Zavri
Zavri
About
- Username
- Zavri
- Joined
- Visits
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Comments
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Why I like the game:
Easy to jump into a game and have fun and get something done towards a goal.
Plenty of progressions to grind if you wish.
I like the design of killer vs survivors better then the design of evolve which was the only other real option at the time of release.
The game is pretty polished and feels good most of the time, there is some issues here and there but overall the game works and feels great ( balance issues aside ).
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The devs created my current favorite game, bugs and balance issues aside, thank you.
Really liked how they have been shaping up the game this year ( been playing since beta ). A roadmap of content updates and communication, actually fixing pallet vacs, actually considering fixing the hatch standoff and DS issues, they listen, we just need to give them time to get it right.
PS: the clown is okay but plz buff :pirate:
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Gonna buy the DLC as usual and drop some cash to get the black nurse bride outfit for my main.
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@not_Queen said:
Yes that would be the most efficient use of your IS @Well_Placed_HexTotemAny plans on double BP for the anniversary?
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@RemoveSWF said:
Nerf incoming on June 19th.Enjoy it while it lasts.
June 13th hotfix: We found the clown's repeated laughing was too triggering for some players so we removed him from the game.
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On topic: shadowborn.
Not meta but GODLY for billy and nurse.
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@Esheon said:
Devour Hope is definitely not meta, but it is fun. Lately my hag has been running DH, Ruin, TotH, and Nurse's. Even if they get DH first, it still wastes time. When they get Ruin and TotH and think they're done, though...I don't really play enough killer to have an actual opinion on other perks. I think my hag is the only killer to have unlocked all four perk slots.
As a solo survivor, I love Kindred. It seems like it dramatically increases my chances of a safe unhook.
Technician is good, especially against Freddy but also for the general noise reduction. It makes it much easier to repair a gen right by a killer who is chasing someone.
I still love Empathy. It gives SO much information. I think i like it more than Bond, though Bond is arguably more useful if you're not running Self Care.I have a rule for survivor builds: Half of my perks must come from that survivor's unique perks. That forces me to come up with different builds for everyone.
Runs 3 hex perks:
"i don't really play enough killer"
I wonder why.
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@Markness said:
Right now on David I am running adrenaline/borrowed time/kindred/self-care... kindred is great when your team doesn't have enough oxygen flow to the brain and adrenaline is awesome in those clutch situations. BT/SC because they're OP
all of those perks are meta except for kindred fyi
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@lionsou said:
@AsianMammoth said:
Edit: Yeah they should buff Unrelenting. %30 reduced cooldown to both successful and missed attacks, it'd be greatthat wouldn't work.. if it was for both missed and successful attacks then 'save the best for Last' would be a dud perk
like it isn't already
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@Dehitay said:
I love Bond for survivors. And I'm currently using Distressing on all my killers cause I need those bloodpoints.distressing does nothing for bloodpoints if you hit the 8k cap normally which you should
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stop spamming
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@Lowbei said:
Runiver said:Because reasons.
Btw, it's your 2nd or 3rd thread about this.
It's time to stop.
If someone asks a valid question, and its not answered, they ask again.
Furthermore, if you arent going to attempt to answer it, then dont come here whining about people asking it.
if your question wasn't answered, maybe it's a dumb ######### question!
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@Dwight_Confusion said:
It was a good change. People that were narrow minded or just immature would just down vote stuff they didn't understand.oh noes someone downvoted a post on a forum no one knows about!
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no more than 4-5 games per level in the 90s
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It's fine, you won't get banned.
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@Master said:
@Zavri said:
won't happen.We don't know the final number for teachables, but the shard gain rate is currently like 5x faster than live even at low account levels ( 1 to 20 ).
I think it will end up being on par or even faster to grab teachables.
The grind for cosmetics will still be insane.
It will be tough but fair in my opinion.
When I hit level 90 on PTB I got around 500-ish shards for a level up, when I hit level 100 I somehow got a 1000 shard bonus.
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won't happen.
We don't know the final number for teachables, but the shard gain rate is currently like 5x faster than live even at low account levels ( 1 to 20 ).
I think it will end up being on par or even faster to grab teachables.
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remove the invul frames from SB and i'd be happy. The speed boost itself isn't much of an issue.
