Wampirita
Wampirita
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- Username
- Wampirita
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Comments
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@JawsIsTheNextKiller said:
1) No idea
2) Mori them, don't sacrifice them. This achievement is working.
3) That map is disabled for now because of a vaulting bug.
the evil incarnate achievement IS bugged at this moment, you don't get it even if you tombstone all
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survivors DC on the slightest inconvenience.
First downed? DC
Doesn't like the killer? DC
Doesn't like a perk? DC
I've had a teammate DC on me, because I booned a totem they wanted.
I've had a teammate DC because i saved them off hook when they wanted to suicide just because they were first on hook.
Biggest reason for the DCs over ANYTHING is the fact that BHVR changed DC penalty to 1 min from 5 min, and there's literally no punishment for them now.
DC penalty should START at 30 min.
I'll get bombarded soon with "what if I got crap internet connection?", don't queue up then. If you know your internet sucks, you know that the match experience gonna suck for everyone in it. Get your connection fixed and then queue up. I have bad internet too, and I don't freaking queue up if it's over 150-200 ping.
There's NO EXCUSES to DC other than cheaters
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I'm close to that too, but i straight up REFUSE to do the RPD achievement.
No one deserves to be forced to play on this mistake of a map, i'm not wasting my offerings. The achievement will come home sooner or later
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@HugTheHag said:
That's exactly why I learnt not to bring Lightborn anymore when I see a lobby with 2-3 flashlights. They usually don't land a single save, and are overly altruistic.
I do commend them for wanting to learn how to use them though, it's a really fearsome item in the right hands.
I HIGHLY recommend using Fire Up as an "anti flashlight" perk. Considering how are gens flying nowadays, you gonna get a lot of value of the perk, and for the flashlights, it screws up the timing, so you can drive survivors insane xD
Lightborn? naaah, once they know you have it, they'll be glued to gens. Fire up will show them that they only screwed up the timing and have to try again and again and again xD nothing more enjoyable than watching their altruism kill them
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playing chainsaw brothers on this map is such a nightmare.
As for me, a Bubba enthusiast, Garden will be an afk map until the bushes disappear
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I'm like 99% killer, 1% survivor. I play survivor only for challenges and achievements, which feel like a damn chore.
I do enjoy playing both sides, but only on killer I can have variety of gameplay which survivor doesn't have.
When I came first to dbd (between Stranger Things/Oni DLC) I did play mostly survivor, but then patch after patch playing survivor became more boring, all the challenge was taken away (I'm still salty over the first Ruin rework, it forced survivor to put an actual effort to the game).
Started playing killer when Chainsaw Brothers got reworked, I mained killer since then, with occasional survivor adepts and challenges.
Maybe i'll come back to survivor once they make it a less lazy role.
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Imagine if every killer had a different emote, fitting their character
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@domok30 said:
https://forum.deadbydaylight.com/en/discussion/comment/3265660#Comment_3265660
I play on ps4 though
doesn't matter, if they leave, the lvl disappears
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Huge, bright, collision is a big "?" on it (as a Bubba main, this one pisses me the hell off when one branch has a collision of a truck).
It is a very beautiful map, I'm not gonna lie. But it's so annoying to play on, I hate it on survivor too, because it's brightness doesn't allow to do much of hiding in plain sight.
This map makes me wish that bouquet offerings came back. I want to see that map at night.
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It should be made to work with any stun in the first place. The higher in mmr you go, the less of a chance for pallet stun you get
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I had similar funny moment. I got left to die on FIRST HOOK, cuz of this. There WAS a boon btw, in killer shack, no one in range of it.
The feeling of Solo Q is impeccable.
Or is it Garden that makes people... this?
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devout emblem is bugged, which makes adepts nearly impossible in grades higher than Ash. If you want to do them, you gotta go right after reset
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i loved being a chest dweller, but i don't do that anymore because the searching speed got taken away from me.
I wish that Pharmacy will return to it's original self one day :(
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Survivor:
For the People - This perk is crazy good, but... I'm a solo Q survivor, people in solo Q tend to afk when downed so they don't react to being picked up. In SWF it gave me so many godly plays, but sadly i don't have friends anymore to play it. Maybe one day.
