YOURFRIEND
YOURFRIEND
About
- Username
- YOURFRIEND
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
No. Why do people keep saying this? Are they just being cute?
-
Unless you have video evidence of them hacking blatantly in your face, their social security number, address, full genealogical history, a sworn affidavit with no less than five witnesses that say they were hacking and a full tearful confession from them that they were in fact hacking, nothing will be done.
-
God, I wish that were me.
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2997027#Comment_2997027
Oh yes.. that 0.25 to 0.5 seconds change they did to Deathslinger was so miniscule that it didn't change his play rate at all did it? It didn't make him feel clunky and awful to use at all /s
Just because you have problems with slow reactions or thinking ahead, doesn't mean other people do.
All these "small" changes turn into a massive change that destroys the killer and makes them feel awful and clunky to play. There is a reason nobody plays artist and it isn't because she's not viable.
Moreover 0.25 to 0.6 isn't a small change. It's DOUBLE the original value.
-
You couldn't save for the same reason he struck her on hook: His hitbox is overlapping the hook hitbox. You can't reach through a killer and grab a surv off the hook.
-
It blocks a lot of useful stuff. BBQ after they hook you, that locker perk, undying, many addons, other stuff I'm too sleepy to think about. Casually suggesting to double the effect of a perk is ridiculous. A minute in killer time is forever.
-
No no no no. Don't punish people who prefer to play solo. Don't punish those who only play with friends.
-
It's a pretty dumb thing to do. I was playing sadako the other night and this surv was trying to bodyblock after BT and I furiously shook my head at them. I don't wanna tunnel you off hook bud, go elsewhere. They didn't, I counted to ten downed and rehooked them. Got them out early and won handily with like three gens left. All because they wanna do some dumb stuff when I'm going out of my way to play fair. Annoying.
-
I desperately wish condemned would lose the mini mori and gain a variety of effects, with exposed being the last stage of it. It can't be powerful so long as it can immediately remove a survivor from the game. And honestly? That's boring. I don't play DBD to effectively boot someone to the lobby. I play it for fun chases and the interplay I get with survivor.
-
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2993277#Comment_2993277
She is already stealth killer, oblivious is looks unnecessary
The oblvious TV's are actually criminally underrated. They mean you don't have to slow yourself down with manifesting when approaching a gen.
-
@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/2994550#Comment_2994550
He did that when he still had 3 gens.
Uhhh. Grats on your three man out. You won. What's the problem?
-
Gotta know your screams.
-
How come everyone comes to the exact same bad idea, over and over? It's remarkable.
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/327589/into-the-rainbow-rewards-25
With things like this we tried to do a mixture to give thanks to the people that were in the Stream and were donating. We did BP codes that are available to everyone and yes whilst we had to limit the cosmetic codes, we made it as fair as possible and also did console specific codes. It's unfortunate that we have to do a first come first served and it's always sad when people lose out.
I didn't even know it was happening. Whoops. Guess I'm out of cool stuff for forever, for no reason.
-
I love playing vs TTV lobbies. Everybody is always trying to save the precious streamer boy and trying to be flashy. It's cute and way better than seeing like two survivors and everybody Else its holding m1 on a corner of the map somewhere.
-
@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/2992421#Comment_2992421
Oh no. You dont get to counter the killer's pressure with your 0.69s heal. I can't imagine how boring it feels to have to play against a Killer and feel pressure on you...
It's really not a big deal. I bring franklin's nearly every game. It'd be lame to not be able to use your items effectively in more games than currently.
-
No. People will just counter medkita. It's a boring way to be.
-
@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2992276#Comment_2992276
I mean, getting 2 million BP on the 13th sounds pretty damn good.
Shrug. I've got all the perks and stuff and I don't bother prestiging. It's nice but not a huge incentive. It's weird to me how other people operate. Always more more more.
-
Ranks don't matter. I've ignored pips since I started playing the game. Can't even conceive caring about them.
-
Shrug. I always have fun playing survivor, solo or not. Dunno what yall are doing wrong.
-
@amazing_grace said:
Mandy replied in a different post that they should start being delivered early next week possibly.
Oh, next week. I read her post yesterday and misremembered this week. Somebody can close the thread if they feel like it, my bad.
-
@Munqaxus said:
Switch to Killer, you'll be happier. The Devs haven't changed survivors forever and had only changed the survivor meta once in the last 4 years, with Circle of Healing.
The game is far better on the Killer side than the survivor side. It has variety, they get useful perks every patch and they don't deal with face-camping and tunneling-off-hook-till dead.
