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TheLastGreatStar

TheLastGreatStar

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  • @DeanWinchester said:

    I have a feeling it will at least be December’s DLC, simply because the show is ending this year & he DOES look like he’s hiding something lol.

    But then, if that’s true, don’t they usually follow people related to the license on Twitter? I’m not sure entirely, but I’ll keep hoping regardless. It’s nice to see a lot of people are on board with the idea.

    The Devs definitely read what people say and I’ve seen plenty of people asking for a Supernatural chapter on and off this forum. So I like to think it’s not a matter of if but when? And I could definitely see Jared and Jensen wanting to do voice work. There’s so many cosmetics they could bring and I would definitely be buying them all. 😂

  • @Seiko300 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1450625#Comment_1450625

    A lot of things would be financially beneficial, that's not something particularly unique to that fanbase and it's kind of the entire point of licensed chapters to begin with.

    As far as I'm concerned the reason for adding in Stranger Things was because of it's tone and setting. It takes place during the 80's the time when Slasher movies and horror were most popular and at their peak, you know, the entire genre that Dead By Daylight hails from? Movies like Hellraiser, The Evil Dead, Friday the 13th, Texas Chainsaw Massacre, A Nightmare on Elm Street, The Thing, Aliens, The Shining, etc. All released during this surge of popularity and interest during the 80s or saw new installments for their respective franchise during that decade.

    So because the 80s are so synonymous with slasher horror and because Stranger Things is a new and popular ongoing show that invests in such culture and in the exact same kinds of horror it makes sense. It feels nostalgic for that era and yet remains a fresh, unique, and novel story to interest modern audiences, which is an impressive balancing act in itself. It makes sense to add it in.

    As far as I can tell Supernatural doesn't, it sounds like it has more to deal with werewolves and vampires than slasher villains like Michael Myers. Judging from your own description "hunt monsters and demons" I would say I'm right. Not to mention if it had been going on for 15 seasons that just sounds like the show was milked well past its expiration date by the time it aired its final episode in 2019.

    Supernatural is still an ongoing show. It hasn’t finished airing it’s final season yet. And if you want to say it was milked, well you’re entitled to your wrong opinion. It’s lasted this long because the viewer base was still there, the stories were still there and the actors still loved doing it. You seem to have a lot to say for somebody who hasn’t watched it. I don’t know why you even bothered coming in here with your negativity. You don’t like the show? Nobody cares. Let the fans speculate and discuss whether or not it could come.

    Supernatural would fit in with this game. It’s not different from the world of Evil Dead. Killers like Doctor and Huntress could have literally been taken from an episode of the show. Supernatural has done A LOT of various villains throughout their run INCLUDING plenty of homage to slasher flicks. So if you’re going to try and have an argument at least know what you’re talking about as everything you said was just white noise.

    Reply if you want but I won’t be replying to you anymore. I’m not wasting my time.

  • “I’m playing doctor” answers your question. A lot of people DC against him as they find him annoying.

  • @Dr_Loomis said:

    I've never watched a single episode.

    There’s also plenty of people who have never seen an episode of Stranger Things or watched Halloween or Nightmare On Elm Street who play this game. What point were you trying to make exactly?

  • @Seiko300 said:

    https://forum.deadbydaylight.com/en/discussion/172566/supernatural-dlc-speculation

    Supernatural? Isn't that some booty drama TV show??

    Also, I don't know about you, but that reaction looks a lot more like "Ohmygod these fukn idiots keep suggesting anything and everything and I'm at the end of my goddamn rope right now with these misfits"

    Especially that second and third one.

    It’s a fantasy / horror show. Which is exactly what Stranger Things is, ya know that other show that’s in the game? It doesn’t matter if you personally like Supernatural. Lore wise it fits perfectly into this game. Considering the lead characters hunt monsters and demons.

    Financially it makes sense to make a Supernatural chapter as they’d earn a lot of money from it. There’s a reason Supernatural has been on the air for 15 seasons. It’s fanbase are extremely dedicated.

