TheHourMan
TheHourMan
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- Username
- TheHourMan
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Comments
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http://imgur.com/SvRrBId
Or this one
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I agree DbD needs colorblind support
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Because of the quotes, I assume it is modern Ash. Which makes me happy.
Take this with a grain of salt too though, it is still possible that these are simply concepts that slipped their way into the game and there might not actually be an an Ash character. It's possible that a dev has made perks like this for all sorts of licensed characters that never made it into DbD.
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Is it ok if I post screenshots of the kyf perks here?
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All of thr killers mentioned would clash with the DbD lore or aesthetics really bad. Honestly those would all be terrible ideas to add.
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Also @RabidWabbitz it is insanely expensive to get licensed killers and the devs make less money for them and have to charge more. Also dedicated servers for a playerbase this huge would be incredibly expensive and the whole netcode of the game needs to be rewritten to implement them. You make it sound like money grows om trees and the devs can just write that code in an afternoon
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Personally, I hope they continue making only original killers from now on. The license holders can be real ######### and we never are able to get more cosmetics for licensed ones due to the license holders being real #########.
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Nothing wrong with looping, tunneling, camping or gen tapping. They are all real legitimate strategies that have counters and drawbacks.
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/359182#Comment_359182
And? I just want to know why devs nerfed slugging . Was it considered overpowered?
Wait. You said that the nerf was that it was 99% instead of 95% like it used to be. Then someone said it's still 95% and this is your response? Like "Oh you just told me that what I am complaining about never happened, but what's your point? I'm still going to complain about it anyway!"
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Anyone who disconnects should have all perks deleveled by 1 (or lost entirely if it was already level 1) and have to buy them in the bloodweb again. I disagree with banning them for disconnecting because most of the time they still want to play the game,just not against a certain killer
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I strongly believe the next killer should be Mathieu Cote
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It's the red stain. It shines through walls. Try walking backwards when you change direction then quickly turn and hit them.
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@Delfador said:
Honestly, asking for Freddy when the Q&A is about the new chapter doesn't make sense.
It was disappointing though, they didn't answer most of the questions and they cherry picked some of the easier to answer questions. At least that is my opinion.
What are some questions you would have wanted them to answer?
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@Ihatelife said:
There you go: http://bit.ly/2XYMhgf
Thank you :)
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Where was the Q&A? I don't see it on their Youtube
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@Shad03 said:
@Arabytes Thank you for giving your opinion. I also appreciate that you were respectful.
Apparently rank means very little now-a-days.
I rarely notice a dc against me as Legion. I assume you are on PS4, and while the more toxic people house themselves there, I can say that we console plebs have thicker skin apparently. Or our Legions are less toxic.
I rarely faced a Legion who abused mechanics so I also share your experiences (that being said, I dislike Legions who are based on the Moon. Terrible internet).
Streamers made Legion out to be worse then they actually are, so that's where the unfun part came from.
I can't wait either =)
I discovered the bloodhound/sloppy combo on legion myself through experimentation and always had a lot of fun with it. I look down and stand still to end the chase and then just follow the blood. I never walk backwards while doing that, but yeah. Same strat generally. In my opinion, it is a fun strategy to use, and as Arabytes said, start another chase to counter it.
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Yep. They want to get a reaction out of you. Say "Gg, hf on your next. Gl." Sometimes it even turns them friendly.
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Alright, I can't reasonably argue against that. However, I still think drawing the line right there is patronizing and that it's something you are perfectly capable of handing by yourself. Moderation and banning should be limited to where they are only absolutely necessary.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364679#Comment_364679
The people who're prone to do those things are also the ones who are toxic in the post-game chat, so I'd rather pull the weed out by the root than leave it room to become an infestation.
I disagree. The line to cross has to be well defined and something that objectively breaks the intended gameplay or crosses into illegal territory (such as death threats or doxxing)
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364674#Comment_364674
So you are surprised that against good players you don't get an automatic win and have to work for it...? Of course a coordinated team is going to do well.
https://forum.deadbydaylight.com/en/discussion/comment/364662#Comment_364662
Yeah you're right, nothing is more fun to me when I play killer than going against survivors who just UE everywhere as P3 Claudette on maps like Yamaoka or Swamp. Chasing is a huge portion of the game, the whole game premise is based on Slasher Movie Chase Sequences lol
My favorite part of killer is catching a survivor by surprise and jump-scaring them. And a good team is impossible to beat as Legion unless they make a huge mistake and get themselves caught.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364627#Comment_364627
The game is more than just the gameplay, but even in the gameplay, they are detrimental because they exploit it any way they can and actively try to make other players as miserable as possible.
Fair point. Toxic gameplay is absolutely detrimental to the game. But short of exploits, data manipulation, hacks, or real world threats, nothing should be bannable
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364641#Comment_364641
Don't be cheeky, you know that is not on Legions who just immediately run off to another target, the complaint about counterplay is DIRECTLY about chases and trying to lose them. It's a boring as ######### experience for both sides no matter the outcome. I don't see people defend what garbage shape Freddy was left in, so someone explain why people desperately do this with Legion?
