Theluckyboi
Theluckyboi
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- Theluckyboi
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I dont like going against SWF either but the hate against them is getting ridiculous, i mean, i have only played a single SWF game in my entire history with this game and i think its enough to say it is not as terrible as some weepy killer mains say.
Not everyone you face is SWF, some people are just paranoid, a killer i went against brought an ebony mori because he thought we were SWF.
Och*do has played a fundamental part on ruining SWF reputation and now everyone thinks it is specifically made to gain a tremendous advantage over the killer and just be toxic.
Heck, one time i had a 3 man SWF as companions and they were toxic AF, even with me, even worse was the fact that when i checked the profile of one of them it said "Och*do is my god and if trash talk him you can ######### off"
The absolute state of this community
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This is actually nice! i had thought of something similar before, each gen he kicks becomes "corroded", corroded gens can be worked on but once they are repaired you will be damaged
btw here is his backstory, i think he would make a VERY interesting character in the world of the entity
Nobody could like Corporal Lawrence. That's not to say that nobody tried, or that he was somehow unfriendly, merely that he was one of those few that seemed to be “wired” differently. However, in the trenches of World War I, normalcy was at best a relative term, and one that had minimal relation of life, such as it was.Any SCP could easily be in the game, the devs just need to ask permission to the SCP collaborators to start working on a chapter like this, it would be nice
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They may actually recognize him, but at this point it doesnt even matter, the entity most probably does not care about friendships in its realm
So Jeff and FJSJ are just part of its realm, why would he allow them to interact with each other?
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gen rush gives you way more than 7k bps, trust me, its not like they care for the fun of killers either
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SAW without a doubt
The very thought of having to go through one of jigsaws games gives me chills, just imagine the pain and angsty you would pass through if you were to be in one of his games
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@Acromio said:
Well, survivors do generators no matter what, so...
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@Chaotic_Riddle said:
With the leaks towards the new Battlepass feature that some have posted on here, it seems to show that Shards and Bloodpoints will be obtainable off of that, so in a way, it is coming soon, kind of..?
Oh god please tell me this isnt true
Where does it say anything about the battlepass?
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Its about adapting, i had to learn that the hard way.
Legion is a fast wraith now, you should try to use the typical "M1 killer build"
Enduring+Brutal Strenght (sadly enough)+sloppy butcher+franklins works just fine for me, run ruin if you dont want to get rushed i guess
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if it is on PC i wont be ablel to participate :(
I would get stomped anyways, legion is the only killer i have fully mastered
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NURSE GAAAAAANG!
My add-ons better than you meds, ooh
Wont let you fix your gens, yeah
Vaults wont repair your mess, huh
Will left you survivorless, ooh
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"Its overpowered and skilless because it can vault pallets and windows"
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Scratched ruler + sketch book is the best add-on combo for Legion, allows you to catch survivors easier and the power gauge refills way quicker
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I think this goes on fan creations
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Both sides complain just as much
I dont remember anyone being happy about the remember me nerf
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- Dont run obsession perks
- Play stealthy once the gates are opened
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If you Dc for necessary stuff outside of the game it is perfectly fine, but how are we supposed to know you did it because of that
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Oh yeah, thanks
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Yeah, thats your fault for buying Ash for MoM, BHVR has milked all the money they could out of him and you wont be able to do nothing because you cant refund characters
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where does it say anything about the enduring change? i havent found anything in the dev update
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Ave true to Orion!
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@SlinkyJinky said:
https://forum.deadbydaylight.com/en/discussion/comment/478769#Comment_478769
Hey every multiplayer game needs an easy-mode right? nobody blames you for that.
Oh wait, no. Easy-mode hand-holding only works in single player games, in multiplayer games it's just boringly predictable and corrosive to the health, well being and future of the game.
I keep getting those two mixed up ya know?
Easy mode? what the hell are you talking about?
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Totally worth it specially on 24 meter TR killers
Also dont forget the improved field of view, good against those survivors who like to crouch juke you
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I like every killer except hag.
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Why is it that everytime you get downvoted you have to make an image?
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I personally dont like running ruin because it gets broken soon into the game and i hate the feeling of a wasted perk slot, instead I run dying light or tanatophobia, while not exactly the most effective, they are good alternatives to slowing the game down
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If the Killer tunnels and camps and our teammates somehow manage to free us, if we DC right before our third hook we shouldn't be punished.
Simply die, there is no need to disconnect at all, worst case scenario would be you had an item with you, but if that were the case you can simply get it back leveling the bloodweb
Friendly reminder: DCing is for crybabies who cant cope with losing a game
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Incoming shitstorm soon
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Introduction This post is a compilation of all the worst, forgotten, or situational perks that I've gathered data on and overhauled to fit the current meta.
