Wampirita
Wampirita
About
- Username
- Wampirita
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Comments
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is the perk any of the Demogorgon's? if yes, those perks returned to him and now you need to prestige Demo to unlock those perks
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if gen affecting perks/addons/items were gone from both sides, then increasing gen time is unnecessary.
I'd be fine even for gens to go back to 80s.
But if we speaking for only killer side to give up gen slowdown, then even 120s wouldn't compensate, because the knowledge of no perk being there to stop the gen speed stuff, it would change absolutely nothing.
But let's take the scenario of both sides being unable to affect the gen time.
It would not create sadly any opportunity to play a wider variety of perks. The meta would adapt to a different playstyle, and each side would make perk loadout to counter the opposite. If killers would run auras, survivors would run stealth.
And the gen discussions would switch to whatever meta the game would switch to.It's a flaw you cannot fix, competitiveness runs in all multiplayer games.
The only way to make people play more unique builds, would be to encourage playing the lower pickrate perks, maybe like a weekly perk rotation of let's say 20-40 perks, 10-20 per side, that would yield a great bonus in points/exp/rift lvl.
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I couldn't care less about killers DCing.
Killed DC = the game is over, gg go next, whatever. Survivor DC = the game has to be continued and is miserable for people left in match.
Overall DCing is a coward move no matter the side, but Killer DC doesn't hurt the match, so I couldn't care less. -
It's my main reason i play distortion, not as a stealthy perk, but an info perk.
Calling out the auras when in swf saved me so many times.
If they released a perk that would only provided the info itself, I'd stop using the overly hated distortion.
A perk like that wouldn't be overplayed like Distortion is, because most of the people who use Distortion are the Blendettes type of players, waiting for everyone to die.
Kinda like object but without ratting yourself out to the killer every few seconds xD -
I've seen them once past week, It's usually just Chucky and Wesker, and a nurse from time to time
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This bug happens if unhook from the first stage is perfectly timed with entering second stage. Survivor on hook also doesn't get skillchecks. Happened to my friends few times
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Literally just stopping and looking at me. I find no fun in chasing someone that doesn't run.
You can just stop in the middle of the looping, stare me down, and I'll be like "understandable, have a nice day".
Doing random, funny things out of nowhere lowers my guard too.
I'm a very simple killer
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All seems good on my side of the game, used your exact build. Seem that you maybe got a cheater
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I think it's perfectly fine for people who play casually but still want the rewards. You get them earlier, some people will get it later, you don't lose on anything and got nothing to prove by complete it early
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Imo self unhooks shouldn't be possible until there are perks in play for that or/and there's no one available to unhook you (everyone else is dead/slugged or last standing person is in chase)
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Stranger Things perks got returned to it's rightful characters so you have to prestige them now to unlock it
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As an adrenaline addict (can't play a single game without it, I'd rather not play than not equip it)
Adrenaline NEEDS some nerfs, if someone tells u otherwise, they're delulu.
My proposed change to adrenaline, to still make it good/playable but not as stupid as it is now, is to remove one of the effects or/and give it different effect depending on circumstances.
For example remove the sprint part, but leave the healing or the other way around, remove the heal and leave the sprint in.
I'd probably additionally add a status cleanse to it like it already does with Freddy, it could like cleanse like infection, viruses, etc. Very situational, but also useful.
But also I'm biased, my suggestions are something that would still feed my addiction
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Sometimes the survivors will do something funny and I have no heart to hurt them.
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players who DC more than once should be banned for 24h, if you don't want to play, don't play
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it's a Dramaturgy very rare occurrence. If you get a key with the obsession addon out of Dramaturgy, it's going to shift the obsession to someone else
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both purple oak and purple mist bottle guarantee you the max effect, but the wording of stacking isn't explained in the game so it's always misunderstood by everyone.
They stack with the opposite types of the same effect, like you can increase/decrease the effect in one offering screen. The lower rarity ones will give you the lesser effect, but can cumulate with other low rarity offerings until they reach the maximum effect of the purple offering. It's a simple math, but yeah, the wording on the offerings should be more clear
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I have an unusual one, because it's not a horror, but it did give people terrifying experiences in childhood.
Diablo, and to be exact, The Butcher.
Gameplay-wise, it would probably be something between Oni/Blight and Deathslinger.
Even if not as another chapter, it would work great as a skin too
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it used to be more precise but they expanded the timing window (for whatever reason) to the point it doesn't feel impressive anymore to see crazy plays. I used to enjoy watching cracked blinds, but they take no skill anymore.
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if icon toolbox was to be implemented officially into the game, I'd throw my money at bhvr too. Yeah i could use the icon toolbox anyway, but i also play on console, where you can't use it :(
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I despise Windows from a survivor pov.
People who run it have absolute no idea about looping and they just run from pallet to pallet, predropping them all, and after they waste most of the pallets on the map, they gonna complain in the end chat about their other teammates going down faster than them, when they were the ones that screwed them over in the first place.
