Veen
Veen
About
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- Veen
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Comments
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The only main issue with NOED is that solo survivors has no tool to coordinate bones with his teammates unlike SWF.
So you ends up giving up while traveling the map twice because you didn't find any more standing Totems, wasting a hell lot of time, and you find out one or two teammates are doing the same, or you didn't found the one or two lasts and you pray knowing your teammates never do bones.
The only chance is to bring detective hunch or a map everytime.
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Not crying in the end game chat because you died.
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Why didn't you smacked them earlier?
@Rivyn he's talking about the death animation when the end game collapse timer is out.
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I'm glad they nerfed forever Freddy a bit games still are awful but at least you have a chance, my opinion is that spirit of ol' Freddy mains who swaped to Billy en powers those add-ons to take revenge on those who abused "stop missing skillchecks I can't hit you" Freddy.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/180362/how-is-this-game-still-alive
Because in all honesty, it has zero competition. If a decent studio would come along and make a new asymmetrical horror game that didn't fall flat on its ass like Last Year and Friday the 13th did, BHVR would be in a heap of Deathgarden level of trouble.
I don't really remember did Last Year failed because it was crap or way too much survivor sided?
Still I'm astonished that a game who was expecting to live two years at best now has trouble due to his spaghetti code but in the meanwhile confident companies does reliable games who fails. Karma is a Nancy main.
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My troughts come to the fact that he passively gains EW stacks while in chase in P1, It would make early game less tidious for Myers who gets found out, because let's not deny it, Mikey isn't really GF or Piggy tier when it comes to stealth with his heavy chest and his 2 meters~
It's still an idea but I think the real deal is to help players who don't play around it to yeet out of EW1 as soon as possible.
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Killer queues already are awful and you want a game mode with 4 killers at a time ? You're needy !
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1519360#Comment_1519360
I mean did you even watch the video not at all way he acting that way he was actually bringing up things that could be wrong with the system if anything he is giving valid feedback literally watch the video before commenting lmao.
I didn't watched, I don't care about streamers opinions.
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The community when the devs dosen't do anything :
The community when the devs tries something new :
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Why Nea lookslike she's about to beat the [BAD WORD] of the spectator
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They didn't fixed that bug but at least they tried to content billy mains never ending demands.
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1518588#Comment_1518588
You know I could make a comment about how they patched that real quick.
But the silence survivor on the ground, the misalign a flashlight and and plague puking issue are still around
And I trought I was aiming badly. I knew it felt weird for some reason !
Tbh I'm not even sure if they're ABLE to code a two pieces set, so far we been they never released one, but they featured sets as : "two pieces or more skins."
Where are our two pieces sets then ?
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@EmpireWinner said:
5 seconds tooo long
It's 10 seconds at level 3 dummy
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Yeah, enforce killers to match SWF to force solo players to only play SWF if they want a chance to escape.
You'll maybe match SWF power, but you'll rise their density in the process.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1518533#Comment_1518533
I feel like that would be Meg? Maybe Kate? Feng is definitely up there though.
Meg probably is for the customers who don't own any DLC.
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I have to say the drawer is way too noticable compared to the other dresses.
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It's just prettier to see P3 next to the level 50, thus I heard they planned to rework prestiges, so it might be worth it to do it now than later.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1518516#Comment_1518516
Neither does pinhead or springtrap, but people want them in dbd. If enough people want the centipede in dbd, they might add it...
I mean the centipede isnt a killer, those two are. I guess it was the point of saying it.
Human centipede are random people stitched together. The killer isnt related to them, it's the mad doctor/scientist Josef Heiter or Martin Lomax, and we already have a doctor in the game, thus it's just an human what power would he have ?
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I mean Feng is probably the most profitable character for BVHR when it comes to cosmetics, it makes sense.
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Chewbaka Kate cosmetic when?
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I mean for both male and female a lil bit of hair is fine, but when it comes to the state you can literally brush your armpit hair, something has to be done or please don't wear tank tops.
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I used to cosplay as Wraith :
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I think it's intended, Nurse already denies so many elements of gameplay compared to other killers it seems fine she has trouble to see once she uses her power, to slow the game down.
And mostly because breaking line of sight is the only way to hope loosing her.
I mean Nurse has a high skillcap for a reason.
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@BaldursGate2 said:
Because the guy with the pizza is at the door.
@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1514380#Comment_1514380
This is a good reason to like hide in a locker for a minute. I've used lockers for many poorly timed incidents, but I ain't never disconnected and I ain't never gonna did!
When you order the extra large sausage it takes more than a minute unfortunately.
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Killer side : If they're toxic right on the end game screen don't even bother try to read their messages, this is most of the time kids feeding their demanding Schadenfreude, or their ego, depends.
If they're friendly engage conversation if thats your thing.
Survivor side : Be the most ruthless mediator you can be if your "teammates" are toxic, the most important thing if to make them feel bad for what they did (this work quite often if you're good with words and a good player in general). If they're even more toxic, trigger kids alert and don't even bother. It's a lost cause for several years.
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I do enjoy the casual nature of the game and I don't want it to become competitive, almost every game has one already.
