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UlvenDagoth

UlvenDagoth

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UlvenDagoth
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  • @Seltas0208 said:

    "we need a killer that _________"

    "we need a perk that _________"

    "survivors need _________"

    "*insert killer* needs _______"

    I'll start

    We need a killer that has a power to take survivors to court

    We need a perk that affects killer lunges

    Survivors need to be made more fun, maybe they get a saw like fusebox puzzle they need to complete to finish Gen

    Legion needs buffs. Plain and simple

    Also, just wanna say, I like this post

  • We need a Killer that can trap gens and lockers.

    We need a perk that effectively boosts BPs for Survivor. (I've heard yall don't get much. I'd like to see that get better)

    Survivors need something more interesting then holding m1 for 80- seconds.

    Legion needs help so bad. I have a whole massive thread about it.

  • I honestly never assume it's a SWF unless they all start cussing me out.

  • @altruistic said:

    "I lost, must be SWF."

    Not what they are asking. Please read the topic instead of trying to be dramatic.

  • Yep. I had two different guys. One Said "No i'm not Swf" then the other told him to shut up cause they were both in SWF.

  • @Peanits said:

    Regarding #3 specifically: This is actually a very intentional change. Since Deep Wounds now pause in the terror radius rather than in a chase, being able to see the progress on Deep Wounds would basically give you a built in Whispers. This is more of a Deep Wounds thing than a Legion thing, though, it would affect every killer across the board, not just The Legion.

    I know I prolly wont get a response to this. But it would be nice to know if yall have seen my Legion Rework thread on Feedback? It's gotten rather large now

  • I don't mind it. Just means my Obsession is back alive so I can gain stacks again.

  • @Hoodied said:

    I need my meta build to become so OP it cannot be beaten

    No mither, second wind, inner strength, and another HoT perk with Syringe and Agent on a ranger medkit!

    It will be great

    Being serious now it would be cool to see what devs can do with HoT perks, I like the ST ones we got

    It's cool. You heal all you want, I'll just FF you back down.

  • @Rin_is_my_waifu said:

    https://forum.deadbydaylight.com/en/discussion/comment/765534#Comment_765534

    I'm not addressing OP but legion, cause he is need of serious buffs

    Naw, it's fine. I was mostly playin. Legion is what got me back to the game after 2016-17 made me leave. I tend to be passionate about them, which is why the nerfs annoy me so much.

  • @AngryFluffy said:

    He needs some love!

    His power is such a waste like it is now, I always liked this killer the most and the feeling he got, but his power seems almost entirely useless now. He urgently needs some buffs.

    Hi there! I got a 7 page thread in Feedback of Legion buff ideas if you want to look!

  • There are WAY too many knee-jerk reactions for this to be okay. Just look at the forum posts here!

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/765441#Comment_765441

    I’ve played against OoO with Wraith and it isn’t the best thing, thankfully the David was cocky and overall wasn’t that great.

    It just hits some part of my brain that goes "YOU MUST DIE!" I tend to leave cause I don't wanna do that to someone.

  • @Slaymore said:

    I'm getting tired of being slugged just for being the last survivor standing and having to decide to heal a downed 3rd survivor or let him/her bleed out just to have a chance. This isn't any fun and usually pisses off both of the last 2 survivors - hit the killer with a substantial BP penalty for leaving people on the ground or let the hatch open early if the 3rd survivor is down for more than 1 minute.

    Umm... have you played much Killer?

    This is feeling like a knee-jerk reaction to being upset. This is really not a good idea, or way to handle it. Sorry man, but it's either Slug you and get the other one or hook you and prolly lose the other one. Most pick the first.

    Also, before you say it, I rarely slug.

  • @Gibberish said:

    https://forum.deadbydaylight.com/en/discussion/comment/765450#Comment_765450

    Keep Cypress Mori (Uncommon) or just make it part of the base mechanics then, as it only affects the last Survivor anyways.