  • @bm33 said:

    I love Supernatural but part of that fan base is psychotic - can look at William Shatners Twitter to see what he puts up with from them. Think if any of that part of the fan base joined they would flip out anytime Dean or Sam were sacrificed or mori'd. 😂

    But like every fandom, the good outweighs the bad. And Supernatural would be a great addition to this game. Plus it’d bring in a lot of new players. It doesn’t hurt that Sam and Dean are both very attractive, so even if people don’t watch the show, I’m sure they’ll both become popular survivors.

  • It’s one of my favourite perks. I love it. But, whenever I can tell survivors are using it in my killer matches I just moonwalk towards generators to surprise them. 😈 😂

  • I use Monitor & Abuse, BBQ, PGTW & Nurses.

  • @slim0b said:

    https://forum.deadbydaylight.com/en/discussion/172566/supernatural-dlc-speculation

    Sam and Dean hunt and kill demons. I doubt they'd be afraid from what the game has to offer.

    But Cheryl Mason killed a god and she somehow runs from an obese man throwing gas bombs so what do you know.

    We also have Ash who also does the same? And do you really think David would run from Amanda? It’s not a game based on realism.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1450353#Comment_1450353

    Im not claiming Deathslinger is winning alot of matches. Alot of his kit is HORRIBLE in the 1 v 4 aspect of things. Im just saying his counterplay is to just guess when you need to zig as opposed to run straight because he has 0 tell. That and pre-throw pallets to make his gun as useless as possible because you cant risk giving him an opportunity to make a shot matter. Ultimately thats not exactly a thrilling interaction. We HAVE examples of STRONGER killers than Deathslinger with more fulfilling interactions in chases. If you get chainsawed by a Billy, its because you got outplayed. The chases COULD be really freaking short but at least it doesnt feel like a cheap down that you couldnt really avoid. You dont really get that with Deathslinger.

    Being downed doesn’t automatically equal being outplayed. I’ve had plenty of Billy’s chainsaw nowhere near me and it’s counted as a hit. So I don’t class ridiculous hit boxes as being outplayed. Anyway, we’ll agree to disagree. I understand the point you’re attempting to make, I just don’t agree.

  • Supernatural coming to this game would be a dream come true and it would get me truly excited about playing as a survivor again. Imagine having a bunch of Sam and Deans running around. Make this happen. Please. 😭

  • I actually prefer Sprint Burst. Because Dead Hard is buggy as hell and I often see the exhausted status whilst I’m lay on the floor. Good job perk. I like how much distance it can give you over a killer and it’s amazing against Legion who I seem to face a lot. I rarely use exhaustion perks, but if I wanted to run one, I’d go for Lithe or Sprint Burst.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1450309#Comment_1450309

    You running side to side in itself is just guessing that I'm even gonna take a shot. Unlike Huntress who has an actual windup and everything... Deathslinger doesnt. That shot could come at ANY moment and unless you plan on zig zagging to every pallet...

    Well I would personally zig-zag towards a pallet if I was near one. As that’s a good way to take away his ability to shoot you. But I don’t just run to pallets, against any killer. I look for loops and ways to get out of their FOV. The whole aim for my chase with a killer is to waste their time and ultimately escape. You don’t do that by just lingering around pallets.

    I already said you can’t compare him with Huntress. Two completely different abilities. She can down you a lot easier than he can. I’ve played her a lot and you don’t even have to be accurate with her hatchets, considering how ridiculous her hit boxes are.

    I see more matches lost to a Huntress then I do a Deathslinger and that’s because a lot of people don’t know how to play him. On console I rarely face him. I think I see Freddy, Legion and Doctor the most. Clown and Deathslinger are a rarity nowadays.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1450248#Comment_1450248

    I know you can always prethrow pallets, but that completely removes the interaction between players. Either the pallet is too safe for the deathslinger to do anything and he just breaks it and runs for the next pallet to prethrow...or he walks around it after shooting it and manages to hit you b4 the chain breaks. As for him hitting his shots...thats up to him to do. while you can say you can dip and dive to makee it tricky, ultimately its fully up to him to miss, thats not an outplay.

