Xzan
Xzan
About
- Username
- Xzan
- Joined
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Comments
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I reported that Exploit some time ago. It shouldn't be to hard to increase the collisionbox of a hooked survivor.
But on the other hand the exploiter gives you a reason to not leave the hook.
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@feechima said:
https://forum.deadbydaylight.com/en/discussion/comment/1810586#Comment_1810586
Sounds like NOED.
Noed can be deactivated before it becomes a threat. Do bones.
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1810566#Comment_1810566
What about Keys is unhealthy? You still have to earn your Key escape.
They can turn a 3-gen around because someone has luck. Basically you have another Tool as survivor to recover from mistakes which would otherwise cost you the game.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1810179#Comment_1810179
I've never had 1 death threat.
I know they exist, but not every killer gets them. I usually end almost every end-game chat with a ggez.
Congrats for being part of the toxic community.
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@BigBrainMegMain said:
Yeah, I say this many, MANY times.
"This is the reason survivors start being jerks to killers."
You mean with all the heavy insults and death threats in the endgamechat?
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Das deutsche Forum ist zu inaktiv :)
Im englischen Forum brennt die Luft.
Mich ärgert der Nerf, weil sie Keys nicht zeitgleich mitgenerft haben. Ansonsten fand ich Moris auch zu stark. Hab sie daher nur benutzt, wenn ich gegen ne toxische SWF ranmusste, die ich wiedererkannt habe oder wenn jemand n Key in der Lobby hatte.
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You need a clear definition for tunneling.
Is it:
- The killer focussed on one survivor the whole game and ignored everything else or
- "I selfcared under the hook and the killer found me again, trash tunneler :(((("
Bonuspoints if a survivor tanks a hit with BT after getting unhooked and complains about tunneling. Stop making yourself a target.
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Ich kann die Erfahrung nicht teilen. Ich werd selten getunnelt oder gecamped, und wenn doch, ist es meistens Schuld der Randoms oder ich hab Mist gebaut. Nix wofür ich den Killer beschuldigen würde.
Gerade in einer SWF solltet ihr wissen wie man sicher unhooked und auch mal die Killeraggro nimmt.
Und wenn du gecamped wirst, sollten die anderen Gens machen und abhauen. Besser ne langweilige Runde die schnell rum ist, anstatt dem Killer nochn 4k zu feeden. Eine Taktik ist nicht blöd, wenn sie funktioniert.
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@Steel_Eyed said:
Glad this was done without announcement. And to the users above, keys and moris are not the same thing. I’m glad the moris got changed. This isn’t tit for tat.
Both allow you to skip a part of the game and can give you an otherwise undeserved win. So yes they kind of are the same thing.
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Key nerf next pls. :)
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Bug fixes and another addon pass is all she needs atm.
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Play like a Rank 20. If I can't read your movement, I can't hit you. I have seen survivors running behind a wall and then just run away while I did a 200 iq calculation and missed.
Usually after 2 - 3 Blinks I understand of how a survivor trys to bamboozle me.
Indoormaps are your friend and Corn too. This makes reading movement a lot harder for a Nurse. And multiple floors are great for you too. Ever been chased by a Nurse who would down you with the next hit and see her disappear because the basement was below you?
Listen to her Blinks. Everytime she blinks 2 times, you have a 6 Second window where she can't blink twice (not counting addons). Basically free time on Gens.
Jumping in a locker may work.
Don't get overconfident. Even without her blinks she can down you. She still can mindgame pallets.
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Welchen Rang spielst du? Spielst du SWF? Solo Queue? Perkbuild? Spielstunden?
Klingt für mich wie n Lowrankproblem. Einer wird aufgehangen und die anderen Survivor verfallen in eine Angststarre und gucken dem Killer und dem Aufgehängten 2 Minuten zu anstatt Gens zu machen und den Killer aktiv dafür zu bestrafen.
Hier mal paar Gründe warum campen legitim ist:
- Survivor ist toxic
- andere Survivor sind offensichtlich in der Nähe
- Endgame läuft/letzter Gen ist durch
- letzten Sekunden bevor der Survivor in den nächsten Hookstate geht
- 90% fertiger Gen direkt neben dem Hook
Und komm mir jetzt bitte nicht mit "aber der Bubba hat mich gefacecamped". Ja, die gibts auch. Aber die sind rar.
