The_Bootie_Gorgon
The_Bootie_Gorgon
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- The_Bootie_Gorgon
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When playing killer, make sure you go HAM...every match🤘
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/862594#Comment_862594
It's not nearly as effective to play the way Tru3 suggest. Even his build is subpar.
do you have statistics to back it up or are you just sharing your opinion...
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My sweatiness brought the servers down👀...
They said they fixed the server issues, but doesn't seem that way to me
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@ReikoMori said:
It's punitive petty survivor behavior, but it isn't a hostage situation per se. Nothing stopped the game it just made the experience aggravating for no other reason than you dared to play the game. People who do that stuff are typically just have no understanding how to behave.
The devs have already stated that when survivors refuse to do the objective(s) and instead hide or avoid the killer with the intention of stalling the game, that it is holding the game hostage.
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I use the upside down to get around.
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@Mork_From_Ork said:
As a survivor, I have had my whole team slugged more than once, only to have the killer go AFK while we bleed out.
What is interesting is that although you could only record 9 minutes, you don't show the end of the game....you clearly didn't want to pick up that survivor right? I am not defending what they did, i am simply pointing out that it goes both ways. People get mad in a game and do whatever they can to make it miserable for each other.
If I was in your situation, I might have gone and got a sandwich until they started working on gens again, as they were probably close to realizing this playing style is not fun.
Hopefully this didn't ruin your day, as it is rare that it happens.
Slugging is not considered holding the game hostage. The match will still end as there is a bleedout timer.
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When a killer doesn't do anything to finish the game, survivors can end the game by doing gens and opening the exit gate and leaving. When survivors refuse to do game objectives, such as completing gens, they can hold the game hostage if the killer cannot find them. The killer can't do anything to advance the match to end game without survivors participation.
I believe they have already said if survivors stall the game by hiding and refusing to do the objective, it is holding the game hostage.
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i switch it up with clown a lot, but most recently i was running with:
monitor and abuse
bamboozle
bbqbchili
hex:ruin
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@[Deleted User] said:
Don’t feel bad. You kinda have to go hardcore with Clown. Clowns redeeming quality is that if you’re fortunate enough to keep the momentum up then he actually can be difficult for survivors to deal with because they simply have ZERO counter to Intoxication, hindered, and blurred vision. They just have to take it like a champ.
So sweat. Sweat as much as you need to with Clown.
Playing Clown on cold wind farm, again, finally broke me...i'm going HAM regardless of killer now 🤘
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Going to trreat every match as KILLER VS SWF
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@The_Bootie_Gorgon said:
4mins 12 secs, found a survivor match...
to attempt the 3 great skill check archive challenge and fail
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4mins 12 secs, found a survivor match...
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I gave up on survivor archive challenges because of the queue time...
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@Jholla31 said:
If I'm sober, it's 50/50. If I've had a drink or two, it's 90/10 with 90 being makes. If I'm four drinks or more, back to 50/50. lol
There's this certain amount of tequila where I can hit ruin checks like i'm Neo and this is the matrix...anything below that ampunt, then I'm meh...above that...######### show.
I still find them easier than great skill checks.
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Devs were maybe expecting Oni players to get their power, smash a survivor and hook smashed survivor causing the Oni to lose his power. Instead, it seems to be an Oni slug fest once they power up...
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Maybe Oni will be released as is an patched a week later...
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Oni nerf is coming ☠
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The poni is a demon, they are not supposed to be pleasing and full of warmth...
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Survivor challenges are not fun...because I can't queue up a match💀
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They need to nerf his feetsteps, and his buffness...
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@Speshul_Kitten said:
They will still find a way to nerf viable killers, believe me.
rats lol
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Killer lobbies, no problem...survivor lobbies...bleh
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@The_Bootie_Gorgon said:
dnt know ppl personally but puppers looks loke dweird...
like
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dnt know ppl personally but puppers looks loke dweird...
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I completed this challenge with basement Spirit😂...
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The Archive Challenges are overperforming...
