Theluckyboi
Theluckyboi
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- Theluckyboi
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Comments
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@rina said:
Idea for Gen Rush — stop complaining about something that doesn’t exist.
Because you say so? generators can be done at lightning speed and killers with poor map pressure cant do anything about it, specially against a coordinated team
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@NoShinyPony said:
@Theluckyboi I don't agree with all of them, however some of these killer add-ons should be changed.
I also think that insta-heals are the bigger problem currently. M1 killers have to deal with 2 insta-heals per match often already at green ranks.
Also, a very important difference: Insta-heals don't require any skill at all, just like the old MoM. A Huntress still has to hit the survivors, a Nurse still has to know how to blink.
To be fair, the range add-ons for nurse and instasaw for billy really make them way easier to play and give a nasty advantage over the survivors.
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Oh yes, survivors have so much fun when the killers bring their moris and ultra rares in the match, they LOVE when they start repairing a gen and the first skillcheck turns out to be ruin, rank 1 players get euphoric when hearing the sounds of billys chainsaw and the nurses screech because they LOVE going against them every single match, the devs sadly only focus on their fun because poor killer mains really dont matter to them, same reason why they are reworking freddy and the preeschool.
Poor killers will never be able to enjoy a game, oh, poor little things :,(
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NOED mainly, because i usually run out of time before i can cleanse all the totems and the other survivors really do not care about them
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They should dedicate a chapter to fixing bug and buffing perks and killers that need it, i would be pretty ok with that
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Killers also their fair share of broken add-ons, i dont want to be the one to make the comparisons but well...
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to be fair ghostface should have 24 meter base terror radius, he is already way too recongnizable with that mask
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Freddy, Legion and Bubba
I will say no more
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/542095#Comment_542095
https://forum.deadbydaylight.com/en/discussion/comment/542077#Comment_542077
Well this is a forum filled with mostly killer mains so I didn't expect anything less.
Except it's very commonly complained that Ruin is usually cleansed immediately after the trial starts, like within 30 seconds. If 2 minutes is enough for Ruin to give the killer a head start then why would people be complaining that it's cleansed in 2 minutes?
Pro tip: don't IMMEDIATELY sprint to your totem as soon as the trial starts and maybe survivors won't find it so easily. 90% of the time I see a killer walking to or from somewhere at the beginning of the trial that means that they checked in their totem so I go search that area. Especially when it's a random corner of the map and there's no gen around and they're circling around obstacles for 15 seconds.
And? thats the point of hex perks, they are like a russian roulette, risk vs reward
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I mean, i never had interest in legacy cosmetic but it would be nice
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@jeyers said:
exhastion is not something killer have to play with, they have many more stronger perks that works all the time.
imagine the crying from killers if some of their best perks only worked 1 time a minute and then only if they moved around slower LOL
sad how this game turned out to be like this or maybe it was always going to.
Why do i even bother, you wouldnt understand simply because you dont want to
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@brokedownpalace said:
I find it pretty hilarious that the popular opinion of killer mains is that Ruin is cleansed seconds into the match most of the time and yet, at the same time, it is "required" to play killer.
Your logic is not that great, is it? ruin is necessary for most killers because it slows the game down by a ton, even if gets cleansed in the first 2 minutes of the game its time the survivors have wasted without doing gens or failing at doing them
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For me its the preschool and macmillans state
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@jeyers said:
Both perks have disadvantages.
Lots of perk cant "be played around" whatever that means. It don't mean they need nerf.
BUT survivors are not allowed to have strong perks.
AND they charged MONEY for this character with 1 good perk, man this game will die if devs keep doing stupid stuff like this.
But you do have strong perks to help you out! what about exhaustion perks? are they weak?
If you bought the character just for the perk then you bought him for the wrong reason mate
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I have actually only got positive messages, the last negative one i got was from a survivor that got mad because i tunneled him as GF when he had OoO
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Cleanse the totems if you have such a big problem with NOED
Stop whining, MoM and DS needed a rework because they were unfair and gave survivors an unfair advantage, to that sum up the fact that they had no actual counter.
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Does anyone else get anxiety or fear when you see your downvotes counter increasing? I do :( I miss the Awesome button.
At this point, i really dont care what some twat behind a screen thinks, getting butthurt by someone downvoting you on the internet is like getting butthurt over someone calling you gay in real life
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I was thinking of equiping STBFL but considering he can one hit down i am not sure
My strategy is to edge my stalk progress just like with Myers, when getting detected i just leave them and go for other targets since i already stalked them almost dry
Also meme build i was thinking about
Legion Face
- Bamboozle
- PWYF
- Sloppy Butcher
- Fire up
You can basically vault windows faster than legion and with PWYF you will run as fast as them, which is perfect since their running animation is basically the same
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I mean, they lowered the volume of chase music massively, i thought that would fix audio... i am not a heavily audio oriented player anyways
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https://www.youtube.com/watch?v=0IURpXwvLrw
BHVR headquartes right now:
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https://www.youtube.com/watch?v=38SgWqqZoJ0
Got you covered m8
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One thing is the devs making a mistake and the other is abusing that mistake to gain a competitive advantage.
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The infinite mending exploit is happening again?
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We already have thicc boy in the game, and he is far superior than pennywise
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@ZzayTtay said:
https://forum.deadbydaylight.com/en/discussion/comment/541216#Comment_541216
I don't have experience? That would explain my red rank.
Screenshot or it never happened
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Good riddance!
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I am not too excited about it, i feel its just gonna be pay to win garbage like most other mobile games, i mean, i saw the leaked version and if i did not misunderstood it you have to pay for some perks with auric cells
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Stridor?
