Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
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Comments
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@PokemonGOPlayer said:
Result is the only thing that matters because that's what get put into the stats and we know how they love their stats :)
Thank you Otz for de facto proving the opposite of the point you were trying to make, time to put Speed Limiter base kit in the next Chainsaw Killers rework :)
Wow, they indeed nerfed speed limiter when Scott Jund made a 4k 50 games in a row using it.
Great logic you got there mate.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1122055#Comment_1122055
No the thing I see are people complaining that the game gets balanced for low ranked survivors who are too dumb to play cause the consequence of this is a heavy unbalance in highrank.
You know the part where both sides should be skilled. This ofc requires both sides to have a skill floor but this is what the survivor side is completely missing right now. Nobody has a problem with skilled survivors. You wanna talked about skill? This ash got hit twice with the same chainsaw charge by bubba, a bubba who carries ######### distressing.
The problem is that when you balance for low ranks, doesn't matter on which side you do it, you will have completely unfair matches in the high ranks.
Seriously? You still cryng about ruin?
Tell me at least other 5 changes that were implemented just to please "le baby survivors" that isnt your precious crutch perk, i will be waiting.
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There was a russian website that also said march 10, i hope that date is wrong tho, march 3 would be perfect on my schedule.
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lmao 4k speed limiter bubba, survivors are definetely OPey
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Chase music, after demo this game has shown me how much it relies on music to keep its creepy athmosphere
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1121715#Comment_1121715
That's what I'm doing. Yet apparently I need to seek help lol. You really are that desperate.
Call me desperate, a white night, wathever you want. The point still stands, you are wasting money on a product you no longer enjoy and for what I can deduce you cant stop playing it, if you cant stop playing, seek help.
Just take it as a friendly advice, I am not your enemy.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1121662#Comment_1121662
"Seek help for not wanting to purchase money for a product you no longer enjoy."
That has to be the most hilarious thing I've seen anyone type in these forums. Never fail white knight.
Exactly man, you are no longer enjoying this game, if you are feeling forced to play this game, stop playing it, its not good for your health.
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Because b a l a n c e
But seriously, not being able to activate it trough M2 hits is already tough as is, the cooldown is stupidly long.
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@Elk said:
So how would you change it? Would you have it loud at, just say 24 meters and its quieter from there to the whole map. Silent at 48 meters?
Also kind of off topic does the new killer have an add-on for silence shots?
Yes, im not asking that his gun doesnt make any noise, that would be dumb, just reduce the range at which the shot can be heard.
Also, yes, it would be nice to have a silencer add-on.
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I beg to differ, there are many choke points you can put your traps on, they dont necessarily need to be hidden in order to be useful.
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@Mc_Harty said:
The only reason I'm getting the dlc is because I'm fond of cowboys.
That's it. After that BHVR is not getting a single cent from me again.
Seek help.
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When Almo said "legion was not a nerf because he kept his kill rate" I knew something was wrong. I think some devs should dedicate a bit more time to "testing" their game.
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@illusion said:
https://forum.deadbydaylight.com/en/discussion/comment/1121413#Comment_1121413
The ruin changes were NOT good for the game. Changing ruin in a different way could have been good for the game, but the changes that were implemented were not.
There were no big buffs to killers in the last 2 patches.
The change to sabo was not a nerf, it was a buff. Now you don't have to try to guess where the killer is going to hook, you just run slightly ahead of him and down the hook. With swf teams, it will be even easier as someone will body block or try to blind the killer on the way to the hook.
Toolboxes was not a big nerf. Fewer charges, but they work faster. Considering that toolboxes could have nearly 100 charges, reducing charges is not a significant loss, especially since they can now keep the toolboxes even when they run out of charges.
There were no buffs to killers in the last 2 patches
Doctor wasnt a buff?
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Wow, thats amazing and creepy at the same time.
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@ClickyClicky said:
The killer is fully entitled to slug you until bleed out.
Dont be a salty entitled survivor main. You will sit there for 4 full minutes and you will enjoy it while the killer gets his kicks.
This is what the devs want. Pandering to the most toxic players yet again
Ah yes, because the killer slugs me for 4 minutes straight every match, thats obviously the reason I have to disconnect.
The 24 hour ban I currently have was OBVIOUSLY caused because the killer slugged me every match.
