Unifall
Unifall
About
- Username
- Unifall
- Joined
- Visits
- 2,374
- Last Active
Comments
-
@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2234375#Comment_2234375
At this point I feel like you are just intentionally not reading a single thing I said. Whatever, keep making excuses, have a good one.
I dont think you are either. Anyways you have a good one too.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2234359#Comment_2234359
Point is that: Challange againts him, show us your skills. And loop him min 80 seconds. That will 1 v 1 challange but we will assume other survivors on generators same time. So if you can loop him for 80 seconds, he will lose 3 generators. Can you do that? Please show us your high skills, i really wanna see how can i loop Spirit. Because i am playing this game from 2017 and i do not know how to loop Spirit. Yes some bad or new Spirits are not hard, i can defeat them but that's all. If they are good with Spirit, you can not loop her. There is not any counterplay. Which part was hard i do not know.
If you are good like you mentioned, show us your skills with that challange. But i know you will not do that. Because you are also know she has not counterplay and you know you can not loop her for 80 seconds and you will down so early. See you next time, bye.
How is that gonna prove shes OP? The point in making is this game is a 1v4. You need to think about perks they are using body blocking survivors and pallet and flashlight saves. 1v1 isn't a real situation youre not gonna play by yourself thats why its a team game if you can't understand that. Its fine play the game your way but if you wanna see counterplay maybe you should start looking for YouTube videos.
-
@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2234347#Comment_2234347
Oh my God how are you not getting this. It is NOT about winning the chase. It is about whether or not your experience as a survivors matters when you are getting chased. What is so complicated about this.
If you win the chase against any killer you already won lol. What do you honestly wanna prove? The spirit is too op that she's 100% kill rate? If you honestly struggle with spirit it just sounds like you're not a great looper as you thought. You can put 10k hours as survivor and you might still struggle thats fine not everyone can become an ultra looping survivor. But hey "no counterplay" right? Exactly what you wanna hear lol. But to me a 1v1 will prove nothing. You'll eventually get caught its how much time that killer wasted getting you that matters.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2234301#Comment_2234301
Possibly you looped some bad or new Spirits and you are thinking "Spirit can loopable." Answer is no. You can juke best Nurses, i mean yes you will lose against this Nurse but you can juke her. She has counterplay. But for Spirit. No. Headset + Stridor will help her and you can not loop her. ScottJund already confirmed that and if you are thinking you can loop him, you are free to challange. Lets see your skills againts him. And then i wanna see "Yes, you can loop Spirit."
Spirit can not loopable because she has not counterplay.
My God another person parroting theres no counterplay lol. Seriously ill never understand what's so hard about looping a spirit. I usually play solo at r1 against some sweaty spirits and I do fine. The thing with nurse is that she's punished too hard now with her cd and fatigue which makes it easier to run away from. But she's strong because she goes through objects. I wouldn't mind the challenge if it was a 4 man. Like I said before 1v1 proves nothing. 4 man vs a spirit might be fun to watch. If you wanna see how "OP" she is then watch tournaments. She can be dominated.
-
@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2234285#Comment_2234285
Literally nothing you listed has anything to do with you countering the Spirit in a chase. This is not complicated. If at a loop, your only option is to guess, there is a problem. That's all the test is trying to prove.
But your challenge proves nothing except "this killer wins in a 1v1 chase" who knew right? If you dont know the counterplays to her or bother learning and just spam shes OP then idk what to tell you bro. Its not really a guessing game if you're a good looper. I can name all the counterplays to her but you'll just plug your ears and scream thats not counterplay which is fine but I know what works and what doesn't.
-
@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/2234301#Comment_2234301
you cant loop spirit. please prove me wrong just accept @ScottJund challenge. please by all means prove me that spirit can be looped.
I do it maybe you're just not willing to learn spirit and ######### on hook every time. A 1v1 challenge won't prove anything. As long as I can loop a spirit for 2 or 3 gens that spirit player already lost. Like I said if its a 4 man swf then yeah that would be interesting. But just look at the tournaments and see how she compares to good loopers.
-
@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/2234255#Comment_2234255
oh great, let say you run from any other killer, you could escape the killer but you cant escape spirit, is it the counterplay ? while you getting hooked and wished that your teammate is far away and doing gens or the spirit doing bad and do camping near you ?
what i said as counterplay is just you can escape the chase from the killer, even if you managed to stun the spirit you still cant escape her
if you can loop that killer well that means you faced terrible spirit, against good spirit you cant even loop well.
You can loop any killer bro what are you talking about lol. You can definitely escape spirits the longer she chases you the more you can learn on how she plays. Spirits can't fall for the same trick twice its all mind games with her. Maybe stading still might need a bit of toning down but other than that she can be looped. It's not like she has a 100% kill rate lol. Ive escape r1 spirits as solo it gets easier with swf who are decent loopers.
