VioletCrimes
VioletCrimes
About
- Username
- VioletCrimes
- Joined
- Visits
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Comments
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Self-care already has the disadvantage of being slower than using an item or having someone else heal you. It would be completely useless if they showed your aura too.
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Nemesis’s chase music great. The Trickster’s is probably my favorite because I’m biased towards the character, but the opening harsh electronic string sound gives me chills.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2367940#Comment_2367940
At least Barbie dolls’ faces don’t have wrinkled up faces.
Her eyes do look painted on though.
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She looks like a weird Barbie doll.
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I would settle for blocks actually doing some thing. Yes, I hate some killers more than others, but I would prefer just not having to face killers that are being dickheads over and over again. If they don’t want to make it so we just don’t face that player anymore, at least give us a flag or something.
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Gone like his giant ass…
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It would be nice if they occasionally brought back old charms for sale.
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I would love this, and I really hope if they do it that they get Tony Todd’s voice. It just won’t be the same without it.
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I’m a very mediocre player, and I mostly use it as a quick “get to the next pallet” or “get out of the range of the next hit” burst. It’s fine, but I don’t see myself running it all the time.
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JuSt Do BoNeS
I do them every chance I get, but it’s always the map with one last ######### hidden set of bones where we all get #########. At least eliminate the haste. Killers already get everyone to as a one-hit down.
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Just lost all of my points in a multi-cake match where I escaped as survivor because of a RANK UPDATE error. Disheartened and feeling like quitting after that.
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No, unless (as mentioned above), it’s in a different way that other killers.
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It’s too big.
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Bubba, Spirit, and Wraith seem the most common for me.
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There’s no real way to implement it. They tried doing something for camping in the past, I believe, and it was just abused.
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My biggest problem with wiggle is that it seems to have a bug. If I completely wiggle out anywhere near a hook, even if the hook animation hasn’t started, the killer doesn’t drop me.
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@Midori_21 said:
During the last QnA stresm in like february, they said they don't plan on giving blight, twins, or trickster their own map.
That’s disappointing. I would love a trickster map. His stage could be like an outdoor concert that’s gone dark.
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I don’t see a pay off that often, really. It’s not bad, but I’d rather use the slot for other perks.
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I play on Steam with a keyboard.
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I suck at looping. I need to stay as far away from anything that will hit me as possible.
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I first came to the forum to report bugs. I respond to people’s posts either because they asked an opinion, I felt like giving my opinion even if they didn’t ask, or I’m bored waiting in solo survivor queue and trying to pass the time.
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I’ve seen one trapper today. Every other match has been nemesis.
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The only time I’ve been hit by one is when nemesis trapped me between him and a zombie. They’re easy to outrun and often get stuck on corners.
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@akanadi said:
obvious bait no one is this stupid
There is no bottom to how stupid some people can truly be. I do think this is bad though.
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Of course ranking is bugged after I get reset. I’m going to be at rank 13 for a while.
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It would be nice if you could pick a few things to save. Like maybe three or five. I don’t think they would let you keep everything.
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If there’s a survivor outside of a team, do they get extra XP to? Half the time with SWF, They piss off the killer in the killer kills me because they’re tired of the SFW dancing around them.
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Also maybe don’t drop it when another survivor is unhooking somebody, so you blind everyone as well as the killer.
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@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/comment/2275006#Comment_2275006
Oh. Well that's kind of useless isn't it? The tentacle animation lasts longer than that o.o
That’ll probably get buffed next whenever.
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@Mooks said:
It’s not like the intention was for it to be super scary…
it is kinda fitting and is distinct enough from Plagues infection. Also Plague is way too rare as is so it’s not like it feels overused
I see the Plague all the time. That’s why I’m already over the puking.
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@Phasmamain said:
It makes them able to be injured by his tentacle. Pretty important if you ask me
That’s something at least. This was my first match against a nemesis who did something besides camp the exit (this one slugged everyone instead).
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Not exactly wholesome, but funny. Walked by a Leon and David doing a two person gen…and walked directly into a Michael Myers that was creepily staring at them. I yelled on my end. I think he was as surprised as I was because he just let me run away.
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Let’s also get rid of hooks, windows, pallets, totems, boxes, and everything else on the map. It’s just the killers, survivors, and rocks. Which ever side hits the other with the most rocks wins.
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/s means sarcastic. I think they were joking.
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Seems to be a common bug if you played the new tutorial. Lots of posts about having all of the cosmetics and perks come off if you do that.
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Haven’t had any yet today, but have gotten random lag spikes (right as the killer is barreling down on me, of course).
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Thank you!
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The only Nemesis I’ve played against so far stood in the open exit gate to camp…but was off-center so I just walked by and out, laughing.
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He’s not OP; he’s just not all that fun to play against. Before anyone jumps up my ass, I’m NOT saying he should be nerfed or anything like it. I just see him often and I’m bored of him.
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I played let’s say six matches today. Only one was against nemesis, and it was the second to last.
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@[Deleted User] said:
I feel bad for the boulders on MacMillian and Yamaoka now that Chris is in the game.
Press E to punch.
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The only match I’ve played against a nemesis so far had him trying to stand in the middle of an open exit gate to block me. He walked forward, was immediately pallet stunned, and when he went back to standing in the gate, I just walked around him and walked out. Didn’t even try to swing at me. If they’re all like that, even my mediocre ass will be fine.
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Congrats!
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2274092#Comment_2274092
Yep. I don't know if it's just a meme now or what but the Bubbas I face just run around abusing the chainsaw all day. They forget that there's a second button. It's just "run or sneak up to people on gens, down as many as possible, and make sure to camp whenever you're able".
I've faced probably two Leatherface players in the last month who have NOT used him in this way. Same with Wraith. "Hit and run, cloak. Hit and run, cloak". I didn't think that I'd welcome Spirit mains, but here we are.
I make sure to complement the Bubba players who don’t abuse the basement or slug. If I ever see a Wraith player that doesn’t play big bong tag like you described, I’ll compliment them too.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2274077#Comment_2274077
That's the Bubba I'm familiar with.
Same. That’s why I SIGH whenever I hear a chainsaw from across the map.
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Chainsaw spam, slug everyone, basement camp, call it a day.
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If you’re ######### around at the exit gate or hatch (window vaulting, pallet sliding, teabagging) instead of leaving and especially if you’re the last person left, and the killer downs and hooks you, you deserved that for being a #########.
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Steam player and I often get DC/crashes and penalties. Map doesn’t seem to matter.
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@Hex_Ignored said:
https://forum.deadbydaylight.com/en/discussion/comment/2273120#Comment_2273120
That sounds hilar... I mean terrible
Hilarious in hindsight. At the time, I was ready to eat my keyboard in rage.
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@UrbanEvasionGamer said:
If someone doesn't want to farm they can do generators and choose not to participate. Tunneling is specifically listed as not reportable. Just go to the next game and move on. Games like that are pretty rare (at least in my experience).
https://forum.deadbydaylight.com/en/discussion/comment/2272757#Comment_2272757
How do you "force" someone to farm? You always have a choice to not participate.
An example of "force": The killer and the other survivors are working together. Survivors block the exit gate switches so you can't leave even after all the gens are done. You just want to leave and go back and forth between each gate, making it clear you want to leave. The killer hooks you and only you. Teabag party. You get unhooked. You run. The one non-blocking survivor leads the killer to you. They hook you again. Teabag party. You get unhooked again. The survivors now all bodyblock you against the hook. You get hooked and die.