Tr1nity
Tr1nity
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- Username
- Tr1nity
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Win anyway.
Also spirit can't handle a 4man SWF anymore.
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@qpDarisqp said:
What lvl i need on David King 37 or bigest ?
Level 30 David means you can get We're gonna live forever. Level 35 David means you can get Dead Hard. A level 40 David can get No Mither.
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@Barbarossa2020 said:
It's 1 v 4 and solo vs swf.
It will never be balanced, there are to many metrics.
If swfs were removed, there might be a chance.
https://forum.deadbydaylight.com/en/discussion/comment/2686048#Comment_2686048
Im calling b.s on that.
I've just done my red 1 grind, some games i would absolutely stomp survs and get no pip, due to not getting enough points to pip.
However on my last game before red 1 i versed some newbies, so i set out to maximise my points so i double hooked, purposefully let chases go on longer, let them get back up so i could keep kicking gens.
I could have ended it in 10 minutes. But i dragged it out just to get more points, which correlates to ranking.
I mean when its close, not a 100000 hour gamer going against a guy who just installed.
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Yay, stuff.
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I play executioner.
I have fun.
I think forced pennance has value in the current meta.
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When the more skilled player wins - the game is more intense and more fun.
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@qpDarisqp said:
How to get Shrine Secretor ?or what is is ?
In the main menu, look for and click on this Icon:
Than click on where it says Shrine of Secrets
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On a Level 35 David king, look for the dead hard that has an Orange backround.
It will be 5,000 bloodpoints.
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Coffee just tastes bitter and starbucks charges like 5 dollars per shot glass.
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Well executioners good in every way imaginable so i'd take the sacrifice.
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Basically, the Oni wanted to honor his family name, and exterminate the "Impostors" among the Samurai ranks. It ended up getting him the nickname "Oni" and he killed everyone who called him "Oni Yamaoka" anyway, he accidentaly killed his father, dishonoring his family name - now when a samurai dishonors their family, their supposed to kill themselves honorably, something like slitting their throat than disembowling themselves, I don't remember and can't be asked to check. But I guess Kazan didn't care about the way of the Samurai, so he killed this one guy who talked ######### about him and than got taken to the murder dimension we all love.
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Heres an idea - remove his cooldown :)
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Axolotl.
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Please, please tell me that your not saying trapper is OP?
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@Labrac said:
Who?
Victor and the other girl.
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@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/2683940#Comment_2683940
for all gens done.
I think that it's really not enough tbh. Especially if you miss once or need to use lunge to survivor that is nearby to pallet/window even the fact that is pretty nearby to you.
No the bug gave you 5 tokens per gen.
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What?
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@GannTM said:
You see I never thought the perk was OP, I just thought it wasn't good design. It promotes holding W which is such a boring part about the game and the fact it's so much better against low tier killers than top tier killers, which is partly another reason we only see top tier killers anymore. There needs to be more perks that can counter top tier killers but don't do much against low tier killers so we can at least see people using those killers more.
You see I never thought the perk was OP
Its not like someones calling you out.
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@C3Tooth said:
Image is updated
Fancy
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If they don't want to get better, thats on them.
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@ShinobuSK said:
Omfg not another Us vs Them post number 5725848 this week!
And its only tuesday.
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M1 killers have left the chat.
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Killers will look at 4 of the same survivor and assume its a SWF.
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I mean he makes money (partially) off streaming Dead by Daylight, so its not much of a strectch to see that he would be winning a lot.
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@Saalaksin said:
I know Decisive Strike is the one where they get a free wiggle out. That's fun counterplay! It means I get another chase! Borrowed Time is the one where they glow white for a moment instead of hugging the ground?
I was under the impression that it could only proc once per saviour per match? It doesn't really seem that strong, because I throw out a wild swing and now that perk is useless for the low-low cost of some hit cooldown.
It prevents hitting them right off hook - skilled survivors will know to take the hit with BT (Borrowed Time) and get everyone out safely.
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If the others un-hook right in front of you, and you kill them, thats fine on your end.
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How to have fun in dead by daylight:
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Wyo shes great.
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I would put this in Bug reports or Technical Issues.
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Currently, Cross progression is only available for
- Steam
- Stadia
- Epic Games
So, Xbox for Windows store does not currently have cross progression.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2682013#Comment_2682013
I refuse to hand hold survivors by giving them a free perk in their base kit. Giving them what they want is what destroys this game's balance when they have the option to fix an issue. I thought the game shouldn't be balanced around baby players?