-
@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2234255#Comment_2234255
What do your 3 teammates have to do with you making decisions to counter a Spirit while she's chasing you? Its not about winning, losing, or even how long you last, its about whether or not your skill as a survivor matters whatsoever.
Because this is a team game. A 1v1 won't prove that hey this killer has no counterplay right? Its like taking any other killer like Trapper and trapping all the openings and window in the killer shack by that logic theres no counter play to that right? My teammates are pressuring the killer by doing gens, flashlight saves, pallet stuns, sabotage hooks or taking a hit. I have to disagree with "its not how long you'll last" part because thats false. You should know that time in this game is important. Thats why a whole challenge on a 1v1 wouldn't prove much or anything. Maybe a 4 man vs spirit could be more interesting but thats my opinion.
-
@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/2234233#Comment_2234233
@ScottJund here's another one who maybe want to prove that spirit has counterplay.
anyway @Unifall spirit doesnt have counterplay, you're free to prove it by accepting the challenge
I've looped spirits in the past which I've done quite well imo. I don't watch him but from what I've heard its just a 1v1 right? But this is a 4 man team game. 1v1 doesn't prove anything unless you play a 4 man. I think a challenge like that is useless and proves nothing you'll eventually be downed but if you can last at least a minute or 2 in a chase you already did some gens. Parroting "spirit doesn't have counterplay" shows how naive people can be.
-
I do miss old billy was fun to play and not too op. His add ons are complete trash and overheat mechanic is terrible. Also remove his loud screaming like who thought that was a good idea? Every. Single. Time. I even think of revving his chain saw his loud screaming just gives me a headache.
-
Spirit is fine. She can be easily looped. Theres counterplay on her. Its not like she can phase through objects if that was the case then she'd definitely be broken.
-
He can be strong with more buffs like faster throwing and no recoil (like seriously recoil on a killer?) Other than that he's 110% he's going to do terrible in most loops. Yeah you can hit your shots through smaller openings than huntress but you need to hit 8 of them. You're better off using M1 in close range instead of your power to down them faster. Hes always gonna be compared to slinger and huntress because of the similarities. If a survivor vaults a window slinger and huntress can easily hit them and down them. But with trickster you'll only get about 2 or 3 hits before them run around again. His main event does nothing except if you're very close to the survivor then its maybe a free down but even then it takes too long to build. His zoning is ok but huntress and slinger even PH are better at it. Imo he can be ok against solos but you're not gonna do well against swf and decent survivors who know how to duck and loop.
-
BT should be a token based perk.
-
As killer i hate it but as survivor its one of my must have perks. Dead hard has a chance for some interesting game play by extending loops. While yeah it can be too strong sometimes if you catch them out in the open and they dead hard it does nothing. Compared to the other exhaustion perks dead hard is clearly superior in every way.
-
I'm not sure with twins anymore. They're either bad or good no in between. And its tricky with what perks works on the twins since most of the time you'll be playing with Victor. So its usually thana,sloppy,undying and ruin.
-
After the Halloween license tbh. Where else could you play as Micheal during that time? Then the other licenses started pouring in.
-
Nope people can't be banned for tunneling or camping. Unless you openly admit it. But the communication with the devs is terrible. They can't come to an agreement with twitter and forums. Some say yeah you can for "targeting" people with charms which to me it doesn't make any sense because anyone can have a charm. They should've put more thought into it.
-
They won't remove that charm because the devs are scared of backlash lol. I understand if they wanted to show support but there's other ways to show it without the charm. They should start by making charms not visible to killers just other survivors.
-
If I know where the hatch is ill hook the survivor. If not ill slug until I find them or the hatch. Ill hook the 3rd person if they are close to bleeding out though. I really like my blood points. Most of the time though the survivor who did nothing the entire is usually the one hiding in a corner from my experience.
-
I hate farming unless there's 2 or more BPS. If not then ill play as sweaty as I can. Tunneling the weakest link wether they have the charm or not I dont care. And ill slug for the 4k I'm not ashamed of winning.
-
I knew this was gonna happen as soon as they released those charms. Honesty though charms shouldn't be visible to killers just other survivors imo. Some charms are to bright to be immersed with them.
-
@BigFatChungus said:
https://forum.deadbydaylight.com/en/discussion/comment/2223982#Comment_2223982
Educate a twitter user? Hahahaha you must be crazy sir.
Right but name calling will help right?
-
@lucid4444 said:
https://forum.deadbydaylight.com/en/discussion/comment/2217542#Comment_2217542
First time I have ever heard a game dev say a game mechanic is "toxic"
What the hell are they even talking about?
It explains everything right. They probably think trickster is OP. But it makes sense when the devs don't bother playing their game in high ranks. But let's nerf pig.
