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The_Krapper

The_Krapper

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The_Krapper
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  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2915270#Comment_2915270

    Not every time. But sadly it IS a reality. Streamers get targeted. People subtly hack

    I watched otz get a hacker the other day actually. And the only way you were able to tell. Is the person got stuck on a door frame almost right next to otz. They went through the door and a second later were already at the window. Out of range for a hit. When otz was right on his ass. And was an easy hit

    Ive personally had games where it was something like. "That was a fast heal. Or that was a fast gen." Come to find out at the end of the match when I down them. They fly away and rub it in my face.

    On top of several times having them come to my stream and tell me they're holding me hostage.

    Yea and I'm not denying their existence but I've seen some of those guys have multiple bad games in a row and blame subtle hacking and there's no way it's every game and one was doing this after the ban wave happened so hackers are scarce at the moment and not as frequent, if you told me 1 in 10 games had a hacker before the bans I'd probably be more likely to agree with that, but sometimes it's 3-4 games in a row where they start questioning the survivors because they made bad judgement calls

  • @Dwight_Fairfield said:

    Wraith is very straight forward.

    Same answer I was about to give, his power has the easiest pick up and play potential in the game and I mean even a new player can pick him up and do well after a few games but that all changes as you gain more experience and that's why killers like wraith exist is to get a new player into the game and once they get the hang of it they can move on to a harder killer to master with more potential.

  • I used to watch them but recently stopped because anytime things don't go their way it's a "subtle hacker" I know they exist don't get me wrong but there's no way you're getting them everytime your game is going south , it always starts with "huh, this survivor looks a little bit fast" after they committed to a bad chase for multiple gens, I've been accused of it myself and reported even though I did nothing wrong it's just the new excuse for why they didn't win the game.

  • Maybe you guys like spamming the same power over and over again but I really wish killers had like 3 unique abilities tied to them even if they weren't super strong it would be better than doing the same thing all match and it makes the replayability of the character much better because you won't get bored as fast.

  • I would be down for a secondary objective as killer if they would make the reward beneficial for using it like a secondary ability getting unlocked once you complete the steps of the objective, could make it interesting.

  • I really hope they don't bring those back

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2911343#Comment_2911343

    Yeah you do that but you also need to email support about the issue and include a video which most console players can't do due to lack of recording software. You can 'clip' it but only if you do it right then and there and within a 30 second (On xbox) time window.

    Oh wow only 30 sec? Im a PC player but also play on playstation occasionally, on ps4 you can adjust the settings to capture a longer video I think like the last 30 mins or something, you sure Xbox doesnt have a setting you can adjust to make that longer?

  • @kate_best_girl said:

    I remember one of the moderators saying reporting a hacker does nothing UNLESS You're able to provide video evidence and such. Thankfully (this time) I have video proof but what do you do if youre a console player who can't always have their phone ready to record clips? Since I'm using my xbox account my report is just discarded unless I open up an official support ticket and somehow track down this one specific person named DOLL? But if I don't have a PC or a perfect recording of their outward hacks I'm just what? Screwed? This is partially a rant because I keep getting hackers at least once a day now and mostly while I'm on my Xbox account as I'm at a much higher MMR on that account but its getting extremely excessive.

    When you report them on the endgame screen it's by clicking by their name on the endgame screen then you want to take the capture from the match and attach it along with a note, either way BHVR can review the game but the video evidence helps that process go faster when it's narrowed

  • I usually see console killers in the morning time and then they dwindle away as the day goes on, my guess would be their friends get online and they decide to swf.

  • Imagine a real life killer hiding in a corner because they just got cj teched and so they just want you to go away now lol

  • I slug so I don't have to hear survivors mouth in the end game chat thinking they're gods because I decided to have a chill game as wraith or another low tier killer, I could still get a 2k 12 hooking everyone only to get told to "get dunked on loser" by a Claudette with less than 10,000 points who hid the whole game and got hatch or did nothing, so instead I decide to make the survivors play glow worm simulator with a better killer so I don't have to hear a damn thing in the endgame except the crickets outside my window.

  • @Sludge said:

    https://forum.deadbydaylight.com/en/discussion/comment/2909913#Comment_2909913

    Don't worry they were never going to nerf gen speeds in the first place, especially when they can keep selling regression perks.

    Its a shame because gen speeds are the main issue

  • @Nathan13 said:

    you’re joking...

