UntilValhalla13
UntilValhalla13
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- UntilValhalla13
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The same reason they don't simply put their arm up to stop a pallet dropping on them. XD
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@HamsterEnjoyer said:
I'd h8 BHVR tbh lol Adriana is so much better than predator imo
Maybe in the looks department.
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Perfect Cell or Handsome Jack would be glorious. The one-liners would be great. They also share the same voice actor. XD
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Actually I wasn't confused. I did see it as the 24th. So which is it then...?
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@Unimatrix00 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321213#Comment_3321213
The website lists the event only going to the 24th.... Unless I am misunderstanding something.
Yeah I potatoed. Never mind. Carry on. XD
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@Peanits said:
The short answer: Right now, they're a very basic AI that knows how to run and not die to the different powers, but that's about it. It's good enough to get some practice in, but some edge cases like this will happen. We'll be expanding and improving on the feature over time.
The longer answer: Bots are incredibly complex (and I'd love to do a bigger blogpost diving into it if there's enough interest). Not only do bots need to know how to hear, see, and move, but they also need to know what to do with that information. Teaching them all of this is incredibly difficult, unreliable, and costly in terms of performance, so we instead feed them a bunch of information about the match and then dumb them down. They'll know where the Killer is at all times, for example, but we'll prevent them from acting on that unless they have line of sight or hear the terror radius.
In most cases, this works great, but there's still some work to be done to make sure they respect every Killer's power. The Spirit, for example, is invisible while phasing, but the bots don't know that they aren't supposed to know that. That said, she does still provide directional audio while she's invisible, so it's not unreasonable for a bot to know roughly where you are and react to you.
Do the zombies share the same AI as the survivor bots? I've seen some pretty derpy zombies getting stuck, while the survivors are actually fairly decent. I know they have different objectives so it's probably more complicated.
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@Unimatrix00 said:
Has anyone actually seen a lantern or red envelope yet? I haven't and I have played three games so far.
It starts the 24th.
Edit: nevermind. I got the dates wrong.
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I think it would be interesting if she was able to phase through breakable walls and dropped pallets while demanifested. It would have a short animation and delay like vaulting a window. It would definitely add to the creepiness to just see her come through a breakable wall while on a gen or something.
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Dumb question out of the way: were you using quick and quiet? XD
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Why are some of the pajamas available only with cells and not shards? :( I thought all original characters was both.
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I'd rather go to haddonfield than eyrie, borgo, or garden of pain honestly.
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Mikaela. I love goth girls and I love redheads. If she has an Irish accent at all, I'll just go turn into a puddle. XD
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Will there be crouching and locker icons for the...immersed teammates?
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It happened to me earlier today. I went to unhook someone and it just booted me out of the game. I'm on PS5.
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I got dced the other day as killer. It was like 2 minutes into the game. It was just a random loading screen out of nowhere and then back to the menu. PS5
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Nemesis, Sadako, or Mikey <3
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@Mandy said:
I will be updating Avatars - will be removing a lot as well as we are running out of space for everything. It also needs to be sustainable long term, each chapter with at least two characters, at least 6 perks and each one of these avatars have to be created.
I may drop the perk avatars completely, have all the characters that I can, plus have some charm ones in there. It's something I'm hopefully going to have completed by the end of next week, but as you see in the screenshot we have some people away at the moment so I don't fully have the time to complete everything on this, would have liked to have had them ready for the forum upgrade but that wasn't feasible. I'm hopeful by the end of next week they will be ready, that's my target date at least.
If you're doing charms, can you at least include the warrior puppers, please? <3
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I have debilitating anxiety myself and I've gotten to having it not bother me now. I picked a few killers that I LIKE playing, and just do what I can. I play sadako because I just like the creepy vibe and I'll play nemesis because his chase music just has WEIGHT to it. XD I'm not worried about killing everyone, and I'll usually let someone go or meme around at the end. I certainly wouldn't want to play at a high mmr, so I just have fun at low levels. I mainly just play killer for challenges anyways.
