Veen
Veen
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- Veen
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It's as close as vigil rework who was still discussed a year ago.
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I'm a bit disappointed, some skins like Jane besides the dress, her hair had no reason to be linked, same for killers weapons.
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They might aswell remove the ability for killers to see survivor equipped items in the lobby, we remove the bad behavior from killers to lobby dodge for every grey toolbox and survivor can bring their grey medkits without being dodged by every killer at the same time.
Or we can keep it that way.
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You did not play in the 4 year event? there was a very clear message from one of the devs saying "the chase music is loud so that the survivor has a chance to escape"
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I got trough the comments and I heavily doubt it was a swf, unless they didn't had a Vchat, I have no idea why they would run Bond over a better swf oriented perk.
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@coolyoster said:
I don't think the duration is the biggest issue with DS. I think it should just deactivate when you perform an action or after another survivor is hooked. 5 seconds is fine but the perk shouldn't punish killers who are genuinely that good.
Killer objective isn't to kill every survivor as fast as possible, best killers around would get around 15k by 4k if it was the case.
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I'd be surprising if it was.
Survivor lines are by far the easiest part compared to certain killer things and it didn't make it for Lisa soo... In bhvr devid advocate I think Oni lines would still fit a minotaur.
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I would willingly play against legion if they delete Susie, her ear piercing screeches every time she ends her frenzy makes me want to stab myself with DS.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1492184#Comment_1492184
See you made the problem of playing killer. The Devs only care about survivor fun since they bring in the most money.
Or maybe he made another account to give himself props, the odds pretty are silly that a new made account just comes to complain in this thread in particular instead of complaining in his own.
Even the typo is similar.
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It's not easy to mix and match with cosmetics, charms who's getting a lot of recolors often are the least interesting.
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@doomsday609 said:
The toxicity starts with the survivors, killers as a result become toxic themselves and there is no fear factor because survivors have WAY to many second chances. Just imagine if they didn't have exhaustion perks and when injured are 5% slower in running speed or that iron will doesn't exist alongside raging chase music to get in the way of the killer. Fear stems out of not having options in a situation. That's why the game isn't a horror experience, ok maybe to an extent if you are going vs stealth killers but that's because of fear of the unknown.
Yeah back when camping was meta it sure was on the survivors.
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@Auron471 said:
As a furry, can we get a survivor who wears a fur suit? I mean. There is a disproportional amount of LGBT in the furry community, and thus having a guy furry character will knock out two birds with one survivor. :P
Pretty sure in the first skin contest ever there was a David King in a lion costume or smth who applied.
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/1489943#Comment_1489943
Whenever certain topics are raised, there are trolls that purposely start making the conversation political or hateful in an effort to get a thread shut down. Probably most of the time it works bc the mods don't want to spend time monitoring the topic and it's easier to just say "closed due to off-topic." I do think they can just reveal an existing Survivor and/or Killer lore with some info that identifies their sexual orientation. I believe we will see an openly LGTBQ+ character in DBD.
Debatable, most of the arguments got refuted by" but you're just homophobic" rather just close this thread if it's a one sided discussion.
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Don't you dare get between me and my constitutional right to doink of the hook, there already too many scenarios who would make anyone crazy, like the 5 gens scenarios and everyone staring at you like an e girl crouching waiting for campingface to patrol.
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Two passes? It's like I had barely enough time to grind one already.
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No.
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This icon appears when you're going to have a pretty good connection with the killer so far. /s
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"Bones now are a main objective can't leave without finding and destroying all 5. "
That would be totally NOT abused at all lol
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Q movie about the huntress could be lit, Female antagonists are so rare in horror movies, I only have Pamela Vorhees and Silent Hill evil lady in mind.
Let's just hope she don't sing her lullaby the whole movie
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Well with the amount of Billy filling reports for camping and tunneling, and Jimmy for bodyblocking, I can understand for a in game mod how hard is it to reach real cases.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1489832#Comment_1489832
That's such a selfish argument to make. Cosmetics are their main source of income.
I mean we came to the point that they're popping more skins than bugfixes, we can clearly say funding favors one of those two teams.
Just sayin'
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First, Isn't Trixie a guy?
