Tr1nity
Tr1nity
About
- Username
- Tr1nity
- Joined
- Visits
- 2,680
- Last Active
Comments
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2853674#Comment_2853674
Nope, mine wouldn’t hold still for a second with something not edible like partyhats… just some random internet pic
those are mine:
https://us.v-cdn.net/6030815/uploads/JERJVHSTDPKD/47829365-44e1-40d0-a3ea-3c0e3e22f086.jpeg
Oh. ok. they Looked like yours
-
Are those your Chinchillas?!
-
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2853622#Comment_2853622
There is a huge cost to Dead Hard being activatable: less distance. There is a lot of risk to dead hard, as killers can bait it out (most of the time) or a 1-shot killer like Myers totally makes it void. Sprint Burst wins in both scenarios.
Why are we saying free distance instead of earned distance? You earned the perk, it should help you.
I don't see how Dead Hard is comparable to NOED. NOED makes you stronger for losing the entire game. Survivors don't have strong perks like killer perks.
Look how Parental Guidance compares to the new activatable Ruin perk with tinkerer built-in.
Yes, exposed beats Dead Hard, but Myers and Ghosty aren't gonna be problems that much, but Dead Hard for distance means that baiting the Dead Hard is pointless.
And that less distance is nothing because it's often enough to get to that pallet or vault.
Getting the perk is not something done in a trial, and something the killer has no control over.
The perk should help you, just not render the killer completely pointless until you press "E"
-
:)
-
@Sluzzy said:
And it covers way less distance than Sprint Burst.
The perk is absolutely fine, it is supposed to help in a chase. It is almost like saying survivors are not supposed to run, evade, or dodge the killer.
sprint burst
(Here I go with the headers again...)
Ok sure, Dead Hard gives less distance than Sprint burst, however, Dead Hard can be activated whenever you want to. If Sprint Burst was an activatable perk it would beat Dead Hard easily.
that other thing you said
There is a reason Dead Hard is so hated by killers, and it's the same reason NoED is hated by survivors. It's cheap, allows you to reap so much while sowing basically nothing, and can't necessarily be outplayed. (And don't even tell me how you expect anyone that isn't a 3-4 man SWF to get all totems done before all totems) You can't do anything to prevent Dead Hard.
free distance
Dead Hard also lets you take so many more risks because, well, see above. Feel free to try to loop that car again, because Dead Hard will let you. People can be so much riskier, and while it doesn't reward bad gameplay, it completely mitigates the downside of bad gameplay.
should looping be a thing?
Yes*
*But there should be a risk. Dead Hard completely removes that risk.
-
@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2853490#Comment_2853490
I second that. Gosh, its unfathomable how unlikable you are. I think I even threw up a little bit, just by responding. No offense though, buddy. Luuuuuv. <3
Don't worry, the feeling is mutual <3
-
the problem is im ridiculously unlikable.
-
@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2853397#Comment_2853397
Is that German with Spanish question marks?
perhaps.
-
@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2853374#Comment_2853374
C'est en français. Lieu = place.
Uhh ¿Jawohl?
-
@ObservantOfTime said:
https://forum.deadbydaylight.com/en/discussion/comment/2853382#Comment_2853382
Yeah you got the wrong guy lol
That I most certainly did.
-
@glitchboi said:
This post is not cringe!
Rather, It's really passive aggressive.
-
You see, there is a very well-known member of this community, known as Mooks, who happens to have the same profile picture as you. As such, I assumed you were Mooks. When I realized your name was actually ObservantOfTime, I'd thought you had changed your name, I hadn't realized your post count yet.
-
@ObservantOfTime said:
Because that's mostly what the other side tends to run. Killers tend to go for a max slowdown build, Survivors tend to go for a max second chance build.
Of course, that doesn't apply to every player, but it applies to enough players that if I don't run the latest meta build, then I'm at a severe disadvantage. I don't see this changing any time soon. I try to run different, unique builds that are kind of fun and synergize, and when I do, I'm immediately reminded why I don't do it more often.
As far as I know, between both killer and survivor, there are only ~16 perks in the game.
Mooks why'd you change ur name?
-
@ChurchofPig said:
Like seriously? You know it's useless since she can just walk through survivors. So why do people try it? It does nothing. I have yet to see a bodyblock actually succeed against Onryo and I doubt I ever will.
wait what she can?
-
And maybe someone can tell me what "In Lieu" means ffs
-
@ThatOneDemoPlayer said:
Happy birthday.
If I was a mod, I'd count anything more than 2 Spirit posts posted within 24 hours as spam
How about one Spirit and one Sadako?
but I mean like comparing Sadako and Spirit
-
@Bullettimegod said:
And i just have one question. How many spirit posts is too many spirit posts which will count towards spam? If any mod would wanna answer this i would love to know (:
This is a good question, I know MandyTalk is the one who gets paid to be here so she can probably give an answer.