Trust me, when the developers do this meta switch up, every single survivor perk will be about as useful as Corrective Action.
The only useful thing survivors will get when the developers nuke the survivor perks will be built in borrowed time.
Yes, do this. Then survivor queue times will shrink and I'll get to play survivor more.
-
Jesus, that's a good addon
-
@JPLongstreet said:
They've gone out of their way to change add-ons that mess with Exhaustion in any way for like two years now.
A suspicious mind might think it's a ploy to protect DH and the like. If you have a suspicious mind...
Except for artist and dredge both having exhaustion addons. While clown, a much weaker killer than either of them had his stripped from him.
I'm a little bitter about it.
-
@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/2991027#Comment_2991027
Go play any Moba and you know what happens when you bring a team to the game? You only play against other teams. Know why? Because it gives a huge advantage. Even minor talking gives 20 seconds here, 40 seconds there and suddenly you got a 2 minute advantage.
SWF needs to be "tournament rules". No perks can be repeated except DS/BT can be on 2/4 survivors. No items can be repeated.
https://forum.deadbydaylight.com/en/discussion/comment/2991191#Comment_2991191
You need to realize that every year fewer people are playing killer. There are times during the daily cycle where there are 30 killers for 4000 survivors.
Nobody wants to be the punching bag.
This is a casual party game. Nobody cares about "tournament rules"
Also I played dota for years, frequently in duos. I went against a lot of solo groups so I have no clue what you're talking about.
-
@TheArbiter said:
Ehhhh idk, then what would be the point of a perk like blood echo existing? Trust me i agree he needs a buff but not in that way
....... Perks are for every character. Some are much better on some killers than others. It'd just make blood echo suboptimal for clown (it already is).
-
I just want to add-on back. Weak killers are supposed to have good addons.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2990988#Comment_2990988
Freddy is really bad, I don't know how you can think he's anywhere near Demogorgon.
Dedge is nowhere near Blight, he's not even A tier.
He's lacking the consistent and quick mobility Blight has, aswell has any 1v1 potential.
Onryō is low B high C tier, she has great mobility (still worse than Demogorgon's and Dredge's) but no 1v1 capabilities, nor is her Condemnation a real effect, so she really only has mobility.
Demogorgon on the other hand has great mobility, great information and a potent chase tool, all of which get better with Add-Ons
Great mobility is being able to teleport every 100 seconds assuming that no TVs have been turned off? Really?
-
You can't punish people for wanting to have fun with their friends. Come on.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/327365/survivor-perk-adjustments
LOL, you just wasted your breath. The developers could care less about what survivors say on this forum. Your best bet is just to switch to killer and watch as the killer buffs just pour in.
In fact, you should switch to killer before the developers get their grubby hands on the survivor meta perks and make them all about the same power as Corrective Action.
Needlessly bitter post. How about you comment on the OPs ideas?
Most of these sound pretty good- I don't think built to last needs any sort of buff, it's sleeper strong. I also don't think shattered hope affects the boon predicament in any meaningful way.
-
It's not. It's the second best boon and sleeper good.
-
It's really frustrating to just try and talk with people in the end game chat and it basically doesn't work. Trying to ask whether oblivious TVs hampered them in any way and it just looks like I'm screaming expletives.
-
By unbearable do you mean very fun with a great aesthetic?
-
Yes. Boil over. It'd feel pretty unfair to lose a hook to that without any indication. Just like how it'd feel unfair to get one shot downed or have a pallet yoinked out from you without any prior warning.
Moreover, the sides are not equivalent. Game's asymmetrical. Just because one has something doesn't mean the other side gets it
-
Nah, it's fair to warn survivors of these perks. It's up to you to make them impactful.
-
You just bap the nearby locks while patrolling gens or the nearby ones right after you hook a surv. That's it.
-
Every killer? I play killer and I don't care about him more than anyone else.
Except Mikaela. They must die.
-
It's perfect now. I wish clown's chase theme would follow suit.
-
@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/2988624#Comment_2988624
I think the opposite. Look at a game like Overwatch. Fun, but it got extremely boring because everything was hyper balanced. There was no room for experimentation because everything could be cancelled by everyone. Now look at Team Fortress 2. Everything in that game is crazy powerful, do you can do more experimental things and still have a good time.
I agree completely about the downfall of Overwatch. I think it was most fun right after the release of Sigma who was bonkers strong.
But he had counters. Roadhog could tear him up. The soft rock paper scissors aspect is what kept me playing that game for years. When they started watering down every hero starting with Mei is when my interest waned.