Futhermore, it's Dead by Daylight a "horror" game, not some romance teen show like life is strange or season 2 and further of stranger things, I don't see how sexuality is relevant and don't you dare say for their lore, LGBT people desserve a better lore than their sexuality, they're more than that.
And lastly, we already have Gayce.
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@IsJustMe said:
https://forum.deadbydaylight.com/en/discussion/comment/1486036#Comment_1486036
Sure? This question was not because "... mimimi i hate to play vs SWF...."
I like to play against SWF too! But its is harder, yes! Mayby if you get more BP or some at the end of a game?
It feels like a nice trade-off, playing against some SWF can be a pain sometimes, It should feel more rewarding for killers when playing against them.
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Pretty good auras so far.
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@Cosmin262 said:
I was just thinking about this,how paladins went from a great customization game to a basic looking -lol-smite style or even more overwatch-y .But I doubt this will happen to dbd as they wont change any previous skins.
I mean it's a free to play and I don't think their devs works for charity.
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"Nancy's head on HOPPER'S body???"
Say that to the countless fanfictions.
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Horror movie cliché : every minute within a chase you trigger a skillcheck missing it cause you to trip and fell temporarily putting you in the dying state for 5 seconds.
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If a survivor can run around freely throwing every pallet in their way, it's not the survivor to blame, but the Trapper because they're any traps around.
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Survivors already have a gauge in their power, which is their item.
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I liked characters personality in f13th aswell thats what I really missed when I switched to dbd.
In dbd, They have moaning voicelines but that's about it.
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Yeah its lowkey weird certain cosmetic, Nea hair or Legion bunny head clipping issues ain't as bad devs said it was, I guess it's a marketing way too sell whole skins instead of parts.
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PC EUW :
Survivor : Solo Few seconds, SWF : Several minutes
Killers : around 5 to 10 minutes.
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I mean like every game you're getting destroyed by everyone when you learn the ropes, DbD isn't the only one in that matter.
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I mean with the amount of aura revealing perks/add-ons, thus the bleached monitors in both sides thanks to Nvidia filters /s.
Immersive gameplay should be quoted with great emphasis.
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EGC already brang everything to help killers, hatch suppression thus being counter productive towards the wanky lore of the game removes a survivor mechanic towards an end game already more than killer biaised.
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Most Kate & Cheryl I encounter get downed by m1 killers in a 10 seconds span, like Megs.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1479313#Comment_1479313
probably an RBT, the build up would be pretty stressful though.
Film theorists already pulled off RBT from SAW its far from an instant death, thus it would not give the same result than in its movie.
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@BaldursGate2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1479073#Comment_1479073
Ît can still detect killers further away than their terror radius. What's the point of being undetectable, if a perk can detect you?
It's like saying what's the point of infectious fright and doctor since Calm spirit exist, compared to the most used survivor perks, Spine Chill lowkey stays niche, like Calm spirit.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/1479121#Comment_1479121
Exactly. It's ######### that perks punish you for success.
But you're technically not injured if you're dead. :thinking:
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By any chance do you main Freddy / spirit ?
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We also asked for different looks for medkits, toolboxes and flashlights and there is plenty if cool concept suggestions around, but I doubt it ever happen.
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@BaldursGate2 said:
- Shorter CD for Power
- Not be able to realise he is stalking by noise like Myers
- Not be able to detect by spine chill in night shroud mode
- Reveal action bug fixed
What is the point of spine chill then if it can't detect killers.
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It's a topic who's been discussed a lot, the "meta" won't change unless they make crutches less reliable.
Most used perks are "meta" because they come handy almost every game, unlike many others.
Those perks have to be nerfed or the others have to come to their level if you want to peek a slight change in perk builds.
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GF reveal is sometimes wanky and need to be addressed, I stare at him directly and still I sometimes don't pull off any reveal sound while he stalks my senseless.
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Kinda unsure, on reddit, most screenshots are taken with Nvidia filters on anyways, most killers, survivor games lookslike a bleached bootyhole considering how bright their game are.
Not sure the new maps are going to change anything to that matter.
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I wish they eventually get better with "long" hair.
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@EmpireWinner said:
The real question is why doesnt it work with Second wind??????
Btw, dont use solidarity it is bugged atm
Idk does second wind work with autodidact.
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I guess server side hitboxes would more than probably solve the issue. wait & see.