    How is me running side to side to throw off his aim not me outplaying him? That’s like saying when a survivor 360’s a killers hit the killer messed up for missing. It’s not always as simple as that. Some people are good at making you miss hits. I’ll often run in a straight line and then erratically move side to side and it more often than not will make a Gunslinger miss his shot because he can’t predict where you’re going to be. I had this last night when I was playing as him. There was a Dwight who always seemed to know when I was going to shoot, even when I faked it. He would move in unpredictable ways so I couldn’t tell where I should try to quickscope him. I personally would say in that moment the Dwight was outplaying me. As he was deliberately making it hard for me to shoot him. The thing a lot of survivors struggle with is they either spend too much time looking behind and end up running into walls and just being M1’d or they just move in a straight line. Which is exactly what you SHOULDN’T do against him. Every killer in the game needs to be approached differently. I constantly see him being destroyed in red ranks as very few people actually know how to play as him. If you’re against a really good killer, the chances are, you’ll probably lose. It’s just how it is. Deathslinger isn’t problematic in the slightest. He’s rarely played as it is and adding a cool down to him would make him virtually non-existent.

  • I used to be a survivor main when I started playing in 2017. I just found the idea of being hunted / chased more thrilling. Currently I’m rank 1 again on both sides but I’m leaning more towards enjoying killer. Mostly because I seem to either get useless teammates or camping / tunnelling killers. Whereas when I play killer I don’t have to rely on anybody else for me to have a good match. I would definitely recommend playing both sides. As being a good survivor also made me a good killer. You need to know how both sides work. I can often predict what a killer / survivor is going to do before they do it. As I just think what I’d do in the same scenario and 9/10 it works like a charm.

    I think after the release of Mr. YeeHaw is when I really started to become more killer sided. As he’s so fun to play as. I feel like I’m playing a FPS and a horror game at the same time. Two of my loves combined into one. Perfect.

  • I don’t think any of my killer perks would be classed as underrated but for survivor I’m currently using Detective’s Hunch paired with Inner Strength and it’s such a great perk. I was always a fan of Small Game but this is even better. It’s much more useful actually being able to see totems and you can find them whilst also doing generators, so you don’t feel like you’re having to waste time running around the map just looking for totems. Another one I rarely see but really like is Fixated. I don’t pair it with Sprint Burst like most people do, I just really like being able to move around the map faster. It’s also great for confusing killers as you know exactly where your scratch marks are. So I often run towards a locker and then walk away. Lastly, I would say Wake Up. Especially now with the implementation of EGC. It can make the difference between you escaping or dying.

  • @LordGlint said:

    I'm going to counter this by pointing out your own example. With The Huntress example you gave, both players are trying to predict the other. The Huntress needs to predict when the pallet is gonna be tossed to have enough time to get out a hatchet while the survivor is trying to predict if the Huntress is gonna pull out a hatchet or not in determining if they should toss the pallet or circle again. Since the Hatchet being pulled out and then stored back away takes time and slows the killer significantly...if the survivor guesses RIGHT, they get to circle the pallet again.

    This isnt the case with Deathslinger. Deathslinger has enough time to see if you'll drop the pallet. He doesnt have to predict ANYTHING because theres no downside to him raising his gun. Unlike Huntress who is slowed down for a decent amount of time if she misreads and pulls out a hatchet early... Deathslinger isnt and will just shoot you before you ever reach that pallet again. He doesnt HAVE to predict your actions since he can just react to your actions and still get the shot in while even if you predict HIS actions, you get nothing from it. Getting shot is basically inevitable if the person can aim and has nothing to do with what your input as a survivor was.