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I don't use DS. Still Red ranks without big problems. You know why? Because I don't make my myself a target after getting unhooked.
If I get "tunneled" it's usually because I got hookfarmed by randoms or I made a rank 20 play. Both are not the killers fault. He shouldn't be punished for that.
DS is a perk that rewards bad plays. Thats the biggest issue.
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Against good SWF? Hm..
Look for the weakest link. Even a rank 20 can hold M1. Some swf groups will throw the game to defend their newbie.
Don't feel bad for bringing better addons or even a Mori. SWF as itself already provides a lot of advantages. Giving yourself an advantage is only fair.
If someone wants your attention. Ignore them. Or make sure you can down them. Usually the good looper will do everything to have your attention.
If one of them knows. All of them will know. If you place a trap in a good spot, they will know. If one spotted your hex totem. The others will know, too.
Don't get tilted if you lose.
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Was it BBQ3? Or just BBQ1? You only get 4 token if the perk is on lvl 3.
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Du beschwerst dich darüber dass es keine Infinites mehr gibt?
Danke für den Lacher :D
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Giving out something during events is pretty normal for most games.
But during the last days the mood clearly went downhill.
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Just give a SWF indicator during lobby time. SWF gives the survivor every aura perk for free, showing the killer who is SWF before the game starts is fair enough. It doesn't nerf SWF and Killers can prepare better or dodge (which isn't an issue because queues are nearly instant for killers).
And on top of that, remember when Ranks were shown for survivors during lobby? What did they do? They dodged. Guess it isn't fun to be put at a disadvantage.
Sidenote: Duo-SWF is fine, Trio can be annoying, 4man-SWF is were the balance issue starts if they know what they are doing.
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Playing Nurse against a 4man swf. (checked their profiles, so I knew they were a group)
They complained that I slugged them. I knew they had DS, because they played the typical "can't touch me for 60 sec"-way.
"It's just a perk" they told me.
"Playing around it is just a tactic" I replied.
Then they insulted me.
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Doctor and Freddy aren't working, too. Got 433 Points for playing them.
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Sounds like you had an easy game. You shouldn't rank up in onesided games.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/197477/toxic-survivors-really-upset-me
Excuse me but its on you to fix your internet. That they are upset is complety understandable in my opinion.
Being upset is understandable. Calling someone ######### is not.
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Close the chat. Disable profile comments. Give those kind of people 0 space to vent.
And delete the comment. You will not be banned if you did nothing wrong.
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@SimplyNotFun said:
https://forum.deadbydaylight.com/en/discussion/comment/1676135#Comment_1676135
A blendette can’t do anything to counter screaming though 😂 infectious fright or dragons grip and you found her 😂
Okay clearly you have no idea what I’m talking about when I say 4 gens literally lined up on one side of the map. I don’t think you realize how game breaking that is even if you do the other 3 gens on the other side of the map. The killer doesn’t have to worry about going to the other side of the map. That last gen becomes almost impossible on a small map like that 😂 it’s even worse when you factor in how many survivors have already died by the time you get to that point.
Yeah and every killers uses IF or DG. And of course everyone plays Doctor.
You clearly don't have good teammates if they die so fast. And if 1 keeps the killer busy, you have enough time to do at least 1 gen on the 4-gen-side. Again, survivors fault.
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Leader. Especially for Exit Gates.
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Okay let me go through it.
1-hit Hatches? Yeah unfun. Moris? Too.
Killers can find survivors to easily? Ever seen a blendette who knows what she is doing?
Azarovs Resting Place? Split up. Doing all gens on one side is the survivors fault.
Keys? Having a free "get out of jail"-card if you 3-genned yourself isn't balanced.
"I can easily 3k/4k!" - Yeah, most survivors aren't that good. Your point?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1674590#Comment_1674590
That's for Enduring, yes, which starts at 40:00. Now if you could find the one about the DS buff...
It's sad that veterans aren't believed when we lived through these changes, but I guess that's in fashion nowadays.
I've searched a bit. 2.6.3 (Ash Release) was the DS buff. But they also buffed enduring at the same time, so it does work against DS.
But I can't find the stream about it sadly.
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@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1674570#Comment_1674570
If you don't have the source, then I simply do not believe you. As simple as that...