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I dont like DS, but I dont like getting tunneled/camped either
I think the devs should nerf DS and BT to the ground but also implement a mechanic that softens the effects of camping and tunneling.
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1120608#Comment_1120608
If the dev's are smart they are going to be releasing this DLC late, after they fix EVERYTHING they broke balance wise with the Toolbox changes, Perks, and Keeping items after a match 🤨. Like i'm pretty the last of their killer's are just sitting here waiting - staring at the DLC, and ready to uninstall the second it comes out with any of these Survivor Buffs.
Though they already mentioned they don't plan to release the updated Hangman's Trick - which was probably the only balanced thing that came out with this update, but of course; It's in the Killers favor and makes the game easier for them. Therefore it's gots to go! The killer isn't allowed to have fun in this game.
Balanced doesn't mean you like it.
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No problem :)
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Many people have speculated chains of hate releases on the 3rd of March, although, no official statements regarding the release date of the DLC have been made
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######### #########, did you report them?
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1107918#Comment_1107918
I want to see your gameplay as clown making sure survivors at red ransk don't finish 5 gens in less then 4 minutes
Clown is an exception because his tools for applying pressure are poor and he doesn't really have any snowball potential, but every other killer? Even legion and bubba both can apply big map pressure if played correctly.
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I have to agree, I mean, to date I dont think I have "lost" any game with new freddy, they all end in 1k or up and I dont feel I had outplayed any of the players, I just teleport, spam puddles/fake pallets and the rest is history.
I wish we could get old Freddy as a new killer some day.
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@Coder said:
https://forum.deadbydaylight.com/en/discussion/108434/delete-this-subforum
It's not. Not every player speaks english, it's good to have a subforum where you can speak your own language without some stupid xenophobe 'murican saying "stop speaking taco, speak english".
Tienes el foro en español si quieres empezar una conversacion en tu idioma
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1119103#Comment_1119103
And yet it worked for survivors didn't it?
If you have a problem with people having issues with the developers, don't act like a white knight next time. It makes you look desperate.
lmao dude, I am not the one uttering the exact same arguments without second thought and playing victim just to prove my point, not sure who are you trying to call desperate.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1119077#Comment_1119077
Required... I'm sure its required to have a community uproar to tell the devs Ghostface was #########.
I'm sure it was required for them to nerf killers shortly after release.
I'm sure it was required for them to not fix any of the ######### map designs in their game until 4 years later.
I said they only listen to new player, not that they don't listen overall.
And you know what? I sure you feel required to defend every single bad decision from this team.
- It was a PTB.
- Many of the so called nerfs were actually necessary tweaks to gameplay, except for the Freddy nerf and plague slowdown nerfs which were questionable.
- But they have fixed many of the inherently flawed map designs in these 4 years, do I have to remind you that all windows were open and there were spots with double pallets on them?
- Did new players ask for buffs to doctor and plague?
- I have already told you, I dont agree with every single decision the devs made, I just consider this recent wheepfest against them dumb
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@Clinton said:
On PS4 survivors are still rage quitting like crazy even with the recent D/C penalty.
From time to time I see a DC here and there, but its definetely not as common as before.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1119045#Comment_1119045
Ashamed for what? Being realisitic?
Did we forget old freddy, Oni, Plague getting nerfed immediately after released? Infinities taking skill? Maps that still haven't been fixed years after they are implemented.
It took an entire community to tell BHVR that Ghostface was ######### in the ptb.
I don't give a ######### about being ashamed, I give a ######### about getting a good game. If you honestly give a ######### you wouldn't be acting such a white knight everytime the devs ######### up and the community calls them out on it.
But hey, I guess if you don't have a problem with them, then you are the exact customer they want. New and clueless.
Finally, it took a taunt to get you to give me a proper response.
But i am sorry to tell you that many of the changes you mentioned were required
- Oni was way too good at slugging
- Freddy nerf was in a time when the game was utterly survivor sided and the devs didnt really understand what the ######### to do with their game, things are better now
- Plague... well, the slowdown really affected her gameplay but the nerf to the tablets were necessary.
- McCote is not in charge of balancing the game, take his comments with a grain of salt, i dont think he takes his game really seriously
- Yeah, ghostface was terrible on release, but... You said the devs didnt take into account the opinion of their players when balancing their game, why bring up ghostface now?