    I'm not against that. Though alot of Killers would say that it would not be worth it. Over all, I think The Devs are on a good path atm. They will figure it out. (cause honestly, I've no fricken clue how to do it and I don't want that pressure of figuring it out. They can handle that)

  • @BenZ0 said:

    @UlvenDagoth

    Is there a way to get in contact with you in steam or other platforms? If I can ask you that^^

    Umm, there isn't a good way that isnt public to everyone on here... Hmm... can you post to my wall and delete it after I add you on steam?

    Make SURE you can delete it first.

  • @Slaymore said:

    Oh yes, why not auto kill everyone at end game to make it easier for you... it's not like keys appear on bloodweb as often as your pink/purple crap. It's our only chance in end game as killers always find the hatch first since they can see it too early.

    Real quick. Killers DON'T get to see hatch early in end game. I find it with sound. I'd rather yall have a chance to get away. No need to lump all killers in with OP.


    Now, for the thread as a whole: This is only going to go poorly with the start being as upset as it was.

    @Gibberish said:

    I am all for getting rid of keys if Moris also get removed.

    Remove both of these lame "end the game early" mechanics, thanks.

    Sadly Moris will not be removed most likely as they have to make the animations for each one. I do think that Ebony needs work though.

    Keys and Moris are the Two most (Arguably) talked about things in the game. Devs will get to them, but for now, let's stay civil and have fun in the Fog.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/765426#Comment_765426

    The perk can prove to be difficult while facing swf so I can see the frustration.

    Adding to that: Ghost Face, Trapper, Wraith (for giggles), Freddy are among my Favorite Killers. (other than Legion. They brought me back after 2016-2017. They are the WHOLE reason I play now)

  • @BenZ0 said:

    @UlvenDagoth

    GreetingsUlven!

    Oh hiiii!

  • @Gibberish said:

    -Boring to play as

    -Boring to play against

    -Underpowered as hell

    -Power doesnt utilize their lore (4 killers) effectively, or at all even

    There is not a single redeeming feature related to how Legion is now.

    Thank you! I think i've seen your name in my thread! If not, hope to see you there!

  • @Ryuhi said:

    I like turning the match into a farm game but making sure the troll has to watch everyone get all those juicy bp from the floor.

    then from the hook when they lose too much blood. :D

    Exactly. No mercy for that toxic guy. Never mess your OWN team up. Even the OTHER team hates that.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/765410#Comment_765410

    Yep, we didn’t get grabbed thanks to OoO though. :D

    ... while that is good... the hatred I have for OoO makes me twitch when reading that.

  • @BenZ0 said:

    I mained old Legion but stopped since the rework, hes underwhelming and (for my taste) not fun anymore, huge buffs needed or a rework, I personally preffer rework or in my words a downdate to the old Legion with some healthy buffs and changes to make it better for survivors experience and more counterplay.

    It will get better at some point!

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/765391#Comment_765391

    Ye, good thing she won.

    (Just in case you don’t know the build, the killer puts on Thrill of the hunt, ruin, devour hope and haunted ground. Add ons are prayer beads and mother-daughter ring)

    That's.... nasty.

  • I have used cells to buy all the Killers cause I don't want the survivors. Please, for the love of the Entity, STOP GIVING ME SPLINTERS!

  • If i saw a Survivor doing this to you, I'd down the guy, let you t-bag him to your heart's content, then hook him and let you farm him (unless you had BT) till he was 3 hooked.

    I have a no mercy policy to survivors hurting there own team on purpose like this. It's utterly scummy.

  • @Gibberish said:

    Hey now, those perks are pretty bad, but at least they aint Mindbreaker.

    Mindbreaker does barely anything to Exhaust perk users and does literally nothing to Survivors who dont use Exhaust perks. Its easily the worst Killer perk in the game.