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@DarkAlexandrite said:
I'm definitely not a rank 20. But these killers are ungodly broken. It also doesnt help that they do nothing but tunnel.
Broken in which way? The only killer you could consider broken is Nurse and even then i doubt that in your current rank you will find any nurses that actually know what they are doing
I really doubt you are getting tunneled every single game, if you want to play survivor and actually survive you must actually git gud at the game, otherwise you will have a bad time.
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I dont like hag, but go ahead and buy her for her perks
I would say either Clown or Doc
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Legion is quite easy to use once you play him for a bit
Tips
- Avoid lunging unless you are 100% sure the survivor isnt going to try and juke you, beware of those pesky dead hards as well
- Cancel your feral frenzy right before you get hit with a pallet, since the cooldown is lenghtier than the stun from pallets
Perks i recommend
- Enduring: Works wonders when cancelling Feral Frenzy before getting stunned
- Discordance: Helps you get that initial hit against 2 or more survivors
- Bamboozle: Guilty pleasure of mine, makes vaulting feel way faster
- Franklins demise: Works wonders with legion since you can hit multiple survivors
- Sloppy butcher: Same as above
- Hex: the third seal: Same as above
- Nurses calling: survivors tend to heal after mending so theres that
- Your meta perks: BBQ, Ruin, Spirit fury
add-ons
- Best you can use is Feral Frenzy duration (sketch book and mural sketch) and power gauge refill (scratched ruler) since they help you catch up to survivors
- Stun time (cold dirt, joes mixtape) is also great if you dont want none of that cooldown
- People say detection range (susies mixtape, never sleep pills) is great but i honeslty dislike it since legion cant really reach survivors that far, try them if you want
- The pins are awful but may be good for some builds
- Mending time (Nasty and filthy blade) if you want to slow the game even further
- Franks mixtape and deep wounds study if you want to force survivors into mending instantly (NOTE: you CANT down survivors with franks mixtape anymore)
- The only worthy ultra rare is the iridescent pin, which is extremely fun, fuming mixtape is really damn bad in my opinion but go ahead and try it if you want to
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Hell no, coming form a legion main
Everyone said "oh yes legion is better now" because they were tired of the exploiters and the crappy tactics of the legion players, they simply dont want legion to be that powerful again.
He is really in a bad situation, while the deep wounds rework was perfectly fine, the nerfs to speed were not, i unironically run bamboozle on them because otherwise vaulting speed feels way too slow
It is way too easy to 360 them now, the cooldown doesnt help at all and the fact that you lose all your power gauge when failing a hit is stupid.
For me it is really sad that they had to get reworked because some idiots liked to have braindead games where they only needed to moonwalk and use franks mixtape to make everyone DC
He is still really fun to play as and has a cool design, reason why i wont stop playing him
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I havent moried anyone with GF yet :T
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Spirit fury weak? is this some kind of joke? even without the enduring combo its still a damn solid perk, i run it on my wraith and its awesome, survivors never expect it
If thats not enough for you you could try enduring and brutal strenght, or play anti loop killers like legion and clown
Or... you know... if that just isnt enough perhaps its time to git gud
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This thread shows me we have reached the peak of human evolution
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Even further? jesus christ no, many people managed to P3 ghost boi in that time, just imagine what would happen if it was to go any further at this point
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No, its the DBD theme but S P O O K Y
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Quite the opposite happened to me
I mained bubba for about a month or so and then stopped playing him, i loved doing basement builds with him and got a lot of 4k with him
Then i decided to prestige him and it all went to poop, reached level 30 and no single basement perk could be found, besides, it was getting really hard to pip with him now without the basement builds.
Right now he is in my least played characters alongside huntress, hag and plague
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Sometimes I like to dig through the files of the game, to see the changes in the code, or just to look at new skins.
What does it contain?
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I really doubt that thing they did with MoM should be called nerf, you can get tokens just with safe unhooks and bodyblocking, perfect for SWF.
its WGLF but with actual practical use on game
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I got it technically by accident while playing Ace, nobody wanted to heal me that match
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Spine chill is the best perk that nobody plays, because it basically gives aways the location of the killer very easily, its basically whispers for survivors
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@Renork said:
https://forum.deadbydaylight.com/en/discussion/comment/535525#Comment_535525
Or just play with a friend and follow him around to cancel his NS, lol. @Theluckyboi how does he end chases extremely fast? If he doesn’t mark you and hits you, then he just effectively reset your stalk meter and becomes another M1 killers that has to chase you around loops/pallets.
Thats the point, marking survivors so that you can down them, that way you can achieve really easy downs
He doesnt require exposed perks at all, because he basically is one.
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Ace and Tapp, Ace because i always kobe with him and Tapp because i run my best slug build on him, although its not always effective
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Myers: Map pressure
Ghostface: Chase potential
That would be the vital difference, Myers is better at stopping genrush while Ghostface can end chases extremely fast if you know how to play him
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Can we get them back , please?? https://clips.twitch.tv/GiantPowerfulMooseMoreCowbell
They fixed hitboxes, at least i feel that
I havent hit anyone through pallets today, and once the fast vault animation starts the survivors apparently become immune or something because i havent been able to hit them that way either
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I thought my headphones were failing or something, i know chase sound was an issue but this is ridiculous
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He is fine, the nerfs werent that bad
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Oh god please no
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Myers can apply way more map pressure but ghostface has godly chase potential, i mean, forget 1 hit perks, he doesnt need them at all if you know how to play him.