-
Keep playing killer and see how easier it becomes lol
-
Ruin is fine. Don't add more objectives to killer its the survivors who need the objectives.
-
Idk twitter is just weird never been a fan of it. But calling people homophobes isn't gonna help. Instead of calling them that maybe you can help educate them.
-
It definitely needs to be changed its too strong with no down sides and 12m is pretty big with how fast he moves.
-
@Orion said:
They'll be banned. Easy enough.
Don't think they'll be banned for tunneling unless they blatantly say it of course.
-
Yeah I'm not too hype for this update. Everyone knows that there's more survivors than killers. Implement this and the game will get worse.
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2215346#Comment_2215346
God forbid survivors get a strong, reliable perk for once
It will counter totems a bit too well.
-
I think he's A tier. S tier are for killers that won't struggle against good loopers with meta perks.
-
Because anything that's strong survivors love to complain about it nothing more nothing less. When you try to give them tips they'll just go with what they're favorite streamer/youtuber says. But thats fine I don't think she's that bad. I escape spirits more than often than not.
-
Its been long over due tbf. Stuck with 2 horrible killers twins and trickster who nobody plays after the first day they came out. At least with blight he's a decent tier.
-
I've seen people switch keys last seconds of the match. Its frustrating that I have to tunnel out the key user or slug every survivor so they don't hatch escape. Yes they have to do the objective but 4 survivors could easily do 2 gens while I down 1 survivor. And that's the best case scenario for them.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2207303#Comment_2207303
Why do I need to bring up SWF being a problem in the first place? The topic was about Spirit and Spirit only. It gets annoying when killer bias players bring up an issue survivors have to justify the thing the killers have not being a problem and vise versa. That’s exactly what Lord_Tony did: he made a thread about Spirit not being a problem and I disagree heavily but he had to bring up SWF to justify it.
Every thread does this. Survivors and killers. Not just killers.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2207292#Comment_2207292
Omg can you people just stop? Did I ever say that SWF wasn’t a problem because I understand it is. You do get too much info for free but I’m just saying don’t act like Spirit isn’t as big of an issue. I play both sides in red ranks so I’m not bias towards either side.
You could've included that instead of just saying someone is bias. But she's not a big issue in my opinion. She's weak when you know how to loop but thats any killler. We need strong killers. And that's cool I play red ranks as well on both sides and I don't see a problem with spirit. But we both have our strengths and weaknesses against certain killers.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2207225#Comment_2207225
Please quit acting like killers are the only side that have to go through stuff. It’s that whole whataboutism BS.
I mean you did just call someone bias if they think spirit is fine lol. SWF is unhealthy for the game and if you can't see that you're survivor bias. See how quickly it can turn around right? But people are right the more killers get nerf the less fun it will be. Its true both sides get nerfed from time to time but killers get hit the hardest because a small change in their power like an increase cool down really hurts them. Get used to "whataboutism" here.
-
@supersonic853 said:
Can we talk about the crutch killer build? Corrupt, ruin,pop,tinkerer/bbq. When it works it stalls the game with corrupt. Then you have 2 gen regression perks which ones guaranteed to get value. In a match were this works the killer gets so much leeway the survivors cant come back from. Then throw it on a good killer that already opperates fine like blight nurse or spirit its very overkill.
Wait corrupt with ruin? So what, the survivors can't work on a gen so you force them to do totems?
-
Plague dude
-
Spirit and freddy are fine.
But legion needs a rework. Mending is so annoying and not that strong either. As a survivor it doesn't matter if I healed my teammates and with killer their power does nothing but with them a mending status and jump through pallets and windows.
Plague too imo.
-
I've played a couple of rounds with them and you definitely feel the nerf. They're not the weakest killer but not that great either maybe below average.
-
Hi sluzzy I love you.
-
Probably OG chucky from childs play.
Or la llorona from mexican folklore
-
If you're struggling with red ranks I suggest playing solely spirit with stridor,undying,ruin,BBQ you'll get alot of decent blood points. Once matches start getting easier try other killers. Camp or tunnel if you need to. Go back tot the hook if survivors are insta rescuing. And most importantly slug. Slugging really helps out.
-
I only play Quentin
-
His addons need a bit of a change and his add on that shows survivor auras needs to be deleted.
-
Reworking her would still be a nerf. Shes strong and hard to master. Red ranks play nurse yes but it takes a while to get there with nurse. People don't think about the trials before where they probably got 0 kills.
-
Plague, hag, legion and trickster i avoid them as much as I can
-
Most satisfying feeling is hitting those insane blight flicks
-
I don't usually see alot of killers saying "toxic gen rushers" I see alot more things like "trash camper/slugger/tunneler" from my experience. But if all 4 survivors bring BPN with the best tool box and built to last with street wise and prove thyself self then yeah.