Vigil - It's such an underrated perk, especially when combined with exhaustion perk you can accidentally waste like Balanced Landing or Sprint Burst.
Killer:
Fire Up - With how stupidly fast the gen speed is now, this perk is incredibly powerful + doubles as an anti-flashlight perk. Definitely one of my favorites and NO ONE ever expects it. When survivors see it's effects, they think of Brutal Strength, but then they are unable to get a flashlight save, no matter how hard they try. But it's not a lightborn, so they know the blind is possible, and they will continue to blind helplessly, just to leave disappointed.
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I buy all of the DLCs, no matter how bad/good they are. But if I didn't go for the completion of the pokedex, i probably wouldn't buy that DLC, it's not really appealing for me
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@HugTheHag said:
https://forum.deadbydaylight.com/en/discussion/comment/3263559#Comment_3263559
Oh my, that is one well-placed illusionary Doctor !! RNG really did that to you haha !
One more reason Doctor is so fun to face <3
i love facing Doctors, but god damn, that was a mindgame impossible to predict xD
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Leon players sharing one braincell are definitely one of my favorites:
Watch "no thoughts behind those eyes" on Streamable.Demopupper being a gooddest of the bois
Watch "Demopupper" on Streamable.And my personal favorite, It was the most stupid moment of my life, i'm ashamed of it, but also not scared to share it with the world:
We'll refresh this page when it's ready. -
@WailordWailmer said:
Boon: Dark Theory, Overzealous, Buckle Up, Pharmacy, Saboteur and Solidarity.
Buckle up? anyone even tries to use this perk?
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As a solo Q enthusiast, i'd love to either have a separate queue to team up only with solo Q players or i'd love to see when i'm matched with SWFs. Because i know damn well that the SWF is not going to help me at all. I'll get better chances of being saved by a random than a group of buddies that don't give a damn about the 4th person that's not a part of their club.
(Separate queue would also make it easier to balance the game around swfs and solo Q's imo)
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Slugging is different than taking hostage. Slugged person will die sooner or later, thus making game progress/end. If killer bodyblocked you (or more) people in the corner and refused to down you and didn't allow the game to continue, that's being held hostage. Slugging isn't the most pleasant part of the game, but it's not reportable.
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@WesCravenFan said:
I think I have gotten Unbreakable to work like twice, ever.
IKR? I don't understand people's obsession with this perk if it never works
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@Terion said:
I gotta say deliverance works quite often for me. Sure its a luck based one but i guess im just very lucky with it..
My nemesesses or how the plural is called are:
NOED!!! -> the most important one. I always say its a baby killer perk because as soon as you reach the softcap either they alredy have all totems Cleansed/destroyed or as soon as noed activates they find it litteraly 10 seconds later. And it doesnt even help you during game, its pure endgame. But i have the same issiue with all the hexes. Aside from maybe 3. (Undying, Blood favour, Pentimento)
Blast mine. -> "Stun the killer x times" challenges. Most of the time they dodge pallets like gods when i throw them, surely i just need more practice. But blast mine is like a joker card to me, if it only would work out more than all 5 games once. x.x Really am i the only killer that kicks gens regularly?? At least its slow progress, better than none.
Spine chill -> I cant look at 3 diffrent things the same time. I gotta be aware for skillchecks when working on a gen, i need to look out for stealth killers, and on top of that.. It does show me when the killer facing my direction no matter how far away. I dont know what to do with that information. Even pre Nerf i couldnt bear with it. Premonition however, makes a sound, procs only when the killer is near you within 36 meters and you know exactly from what angle the killer is coming. So you can evade into the opposite direction.
I'm that one type of killer that thinks that kicking gens is a waste of time, I'd rather run the no-effort regressions like Pain Res or Jolt, since i play super low tier killers and every second counts, can't waste it on kicking, because by the time I get to kick one gen, two of them will pop.
So i'm one of those that render Blast mine useless xD i'm sorry
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@Slingshot47 said:
Nurse's Calling: Every time I use this perk, the survivors bring CoH and Shadow Step or heal outside of its range.
