Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
- Visits
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Comments
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Playing as, demo, nuff said.
Against, I would normally say demo as well, but I am really enjoying myself against blighty, his music is really intense and having to predict what he is gonna do is also fun
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Jesus christ, this is worrying. From the looks of your post this game is having a severe psychological impact, I beg you to stop playing it, its not good.
You guys need to learn when to stop before it becomes an addiction.
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Yes, hit collision on cars and hills is extremely janky.
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@SweetTerror said:
When BHVR revealed that survivors would no longer suffer from reduced healing speeds against Thana, but would instead suffer from greater affects to action speeds, needless to say I think we all assumed those numbers would be greater than 1%.
Literally adding just a few more seconds to a generator? Why even bother?
I dont know man, 42 extra seconds seems really tedious to me.
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The best stealth killer IMO, if you play him well you basically dont need any exposed status effect perks.
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This is not a new suggestion but it would sure be a welcome one, I think it was Scott that made this suggestion.
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Scott made some good points in his console vs pc players video, I really recommend it.
https://www.youtube.com/watch?v=wQU61ee7ePQ&ab_channel=ScottJund -
@[Deleted User] said:
75% of Deathslinger complaints would be resolved by people taking the time to play him. Especially since crossplay has been out. I'm on PC and a lot of console players are straight up bulletproof. Like the harpoon has a 25% chance of actually registering. I had an Ace do the motion like he had been hit twice in a row without it actually registering, and I had 40ms ping. But apparently Slinger can quickscope and automatically hit everyone.
Deathslinger is my second main and I have never had an issue with this.
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The only map that makes me go "OH GOD PLEASE LIBERATE ME FROM THIS MORTAL REALM" is haddonfield, except when I am playing deathslinger.
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I really want expanded lore for Caleb, he has possibly my favorite lore, the idea of genius cowboy is just so compelling.
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Its one of the few killers I have yet to learn a proper counter for, my boosted ass keeps miscalculating loops.
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@Decarcassor said:
If you pay close attention to the description of Mindbreaker on the PTB:
https://us.v-cdn.net/6030815/uploads/9460GL3K4975/ptbmindbreaker.jpg
You'll notice that it does not mention generators needing to be under 50% progress anymore.
So, Mindbreaker might end up being usefull now ? Maybe ? Who knows. Maybe it isn't even real.
But why isn't it in the patch notes ? Why not mention the biggest most important change to the perk and only talk about the 2 seconds increase of the exhaustion effect ?
Sadly there is no such hidden changes to Cruel Limits. That perk is still terrible.
Hm, thats something I can get behind, if its not an error in the text.
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I like all the sounds he makes, but I get where you are going, giving so much information for free hurts him. I hope they do something about that in the future.
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The perk is fine, instaheals were a real issue back in the day, this perk does a decent job as an insta heal without being broken.
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We are still on PTB so there is a chance we are getting further changes, but yeah, so far these changes are really lackluster.
Please let my boy demo have decent perks BHVR :(
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@Raccoon said:
Custom Bubba Chase music
Even then people can complain, sometimes people just dont like some of the unique chase themes.
I personally strongly dislike doctors chase music because its just a massive headache, although, it technically fits his character.
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Hotline miami chapter
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Its only good with STBFL. Otherwise, the underwhelming effect with a cooldown on top just makes it not worth running.
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Jokes on you, I always return to hook if they unhook when playing blight.
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I really like his add-ons, all of them really add up to his playstyle in one way or another
My personal tier list:
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I would be happy with a nerf to OoO. And maybe unbreakable, unbreakable is suffering from the exact opposite of power creep, the more slugging perks that get released, the stronger it gets, and its already a pretty damn strong perk.
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Well, I never really got to know him, but he seemed like a really nice person. All I can do is wish the best for his relatives.
@GoodBoyKaru I cant even imagine the amount of grief you must be experiencing right now man, especially because that accompanied him until the last of his days. I hope you are able to heal from this terrible loss, remember Cheers for what he was and not for what happened to him.
@Cheers Rest in peace dude, wherever you are,
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It should block pallets within 32 meters AND block windows map wide, that way it would be an actual threat.
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Only if they increase it by something significative like 10 or 15 seconds, otherwise it will still be trash
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@LiunUK said:
you do know rarity increases price right? ultra rare is 7000 bp each
They can make some uncommon perks common to compensate for the price.
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@Acromio said:
They're not out of touch, they know far too well what happens in their game. Still, that doesn't mean they're going to make changes according to that. To the contrary, I think the last three years have made it pretty clear that if they have to choose, they'll always prioritise the side that buys more cosmetic garbage/wig subscriptions (aka, survivors).
Thats why you just got 2 great perk buffs and just last patch you got a perk that makes ruin god tier.
Stop the victim complex, its pathetic.
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MoM
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I actually see this as a good change, it increases his skill ceiling while giving his power more potential.
Lets say you succesfully hit a survivor at a loop with your power, he now gains less distance on you after being hit, which is overall a good thing.