    Its not even like its an old, out-dated perk made back when the devs were just starting out and barely had any idea what DBD was shaping up to be either, its brand new. Yet its so unbelievably useless. Why.

    it's SO BAD!

  • @BearJaw said:

    https://forum.deadbydaylight.com/en/discussion/comment/765355#Comment_765355

    Don't use Ruin myself, isn't reliable, but TT or PGTW instead. Though I don't know how well he works with Ruin so I can't speak of what's better, but I found relying on it always made me lose something I could have done better with if I had something else. Especially since recently people have been in a habit of letting gens sit close to finish and gen tapping the second I leave into a chase, PGTW excels there.

    I also don't use Ruin! It's WAY to unreliable.

  • @Ryuhi said:

    Legion needs a lot of work imo, its just too demoralizing to try to play them at high rank right now, you need to have an absolutely perfect balance of map pressure and chase times, with a dash of luck for ruin not going down instantly. I still don't have the perks for their slowdown build, so I'm kinda stuck with them until I do. Shame I have to buy 6+ other builds for other killers to make them viable before I can come back to legion. maybe the meta will change again by then and the stuff i actually have can be viable.

    I get alot of use out of Surge+ STBFL+ Thrilling+ Corrupt

  • @TWiXT said:

    Honestly Legion was, without any doubt, pretty broken at release, but what the devs have done to them has been less of a balance for them, and more of an overkill reaction to the communities complaints. Don't get me wrong, many of the complaints against Legion were well founded, and I wouldn't go so far as to give them back their previous abilities, but a nice middle ground that makes their power a threat again would be welcomed in my book.

    I have read your suggestions, and while I like them, I feel it's probably better to start smaller on things to try and make the Legion more viable. For this I'll offer my own 2 suggestions:

    1. Give Legion back their previous movement and vaulting speeds. In the current build the Legion only benefits from afflicting DW to survivors if they can effectively chain the affliction to multiple survivors on the team. This is impossible in most circumstances currently, due to their slower movement and vaulting speeds, which give survivors far too much wiggle room to evade the Legion until their power runs out. The original version of the Legion still had this problem, but a good player could manage to get all 4 on a mid sized map before their power ran out. This emphasized skill and incentive to try for the 4 hits because it was a possibility with the right add-on's. Current Legion however only does this when the map is very small, or if every survivor is focusing on the same gen, but even then, they typically only hit 2 at the most due to survivors scattering like cockroaches as soon as the first one is struck. Current Legion moves at 5 m/s while in frenzy, whereas old Legion moved at 5.25m/s. Old Legion also Vaulted at the same rate survivors did, but current Legion Vaults at .5 seconds slower than they do, or at the same rate Bamboozle grants to a killer. Comparatively, Old Legions main advantage was the ability to catch up and keep up with survivors, but they also had a 2 second cooldown to slow them down, with that currently increased to 4 seconds, I see no reason why they need to be any slower in Frenzy.
    2. Reduce the Deep Wounds timer from 30 seconds, to 10. When Legion was changed the Devs already did enough to reduce the Deep Wounds Status effect from a threat to being completely non-threatening, simply by making the timer pause whenever in the killers TR, and making it pause again while the survivor mends. The fact that it retained its 30 second timer is a grossly unjustified at this point. The TR pause alone already killed the possibility of a Legion player "Moonwalking" to allow the timer to bleed them out, but the pause on the mend timer... seriously? As if a survivor outside of the Legions TR and thus out of immediate danger isn't going to immediately start mending? If the timer were 10 seconds instead of 30, survivors would have to pay much more attention to the DW status, and be much more vigilant to mend as soon as they are out of the TR. The Franklin's Mix tape also could benefit in this effect if it reduced the timer by 5 second, which would make a 2 hit + 4 second stun much more worth while if the survivor left the killers TR, and thus make the add-on significant;y more useful than it currently is (by my calculations, to down a survivor with the current FMT add-on, Legion would need to relentlessly pursue and keep striking a survivor for 80+ seconds). IMO, This would make the DW status effect a threat again, and TBH, that is what the Legion really needs right now... to have a power that is either more beneficial to their map control, or a dire and looming threat to survivors affected by it at all times.