I have had my disagreements with many of the devs decisions in the past, MoM was just a cheap cash grab, the legion nerf was far too brutal on them, DS taking way too long to get changed and then still getting buffed. I just disagree with the dev hate boner many people have had on them recently, its ridiculous, it seems like you people are shitting on them just because.
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How many pips have you gained today?
As killer: 3, today I reached rank 5
As survivor: 5, I reached rank 6
How many sacrifices have you earned?
Not sure, maybe 9 or 12
How many escapes have to had?
Not many, have been getting really trashy teammates lately.
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@FireHazard said:
It's a gradual change that they'll be implementing slowly, it's not being implemented all in one patch as the status update implies.
So no, it's not being added in the next patch. If it was, a big update like that would've been mentioned.
Okay, thanks for answering.
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This whole conversation was full of dead ends and you were unable to prove your point, you should feel ashamed.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1119025#Comment_1119025
Will it matter? I could list a hundred examples and you'll still try to excuse it.
Well, list those hundred examples and then I may believe you.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118994#Comment_1118994
Doc got changed because new players found him annoying.
If you only attract new players to your game, you are not going to maintain a playerbase.
But instead of making him less annoying, they made him more annoying, doctor has been one of the recent centers of complain when it comes to killers recently, I dont hink newer players are enjoying him much.
Well, lets say both the ruin and doctor changes were made to cater to newer players, which other change was made to attract new players merely for economic purposes?
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118966#Comment_1118966
Have you seen any of the reasoning behind their balance decisions? Ruin is a pretty good example...
Im not sure if the doc changes are exactly pleasing newer players, or letting plague start with one fountain of lethal puke is gonna help new survivors a lot.
Not that attracting new players to the game is bad neither, considering everyone is complaining about poor queue times.
What other changes besides the ruin nerf are "good examples"?
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118949#Comment_1118949
Money. Bhvr only cares about marketing.
Don't believe me? Check out their other titles and see how the community reacted to them.
Pardon, I think formulated my question wrong
How? How exactly are they pleasing new players?
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118938#Comment_1118938
They are pleasing new players.
Why?
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Keep your expectations low and you will never be dissapointed
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118912#Comment_1118912
I don't always throw ######### at the devs.
I've only been doing it after they refused to listen to the community. And they will still not listen to the community because of their pandering to new players.
But they are listening to the community, arent the recent buffs and QoL changes to trapper, doc and plague not proof of it? They are trying hard to please everyone but its hard in a community so divisive like this.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1118880#Comment_1118880
So when are the devs going to fix the gens then?
I'm just assuming you know since you have a habit of kissing their asses over every changes they make, regardless of how stupid they are.
No, I just have a habit of not always throwing ######### at the devs for implementing changes i dont like.
They already addressed the gen problem by nerfing toolboxes, so that is out of the way. Gens are a more complex problem than just adding extra time to them, there are many ideas but they take time to consider.
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Doesnt seem like a bad idea, however, I think it would require some major nerfs to certain survivor perks like DS and BT in order to be implemented.
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I definetely have to go for killer, not saying that survivor could use some tweaks, but there are killers that struggle quite a lot with gens.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/1117400#Comment_1117400
Right because adapting to a skillcheck is too hard am I right?
I'm just taking a page from the survivors and ######### endlessly.
How hard is it to comprehend there were more reasons behind the ruin nerf besides the difficulty it had for new players? It was a poor bandaid fix for the gen problem, killers relied too much on it while it was starting to lose effectiveness at higher ranks.
but its just easier to hear what you want to hear and blame all your in game problems on the other side and the devs.
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I couldnt care less.
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@Mc_Harty said:
And yet Ruin got nerfed because you survivors couldn't adapt to a ######### skillcheck.
lmao this post just proved OPs point, this guy got 50 vote ups just because he made a weak statement regarding ruin, without actually addressing OP.
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lol no, both were extremely unhealthy perks for the game. I hope they never come back.
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Take a break, if you feel you cant stop seek help.
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If this game has taught me anything its that quitting is for idiots.
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Hello? Fashion police? I think I just witnessed an atrocity.
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Too bad you cant put more than 10 options
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I mean, this is one of the games I have lasted the longest playing, I really like it and I think I will keep playing for at least another 2 years.
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Nerf survivors and buff killers
Now give upvotes.