I'm glad that UW exists, and i'd hate to see it nerfed because survivors "can't see". Yeah the screaming part is annoying but it's just old Doctor's Static Field as a perk, which is pretty whatever for me xD
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well, it's not a survivor related bug, so it's not on priority list to fix
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I noticed it too, but it's like, the crows that are on ground will be scared every time, but the crows that are slightly higher won't
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The Stranger Things perks returned to their characters and are no longer universal/free perks, you need to prestige Steve/Nancy/Demogorgon now to actually unlock them
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As a Bubba main, my main reason for taking a vacation from him is that since Xeno release i've had maybe two games when i wasn't sent to the worst possible maps for me. I don't mind map offerings that much, but one day i went on a streak of 17 garden of joys in a row, and I'm low on sac wards (they never appear in bloodweb for me). So i guess i'll wait for garden changes before i'll come back.
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Weapons definitely shouldn't be linked to many of the sets for killers.
I've glitched out countless set skins in my life and weapons never had any clipping issues.
Heads in many cases, when swapped, created cursed abnormalities, so in those cases i fully understand them being locked, but if skin doesn't change proportions of the main model and every element still aligns with the base when swapped, said cosmetic SHOULDN'T be a set.
Good example of it is the God of Desire for Trickster, which literally causes NO problems when swapping elements, even with the new animations of the skin.
(https://www.tiktok.com/@nobarraax/video/7063975474107714862)
Sets should be revisited, especially for killers, or at least they should think twice before locking a normal looking skin behind a set
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you can drop the mirror but maybe you were standing in a spot where it wouldn't register
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was it Pinhead, or Chatterer, cuz Chatterer doesn't have voice lines
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Decisive Strike doesn't work after last gen was completed, this perk got changed ages ago to it's current state
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Nah, I don't fear being tunneled, I'd rather prefer actually being the one that gets all the killer's attention and keep them off the patrolling for some time than depend on my teammates in solo Q to not share a braincell with a tree and lose a chase in 10s.
Tunneling is a valid strategy to immensely slow down the game, and it's up to survivor to make killer regret the choice.
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Doctor with Clown or Freddy, how annoying it would be
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I had an Ace keep himself in madness tier 3 and spam screaming in my match just to get my attention, little did he know, he can't use flashlight in tier 3, so I was just picking up people straight in his oblivious face. After I killed everyone and finally gave him the attention he wanted, he went down in like 10s, and was extremely salty in the end chat, and left me a cute steam comment.
I love people like him, but I kinda feel bad for his teammates
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There's absolutely nothing wrong with it. If it's gonna save your chase, drop it. It's been marked as the heretic action by all the wannabe comp players.
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- I completed "Where did they go?!" in solo Q.
- Adept Skull Merchant - done before bots were introduced, so finding a match where people wouldn't DC before I moved took me days.
- Bless You - N e v e r A g a i n
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If you're ever a teammate of a person abusing it, enter the locker they're "in", it usually pushes them out. If you're a killer in that situation u can only hope the rest of the survivors aren't aholes. I wonder how long we'll have to deal with it
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@indieeden7 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537350#Comment_3537350
Yes it does. Any escape boosts your mmr.
nope, devs stated that hatch doesn't
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it doesn't count as a win mmr-wise, so i'd say it's whatever. It do be sucky if someone plays just to let everyone die tho
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they changed how you place a blast mine/wiretap, get off gen to place it
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the files that people used to up their game got changed and the settings got inserted to the actual game now, so just open the game, and change your fps in options
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when I read the "8 games of pain", my first thought was that you did this achievement
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There are exploits, not always cheats to trigger multiple killer matches
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Pentimento totems aren't boonable, it's intended mechanic
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bruh i went through entire prestige without a single invitation, i swore that my friends are trolling me with them existing until i saw them in the offering screen
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Those are my reasons:
- I play this killer TOO MUCH and i've run out of the addons, and don't have bp to get more, and i'm not using other addons, if they're imo trash.
- I play that killer too little, and unlocking perks doesn't affect the addons I own, i have empty loadouts on 90% of the killers
- Simply that killer's addons are trash
- That killer addons don't change their power significantly, so there's no reason to really play any
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3-genning is ALWAYS survivor's fault.
I'm gonna get downvoted into oblivion, but I'm tired of my teammates braindead doing the gens they spawn on, without even doing a surroundings check. They do the first gen they see and then cry they can't finish the 3 closest to each other gens. If all survivors checked gens locations before starting a single one, 3-genning wouldn't be a thing. Yes, I know, you want to leave with the game lasting 3 min, but it won't hurt you to extend it by a bit of an effort. Even if killer forces the 3-gen, it's easy to break if all 3 gens are being chipped separately. And if killer lets their attention on one of them too long, they gonna lose it. Oh but wait, survivors most of the time absolutely SUCK at looping the killer for more than 10s and DC on the first down, because they rather do that than learn.
As u can probably tell, I'm not a very happy solo Q enthusiast XD
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I'd say he's probably the most balanced killer in the game. Yes might be kinda boring to face over and over again, but it's not like nurse, you can do actually a lot vs him
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Killer Main here and my opinion with MFT is mixed.
I wouldn't necessarily say that this perk needs to be killed, but all I would do is to change it's activation requirements.
It's fine with the boost as is, but should either be time limited or/and require a more specific activation.
Either limit it like Lucky Break, where you get X amount of running time, but you can restore the time by doing some actions.
Or I'd propose for MFT to be active when on death hook (or after every hook, but for a limited time). It would make it still playable, but not as frustrating



