ThiccBudhha
ThiccBudhha
About
- Username
- ThiccBudhha
- Joined
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Comments
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I want the Leprechaun, specifically from Leprechaun 5: In the Hood.
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@Heartbound said:
I get nothing but iri red survivors when I'm playing killer and I kinda feel the same. These survivors will flip those exit gates open in a second if I let them.
I CAN beat them, but maybe I wanna smell the roses. Y'know?
Which map has roses?
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You should have seen how despondent my survivors were as they discovered I had Devour Hope as Pinhead. Lulz. They lost the will to keep playing.
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Not even I would be so evil. Your name is revoked.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2806643#Comment_2806643
I play exclusively solo and have no problems. Sure I get some bad matches or the killer is way above my skill level but most the time I have no problem. Especially if I'm running full meta.
I go and take a brake from the stress of playing killer by playing solo survivor so if your having an issue escaping sounds like a skill issue.
I just got wrecked by a TTV Huntress while going for the 3 stuns or blinds challenge. I am used to some meh killers as I am low mmr, but she was messing me up and making me feel like I needed a special helmet to stop me from hurting myself. And she even waited out decisive which was supposed to be one of my stuns. I guess she didn't want to tunnel while live. Luckily my teammates were amazing at survivor, they carried me hard.
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Matchmaking is a bit wonky at the moment. Sorry that keeps happening to you.
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Someone actually said they ran me for 3 gens and I was like, "while you were on the hook?" He was big mad that I facecamped him and thought it was because I was mad he ran me for like 45 seconds on Haddonfield. I do not think he realized that I just didn't like him because he had a flashlight and I committed to tunneling and face camping him before the match started. I guess a lot of killers face camp out of frustration, but like, it was a pretty standard chase. I am not even saying he was bad. It was just... Not 3 gens?
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Demogorgon is kind of sus. Nemesis and Pyramid Head are relatively strong. Survivors love playing against weak killers. It is why they are obsessed with Billy.
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I never see him anymore either. Not that I mind, I feel Oni players are the types of players I dislike playing against.
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Nah, I love looking for a key in the jigsaw boxes. It also helps that she is awful and therefore easy to loop even for a survivor as bad as myself.
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Borrowed Time is the only one I expect if you are going to unhook me like a lunatic.
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Nah, I will close hatch on your face so that I know exactly where you are when adrenaline activates. Nice try, baby survivor.
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I do not feel it is as pressing of a concern as people make it out to be. They have been making health updates ratner consistently. And no offense intended, but after observing patch notes after patch notes, I am not interested in what they are cooking.
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I wish I could listen to whatever lobby music I wanted and not just whatever killer I am on. If I had to just pick one of your ideas, that would be the one. And I REALLY want the ability to favorite certain perks. Lulz.
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I am ruthless when I play for challenges. They just turn me into a horrible person. But what can I do? I get ludicrously competitive when I want them done.
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I do not care about Behavior's opinion on the matter. They could tell me the sky is red with all of the survivors blood I have spilled and I would still see blue.
I never said otherwise. If there was any confusion, it is probably because I personally believe you take that player hostage. Not the game. As again, generators can be completed by the remaining survivors.
Yep. You said that above.
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I actually disagree. They fixed it to be more fair again, behind the scenes.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2804443#Comment_2804443
you are not defending someone for bodyblocking someone in a corner the entire game
i refuse to believe anyone would do that
I think people who actually take the game hostage should be the ones punished. I also think walking into a corner when a killer around is a huge misplay, I also believe taking advantage of that as a killer is BM. I do not, however, believe the person blocked is taking the game hostage because why would I? Other people agree with that, surely. Then why is the bodyblocker magically taking the game hostage? They are not, objectively.
It is just a fact. And when dealing with punishments, generally speaking facts make more sense than just randomly promoting negative behavior. Yes, you establish body blocking is bad. But in doing so, you endorse players literally refusing to do their objective. Both are wrong and should be equally punished, but they are not because of a, quite frankly, poor mentality.
As far as I am concerned, that is reasonable. The only innocent person here is the one who put it upon themselves, ironically. So to be clear, no, I am not defending the body blocker. I am merely properly assessing where the actual blame lies.
If I am ever blocked, I will be far more frustrated with the survivors keeping me in the game than I would be with the killer who might not even be at his freaking monitor. Rofl.
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I tried the Jund method and accidentally gave myself a penalty. I only do it if I get the same (ugly) map in a row. I do not mind a lot of survivor sided maps, but man, some are so dim and grim.
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@DoritoHead said:
anything involving the US VS. THEM mentality
I actually believe because we have an us versus them, you can literally never trigger the entire community.
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It took survivors 14 minutes to do gens and open the gates? Better blame the killer.
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Aren't add ons the only way you can actually turn his saw instead of role-playing as a drunk grandma who thinks she is making a right turn but really she is just driving into a curb?
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That perk would literally be more broken than Dead Hard.
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I did it against a Huntress that was wound up half the chase, rofl. I was scared because she gave up on me and I needed to use lithe to try and catch up to her.