Crowd Control and Huntress's Lullaby: Both are found immediately and destroyed before I can get any value. Only good as Haunted Ground or Pentimento bait.
Bamboozle: 2-window tiles, and 4 or 5 sometimes back-to-back on Suffocation Pit.
Discordance/Tinkerer: 2 notifications simultaneously. One way or another, you're losing a gen.
Pain Res: Usually good, but trash if bad hook placement or, more often, the gen goes off before the hook animation is complete.
God i forgot about Pain Res. If the rng of their placement isn't the most infuriating thing ever, i don't know what is
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@Ayodam said:
I don’t think I have any perks that fit this. I run a lot of meme stuff, so I’m pretty good at finding value in pretty much all of my builds.
Deliverance is so niche. It’s largely useless outside of solo queue and there it feels like a perk that exists to cover a design flaw (relying on random people to restore another person’s ability to play the game). But I suggest that anyone who really wants to capitalize on it play immersed until another player is hooked, then they save & play more boldly.
I don’t think Survivors have perks that change who the obsession is. With the exceptions of Pyramidhead and maybe Freddy, killers can’t even change the obsession. Interestingly enough the obsession mechanic was designed to discourage tunneling.
I don’t think Survivors have perks that change who the obsession isFor the People and Decisive Strike can change the obsession for survivors (Furitive Chase and Nemesis for killer). And I never really see those perks, until they really are needed to destroy my match xD I haven't seen For the People for like a year just to get it every single match lately
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chain hunt sends chains in waves of 3, just dodge the chains and there's long enough break to do the box. It's not that hard to learn counters
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Myers, duh,
He needs an absolute rework
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Ugly Christmas Sweater Billy shouldn't be locked behind voting, it's a skin that should be in the game ages ago :(
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I just go afk whenever it's Eyrie or Garden. ESPECIALLY if there was a map offering
Gideon I can still play, but not too serious.
I could play on Dead Dawg Saloon 24/7 and never get bored, but I ran out of offerings :(
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3256671#Comment_3256671
Funny when Keys are here for aura reading. A key does mean they have no other perk for it so they gonna bring a key with add ons so they can have info. I dont get why you would see that as "selfish" appearantly wanting to have information is selfish i gues.
I know, I use them as a handmade Bond, but still, my experience with random players in solo Q was always an immersive selfish playstyle
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As a killer, I don't care.
As survivor, I dodge the lobby, because i automatically assume they gonna have the immersed, selfish gameplay
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it's just a bot people set to farm shards or/and rift lvls + lower their mmr.
It's not a bug, you can meet bots of many killers, people choose Wraith for faster games (can't find the killer = can't farm off it's bot hitting) and Doctor to farm points off shocks.
You can just report those
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are you sure it was survivor who cleansed the ruin?
Because after rework, Ruin cleanses itself, thus it's worthless to play it with undying, since it won't save it anymore
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it's a known bug, been in a game since (i think) Wesker came out, the full bug is that the cube ALWAYS spawns in the gates throughout the match, so you can easily abuse it, and with a bit of luck, if you spawn in the gates, you'll be on top of the cube
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Killer DC ends the match immediately and survivors can jump into another one right away. Survivor DC makes the match miserably continue for the rest of the players.
Yeah, both DCs are bad, but survivor dc is more harmful
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There's many addons that can absolutely win you the game even if you are an absolute potato as a said killer.
Doctor - Iridescent King - combining bits of all of his notes addons, making it basically 4 in 1.
Huntress - Iridescent Head - even after being nerfed it's still one of the strongest addons in the game.
Pinhead - Engineer's Fang - considering how bad survivors are when facing Pinhead, this addon makes everything even worse xD
Hag - Rusty Shackles - unless you're a god tier survivor, i don't think you can outplay it
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@Marc_go_solo said:
Myers - Tombstone, Fragrant Tuft of Hair
Clown - Pinky Finger
Blight - Compound 33
Plague - Black Incence
Doctor - Iridescent Queen
i think you mean Iri king for Doctor, Iri Queen is nothing but a meme addon
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Demo players are usually cracked as hell, but also super fun to face.