    I'm almost inclined to agree with them but not for the same reasons they have , with the DMS scourge meta the devs will never be able to properly nerf the gen speeds because these perks exist, you're going to see more and more gen rushing because of this, but I do believe if they ever get nerfed, gens should be nerfed right along side of them so it balances out

  • Spirit fury, enduring, bamboozle, PWYF

    It's mainly a troll thing I do but I'll get it 99 and then as soon as I get spirit fury off I instantly pop tier 3 and snatch them up lol major salt mine folks in case you were wondering

  • Ive been saying this for a while, with the killer meta shifting you're forcing the meta of survivors to switch to genrushing builds, nobody wants to get a scourge pop on the gen and then be stuck off of it for the duration of dead man's switch only for the killer to end up kicking it again once it's unblocked, good survivors were already playing like this anyway but now more and more people are starting to figure it out that survivor isn't OP the Gen speed is OP and even bad players will be able to take advantage of this.

  • Depending on the killer I'd say spirit fury, there's nothing like the feeling when you think you're safe and then the rug just gets ripped right out from under you.

  • @Kurri said:

    https://forum.deadbydaylight.com/en/discussion/comment/2909098#Comment_2909098

    They would just need to make the radial not cancel any actions.

    They could make the icons have a overlay, like if you're on a gen your icon will have a gen picture with it and if you're in a chase it could glow a certain color to let everyone know the killer is on you even something small like that would do the job

  • @Kurri said:

    The only thing they need to add is a quick-message radial to the game. So that solo survivors, and SWF's with randoms can communicate with each other. Things like "The Killer is near me", and "I'm working on a generator" etc is fine. It removes the need for voice comms that would just be annoying, and restricts harassment to just the quick messages.

    Can even have a 5-6 second cooldown so when players try to spam it's tolerable.

    As a PC player I would be fine with this because I could more than likely program the buttons to my Razer mouse to say what I wanted with ease but for a console player that might be difficult to make work correctly because they would have to stop whatever action they were doing or have to try and do both at once just to tell you their on a gen or in chase

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/2908507#Comment_2908507

    I am always amazed at how people complain about Blight hits, but Oni goes around rocks and corners like nothing but oh noes Blight bad.

    Oni truly is underrated with his strafe ability , he can run loops right with a survivor if it's done right

  • I switch between DBD, halo infinite, the forest, midnight ghost hunt, and GTA V , I don't play DBD like I used to but I still play it more than any other game

  • I've noticed this it's hit or miss, sometimes it works sometimes it doesn't, when I heal tech a survivor crawling out the exit there have been a few times I can heal them all the way out of the dying state while the killer whiffs and then when they do finally hit we both get out anyway

  • @danielmaster87 said:

    They're actually doing the opposite. They're blaming matchmaking for bad balance. "MMR is ruining my killer games!" Oh, not the 3-4 meta perks on all the survivors? "MMR is ruining solo que!" Oh, not the fact that your killer is a camping Leatherface? As I've said, MMR doesn't cause your problems. It simply brings them to light.

    The truth is it really doesn't help whenever they just throw you with anyone in the match, I can 4k a sweat squad only to turn around and get brainless survivors who can't complete a single gen next game and same with survivor I could escape on a really good killer and then turn around and get a killer who can't catch me for five gens its literally a coin toss whether I'm facing a good player or a noob. They just need to bring back the rank based matchmaking so that way anyone who is more than 6 grades below you will never end up in your match , example if I'm a iri rank 1 I'll never get paired with survivors or killers that are below a gold 2 because the game wouldn't allow it

  • I play for the win none of that throwing the game crap, I can't believe how many people actually believe in MMR after everything BHVR and big streamers have done to disprove its authenticity, but hey I guess people need a place to lay their blame when it doesn't go in their favor, just another excuse they've given people to parrot when they lose.

  • @Marigoria said:

    Not OP at all. Like someone said if he is doing a 90 turn degree he was probably hacking.

    No onis power can be used to strafe as well it's not a hack they just have the camera turned in the right way where the collision isn't picking up and you're gliding on the wall facing the direction the loop is going in and then whenever you get to the edge I can turn my mouse and literally run in a "U" if I do it right

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2907959#Comment_2907959

    Because how are you gonna always talk about how difficult spirit is to master and to play to everyone who thinks shes easy then go and say "Oh but Nurse is easy!"...its just so hypocritical and rude

    It's honestly a joke because spirit is like a dollar store version of nurse and nowhere near as difficult to use properly.

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/2907931#Comment_2907931

    And what are you trying to prove? Skill floor may be very high and Nurse is a free killer so new players can pick her up from the get go and plummet her kill rate. I don’t understand why kill rate is such a popular argument, it seems like you agree with BHVR that kills=skills.

    No but it's obvious nurse isn't as easy as people claim she is, there's a reason why she's not picked alot and it's not because she's too easy to play, I'm not questioning your skill as a killer, I'm questioning your logic on how she's easy if only a percentage of the playerbase can use her properly and the rest get bullied

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/2907677#Comment_2907677

    Plays perfect by doing what? Using the first blink to close the gap and second to get secure a hit? It’s unreal how overrated Nurse’s skill cap is to play as and against.