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If I could face camp at 6 gens, I would.
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Definitely Legion and it always will be until they make a second metal theme.
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@APoipleTurtle said:
I can't argue that they should clarify the "Great Height" challenges, but you may as well just use a map offering to force optimal maps for those challenges.
In particular, Crotus Prenn and Backwater Swamp are pretty solid options since drops from the upper floors of their main buildings should always count (plus those are strong structures that you could drop from multiple times pretty easily).
But I am not a beta who uses add ons or offerings. We do things the alpha chad way, through RnGesus.
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@tippy2k2 said:
Well...poop
Alright, drastic measures must be held! This wasn't going to be uploaded until some huge BP code (like...500,000+ kind of code) but since images are broken and it sounds like it won't be until next week that I'd get to upload pics, we must find a way around it...
https://www.youtube.com/watch?v=LBzBZGaIbDM
Holly playing with her fish toy video! My "Thank you for the code" present.
She catched teh fishy. So adorable. The way she look backs at you and meows, aww... Wittle precious.
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It was clearly... A Hacker! Dun dun dun.
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Oh, no, not Nurse... The only killer I can play. Whoever will I kill with now that she is gone?
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NOED is the skillful No Way Out.
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It pales in comparison to Overwatch, I would call things in DBD extremely stable relatively speaking.
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I want to say, "just do bones"... But, I cannot do it in good faith.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2802650#Comment_2802650
Luckily you don't even need to do that anymore, as there is now the toggle action feature :D
I wish they made an option just for healing and gens. I keep getting grabbed while unhooking, messing up sabo cooldown and opening gates I am trying to 99% because I forget I am on toggle.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2802942#Comment_2802942
That's literally facecamping lol
Only bad survivors are getting face camped one minute in. Heck, I refuse to camp those ones, actually. I pretend I am playing Bubba normal to bait an unhook so I do not need to wait the full minute to progress a hook state.
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@Majin151 said:
https://forum.deadbydaylight.com/en/discussion/comment/2802853#Comment_2802853
I mean most basement bubbas don't care about piping up they just want salt for their chili
And neither do my victims as they either DC once they realize we are going to the basement or kill themselves on hook and give me Monstrous Shrine value.
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@YOURFRIEND said:
It's the only way survivors ever fail skill checks, so I can't say I mind.
You should see some of the teammates I get, bro.
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No offense intended, but you do not really need perks. The only one I refuse to play without is Lightborn and that is just for my own personal sanity. I lost a hook to someone who was shining the side of my head when I faced a wall and I told myself, "never again." And I keep my word.
You either play the game properly (tunnel and face camp) or enjoy farming with survivors so bad that you can eight hook them before you go for kills. Either/or. You can't have both.
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@fulltonon said:
It's not bad, just literally does not exists.
It does. It is just extremely loose at the moment. I tend to get higher level survivors on my Bubba than I do when I am messing around with... Well, anyone else, really.
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Hacked up for Barbecue or Chainsaw Dismemberment by Mortician, it kind of depends on if you like the original Texas Chainsaw Massacre or the sequel.
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He is the definitive anti-survivor killer, they want to rush gens? Do it, I won't even bother stopping you. They want to abuse health states? Nah. Second chances? Hell, no. Sabo? To my mother's basement we go, mi'lady.
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Right now, just a bit. I am hoping Sadako reinvigorates that hype. Artist was such a letdown that we need a hard carry killer on par with Nemesis. Will they do it? I have no clue. I believe in them, make a fun killer, papi.
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Just play Hillbilly if you want a killer who can barely turn while using their chainsaw.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2802911#Comment_2802911
Imagine what happens when most survivors figure out that making the inner gens first results in a almost guaranteed escape. Since the killer can't defend spread out gens.
They will never learn. Don't worry about it.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2801197#Comment_2801197
Not gimmicky at all. Even killers with no mobility get good value from that combo.
https://forum.deadbydaylight.com/en/discussion/comment/2801198#Comment_2801198
Those slowdowns aren't sidegrade. They give so much time by blocking the gens.
I am glad you enjoy it, but I do not run rng perks. For all I know, half the scourge hooks are going to be in a dead zone and I will lose one of the good ones after I tunnel someone out unless I purposely do not use it which is less value regardless.
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Deadlock was good, at least. The Pain Resonance and Dead Man Switch is so gimmicky.
Boons also suck. Except for Shadow Step.
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I am a Nancy one trick, so, basically I have to say Nancy is love, Nancy is life. But the list is pretty good up to Yun Jin.
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Honestly, they toned down the hit validation, I used to complain about it all the time and I forgot I was complaining about it because they fixed it. No kap. I will finally stop asking for validation on vaults ironically now.
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Bloodhound lowkey helps me on my level 30 Wraith. I can't say the same about 90% of perks in the game. Like, yes, it is trash. But the worst perk in the game? Nah.
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Oh, nice, a new meta strategy for my favorite map. I love this educational content.