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Next thread : I don't want to seek counterplay, I main doctor and I want calm spirit gone or I RQ every game.
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Survivor equivalent would be : WGLF, NOLF, Prove Thyself, and I'm scared to say Self care since there no other perk to boost the others category and self care still grants survival points I suppose ?
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Keep playing a few games you eventually get matched with people of your level, it's going to be even faster if those ranks 1 & 2 escapes everytime.
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I never trought I'd see the day where someone complains that maps are OP.
You know they have limited charges huh ? switch your trap places mid game and the map holder won't probably know a thing if he saves his charges for the hatch.
Thus I heavily doubt map holders main objective is to disarm traps in the first place, unless it's a rainbow, map don't track killer belongings.
Thus you can play around it, if you see a map bring the auto rearm addon then your map holder will waste time disarming traps everytime.
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I want the Tools store introduced in GhostFace trailer, thats about it.
It would be the first place ever where it would make sense to have pallets around.
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it always did, once the totem is destroyed the perk power is no longer effective but keep "adding tokens" for some reason.
This perk is such a tease.
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I mean, devs said numerous times in streams that want to praise stealth play over loops, whlch is understandable but with the countless amount of aura reading perks/addons, and now NVIDIA filters who allows you to see up to the other side of the map like a picnic area and supposed dark areas are now brighter than snow in noon, I heavily doubt we ever move from that endless loop gameplay.
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Nothing on that pretty desync Dwight or Jake chest sometimes disappearing too.
But don't worry they tried to make billys add-ons a lil better to please billy mains unending demands.
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If it can reassure you, it could happen even before the mmr system got introduced, I want to remember to everyone that matchmaking was crap before too.
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Skins, like two every 4 days lately.
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I mean they could keep it but with a cooldown, like characters voicelines in many video games.
Unless it is intended as a audio cue to warn survivors.
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@BigBrainMegMain said:
I thought it was grey in the video.
And Jane was blonde but well. There what you expect and what you got.
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@NekoGamerX said:
i normally complete the rift before tome 4 get release that with out buying tiers.
i mean do people really buy tiers in the rift?
I mean unless you grind the heck out of the game you won't complete the rift with ONLY the challenges and some trials here and there.
I played so much in the last tome to achieve 70 I took a two week break because I was disgusted at the end.
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Breaking news : Otzwhoeveritis isn't the only one in that situation.
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No mither / Second Wind / For the people / Inner Strength.
If you put self care instead of second wind, you're a baby.
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It's saddening how low to say insignificant the feedback is from the art team, most bugs/MMR threads almost always get answered by devs or CM but it's kinda hopeless when it comes to the skins.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1509201#Comment_1509201
I'm really curious as to when all these claudies will discover what inner strength.
In fact I(m really curious as to what PERKY will do when they discover the 8 second heal. That's 4x shorter than self care so clearly it must be nerfed lmfao
Well inner strength is balanced since you can virtually heal 5 times (if the user destroys and uses each token/totem).
Self care have unlimited use.
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@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1509162#Comment_1509162
In theory self care is good. In practice? Nope. I sincerely hope you play a solo queue survivor game with 3 self-care claudettes. You will see my point and understand what I mean.
Air guitar claudette band let's goooooo
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Botany is one of the most reliable healing perk so far since it has no requirements to be useful (unlike we'll make it who also don't affect self healing ) at the cost of being less effective but always active.
It doesn't rely on RNG (unlike autodidact)
And isn't as situational as Solidarity.
And benefits self healing with a med kit in dire situations.
Pretty balanced so far IMO. More would be an issue for a single perk.
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@NinjaDette1 said:
Making another one would be like a bad remake to a cult classic film.
Well it worked for the resident evil series. But don't we speak about the movies though. Just... just the games.
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@PauloSell said:
https://forum.deadbydaylight.com/en/discussion/comment/1494501#Comment_1494501
Believe me, not just me, but how other players noticed a lot of difference in this matter. An entity has a very strong coloring and as auras of the survivors as murderous fights, as times depending on the map are not even visible. Believing that you should go back to the previous form, this is rather annoying
Thats some next level translation device.
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Well it is possible, but you can also squeeze money out of a game until it last and move to another.
Thats how businesses works, DbD probably wasen't expecting such a success which explain so much issues when it came to the bugs nowadays.
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Pretty sure they're talking about the weapon he uses with his power.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1507424#Comment_1507424
This is how I approach solo.
I like to be altruistic and run “medic” builds, but never at the expense of being a greedy, reckless farmer.
BUT...
I am a petty #########, and will hold a grudge. If I there are any terrible teammates being intentional jerks or sandbaggers (there’s a difference between understandably leaving me on the hook because of NOED, and ignoring me despite Kindred or tapping/spamming unhook just to troll me).
So I take names, and I’ll do things such as if finding them on a hook in a future game, I’ll run up to the hook, point at them, then run off, making a clear point of “once burned, forever scorned”. I’m much more inclined to behave this way if I had previously saved them and healed them/looked out for them, and they were still a total scumbag to me.
TFW you run your medic build but Claudette just self care on your face.