I guess the stream was over a year ago. If it even happened, that is. And I really doubt you remember the exact words of the developers.
Game balancing is not favoritism.
Enduring got changed with the 3.0.0 Update which was June 2019 (Ghostface Release). Stream must be from May then. But I can't find it atm.
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Stop rewarding camping. See? Issue solved. A tactic isn't bad, if it's working.
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Remember the challenge to 4k all survivors in the basement?
Got it after 20+ trys with Demo. I got lucky and could play the match around the basement.The whole game was like "Please don't dc or suicide on a hook outside of the basement".
Honorable mention: My first matches as I started to learn Nurse.
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This discussion will never find a "yeah we can all agree on that"-point.
The definition of tunneling goes from "I selfcared under the hook and I got downed again, trash tunneler" to "Killer ignores everything else to target a specific survivor".
If I get tunneled I usually made a bad play or got hookfarmed. Both cases are not the killers fault.
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Us Vs Them Mentality.
Some Content Creators that are promoting toxicity.
Poor Balance/Design choices.
Back in the days was fun because the game was new and exciting with the concept. Then some people learned how to abuse certain tools to make the game miserable for others (facecamping, perma saboed hooks, insta moris, infinites etc.).
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@TheClownIsKing said:
Also you’re not being punished if survivors kill themselves on the hook. The goal isn’t to rank up. Brutal killer is still a “win” of sorts.
Adept-Achievement players will disagree with this.
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Witcher 3 is/was overrated.
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@TheClownIsKing said:
HEX: MATCHMAKING
This totem is so well hidden even survivors with a rainbow map can't find it.
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What about maps with multiple floors?
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Nurse & Blink deadzones.
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@valvarez4 said:
The game is balanced above 2k, what killers want? 4k every game?
So facecamping 2 survivors is balanced?
Killrates are part of the balance. There are many more things to look at to determine if something is OP or UP or balanced.
Ontopic:
Asymm Games will never be on a balancelevel like CS or Dota. But you can try to make the game "fair" for both sides even though you can't balance everything.
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This was some time ago, where old toolboxes where still a thing. I got "genrushed" and lost the game. I just wanted to do my trapper daily and move on. Couldn't even finish it.
One survivor (who was the genjockey with the toolbox) defended me in endgamechat, while the others started to insult me. They even insulted the gen jockey for not coming to the rescue. All 4 escaped btw.
It's always nice to see people that can look beyond the "Us vs them" mentality.
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I played solo queue yesterday and had the same experience. I got hookfarmed, another surv looped near a hooked survivor giving us 0 Chance to unhook. And guess who did 1 1/2 gens alone? Stuff like that shouldn't happen in red ranks.
Killer got a 4k because of the basic mistakes not because he was good.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1669612#Comment_1669612
My advice is to purge the word "toxic" from your vocabulary, ignore people who use it, and just practice basic good sportsmanship practices. That would mean saying something nice at the end of the game regardless of who won/lost or who went first.
My chat is closed most of the time. And if there is nothing nice to say, I say nothing. That's common sense.
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Saying gg after a onesided game is toxic.
General rule for me is: Loser says gg first, otherwise you are just telling the other side "Hey, I win, you not, of course good game for me! :)".
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I'm still waiting for an Swf-Indicator during Lobby times.
Swf gives nearly every Aura reading perk for free and decreases the space a Killer can create if everything he does gets called out ( trap in grass, totem here etc.). There needs to be something to balance this without destroying the ability to play with friends.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1668775#Comment_1668775
10 second cooldown after every shot, needs to reload at lockers 5 times to get all of her hatchets, addon that makes her 115 % but removes the ability to throw hatchets, 3 bp addons that hinder her, let's go!
Add in some Bugs and we are ready to go!
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Yes. Both allow you to skip a Part of the game. Even though both things aren't what I would call balanced for the game.
Just had a blendette with a key + coldwind offering. Guess who complained about the mori?
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I fear that she will get the nurse treatment.
Half of the reworked addons will be useless and she will get a slight rework (read: nerf) to her basekit.
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Dropping a survivor to get the UB-user can be a smart choice.
While the Killer played scummy, there is nothing to report here imo. If you get camped, why is your Team not doing gens?
I guess we need to see the full match.
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I don't think so.
Small OBJECTION! for Coulrophobia: It's TR-based, so it's not useful on Freddy.