    Oh yeah? Well let's see your nurse videos then, she's got one of the lowest pickrates for a reason she's far from easy to just pick up and use

  • If you're going for flashlight saves you should really try out self preservation, and if not that at least throw iron will on and it will be harder for them to know if you're around, so many times I see people going for flashlight saves without self preservation or iron will and you're almost guaranteed the killer will slug if they hear you.

  • If it's randoms yea I dread it but when it's my squad I don't dread it because I know everyone on the team can use one properly and everyone is equally as good as the other, at the point that any of us could drop the flashlight mid chase and hop in a locker and know that whoever picked it up is hitting that save, I guess it just depends on how coordinated you are and how well you trust the flashlight user

  • Id like to have both like the old days , It feels alot more like a real chapter drop when we get both and when we don't it's just kinda a let down for me because learning the new layouts and finding good strategies to use is fun.

  • @JeanCharpentier said:

    https://forum.deadbydaylight.com/en/discussion/comment/2905110#Comment_2905110

    More like sometimes you have no choice considering the gen speed but ye, you clearly do not know the game as you play only one side, it is obvious.

    If you need DH and DS, you are a bad survivor. Do you need CoH too ? CoH should be buffed right ? And gen speed should be lowered right ?

    When most killers' build include 3 regressing perks with Corrupt/PoR/DMS, you feel like everything is okay ?

    I play killer more than survivor and I don't run dead hard but if I did it wouldn't make me a bad survivor just for having it, people who complain on the forums all day just scream to the rooftops that they're terrible at the game.

  • I think bots should be there for a DC , or for custom games where you want to test new killers before a public match

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2904945#Comment_2904945

    Doctor can work, but I find that he gets looped to pieces by survivors that predrop.

    Demo...shreds can be really hard to land on tight maps.

    Yea you have to be experienced with the shreds to feel good on there with him, I use the portals in unusual places and try to keep constant pressure and zone the survivors into areas where there's no real way to avoid the shred or in areas where I can force a good pallet down and then move on if the setup isn't there for an easy down, I guess I don't have a real problem on that map with most killers just due to the old school gen protection mentality that was engrained in my head back when the old BNP was a thing and you could pop any gen in like 8 seconds with it, I still have PTSD from that garbage lol

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2904907#Comment_2904907

    The only killers I'd reckon work well on The Game are Nurse (but she's good almost anywhere), Hag, Legion and possibly Onryo (although she generally just sucks).

    I do pretty good with Demo and Doctor on that map, where it's not a very big map as far as length due to it being 2 floors I feel like I can apply good pressure with the doc and get more use out of his power instead of a map like Ormond where it's just so big that doctor can't even properly get use of his power outside of chase.

  • Devotion 39, 11,459 hours , I play killer to rank 1 before I start on my survivor for every reset but Id say I play both about equally if I were to add it all up by the end of the month

  • @JeanCharpentier said:

    • 25 pallets
    • 10 god pallet loops
    • 3 infinite loops if you do not break the pallets (even if you have an antiloop power)
    • 5 windows

    Why is this map still in the roster ? Why did you rework it this way ? Why don't you ever use the players' feedbacks ?

    Honestly it really depends on what killer you are on that map, certain killers can overcome the map and even use the layout to their advantage while others suffer on there, if I were to rework that map I would take a pallet away from the basement area, move the freezer away from the tube drop down pallet, spread a few pallets out that I feel are too close and remove like 3 that just aren't necessary. That alone would make the map feel alot better, I feel like the freezer loop is probably the strongest on that map because of the pallet by the drop down tube then the window in the freezer all connected usually with a god pallet in front of the freezer window also I've kept so many killers in just that one spot for the entire game because it's just too well connected

  • I think there should be a killer version of blast mine, it would be neat to be able to booby trap a gen as a killer make it to where it blinds the survivor, regresses the gen 15 percent, and reveals aura for 7 seconds, and how you would activate the perk is landing 2 basic attacks then you could choose a gen to trap, figure it should be easy to gain and use due to the reward not being huge but still giving advantages

  • Just run whatever you want don't listen to the cry babies who try and say you aren't good for running meta perks or they try to discredit a win with excuse of meta perks, truth is they're trash and they don't want to admit they lost a game without making some excuse for their lack of skill, it doesn't matter what side you're on you should never worry about what perks you run, when I see people immediately in the endgame chat before you can even say gg accusing the survivors of being in a swf with meta perks I just laugh at how bad they are and think how miserable it must be to have to come up with new excuses all the time, just yesterday I was playing solo and was told I was running meta perks by a killer playing doctor because I had calm spirit and borrowed time in my build.

  • I agree with the no scratch marks or blood part that would be neat, but DS really doesn't need a buff at the moment.