DONT YOU DARE TOUCH UP THE ANTE
SIMPLY
D O N O T
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MoM should only ignore instadown hits
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From what i have noticed, Bamboozle does affect the vault speed of windows, i am unsure about pallets tho
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Flags
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Legion
Please ;_;
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Current DS is fine, it is the best anti-tunneling perk of the whole game and you can counter it by simply slugging a survivor 60 seconds
Borrowed time is also fine, another great anti tunneling perk, simply hit the survivor unhooking instead of the one hooked
MoM is NOT fine, as i have stated many times i am very unhappy with this perk and the absolute cynism the devs have shown us by creating it, you are forced to use your M2 to counter it which wont be always possible specially on loops, some killers like freddy, pig and legion have no actual counter against it
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As I said in response to another post:
Then enjoy hatch standoffs 2.0
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Agreed, it is stupid
I DONT WANT TO WASTE A PERK SLOT ON IRON WILL GODDAMIT!
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@Arroz said:
Dead hard: Just bait the survivor
Borrowed time: Dont tunnel
Ds: Dont tunnel x2
MoM: Use your m2 attack, and if you are a M1 killer just make the survivor use MoM
Did you know killer have perk that reward their bad play?
Blood Warden, Spirit Fury, NOED..
Blood warden: Escape, dont get greedy with altruism points
Spirit fury: Drop the pallet early, if it activates its your fault for getting greedy with the stun
NOED: Cleanse the totems, especially easy when playing SWF
None of these perks "reward bad gameplay" unlike MoM, which some killer have absolutely no way to counter
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...
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loosing your totem in the first 30 seconds shouldn't even be a thing, it shouldn't even be, your totem should be visible after 2-3 minutes, it shouldnt be lit during this time, if someone clease totems, it won't work, it will randomly take 1 totem somewhere in the map after 2 minutes and than it will lit itself and be visible to other survivors, the killer won't know which totem it is either, so the traper or hag won't be able to place traps in advance to defend it, loosing a perk in the first 30 seconds is an absolute joke, ik it is the high risk high reward kind of perk, but it is still an absolute joke how BAD the totems are and how stupidly bad they are placed around the map, totems next to a gen, really???
Do you also come here crying when you get good totem spots?
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@Ô_boro said:
You mean "Legion" right?
He was not nerfed, he was reworked, no compensation is expected for you I'm afraid. Steam can refund DLC's but only if you played it for less than 2h.
- Less Movement speed
- Longer stun and stun add-ons nerfed
- Vault speed horribly reduced
- You get stun when missing a hit (horrible specially for console players)
- Speed add-ons reworked
- Even more add-on reliant than before
Buffs
- Feral frenzy lasts more
- Ultra rare add-on is now better
- Legion pins do something now
- No more dead brain exploiters to ruin legions reputation
why is it a rework again?
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Pardon me
Me i just...
B L I N K
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@SlinkyJinky said:
@Theluckyboi Still a one sided, wide sweepong set of Survivor only nerfs, yet according to you "You survivor mains got no nerfs this patch" - hmmm
One sided? why? you just have to find the hatch, and you wont have to deal with the killer killing you
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*Observes thread from a distance*
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@SlinkyJinky said:
https://forum.deadbydaylight.com/en/discussion/comment/471224#Comment_471224
Hatch can now be closed denying Survivor a chance to escape - nerf
Once the hatch is closed the Survivor must open one of the gates which is most likely spaced a ridiculously close distance apart - nerf.
Case in point, hatch closed, gates distanced a good 4 seconds stride apart:
https://us.v-cdn.net/6030815/uploads/713/CFCSDSAR4VDY.gif
In fact everything about EGC is a Survivor nerf.
You only have to do the following to avoid this
- find the hatch first (easy)
- repair the goddamn generators (also easy)
closing the hatch had to be delayed because it was broken before, killers would close it and then they only needed to find the last survivor, now you have a slight chance to open the doors
They are not nerfs are massive as those legion or Amanda received tbh, survivors shouldnt be complaining because of it
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@SlinkyJinky said:
https://forum.deadbydaylight.com/en/discussion/comment/463076#Comment_463076
What do you mean? @Theluckyboi EGC is clearly a huge nerf the Survivor archetype while at the same time being a huge buff to all Killers.
@SlinkyJinky The only nerfs survivors received is they can no longer teabag the killer at the gates
Hatch standoffs have ended, and that is huge buffs to both sides, not only for the killers
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some people have been banned because of that, i would highly recommend you look up for a tutorial on youtube, if i recall correctly Noob3 made one
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@se05239 said:
Killers have been dealing with hostage situations lasting upwards to an hour for 2½ years and now when they can return the favor FOR A MERE 3 MINUTES, survivor players freak out.
The double standard here is DISGUSTING.
Only killers were the ones stuck in hostage situations?
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This doesnt fit in the game at all.