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She requires a large amount of skill to be very good with her in the high ranks.
She is fine.
Urban evasion is a super strong counter against a nurse btw.
I will say though, I am looking forward to the new healing perk + nurses on her. It's going to be awesome.
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@steezo_de said:
@Brady said:
@steezo_de said:
Now that I think about it.. How about a "Tip Jar" for those that played fairly?"Dude, I know you didn't get any kills this game but me and my buddies were just talking about how you played really really well. Here's 20 BP."
Maybe?
I really like that idea.
And it's just more of a suggestion to face the frustrations players get I suppose - I know it's not bad behaviour but I wasn't sure what to call it. This is just an encouragement not to do so, to lead to less complaints towards the game.
I said it half jokingly, but maybe it's really not that bad an idea? There would have to be some kind of limitation though because I"m sure someone would exploit it.
Yeah, people would tip low BP amounts just to insult people.
"here is 1BP go #########" type #########. I guarantee it!
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Offline installers for games don't really exist anymore. It's a massive waste of time since there is a ton of patching these days.
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It was on live servers, there wasn't a PTB.
24hour ban was the punishment.
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They do ban for DCing, it has to be a ton though.
I got hit for one back in march when I was trying to derank from 1 to 20. ( Queue times were insane )
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GJ EAC!
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Pretty sure it's intentionally undertuned right now, think about it.
If the rate was high and the patch releases with a "nerfed" shard rate, people will ######### and moan.
If the rate is low ( currently it is on the low side ) and they release the patch with a slightly buffed shard rate people will be happy.
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Nah, legacy should stay as it is.
I wouldn't mind some free AC's as a one time only event for everyone who logs in during the anniversary day though. Or even a small amount for having had purchased DLC before the patch.
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My unpopular opinion:
10 pallets should be the only amount available at the start, if they have no plans on increasing repair times.
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@TeambossFloze said:
Bamboozle is a great perk - I've seen it stacking with EW3 and Fired up.....that's pretty insane tbhI'm kinda curious to see how fast it can get, just for the lulz.
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Sure if we had a reticle.
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prestige only if u like the p3 skins.
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Also, save up 1mill BP before prestiging.I notice almost zero difference in amount of rare addons on my p3 killers vs non prestiged.
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@Master said:
@Zavri said:
@SaltyKiller said:
It's fine. The perk still serves its purpose and stops them from vaulting that spot again. Realistically, what is a Survivor going to do once they know a spot is locked off? "Oh well, I guess I have to go somewhere else. I hope to god a pallet or another window is up ahead." And that's when Bloodlust kicks in."i hope to god a pallet or another window is up ahead"
Don't worry, there is a perk for that!
Also, there is ALWAYS another pallet or window available, let's not kid ourselves here.
Just break the pallet?

If you break every pallet, you lose the game.
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@Janick said:
If you are constantly looking down it might be because you are trying to play him like the Huntress.The arc is made to make it easier to throw over walls, objects, and through windows (inside buildings).
Aiming directly at a survivor is hard indeed which was the desired effect. Try to aim at specific locations or pathways instead, you will have a much easier time. Aiming higher also make the smoke spread more.
hope that help, thanks!
if aiming directly at a survivor is almost impossible, why make an ultra rare addon that REQUIRES IT if you want to use that addon?
If it's so hard and rare, why not just bake it into his kit alltogether and figure out another ultra rare for him?
It's bad enough that the exposed effect only lasts until the slow is gone ( 2 seconds or so ).
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@SaltyKiller said:
It's fine. The perk still serves its purpose and stops them from vaulting that spot again. Realistically, what is a Survivor going to do once they know a spot is locked off? "Oh well, I guess I have to go somewhere else. I hope to god a pallet or another window is up ahead." And that's when Bloodlust kicks in."i hope to god a pallet or another window is up ahead"
Don't worry, there is a perk for that!
Also, there is ALWAYS another pallet or window available, let's not kid ourselves here.
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"Camping" is such a wide term used for anything including the killer just existing on the map.
Camping is: When a survivor is hooked you stay at the hook until the survivor is dead.
Camping ISN'T: Patrolling a hook, looking for other survivors nearby, being a reasonable distance away that you can react in time of an unhook, seeing other survivors near the hook, etc.