    Keep in mind, I'm not saying Deathslinger is OP or even Strong, but just that his interactions with a survivor are extremely 1 sided. His downfall is simply how long it takes him to get anything done. After shooting someone he has to reel them in, hit them, recover from the hit cooldown, reload and continue chase as a 110% killer to get another shot while making sure the survivor is within range. Compare that to how fast Huntress can put out dmg by just flinging 1 hatchet after another with very little time inbetween. Huntress can put out damage ALOT faster if she has the shots but the survivors are actually able to apply some input to that.

    Deathslinger on the other hand is very 1 sided with his shots, his dmg is just slow enough that while largely unfair in a chase, he's not as effective overall. Its like original Legion who could stab a survivor over and over with FF with that survivor having next to nothing they could do to avoid those hits and going down after the 4th unavoidable hit.

    You play different against Mr. YeeHaw. With Huntress you just keep looping her around the pallet until you know she isn’t going to throw a hatchet. With Mr. YeeHaw you just drop the pallet early. Can he still shoot you? Sure! But what use is it if the pallet is already down? Unlike Huntress he’s unable to down you over a pallet. I was against one earlier today and I just kept throwing pallets early and looping him until he would break them. The entire team escaped. He has a lot of counter play. Giving him some sort of cool down for aiming would make him almost unplayable. And unlike Huntress who throws whales at you his hit boxes are incredibly small. He’s rewarded for having good aim, that’s it. If survivors continuously dodge his aim (which is possible as I was doing it in my survivor match) he just becomes a basic M1 killer.

    I don’t think it’s fair to compare him to Huntress. She can down people over pallets. He can’t. She has an add-on that allows her to insta-down from close range. He does not. Her hit boxes are huge. His are not. Taking away his ability to freely aim without some sort of cool down would be such a terrible and unnecessary idea.

  • As a huge Star Wars fan I absolutely love these! Well done. They look great.

  • I love how many people complain about Mr. YeeHaw when he’s a killer that actually takes skill to fully master. I go against so many as a survivor who can’t even get one kill, so stop acting like he’s this OP monster without any counter, as that couldn’t be further from the truth. He’s one of the most fun killers to play against and as. I swear most people who only play survivor don’t want any challenge. You’d probably be more happy going against bots than real people. Are some people extremely good with him? Hell yeah. But you shouldn’t nerf a killer because of that. As every single killer will have people who are great at playing them.

    Mr. YeeHaw is my main alongside Michael and I never feel like I’m handed wins. I win because I know how to play as both of them. Simple.

    Missing ONE SHOT as Mr. YeeHaw could literally cost you the entire match. You have to be extremely accurate to make sure you can get the down and apply more pressure to the gens.

  • How exactly does Mr. YeeHaw have no counter play? I’d suggest maybe playing as him first before you come to such conclusions. I have a good shot as him and even I can’t land every single time, as you have to be extremely accurate to successfully hook the survivor. As long as you have a brain and don’t just run in a straight line constantly, he can be easy to dodge.

  • I find them all the time and it’s annoying as I never use them. I’d rather ultra rare add-ons appear more than Mori’s do.

  • I normally just down and slug them.

  • Mine is just on the default setting. I’ve never tried changing it before.

  • I actually don’t have a least favourite as I go through stages of wanting to play every survivor. I’ve seen every survivor being played by somebody toxic, so I definitely don’t group certain survivors into a ‘must die - are toxic’ box like some of you here do.

    The one’s I play the most are Meg, David, Jake & Claudette.

  • I’m jealous. I love those maps and rarely get them. I seem to be stuck in a cycle of always getting Coldwind Farm.

  • @PokemonGOPlayer said:

    I have no clue on how you can't get a simple joke, you transformed my joke post into a bait post without my knowledge.

    I don't get how you can take seriously a post that suggests the Metro Golden Mayers thing, the RBTs activating on Totems, complaining about the mask add-on for the love of God.

    I am kind of a Pig main and I was just making a joke, a JOKE. I wanted to make you laugh, not angry. I had the most stupid suggestions that I could think of to make it funny but not blatantly trolly. Because that would kill the comedy in it in my opinion, just like a "/S" at the end.