So, just find one or two killers and just give it a go. Practice with bots to see what feels good to you. (Plague, for example, turned out a lot more difficult on controller than I had anticipated.) XD
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I always thought maybe she should be able to phase through breakable walls or dropped pallets when demanifested. At least, breakable walls. Use the action button to slowly go through them.
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Tombstone Mikey hiding in a snowman; waiting. XD
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I doubt that there's a way to get my pips back, but can y'all at least make it to where I don't lose any further pips if I have to force close the game.
https://youtu.be/rVKY6CnJNOI
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Doctor and Wesker. Super huge terror radius with skill check doctor. Being both infected and madness would make almost anything impossible.
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Ironically because it feels a bit slower, I've never hit so many consecutive great checks before. I've wiggled off quite a few times since the patch went live. XD
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I picked up Sadako during the Halloween sale. A week later, I got the cursed intro video. After watching it, the charm unlocked around where the daily challenge stuff pops up.
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I want the goth witch Mikaela outfit, but it's for cells only, so I guess I won't be getting it. :(
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They could have any killed survivors come back as ai zombies.
If it's a performance issue, then just optimize the game. I haven't any issues since switching to PS5, but my PS4 used to sound like a plane engine.
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Start with wraith to learn basic mechanics of the game. You can easily catch up to survivors when you make a mistake by cloaking and zooming. Always check around generators and get a feel for maps and everything.
Move to doctor next. He can help out more with finding survivors, but he doesn't have the extra speed to recover from mistakes like wraith does.
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It's never a Mandela effect. Just a hiccup in the simulation. XD
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I'm glad they did this for Max. He's one of the sweetest streamers. He's been through a lot in the last few years because of ALS. <3
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The group bp offerings like envelopes and streamers will get rejected. The accepted offerings will be burned and used up, but the group ones will literally get tossed off screen.
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It's like trying to aim a fire hose. XD
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It just sounds like you should take a break. Games aren't meant to be a job, unless you're a streamer.. There's got to be SOMETHING out there that you would enjoy.
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On PlayStation, we have the option to record the last hour of gameplay automatically with a button press. I always assumed PC could do something similar in this day and age.
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Naw
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To be fair, it's called Dead by Daylight; not We All Escaped Simulator. XD
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Still works for me at 5am XD
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/342156/otz-new-killer-tier-list
Eh, I wouldn't put trapper at very bottom, a good trapper can be a menace, just when you think his trap was over there BOOM it was right underneath you, I'd definitely put him above onyro if nothing else
To be fair, Otz IS a very good trapper.
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Make it to where when he kills a survivor, they come back as a zombie.
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Alien...
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Pig's stun is adorable.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/3090116#Comment_3090116
Says the person with a Mikey profile picture XD
I mean, he's my profile because he's my favorite horror movie killer. XD in the game, Myers can still hit people in tier 1. Freddy just seemed like he could've been easily bullied. Purposely failing a skill check to wake up, robbing him of being able to attack. Unless I'm missing something. I genuinely am curious about what made him fun
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"Hang on guys, I have to stand here awkwardly for like 6 seconds before I can actually hit you." What made that play style fun? Genuinely curious.
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@bittercranberry said:
i hate to be the ONE but what does AoT have anything to do with horror??
Watching giant monsters violently eating your friends and family one by one could be horrific to some people.
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It probably doesn't help that survivors have to open an exit to get their masks.
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@Shaped said:
Your title made me laugh for some reason.
I was going to say this. if this was taken out of gaming context, it could have different meanings. XD
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The Light in the Fog ribbon and doggo would be awesome. There needs to be more awareness for ALS and this might help more people learn about it.
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They could do something like remove the noise notification and have the skillcheck prompt only appear if you're looking at the gen. The skill check would still regress if you missed it, but you would only get the qte if you're looking at the generator. I've never understood how a group of random people know how to operate and repair machinery while not even looking at it. XD
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Yes. XD
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Alien.
The Thing.
Any number of SPCs, honestly.
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I've never understood how a wooden pallet is supposed to even remotely phase something like Nemesis. I used to move them around at a warehouse. Even wet pallets aren't that heavy or have much weight in comparison. Just put your left arm up to block and power through the loop. XD