Also I actually don't care about SWF. SWF aren't the problem but they do highlight a glaring flaw in the game and that generators goes too fast. I wouldn't care about SWF if you actually have the time to deal with them. Most of what SWF can do, Randoms can do just fine.
Most of what SWF can do, Randoms can do just fine.
Boy if you knew how many times I could have survived if my team knew I had DS.
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Another PH main?!
Now theres 4 instead of 3!
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@C3Tooth said:
I M1 Yui with Noed, brought her to a hook, other escaped because the fear of Blood warden. But then I dropped her before the hook and watcher her crawling in circle for a min while I nodding.
Then I just watched her crawling to exist 20m away and escape.
Yui moment.
Another time this Yui I'm playing against 4% and gets hatch.
Because the hatched spawned right under her.
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Noted.
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The Executioner.
Easily the best killer in the entire game and anyone who disagrees is wrong on a morale level.
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@Manji21 said:
A killer who is designed to just draw out the length of a trial and is ineffective at actually downing survivors makes a trial no fun for anyone thus ultimately is just a bad killer because they are supposed to kill. Why extend the time playing a match like that when there is no real payoff? Just seems like a waste of time for everyone involved to me.
I’m also noticing that while playing Legion survivors do not consider them a threat in the least, just an inconvenience. A lot of the time when a survivor sees me frenzying they walk right out into the open and take their hit. If I move to the next target they mend right on the spot, if I go out of Frenzy to finish them they create a huge distance while I’m recovering and this becomes a long chase (unless they’re not very good). While in a chase as long as they stay in motion Deep Wounds will do nothing and their teammates will work/finish gens. So unless I down them or I lose them or I disengage to stop the other survivors everything just repeats.
I feel like the Legions power is the weakest killer power in the game so far because it doesn’t even seem to cause pressure to the survivors. It’s just annoying. Maybe if every subsequent affliction after mending Deep Wounds extends the mending timer or lowers the bleed time there would be cause for concern for survivors and would actually try to avoid getting hit. As of now I feel like most survivors don’t take me seriously as Legion unlike the other killers I play and it extends to when I play against them while I’m survivor.
He says nearly a year later.
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@Yatol said:
how would that funtion? you're asking for the most intruisive program i have ever heard off
Spyware.
Which is illegal so there is no way they can
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I don't want my antivirus trying to blow up my PC because they think DBD is a virus.
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DeadByDaylightIsAMultiplayer(4v1)HorrorGameWhereOnePlayerTakesTheRoleOfTheSavageKillerAndTheOtherFourPlayAsSurvivorsTryingToEscapeTheKillerAndAvoidBeingCaughtTorturedAndKilled
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Legion gets Gun.
Ghostface gets Gun.
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@GoodBoyKaru said:
Pyramid Head stabbing down with his knife into the pallet:
https://media.tenor.com/images/ae3e5c9dad9db73201f7ba5d63611f1e/tenor.gif
Exactly
That clip is so satisfying to watch.
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@TheGentlemen said:
https://forum.deadbydaylight.com/en/discussion/comment/2680052#Comment_2680052
Understandable, I was mainly referring to the pallet animation, generator I can understand, and while he does rarely use his clever in the games like you stated, I still would think he would prefer to use his clever on a piece of wood opposed to kicking it.
Would be cool if he chopped it in half similar to nemesis.
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@magicbeamish said:
https://forum.deadbydaylight.com/en/discussion/112021/dbd-maths
You did your math right, I think. From an overall point of view the time that a generator takes to get done decreases logarithmically and not proportionally as more survivors do it. Which means that the second survivor on a gen really helps but that the third one doesn't help very much. The fourth person on a gen barely helps at all. So having 3 people on a gen actually slows down the game progression because that third person would actually be making the game go faster if they were to find a new gen to work on alone.
Yea but the thread is 2 years outdated.
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We do have a Sci-Fi killer, Demogorgon.
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Hello and welcome to the fog!
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@GannTM said:
“I don’t like this killer personally so therefore she’s unhealthy for the game”
I thought you loved her?
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2679898#Comment_2679898
What does the clunk mean? I played him for a while but I didn’t notice anything weird
old executioner felt really smooth.
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I think its saved to your BHVR account. When you relink it I think you will keep your progress.
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Are you sure he didnt just grab you?
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The chapter that reverts the executioners nerfs.
now that they released the artist there’s no reason not to.