    I wrote it this moring in 15 minutes, victim of my own anxiety due to a medical appointment I had later. I needed some kind of distraction and I had the ideas for this kind of joke-post.

    I'm sorry if I made you felt insulted or disrespected, it was meant to be a simple obvious joke, taking the piss on all the complaints there have been recently and on all the misuses of words like "to react" or "counterplay" I've read. Not a bait attempt.

    It's not a Billy post, I couldn't care less about Billy, but you made me realize I should've added something like a cooldown on the Ambush Attack, something like "her throat gets too dry after an ambush so she needs to grab a water bottle in a locker" just to make it more obvious.

    I'm especially sorry for the Scorpionz part because I think it was a bad decision to use his name in my joke. I don't know.

    Have a nice day and, again, I'm sorry.

    I think the reason most people (myself included) didn’t see this as a joke is because some people are actually like this. And nothing you wrote sounded so absurd that I couldn’t imagine a real person thinking it. Nothing shocks me anymore when it comes to the things people want nerfed on this game. 😂

  • I’m pretty sure it is. It’s the same in Haddonfield, if you’re too close to the fences, you can be hit over them.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1446995#Comment_1446995

    Last time I ran into a sabo squad like that... I just happened to be playing as Infinite T3 Myers with a slug build on.

    How generous of you to bless them with Michaels presence. They weren’t worthy.

    The next time I lose a match as survivor I might message the killer and say “you only beat me because you downed and hooked me” - sounds legit, right?

  • I’ve seen this before. It’s what made me want to play as Oni. Monto also did one on Lery’s and it’s so funny just seeing auras constantly. I think he did his as more of a ninja build as she had more stealth perks equipped. I just love how many ways there is to play different killers. It’s like when you get the ‘walking’ nurse as it just makes people act stupid. 😂

  • I love when this happens. I feel like Oni collecting blood orbs, FEED ME MORE SALT.

    I remember winning against a 4-man sabo squad and after the match two of them messaged me saying I was and I quote “a noob killer” so I replied saying “but you lost, so what does that make you?” And I got crickets.

    I love how they don’t realise that they’re just insulting theirselves. 🤦🏻‍♂️😭

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1446970#Comment_1446970

    Kinda was a big letdown since so much of the build I used revolves around playing similar to scratched mirror Myers as opposed to the normal Oni playstyle. Decided to run this for abit since Oni's power likes to bug out (which it did on this match too).

    https://us.v-cdn.net/6030815/uploads/95DB88Q6V6XX/20200715022602-1.jpg

    Those add-ons seem so fun. I really want to try playing as Oni but I feel like he’s gonna be really hard to control on PS4. I might start spending some BP on him and take him for a test drive.

    I love burning a Hawkins offering when I play as Legion. That map is incredibly annoying for them. 😂

  • This happened to me last year so I don’t think it’s a new thing. It’s just rare. I’m pretty sure the map offering increases your chances of getting the map by 99% so unfortunately you drew the 1% short straw.

  • Are you also going to propose similar changes for Wraith? Considering he can also render BT useless? I’ve even seen him down somebody before. So he’s definitely in need of a nerf. A killer shouldn’t be able to down a survivor. How is that fun for the poor survivor? It just ruins the game.

  • Imagine thinking that Pig needed a nerf. She needs a buff. She should move faster when crouched, her ambush attack should be silent and survivors shouldn’t be able to see jigsaw boxes until their RBT is active. She can slowdown games and get some good momentum going but that’s all reliant on you being able to down survivors fast. Her map pressure is virtually non-existent and she has nothing to help her during chases. I suggest maybe playing as her for yourself so you can see. As it’s so easy to sit in that survivor driving seat and say what is and isn’t OP, but it’s completely different when you’re the one in control of the killer.

  • Honestly how can you think this is a good idea? Why would anybody use this when Rancor is a much stronger version? There is nothing wrong with NOED. I never use it as a killer and I’m rarely struck with it as a survivor because I run Small Game a lot.

    If people have that much of a problem with it, then they should be running Small Game too. There’s literally nothing to complain about.

