: I hope they do decide to put in the cool little details like the pig and the dead guy nailed to the wall in the Thompson House. That'd be so awesome.
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Yeah, I like this concept.
On a side note; when I was younger, I once picked a nice looking ripe corn straight off the plant and bit into it.
Turns out you have to cook it first or it's solid. Lol. 😅
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Trust me; if I have a snarling baby grabbing onto my back, you can sure as hell be certain that I'm getting that thing off and away from me as fast as possible.
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Ah, hello again.
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When I'm on my second hook phase, I just spam my space-bar regardless of the situation.
Got to get that small amount of BP. 😅
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@IronKnight55 said:
Goodbye console gaming! I couldn't stand playing on console anymore, so I finally purchased a gaming PC. I can't wait for the better FPS (should run most games at 180+ FPS). Gonna be weird using mouse and keyboard though... 😅
Nice! Hope you enjoy it.
I'm still on the fence about buying a proper gaming pc. So do let me know if your framerate improves 👍
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@AAAAA said:
In short, Oni is one of Spirit's ancestors. Actually, that's pretty much the entirety of their relationship. Kazan (The Oni) couldn't have known about Rin (The Spirit), since she's in the future to him, and we see no indication that Rin knows anything about Kazan. Basically, all they have in common is the Yamaoka name and being killers for The Entity.
I think it was in the 'Behind the scenes', that the Devs confirmed that The Oni is The Spirit's Great, Great, Great (going back by quite a few generations here in regards to the timeline) Grandfather.
So yeah, they're related in that way and also share their last names.
I think the Devs also mentioned that they'd put the Oni's mask into the Spirit's map to tease the release of the Cursed Legacy Chapter, before we even knew about it.
But it could very well be that the Spirit knew about her ancestor before she got taken by the Entity.
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Played as Spirit to complete this challenge. Felt real scummy, but I couldn't have got it done faster any other way.
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I don't want Solo Survivors to be buffed...
Because then I'd be in Red Ranks.
No thanks.
Ah, that just rhymed. Lol.
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I like these. Good ideas! Especially like the False Victim perk idea.
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I'm just glad he's got more cosmetics than Freddy has.
It would be nice to have some more Pyramid Head cosmetics, though.
Depends on if they can get the approval of the licensing owner or not...
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Nice. Cool lore. Good design.
Love that animated release trailer for it.
Unfortunately, the killer still needs a big buff.
Unless BHVR do that at some point, I think the chapter will stay a bit... underwhelming really.
Props to them for branching out and going in a new direction with this chapter, though. It's just that Trickster clearly needs a buff.
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@ShamelessPigMain said:
The only April fools I'd partake in is a 24 hour viewing session of never gonna give you up sung by Belle Delphine and Otzdarva
What did you just put in my head? Lol. 😂 My brain is cursed now.
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If you're interested in player stats - then this website is pretty cool. https://www.google.com/url?sa=t&source=web&rct=j&url=https://dbd.onteh.net.au/&ved=2ahUKEwj0xMzdhO3vAhVIgf0HHeqmA9QQFjAAegQIAxAC&usg=AOvVaw3nZwMgaOdf-keY8sWDBwnM
(Jesus, that's a long URL. Sorry folks.)
As for kill stats, per killer specifically; I'd say Spirit, Nurse or Freddy would have the highest kill rate.
I'm sure there's proper statistics on kill rates per killer somewhere out there. :)
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/2083946#Comment_2083946
But it's defined as a competitive game, so the must be a winning condition that's exclusive for both sides
We already do have a rather loose definition of what it means to win and lose as each side. "Killers kill, Survivors Survive." Kind of thing... Though that's pretty much it as far as a full definite Win/Loss criteria goes for now.
But at the end of the day, I feel those definitions are generally up to the player's own interpretation*.
*Unless of course you're in a Tournament or something similar, in that case it's up to the host to decide the Win/Loss criteria accordingly.
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It's subjective as to what the winning condition actually is.
Like that time when I had a really great game against a Legion.
Healed up plenty of teammates from the dying state. Got the Selfless Survival achievement done. Pipped up once.
Yet I got Sacrificed in the end and (I think) only one of us got out.
I'd definitely call that a win despite the fact that I didn't get out.
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None that I can see.
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Sprint Burst / Prove Thyself / Iron Will / Premonition
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078659#Comment_2078659
Oh no! We were too late :,(
F in the chat for Dwight
F
Dweet shall be missed. Rest in peace, Locker boy.
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What can I say? Ace is just a lucky guy.
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It really depends on the killer's power and perks. So I can't say at the moment, to be honest - because there's no certainty as to what this would be.