  • @Salvador578 said:

    I do legitimately think it will come back eventually, because Netflix's entire reason for leaving wasn't in no way dissatisfaction with BHVR or DBD, They just wanted to start their own game streaming service which will inevitably flop. I don't think we'll ever get another scenario like that either with a license leaving, considering that option has been there for 6 years and Freddy survived the legal hell he was in for a couple years there, aswell as Bubba who's holders refused to release him on switch for a while (But BHVR has seemingly mended this relationship with all the cosmetics he gets these days).

    I don't know if it's a rumor but I heard that the silent hill license was about to be done the same way, it would be a shame...

  • @Aven_Fallen said:

    Unlikely.

    I think BHVR would need a new contract and would probably need to pay again for the license. And this is most likely not worth it for them, since many players already have the Stranger Things-Content, so they wont buy the Chapter again.

    Also, and this is just my personal opinion, if the ST-License Holders wanted to do their own thing and see that it was failing, BHVR should not take them back.

    I made a different discussion about this and I believe they let it run out on purpose so they could renew the license with different characters, sure you can't buy demo Steve or Nancy , but what about this new spider looking villian and the kids who are pretty much adults now ? How about eleven and Mike as survivors this time? There's alot of possible options for BHVR to milk the cow all over again and not only that but the new season has two parts with part two being released right after what would be the DBD anniversary and part one being right before it, it's not far fetched and it's a genius way to make double the money off of one thing

  • @GannTM said:

    Please don’t bring Hawkins back.

    By the looks it would be a totally different realm watch the trailer to see what I'm talking about at the end

  • @Marigoria said:

    Doubt it, unfortunately.

    At the end of the trailer a spider like demo is there is would be awesome as a killer

  • I had a match yesterday where I was looping a pig and she couldn't really catch me but ended up destroying the rest of the team we had two DCs and someone immediately kill themselves I knew I was done for with 2 gens up still, so right as she was sneaking up on me I had spine chill on and I crouched around the corner right as she was about to come by and I popped out , booped the snoot and she let me live lol

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2898683#Comment_2898683

    I mean a SWF who know how to use maps are no where near as deadly as a SWF who know how to use flashlights. Flashlights are only easy to counter if the team isn't coordinated

    You can literally run a perk and take all 4 flashlights out of the equation which you can't do with a map, flashlights are easily avoidable even against the best players you just can't be one of the killers that pick up straight away

  • @ymtspanishchaos said:

    https://forum.deadbydaylight.com/en/discussion/comment/2897635#Comment_2897635

    It´s not about not being able to handle what happens in the game, it´s the fact for example that you chase someone for like 2 pallets for example, then suddenly all the gens pop at once and then they start to harass you in the endgame chat, i decided to keep the post a bit shorter than i´d like to, but it´s not like it´s just a single thing, the fact for example that all the games end up the killer struggling to get even a single hook before 3 gens pop because all the super meta builds and tryhard survs, it´s the fact that you don´t see many people just playing new builds or trying stuff, it´s the same tiring thing over and over and over, and i´m not like Iri 1 or anything, but i think that the ``competitive´´ part of the game is completely out of control, like people wishing me death and stuff like that because i run a single perk like bbq just because i get more points after the game and they say it´s super op but then you see then using BT, DS, PT, UB, SC, and all the actual meta perks that make the game far more survivor sided and yet you are the bad guy for some reason, in the end it´s 4 vs 1 in the chat after the game

    End game chat is the only thing toxic in this game nobody should get banned for BM in the match that's just ridiculous is all I'm saying

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/318672/please-bhvr-take-toxicity-more-seriously

    First and foremost, take care of yourself. I hate the advice "Well, just don't play if it upsets you" you shouldn't have to be pushed out of something because of other people's behavior. That being said, the things that are upsetting you aren't going away anytime soon. BHVR has made it clear many times where the stand on the issue. So if it is really having a negative impact on your mental health you may need to take a break as keeping that in check is more important that a game.

    Lately I've been playing "nice" and the amount of BS I still get for even that is stupid.

    Why should you play nice? It's a game it's not like you're doing anything wrong, I learned along time ago no matter how nice you are these people will still talk trash and be trash, people should just play for their own personal enjoyment because these salty people didn't pay for their game, and if people don't enjoy the game and get offended wouldn't you agree it's better for them to just move on to a different game rather than subject themselves to what they consider torture?

  • If the survivor played well I give hatch but if I feel like they aren't very good I just go on and hook them, if someone DC I usually try to give the last found survivor hatch because they were kinda screwed anyway in that situation but if I'm in a bad mood that day they all die lol

  • I never use dead hard, not that it's a bad perk I just prefer sprint burst or lithe over dead hard.

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