Which is evidence that the chase is too prominent in DbD. The chase should not be so important thay it determines solely how "fun" or "good" a killer is.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364619#Comment_364619
Nice goalpost moving.
It's not. You were the one who mentioned it and he responded.
@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364605#Comment_364605
They do both. Unless you also found Hostage Doc games incredibly fun and interactive experiences pre-Legion release.
I have seen both of those videos and actually agreed with them at first. Eventually I learned more about Legion and formed my own more informed position. More importantly, fun is a matter of opinion, and a large portion of the community, including myself, does have fun with Legion.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364579#Comment_364579
Because they're detrimental to the game.
They're not detrimental to the gameplay itself in any way. Just like positive post-game chat is not beneficial to the gameplay in any way. All it is is negative human communication. It's going to happen eventually if you communicate with people.
So in what way are they detrimental to the game itself?
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Plus even if you DO get hit by his FF after he finds you from hitting another survivor, he can only pursue and down one of you at a time. It doesn't help him much.
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Analog stick on controller is surprisingly good for billy
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@RSB said:
Nurse - stealth/juking
Billy - looping/stealth/juking
Spirit - juking/stealth
Wraith - looping/juking
Freddy - looping/juking
Huntress - stealth/juking/looping sometimes
Myers - looping/juking
Pig - looping/juking
Doctor - looping/juking/stealth sometimes
Leatherface - looping/stealth/juking
Trapper - looping/stealth/juking
Hag - stealth/juking/looping sometimes
Plague - loopoing/stealth/juking
Legion - stealth/juking
Clown - stealth/juking/looping
One universal counter - genrush
Best counter guide I have ever seen on these forums tbh
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I misunderstood what this was and I feel dirty now
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364353#Comment_364353
Pretty sure a bully would find that statement hilarious, but OK. Reporting is still the best way to go because it actually gets rid of them.
https://forum.deadbydaylight.com/en/discussion/comment/364571#Comment_364571
How come?
Why should we get rid of them? Give me one good reason outside of "they make people uncomfortable" and I will concede.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364560#Comment_364560
Well thanks for proving to me that you guys can't actually come up with a counter I guess
We do. You just don't accept them as being counters. Because the only things you are capable of seeing as counters have to be during a chase. Not before or after. There are ways to avoid a chase. Against a killer that dominates the chase, that is the counter, whether you like it or not.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364551#Comment_364551
Just work together as solo players with no communication. :)
Also hope you realize you're saying Legion basically deserves to down people for free because you shouldn't be able to juke or escape them alone. Which is bullshit considering you can do that with every other killer, including Nurse and Freddy, who has free wallhacks outside of his TR.
You make that sound like it's difficult. It's not. Do your part and expect others to do theirs.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364541#Comment_364541
That literally has nothing to do with what I just answered you with.
Jesus christ people are right forum killers really are something else lol
If a survivor isn't getting too close to you, why do you care about them sitting on a gen? Legion is unique in that one player can't counter them. The whole team has to be working as one unit. Doing different gens. If you get a crappy team, that's not Legion's fault.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364501#Comment_364501
So you see no difference between someone who can actually hold the killer so people can get generators done and someone who just sits at pallets and drops them even when the killer respects the ######### out of them and wastes everything on the map right away, or falls for moonwalking/any sort of mindgame. But then again you're the person who called it "exploiting" right? So lmao I can just disregard anything you have to say.
https://forum.deadbydaylight.com/en/discussion/comment/364516#Comment_364516
Doesn't stop people who are nearby doing something else entirely or who are sitting on nearby gens.
If someone come and takes your gen, go do another one. It's irritating, but not hard.
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@Dwight_Confusion said:
https://forum.deadbydaylight.com/en/discussion/comment/364444#Comment_364444
I've had only 2 people that had a problem with my post.
Just a passionate member of the community that is falling away. No big deal. Lots of people feel the same way it seems.
Ahh didn't realize you were the OP. Sorry.
But yeah, I know that feeling. Same thing happened to me with dark souls. You will get that passion back eventually. Just don't burn yourself out dude.
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@Snow_ said:
https://forum.deadbydaylight.com/en/discussion/comment/364470#Comment_364470
Split up as solo players who can’t see where others are. Just hide against a killer who can see where you are once he gets a free hit 4head. Camp pallets against a killer who will go out of their way to respect them. Just sit on gens so Legion can come smack you and force you to mend over and over. Amazing interactive gameplay.
Survivors are invisible to you? Sounds like a bug. If I'm working on a gen and another survivor walks up to me and tries to work on the same gen, I can usually see them.