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@Janick said:
@Zavri said:
@Janick said:
The Flask of Bleach adds another -5%. (total of -20%)
We have removed the penalty effect of that addon.You have to understand that at -15% it's like the killer gaining Bloodlust level 3, which is very high already.
At the moment he's 3rd in the overall ranking, right behind the Billy and the Pig.
Guessing nurse is #1 correct?
Any thoughts on adding a secondary "ability" to the clown? Similar to the pig? I think it would make sense for him to be able to break a pallet instantly because of his size when a survivor goes for the pallet stun. Give it a decent cooldown of say 60 seconds. Right now he is pretty lackluster.
No, Nurse is last in the Killcount. I'm only referring to the overall ranking not the Rank 1 vs Rank 20.
gotcha, thanks for the info!
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I said it before but 10 pallets per map should be the max amount that spawn.
Gens get done too fast otherwise. You can "waste" every pallet without looping and still pop all the gens.
It's nuts.
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@Janick said:
It was tested and judged way too strong, it was also too close to The Huntress and discarded. It was not the direction we wanted, he's more an AOE control area Killer than a direct hit Killer.When players realize this, that aiming at Survivors is not the best strategy he will move up the ranks. We want to give players time to try it out and discover his full potential.
The same thing happened with the Pig with a number of players complaining that the RBTraps were not killing Survivors, which was not their main purpose.
hope that help, thanks!
against bad survivors, it counters looping.
against good survivors, it does almost nothing.
Buff the blind effect and it will be good. It should be EXTREMELY blurry so you can't really see anything. Currently during a loop, you can still loop him since the blind effect is really weak even with that addon.
Safe pallets are still safe, unsafe pallets are still the same, just slightly easier to get that guarenteed hit in.
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Favorite original: The nurse.
Reason: Because she is the only killer capable of countering a team of SWF that knows what they are doing.
Favorite original "idea": The wraith.
Reason: I really like ambush style killers in a horror game. Too bad he is too weak right now to be worth playing.
Used to be a wraith main at launch, til nurse came out.
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Yeah everyone ran the extra hatchets with it, it's pointless not too, which is what i was referring to with "5 hatchets".
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The game at it's core is extremely fun and engaging ( killer side at least ) when you get those chill games.
But going against tryhard SWF groups on any killer besides nurse....it feels about as good as walking in on the wife with your friend from work.
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@weirdkid5 said:
@Dwight_Confusion said:
His gas is an good idea. They just need to make teh AoE larger by 20% and make the intoxication from 1.5 to 2 seconds.Also, his very rare exposed add on needs 0 nerfs included. It shouldn't "slightly reduce" the intox time.
Ultra Rares are .. well hard to get, so when you get one it should be very strong. No downside.
This. Like the destroyed the Huntress instadown. RIP
Huntress's insta down was overtuned in comparison to other killer ultra rares. Having 5 hatchets that 1 shot is pretty insane.
I wouldn't mind power like that in the game if every other killer had something similar, but they don't.
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@Janick said:
The Flask of Bleach adds another -5%. (total of -20%)
We have removed the penalty effect of that addon.You have to understand that at -15% it's like the killer gaining Bloodlust level 3, which is very high already.
At the moment he's 3rd in the overall ranking, right behind the Billy and the Pig.
Guessing nurse is #1 correct?
Any thoughts on adding a secondary "ability" to the clown? Similar to the pig? I think it would make sense for him to be able to break a pallet instantly because of his size when a survivor goes for the pallet stun. Give it a decent cooldown of say 60 seconds. Right now he is pretty lackluster.
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@Cake1100 said:
He isnt weak. He is quite balanced just you need to be skilled and predict well.lol.
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The new killer just proves that the devs design killers on paper without any actual feedback from good players.
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I always buy the killer DLC's. It's priced cheap and I like to support the devs.
New killers are usually at least fun at low ranks for a few days, even if they are garbage.
And yes I bought every DLC that isn't just skins.
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I've seen about 1 speedhacker per 20 matches on average during this free weekend with my rank hovering around 17-20 as killer. ( trying to keep it low for farming :P )
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Hopefully, it's a separate subforum if it ever happens.
It's impossible to find meaningful discussion threads on the subreddit.