Now look at PH's trails. There's a risk/reward evaluation there. You can crouch through the trails, remain stealthy and untormented and get to your objective more slowly. Or you can just walk/run through them and get there quickly. I like that. It adds texture to the game, to have that choice.
-
https://forum.deadbydaylight.com/en/discussion/326997/first-game-against-dredge/p1
Here you go. You and this guy go talk to each other and whinge about how you had a bad game one time. Spare the rest of us.
-
Someone made this exact same topic yesterday. People are going to play how they want, the killer is irrelevant.
-
The devs are waiting out dead hard to do anything with it. It takes a while.
-
Holy hell you think sadako is better than doctor. You think wraith is better than twins. Have you suffered a head injury lately?
-
Sounds like OP wants a one dimensional game where stuff just happens and you can't do anything about it. Hard pass.
-
@FeelsBadMan said:
I am a GF main but since pipping on him is garbage cause u get cucked for using his power, I went ahead to try to reach Iri 1 on Legion this month - oh boi. Everything @Aven_Fallen wrote in their post is true. I went from Gold 1 to Iri 1 in a span of 4 days only playing Legion cause he is a literal bloodpoint/emblem farming magine. I usually can only play a handful of killer matches in a row before I get bored of the role but playing Legion I only managed to bear 2-3 games in a row at max! When I was finally done reaching rank 1, I was SO bored of playing him, I won't touch him again until I have to next month to reach iri 1 again...
The killer isn't even fun to play as. You never commit to a chase unless a survivor is in a dead zone. You hit everyone and see 1 or 2 ppl healed? Time to frenzy again for those 4 Thana stacks! The only thing I liked while playing Legion basically allowed me to play non-sweaty the whole time. When I eventually downed someone, I hooked em with Pain Resonance and DMS, giving me more time to go for the next person.
I basically double pipped EVERY SINGLE MATCH! I think I had like 2 or 3 matches where I black pipped cause I went against super coordinated survivors who split up and started holding 'W' the second I went into frenzy just running me out of my power.
He is just incredible boring to play as AND against! You don't get rewarded for outplaying the survivors you get rewarded for dragging the game out for such a long time all resources on the map such as pallets will be gone.
If I go against the 2nd Legion in a row as survivor these days and I see they are running Thana and either Ruin/Undying or PR/DMS I am just gonna kill myself on hook and move on to the next match. I can endure one boring as fck game in a while but multiple ones in a row? No thanks, I rather move on to the next match.
I have hella fun as legion. Always have. Zipping around stabbing folks is enjoyable. Always has been. I also always have fun against them cuz I know how to play them.
If you find your hyper meta legion build boring, who's fault is that? Try something else. I've been running Monitor, Nurses calling surge and bamboozle. If I'm sick of dead hard I'll swap out for fearmonger and blood echo. They've got a robust set of add-ons that compliment many builds. Sounds to me like that killer isn't boring, but you are.
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2987301#Comment_2987301
Sadako has a teleport that applies an effect on Survivors that lets them become moriable, Dredge does not.
I'm not saying Sadako is fine, she needs a few changes to become perfect but she is MUCH better than people give her credit for. With the time I've put into her the most effective way to play her that I've found is to force condemned. if you can get a hook, then you go for it. But it isn't your main goal. Doesn't matter if they're at death hook or they're a fresh hook. A fully condemned Survivor is a kill
Actually take the time to learn her, she's super fun when you know how to play her properly
Yeah, super threatening condemned. I have survivors in my games intentionally triggering it, tbagging on a hill and doing the TV in my face or triggering it across the map on purpose as a distraction during chase. It's not even a thing unless your survivors are actual potatoes or literal children.
-
You had one bad game, then throw up your arms and give up? That's kinda pathetic.
-
Wait where did they update on it? I thought they just quietly gave up on the idea.
It's tacitly a killer ban system. Any given survivor would accumulate far less reports than a killer.
-
It's perfect. I can actually hear stuff. I dunno why people are so fixated on hearing the same buttrock loop over actually playing the game. Load it up on YouTube if you want it occluding every sound in the game so bad.
-
You think survivors should not only get free unhooks, but free healing after unhooking? That's insane.
Imagine a lobby of identical bunny fengs. They get the free unavoidable unhook and heal in 14 seconds or so. The one that just got unhooked and healed takes aggro. As a killer, I cannot tell these survivors apart. I down them and get punished with a permanent speed debuff for "tunneling". Come on. All of this is absurd.