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@MegsAreEvil said:
https://forum.deadbydaylight.com/en/discussion/comment/364405#Comment_364405
then tell all the people who dont seem to know these counters. What is it?
Split up. Stay hidden. Rush 4 gens simultaneously. Stay away from other survivors. Stun killer while they use their power. Wait until you finish a gen to go unhook someone who has been caught.
If I play Legion, no matter how powerful of a build I use, there's nothing I can do to beat a team like this. Because Legion is not capable of beating a team like this.
My prediction is that you won't accept those as counters. But I won't make assumptions about you. We'll see.
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I hate when people make a title like "it's time devs" and then have a serious post with zero humor
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I have fun against Legion just as much as any other killer. The only one I genuinely hate going against is Micheal. He is never fun for me, regardless of whether I escape.
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@artist said:
why do u keep comparing reality to a video game?
Art mimics reality
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@Wolf74 said:
"Legion will always win 1v1. Legion will always lose 4v1. Gen rush 4 gens simultaneously. Legion gets crushed."
Every killer should win 1v1.
And the rest ist true for every killer.
But sadly they don't. Survivors feel like if you can't go toe to toe with the killer by yourself for minutes at a time, they "have no counter"
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@Dwight_Confusion said:
https://forum.deadbydaylight.com/en/discussion/comment/363840#Comment_363840
You sound like a millenial that couldn't be more wrong. I've played this game consistently for almost 2 years.
That isn't casual. I've bought every DLC but the last 2. I have all my characters at 50 and some prestige 3.
That isn't casual lol. Another blanket statement from a kiddo.
I've probably got 1k-1.5k hours in the game, but that is hard to quantify on PS4. Just lately I've played much less.
;)
So what's your point? Just came here to flex and call people kiddo?
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Legion will always win 1v1. Legion will always lose 4v1. Gen rush 4 gens simultaneously. Legion gets crushed.
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Yeah. It's really frustrating how people will ignore any counters that take place outside of the chase.
Here's your counter: don't get noticed. It's not hard against a short killer like legion. Split up. Gen rush. Drop pallets on their head if you do get spotted.
Not every counter needs to be in the chase. The chase is too big of a part of DbD and I'm happy the devs are trying to pull the game away from the chase.
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@Hoodied said:
@TheHourMan I know about the counters, if thats what you mean, but I just hate how this community just sees a killer like legion and says "Oh a killer with no hit recovery, oh look no counter" even though legion possibly has more counters than the community thinks
No, I meant the other person mentioned was an example of what I was saying.
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@Hoodedfengm1n and people like @MegsAreEvil will continue using the phrase "no counter" and never acknowledge any of the very real counters. Over time I came to realize that if the counter is outside of the chase, they don't consider it a counter.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364340#Comment_364340
In other words, engage in toxicity themselves (thereby worsening the problem) or ignore them (thereby sweeping it under the rug). I'd rather get them off the game any way I can and neither be part of the problem nor ignore the problem, thanks.
It is not toxic to tell a bully to shut their mouth and it is not toxic to reply to only survivors who say things you want to reply to.
And @jackkn12 yes, the majority of the community doesn't bear you any ill will at all. We love having more players, and people who have no intention of being part of the community shouldn't get you down. Love all around :)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364324#Comment_364324
Pretending they don't exist is what you want people to do. I deal with them by reporting them, and their actions get them banned. Thus, the game becomes just a little less toxic, and a little more enjoyable. It's like picking up trash on the beach, except the trash has to pay to get back on the beach.
IRL, I have different means of dealing with them. Let's leave it at that.
Again, this is a game. According to your own words, a game for adults. So why do you believe adults will be developing social skills from a game?
I think adults who don't know how to shut down a bully have no place in an M rated game. They should already have the skillset to talk back or simply not engage without daddy stepping in to protect them.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364311#Comment_364311
Sweeping them under the rug (pretend they don't exist) is exactly what you want people to do. Reporting and banning them is actively dealing with them, and it's exactly what's being done.
Pretend a problem doesn't exist and it goes away? Ok. What will you do if you ever encounter one of these people irl and haven't learned the social skills to tell them off so they leave you alone? You can't ban people in person or hide behind anyone's coattails. If you play an online game, you are playing it with real people. Some real people are dicks. If you don't want to deal with dicks, don't play on the internet.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364299#Comment_364299
Hate speech is not the only type of speech one can engage in. That's why the chat is there, for normal people to use it in normal speech.
Obviously. And normal people can handle toxic people. It is a small minority of people who don't know how to disregard hateful or bigoted people. And usually that small minority of people is a perfect example of the maturity crisis plaguing my generation.
Toxic people exist. No reason to try and sweep them under the rug and pretend they aren't there. I would understand banning them for threats, like "I'm gonna find out where you live," but saying something anti-semitic is now on the same level? What kind of immature person doesn't know how to say "You're an idiot. Bye."
Do you remember the number 1 rule of the internet? DNE