They're like Hilbilly mains, you'll see them once per year, but they're so precious <3
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Killer power that annoys me? nah, i enjoy facing all of them
Killer power used well...?
Deathslinger can eat rocks
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@GentlemanFridge said:
I’ve seen someone use the body of this outfit and the blue cabbage head to create Marge Simpson.
lmao, need to try it out
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I can't say never, but they never have been in my permanent build. I'm the type of survivor to get away from chase, not prolong it, My exhaustion perk of choice is Lithe/Overcome, and DS never appealed to me, because with my "avoid the killer" playstyle, i never got any value off it, and i'm not the type of person to try to force it, just to cry later I got tunneled out (like some people).
I used OTR even before it's buff, the aura distortion and noise suppression is perfect
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@Akumakaji said:
Yes. Always has been, always will be. Try Adept Plague, it will be fun :) Pig and Twins are another highlight on your way to all adepts.
don't start me on Twins, i tried for hours, nearly FLAWLESS game, but the last survivor managed to escape and i didn't get the adept.
Plague went easy for me, but it's because people play like headless chickens vs her, but god, Twins are a curse, Pig is something i won't even attempt, completely useless perks
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The biggest Pinhead's strength is solo Q survivors with mentality "someone else will do it". Mostly you don't even have to find more than 1 cube to shatter their hopes.
And that's really it sadly. I've been a pinhead enjoyer for ages, but once i started getting mostly coordinated swfs, it's not as easy as it used to be. I wish they made games a bit easier for solo Q players, because they suffer on another lvl only from the lack of info
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i really want Trickster and Deathslinger to get a Blighted skin. I don't really like both of them, but they need one xD
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I've read this thread earlier today and i was like "whatever", but i met multiple Ashes today, and it was weird that every, single. Ash had red ping. and it made me come back here to say that something might be up OOOR it's just a hilarious coincidence
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I treat Corrective action as a babysitter perk. When I get some friends to play the game for the first time, i play corrective action to make their games better. I can play handicapped, survivor gameplay is fairly braindead and doesn't require perks to have a good time, but they can't really go through games without getting frustrated when learning skillchecks.
I don't see the point of running it outside of that tho, i wish it had a secondary effect
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@SkeletalElite said:
https://forum.deadbydaylight.com/en/discussion/comment/3205726#Comment_3205726
If he has that addon you don't seem him it says "The nightmare is invisible to awake Survivors beyond 24 meters and when he is carrying another survivor"
It would probably be more clear if the and was an "or" but it's meant to be exclusive, not inclusive.
So Awake survivors don't see him beyond 24 meters.
If he is carrying someone awake survivors won't see him at all. It makes flashlight saves harder and is intentional
...and when he's carrying ANOTHER survivor.
They're the one being carried, it's definitely a bug.
Also it's definitely not Freddy exclusive, cuz it happened to me MANY times before
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I'm a totem goblin, at the start of the match when I'm looking at gen spawns, I take care of all the totems in between.
I always HOPE killer has pentimento, it adds some thrill. ESPECIALLY that I'm a solo Q player, I can't tell my team I popped all 5 totems before killer even found someone. Killers carrying pentimento are probably excited to see all totems gone early too, they have hopes of getting the impossible 5 stack pentimento. And it's my job to prevent it from appearing once I get the notification pentimento is in play.
I never lost yet, I'm scared of the day I will, there's been few close games, but I'm not gonna ever stop. It adds something else to the boring as hell survivor gameplay. Yeah, I might screw my team completely one day, but whatever
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Why doesn't the game actually end when the timer runs out in the first place?
So we can see the cool killing animation? Skip this for all i care
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Any software used outside the main game to improve your gameplay is cheating. You're using another program to improve your results in said game.
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It's kinda your team's fault for doing wrong gens, even if a killer is a for example Doctor sitting in a beautiful 3-gen he doesn't have to move a milimeter away from, you can still pressure him and get one of those done.
If you're in swf, tackle solo different gens, if he's refusing to commit to the chase, good, when his attention is for a split second on you, let your teammates get any % of other gens done, if he'll go switch target, you go touch the gen he's not looking atm.
Breaking 3-gen isn't easy but definitely doable.