-
@kaneyboy said:
the proof is in the pudding- do you even play?
https://forum.deadbydaylight.com/en/discussion/comment/2852981#Comment_2852981
First off, they once changed her hit box to match her hatchet, and you can ask GeneralV, but spoiler alert
She sucked
Theres a reason her hit boxes are so weird. Do you even play?
-
@kaneyboy said:
Is anyone else fed up of going against huntress with hits that don't even connect but knock you down? i feel like this is killing the game.
complaints like this are killing the game
every two damned seconds someone claims something is killing the game with no proof at all.
-
What will come next: Leaving the trial is toxic, preventing survivors from leaving when they leave will remove a lot of toxicity
-
wat
-
Uhh huh? And how bored were you exactly?
-
I feel great
-
I’m gonna start looking for hidden messages in these..,
-
You enjoy facecamping?
-
Metatron would be a busted ass add on I must admit.
I’d just make it so attacking a survivor with POTD torments them.
-
Goalie twins is simply the best way to play hockey
-
@ukenicky said:
https://forum.deadbydaylight.com/en/discussion/comment/2852316#Comment_2852316
As long as face camping is viable killers will always do it. No amount of changes to discourage it will ever change that.
As for DH I really don't have much sympathy here. If it gets nerfed, killers will move on to the next thing they want nerfed. That's just how this goes.
Beautiful
-
Wdym they never contribute anything, like ever.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2851711#Comment_2851711
i was playing first :man_running:
Just because that’s true doesn’t mean your allowed to say it.
-
Ppl who don’t get your falling out with artist are gonna be real confused.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2851664#Comment_2851664
do you just steal the killers i love to love them yourself
Do you?
-
@Vampwire said:
https://forum.deadbydaylight.com/en/discussion/comment/2851673#Comment_2851673
I love cheryl but it was time for a change.
:(
-
I got mine on level 3 sadoko
-
@Vampwire said:
There's only 2 things that will make me dc in this game. RPD and a boring match. To clarify what I mean by boring, I mean a match with little to no interaction. i.e face-camping bubba, afk wraith, survivors who hide waiting for hatch for an ungodly amount of time. Those sorts of things. Not "oh no I'm losing this is so boring and the game is broken!"
But this whole comp drop mentality is extremely stupid. It's like you want to loop but you don't actually know how. And why should you? Why play risky and loop when you can pre-drop the pallet and force the killer to run the loop or give you a mile of distance? And I'm not talking about pre-dropping unsafe pallets that have like a 2-inch fence on one side. I mean pre-dropping a jungle gym pallet before I can even get there. I mean running away from the gen the instant you see me coming in the distance.
But how can I complain? They're legitimately smart tactics. Like they are objectively the safest way to play the game. It's just so boring to play against. I want to be able to actually chase you. I don't boot up the game to play a walking simulator.
There is a difference in chaining tiles to just booking it across the map as soon as I break the pallet. It's just so unreasonably dull to me. Why play survivor if the only way you play chases is to completely nullify them? That's the fun part of the game.
If you want to sweat that's fine. And I'm not going to tell you you're wrong for playing that way. But when I'm going out of my way to not tunnel you when your teammates hide, and I'm playing a killer whos EXTREMELY efficient at doing so, you can at least try to play with me. I literally do not care about winning a match. All I want is good chases. Denying me the chase mechanics just so you can victory dance at the exit gates is pathetic.
Where's the Cheyrl pfp?
-
I really love her yea
-
@SuzuKR said:
Hell no. It would be a slap in the face to the community BHVR announced their support on inclusivity to.
Didn't Scott quit?
-
@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851146#Comment_2851146
A) I have 7,837 hours between Steam and Xbox and I'm trash at survivor, so hours doesn't always equate to skill (or escape/kill rate).
B) Maybe you were queued for so long that the game decided to get you in a match, even if it was against someone with better or worse rating.
C) Maybe you had a full lobby of players at your rating and one of them left the lobby. At that point, matchmaking will back-fill that empty slot with a fast match, not a quality match.
A) Yeah he never lasted more than 1 minute in a chase
-
MMR is a failure, I have 500 hours and played against someone with 15000.
-
idk
-
If I ended up quitting I’d just play HK a lot.
-
Haunted grounds in retribution.
-
Oh yeah I did that, in the same game I got 5 stacks of pentimento.
dont fact check me, for I am never wrong.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2850362#Comment_2850362
But Nemesis is with him 😔💅
pain
-
Pyramid Head S Tier? Finally, good dbd forum take :o
-
That prestiege weapon looks ######### great