    There's my 2 cents on the initial and minor buffs I believe the devs should test in an upcoming PTB in order to try and bring Legion more viability than they currently have. It's not much, but the way I see it, Legions game mechanics have always been on a knifes edge since day one. Sway only a little from 1 side to the other and you go from being pathetic to OP or vice versa. Finding a balance with that is really tricky, and doing it right means taking small steps... to that end I feel that either of these minor changes are a good place to start.

    These are good for minor changes and I really do like how you laid them out with such thought. I kinda want to put it on the front page somewhere as a "Hey if you won't do more, why not this?" Kinda option!

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/765341#Comment_765341

    I'll still play Legion, just not as much. Right now I'm loving playing DH Demogorgon, since you can actually keep your totem alive if you play it right, and you're guaranteed at least 1 mori. : P

    DEVOUR THERE SOULLSSSS!

  • @BearJaw said:

    https://forum.deadbydaylight.com/en/discussion/comment/765024#Comment_765024

    Bubba is the best anti-altruistic killer in my opinion so definitely not peeved but he is fun to play, and effective at his unique game. I love when you realise at the end of the game they are all going to rush you to save their one commrade and you accidentally 4k..

    I think this talk went to a new thread. How did that happen? Anyway, That is the best feeling. Bubba is... kinda a later game Killer. I think? I'd need to play them more.

  • @HamdaN said:

    funny how the people with spirit/noed pics say git gud

    GIT GUD!

    Naw, just messing with you.

  • @BearJaw said:

    https://forum.deadbydaylight.com/en/discussion/comment/765320#Comment_765320

    Absolutely! I've read your stuff often, I've read these forums for a long time but never joined till now. So I know you're a huge advocate of his play health, as am I as a Bubba fan! I've only played against them once, and the person using them was good, but I felt they were definitely underwhelming and for the people who just enjoy the relentless chase.

    My mindset? So what if I de-pip, not like there is a reason to pip short of higher and potentially more toxic play on either side, so I'll definitely try them eventually. Also love how varied they are cosmetically, awesome character design outside of the powers shortcomings!

    I know right? I'm honored you've read my posts and such! That's nice of you. I wish I was better with Bubba, but the times I have played them they are fun!

    That's the spirit! Just play to have fun man, that's what I do.

  • @anarchy753 said:

    Why pipping shouldn't be considered a win:

    In red ranks you can 4k with 12 hooks as Plague and safety.

    The end.

    This.

  • @HellCatJane said:

    Oooh. And I thought of something else. Maybe like a jumpscare with lockers. like something popping out of lockers or something. type thing.

    It could grab or slow the survivor. Or just alert killer/stop survivor from hiding. -- Not with all of them tho. Either randomly or few selected ones or something. maybe it rotates around or something Idk. depends on what its doing lol.

    kind of trying to think of more "scary" things, as well. I was also thinking in general about a killer, idk about this one. but like, one that kind of punishes survivors for being close to eachother and maybe close + being near killer... like basically I am thinking about SWF, how sometimes they are all around swarming messing around type thing. LIke they aren't really "scared" of the killer... and I want the killer to be able to have a fear factor if you will... maybe a perk idk. Just some random ideas as I am sleep deprived.

    We need more fear in the game. I agree the Killer NEEDS To be more scary.

  • @Ryuhi said:

    I think the real thing with "gen tapping" is doing it to prevent regression. its part of why so many killers like PGTW lately.

    The best solution is to give a damaged gen "regression protection," similar to how freddy's sleep prevention works with alarm clocks vs waking up otherwise. Simply make it so that regressing gens get a regression "protection" equal to the amount of time they are worked on if left idle. If you have been working on a gen for 30 seconds and leave it alone, it will have 30 seconds before it begins regressing again. maybe even call it 2 seconds for every 1 second being worked on. Point is, survivors shouldnt be able to take a fraction of a second out of a chase to force a killer to go into a 2 second animation to undo that action.