  • @JHondo said:

    Odd, cause when I play "immersed" I get 4 gens and all the totems done by myself while watching hook trades happen constantly from across the map. Then when I am found I die on first hook as the rest of my team heals in the corner.....

    I’m the same way. I don’t play ‘immersed’ because I’m scared of the killer or can’t put up good chases, because I can. I do it because when I’m the one being chased, I notice no matter how long I’m being chased for, gens just won’t get done. I play in solo lobbies mostly so I don’t want to rely on strangers to get the objective done. That’s why I try to do the totems and gens whilst also getting unhooks and heals in between.

    If I’m spotted by the killer, I’m not bothered. As I know unless I’m really unlucky, I won’t be an easy down. People seem to think that every P3 Claudette will just hide in the corner of the map and wait for the hatch and that’s just not true.

  • Stop telling people how to play, how’s that? You can still be an immersive player and be good in chases / do objectives. Also you don’t need to call people infantile whilst also referring to them as children. It’s already implied. Thanks.

  • I agree. This has been one of the best events so far if not the best. I recently managed to get my Mr. YeeHaw to P3 AND get all my favourite perks on him. It just felt so much easier getting 100K+ BP after every single match. I’m excited to see what they have in store for us during Halloween.

  • Don’t get me wrong, I’ve been loving how much BP I’ve been getting every match, but if an event was constant it would no longer be an event. I personally like having them to look forward to.

  • I was today years old when I learned that it isn’t a Wraith perk. What the hell? I always assumed it was because of the icon. As you can tell, I don’t play Wraith. Lol

  • @ThisGuuy83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444088#Comment_1444088

    I get gen rushed everytime I'm him. 1st gens usually pops as I'm finding them, 2nd one pops as I'm downing my first, and half the time the 3rd pops by the time I hook the person I downed, leaving me between a rock and hard place. Sure, I've made a couple comebacks, but most the time, it's gg ez. But give me Freddy, oni, GF, or DOC and it's a whole different ball game. Those are my mains. Wish I could play spirit, but I just can't get the phasing down and always get my arse kicked!

    I suppose everybody is different. As for me, Deathslinger is a killer I use when I want an easy game as I just do really well as him. But I love FPS so he’s just a dream come true for me. I seem to win almost every match when I play as him, Michael or Ghostface. They are definitely my top 3.

  • @DwightOP said:

    No, it was in the game before nurse chapter release

    Oh was it? I had no idea as I didn’t start playing until the Halloween DLC. I just always find it strange that it literally screams NEA. 😂

  • @Progamer888 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444097#Comment_1444097

    Thanks i will try and get this perk, however i don't have BBQ, something to compensate for this?

    Before I had BBQ I would use Discordance instead. Especially when I was learning how to use him, as it helps you locate players faster and that’s what Michael relies on to get his power to work.

  • I think the perk just needs to be reworked completely.

  • For Myers I would strongly recommend Monitor & Abuse, A Nurse’s Calling, BBQ and PGTW. This is the only loadout I use on him and I have so much fun. He’s honestly a beast with this.

  • @ThisGuuy83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443979#Comment_1443979

    Slinger isn't that good. I mained him when he was released for a couple months, now I barley use him. No map pressure, slow as hell, and only 4ks Potato teams. You verse a decent team, your Texas toast.

    I completely disagree. I’ve gone against some really sweaty SWF teams and I think I only won because I was playing as him. But I’m great at quick scoping and I think my ability to stop them looping me so hard really threw them off. For me, he’s the best killer in the game next to Michael. But they just suit my play style the most.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443928#Comment_1443928

    Actually, Otzdarva proved that proxy camping/tunneling with NOED netted 4k consistently, game after game for an entire day. He wasn't running basement Bubba or anything like that.

    And I'm not saying this from a survivor perspective, I'm saying this from a developer perspective. As a developer, you want the game to be fun for both killer and survivor player. Game play that is unfun for one side or the other, ends with nerfs. Look at Legion and Freddy, both had extremely unfun mechanics for survivors, both were changed. Look at god-loops, unfun mechanic for killer, god-loops were nerfed.