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Forced penance IMO is a must on legion now.
Cruel limits needs to be buffed further, and it should block pallets as well.
I will wait to see the numbers on Mindbreaker, but I hope the dont just add 3 or 5 seconds.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1642720#Comment_1642720
The Thana-Change can be decent, depending on the numbers. And Trail of Torment also sounds quite decent, but I dont think that it will really be used.
To be honest I think the trail of torment buff can be excellent, especially if combined with dragons grip.
I also think thana can be great but I want to see those numbers.
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Eh, its not that bad, even with pop tier I it is possible to kick gens at the other side of the map with 110% killers
What annoys me is that the other perk buffs are not good neither, I mean, the problem with Cruel Limits is not the range, rather, that its not good enough for a perk that can only activate 5 times per match and is situational AF. Same with mindbreaker, I hope they dont add just 3 or 5 seconds.
And no buff to surge :,(
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My guess is the next PTB will drop the 29th, so thuesday. And for the looks of it the Macmillan maps are the ones getting upgraded. Thats all we know so far, hopefully enough we will see some killer and perk changes.
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Its an exquisite buff IMO, just what he needed. He cant be countered by simply throwing the pallet early now.
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@53nation said:
https://forum.deadbydaylight.com/en/discussion/comment/1639940#Comment_1639940
My bad.. I was casually suggesting an alternative to unwind with after work that's a lot less stressful. I didn't make that clear.
Oh, I see, I misunderstood you. Yeah, fall guys is really fun and a really good game to cool down from playing to much DBD.
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@53nation said:
Fall guys, man. Fall guys.
How? It doesnt even have a chat and its casual AF. I dont think there is a way people could be taking the game so seriously they become toxic.
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@Stinde said:
Horrible addon, more of a hindrance than a benefit. What's the point of facing anyone if there's an obstacle between us and it pulls me to it when I myself try to go around. Another addon that's a hindrance is the adrenaline vial. The turning penalty of it was way too punishing even when combined with the umbra salts addon which considerably increases turning.
I have to disagree. Adrenaline vial is not bad, just really hard to use.
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@TheClownIsKing said:
Why?!
Why do these pointless “more points in deviousness” add ons exist?!
It’s not like it’s particularly difficult to max out deviousness points. If it were post game bonus points then this would be a different story.
But why willingly completely neuter your own power for no real reward?! And Placebo Tablet is the absolute worst of these types of add ons.
Actually placebo tablet is somewhat useful for a meme add-on. I ran it with increased turn rate and it allowed me to do some neat turns.
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I dont. Why would I? It makes qeues so much better.
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@BabyCameron10 said:
Well, I can’t really say much but after trying him out for a few rounds, I got to say, he is by far the most worst killer I have ever played. He feel really wonky and broken in many situations. At certain times it he feels so wonky that I feel like I am not even controlling him. I feel so bad for people that actually payed money for him, I brought him solely for his perks and with shard thank goodness. I am going to keep trying him out but I want to hear other console players opinions/experience with him. Is he bad, good, horrible? Etc.
Uh, I dont know about you guys, but the last update really stepped performance up for me. I no longer feel like playing a powerpoint presentation when in lerys as Demo. The only performance issues I have found this patch are when playing legion with the party crasher outfit and massive rubber banding when playing double speed add-ons on blighty.
As for blight I can say he feels a bit janky but its really fun regardless, I absolutely love his add-ons, they are crazy.
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Blood echo, if only it didnt have that stupid cooldown.
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Desperate measures is my new favorite survivor perk, its just so handy and comes in clutch in many scenarios.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1629185#Comment_1629185
1) It’s not instant.
2) It would kill him at loops.
3) Huntress has a completely different power. Hers is fully ranged and she can freely aim. PH has limited range and limited turning. Comparing them is pointless, it would be like me saying “Huntress can quickly combo an M2 into an M1, why can’t Pyramid?” Different powers.
4) Pig again different power. Hers takes away her terror radius. Thats how stealth killers were back then, they got to sneak up on survivors but had a pause so survivors had a chance to react. Then they made Ghostface....
5) Demogorgan is trash so that kind of proves the point.
WRONG WRONG WRONG WRONG WRONG
DEMO IS LITERALLY PERFECT, TAKE BACK WHAT YOU SAID NOW
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@supersonic853 said:
If something like this would happen moris and keys would be even more common. Also stuff like camping id hate to Have a Bubba just facecamp me to make me lose the halo. No thank you.
Then make it based on the emblem system.
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I demand demo emotes on the forum NOW
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I play another game, recently PUBG became free for PSN+ users and I have been having a blast.
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I like them, although, I understand why some people think they are out of place and too distracting. They should try other things.
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Because they are fun! :D
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Lets face it, compund 21 in its current form is absolutely broken, especially as a rare add-on
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The only thing I remind of lost are the plane crash scenes, it fueled my fear of planes when I was a little kid.
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I have a trick to get past this bug, you just have to be facing the hook frontwards, if that does not work, try dropping and picking the survivor up.