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always perk it up
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I had the claudette escape right infront of me, but I decided to go for the unhook during egc without realizing NOED ☠ damn tequila🤣
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For the next 20mins, let all claudette's escape🤘😂☠
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Lmao trapper challenge complete after 100years...
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It's Great Value GF!
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Leave the med kit at home, bring a tool box to gen faster...
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Finished up Liberator challenge last night.
I still have the trapper one, the claudette one, and the great skill check one left to finish up.
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Thank you and true, there are not challenges that require 4 survivors to be alive. You do need survivors to stay long enough in game to heal them or to unhook them though.
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look at forums, take tequila shots, get ready for the next day of work ☠
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@Dwight_Fairfield said:
Kill all survivors in a single match. I was getting salty dc's when they realized I had an ebony mori.
the dc's on both sides are just blah ?.
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I currently shelved Claudette's determination. I'm one safe unhook from completing Liberator over the span of 2 nites 😂...
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To add on, the queue times are not that fast. To wait for a match to queue up and to load into the map and to have a survivor dc or first hook death it, is demotivating 😂.
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This is an interesting situation because both opposing roles cannot exist without eachother. Survivors need Killers and Killers need Survivors. Without eachother, the game ceases to be.
At a high level view...
If you consider 1 vs 4 more important, then the ppl who play the 4 could leave. Then the 1 has noone to play against.
If 1 vs 4 is treated as 1 vs 1...then the actual 1 could leave and the 4 have noone to go against.
Both 1 vs 4 balance and individual interactions seem equal as without eachother, the game dies.
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I used to watch tydetyme a lot. I don't know if I have a favorite currently. I do find farmer john entertaining. I also like when puppers/monto/satellizer play together.
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@Atrushan88 said:
Don't use Claudette. That's just asking for moris and crazy strong addons and tunneling.
it's a survivor master challenge...that I suck at ?☠
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i suck at the trapper master challenge too :/...
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Probably 1 hr a day 😭.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/824281#Comment_824281
That's how it is on paper.
Spine Chill can quite easily ruin the ambush at which Wraith excels.
Some people have suggested to run spine chill to counter spirit. Others have said that players should not have to rely on specific perks to counter specific killers.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/823033#Comment_823033
Well i thought this was bait and simply didn't say anything.
But i can leave some feedback, just in case it ain't.
The slugging part: Any Killer can slug all 4. Some more/less effectively than others, but still.
If this is a complaint, i'd prefer to not direct it specifically towards Wraith.
He can't go invisible, people saying they sometimes spot him from the other side of the map isn't a false meme.
He can go fast for map pressure...if he specialises in it: Base Wraith is not enough for map pressure if the team is more than casual.
He can break & damage fast indeed, but he sacrifices Add-on slots for that, and the Wraith gets a lot of power from Add-ons.
Additionally, he can only profit from that break/damage speed while cloaked, which means you have a few more seconds of escape time since the Wraith has to uncloak again to hit you.
Some of his counters currently are: Looking around, Spine Chill, Premonition (Lol, Premonition, just use Spine Chill.), Sprint Burst (Save it until you hear the Wailing Bell. (Do NOT wait too long, his super lunge can catch up to any 150% Exhaustion Perk.)), Flashlights & genrush.
Spine chill is not a valid counter as survivors should not depend on certain perks to counter certain killers.
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The Nun needs a nerf before she gets the chance to overperform...
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/822682#Comment_822682
https://forum.deadbydaylight.com/en/discussion/comment/822684#Comment_822684
In addition, there's no way to determine whether it was player skill or just the spirit that determined the outcome of a match.
Finding a survivor that has equal skill in survivor as SJ has in killer is a difficult task by itself.
Agree. God tier Scott going up against average players will not prove anything. He needs to test this against 4 survivors that match his skill level.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/819201#Comment_819201
I made a video too. It's an interesting situation to a person such as myself who predicts rather than reacts.
I like your perspective on the subject?.
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Ghostface is MEGA GOD TIER😱☠
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I'd would rather just have the devs remove the husk when she uses her power.