    Deathslinger, his terror radius is promoting unfun play by Deathslinger players, aka proxy-camping and tunneling. Nerfing his terror radius will for Deathslinger players to not have the option to proxy-camp and will promote better gameplay for Deathslinger players and make the game more fun for survivors.

    You know what other killer had mechanics that allowed him to hard-core tunnel? Pyramid Head. What did the developers do to Pyramid Head?

    Pig? Wraith? Ghostface? Why are they any different when they can emit ZERO terror radius? I’m not sure what you play on, but I’ve never encountered a camping Deathslinger on PS4. I see a lot more Wraith players doing it. It doesn’t mean he needs to be nerfed. If a killer wants to camp, that’s their prerogative. Is it fun for the player being camped? No. But you just move onto another game. What’s stopping a killer from slugging and just camping over your body? Nothing. But these mechanics which are in the game are there for a reason. This is the risk you take when playing against real people. You’re not always in for a fun time. You either accept it or don’t play. It’s simple.

  • @Pryzm said:

    I love when fellow killers mock the idea of not being a hardcore camper by saying something like, ".....survivors think we should go to the opposite end of the map when we hook someone." It's pure bs. Maybe a small portion think that way, but not all. I became a killer main because I got tired of the low-skill drooling hardcore camper that you face 7 of 10 matches. Tunnel you off the hook, ignore new survivors right in your way. Never leave far enough from the hook for your TR to go away. Boring freaking matches and low BP even if you escape. Nothing like doing 5 gens, 5 totems, escaping, and barely getting 12k.

    I am rarely accused of camping, usually by a seriously butthurt teabagger that got owned. I don't go to the opposite end of the map, I just go for the next gen. One I either think is key to protect, or that I suspect they are on. I can usually engage another survivor in a chase before the last is saved. That is all most players want. To be engaged throughout the game. To have a chance to play it, even if they lose. To interact with the environment and the killer periodically. Joining a game, getting camped on your first hook and dying with less than 10k is extremely frustrating to someone. Just like facing the bully 4-man SWF with all the meta perks is frustrating to me as killer. At least I get the satisfaction of lots of BP at the end of my frustration. The camped out survivor....not so much.

    I don’t know if this was aimed at me, but I was one of the ones who said about going to the opposite side of the map. If you properly read what I was referring to, it was the survivors who call you a camper because they happen to be hooked next to a generator people are working on. That isn’t camping. They’re the people I am mocking. What you went off on a tangent about is something completely different. Purposely tunnelling somebody straight off a hook and chasing other survivors near a hooked survivor aren’t the same thing, which unfortunately a lot of survivors don’t realise. I was rank 1 on both sides before the rank reset yesterday so I have in depth knowledge on both sides. I know how annoying a lot of killers can be, which is why I’m actually preferring playing as a killer myself recently. But I’ve been called a tunneller and camper plenty of time’s by people who just don’t know the meaning of the words. I never deliberately do either of those things, but I’m not going to walk away from a hook when I know there are survivors right there. Why would I?

  • @Clown said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443491#Comment_1443491

    I love using M&A, Pop, BBQ and Discordance

    Get many 4k, plus it's so satisfying getting those hit when they're intoxicated

    Clown is my favourite right now, with Legion

    This is my build but I switched out Discordance for Nurse’s. I get so many sneaky downs as people just don’t expect you to be as close as you are.

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/1443679#Comment_1443679

    reworded my post. I wasn't trying to state Caleb IS more camping than any teleport killers, but to say 'how do you get the idea he'd be'

    I main Caleb, and I must agree with one of the other posts that a lot of survivors camp out near the hook. so of course I'll either look for them and hit them upon unhook, or am quick to be back at the hook when they get there because they didn't really give me the chance to get any further away.

    I was agreeing with you. I was just adding to what you said, not disagreeing. 😂

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