    I've always felt that was what gen tapping actually was. People continuously crouching in front of a gen to make it go slow af has never been a problem.

    THIS! ALL OF THIS!

  • @BearJaw said:

    https://forum.deadbydaylight.com/en/discussion/comment/765303#Comment_765303

    Legion are the only characters I've never played, as I don't own them, but they looks fun as hell. I would have to disagree on the hobby thing though, I've never tired of mine as a musician and as far as I can tell, if you truly enjoy something it will never bore you. Looking for a new inspiration though? Absolutely!

    Oh! Well, I hope if you do play them you enjoy it! Just... they arnt the best right now but if you think of a way to help them that keeps there Rushdown style after you use them a bit, please let me know!

  • I think that half of the "face" is a mask. Makes sense it's bald.

  • Glad this is showing Devs that people want Legion to be changed on both sides! Devs! Got alot of ideas in my thread in Feedback! XD

  • @InfinyMage said:

    Lol I love his after hit animation. And i always go into the trial with my Blight skin for him. Its so bright but honestly, hes anti stealth and all you end up worrying about is his treatment mode which is ranged and wether you will end up being looped by a good survivor

    He's just going "Good Stick... Good..."

  • It's the nerf to insta maybe?

    Heck I don't know. I wish people would remember this is a game.

  • @KillermainBTWm8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/765231#Comment_765231

    Good luck in your fight comrade! Hope your suggestions get implemented someday!

    Thank ya! Come by if you have any ideas that keep the Rushdown style!

  • @Tensor said:

    The 3rd person Legion hits in FF should be downed or injured instead of put in mending, this will encourage him/her to chase people.

    I must say, I was disappointed in Legion after the initial trailer, I imagined taking on the appearance on one of the survivors (maybe the first one you see or something). Then walking up to a gen (maybe even able to repair it!, as you could..oops, missed the skill check or really do some repairing to make the survivor think your not the killer). Then jump scare them and pull them off the gen, perhaps a kicked gen that Legion worked on with a survivor get's the overcharge effect like the killer perk, but without having to bring the perk, or perhaps repairing is slowed by 15% of something).

    Maybe FF is fully charged when you make a hook, enabled you to spring off (this may require some other change to have FF is charged, but I'll let someone smarter think on that one).

    I want TRAILER Legion!

    This was just a thought after really .... most but not all the pages here, so if someone already suggested this....my bad I missed it.

    Oh hey!

    Sadly the Devs have said they will NEVER make a disguise Killer. Besides, Voice comms would stomp that power in half. Why would you want to repair the gen and help the other side? Even more so when the other survivors will be working on gens too. It sounds good in theory but it really would NOT be good. Also FF already injures.

    Besides a good amount of Legion mains (myself included) enjoy the rush down style of Legion. We want to keep that.

    It does remind me of another thread someone proposed but I had the same issues with that one too. If you come up with something that DOES keep the Rush Down style, I will be more than happy to look at it!

    Have Fun in the Fog!

  • I don't know about that, but I'll keep my Rework Legion Thread alive till something is said or done about it. 6 pages now

  • @KillermainBTWm8 said:

    I started playing Legion and Plague. Guess we actually found a way to make Legion have a power!

    I mean.... or any of the ideas in Feedback.

    Side note: Yeah, it's case of the nerf coming. They will regret it when they want them again

  • @UlvenDagoth said:

    Nope! I love playing Legion! Just wish it didn't feel like i'm taking the weighted clothes off when I use other Killers. Buff Legion please!

    As an explanation to this, Legion is what brought me back to this game after I left in 2016-2017 times. I fell in love with the rush down. This is why i am so passionate about them.

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