Snow_
Snow_
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- Snow_
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@Tricks said:
Sadly the only Silent Hill game I ever got to play was Homecoming due to it being the only one to my knowledge they ever released on PC so I dont know much about Heather?
I was kind of hoping to get a Survivor skin for Cheryl like this:
Huh, I'd think someone with a Nurse pfp would want this more as a skin for Nurse herself? She's pretty much based on the Bubblehead nurses from SH2.
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@wichael_wyers said:
https://forum.deadbydaylight.com/en/discussion/3628/various-fanart-image-heavy
Doubt you visit here anymore since you haven't been active for awhile it seems, but in the event that you come visit again, I just wanted to say your artwork is so cute and I come visit it every once in awhile. Wherever you are, I hope you're still making cool stuff for DBD!
Ahh thank you! I still get notifications for this sometimes. You can see any updated dbd work on my tumblr at gisellesdoodles! I have a couple updated dbd pieces, maybe when I'm done with school I'll post them up here.
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@wisdom said:
If body blocks were the only thing that counted it would be worthless
It’d be worthless because you’d have to actually earn it? lol
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Hag literally eats you so
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/393384#Comment_393384
Do you play killer regularly? Because if you did, you would know what you’re so outraged against is applicable to survivors and their bnps and syringes and green and purple items.
Heck, when it comes to toolboxes, even the brown ones can put a time crunch on a killer. Especially with add ons that can effectively turn it into a yellow or green effectively.
BNPs are dogshit, and instaheals are one time use and can't be taken out of a trial if used.
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@powerbats said:
The issue is that bill is a Steam licensed character and Valve until they allow L4D onto consoles won't allow it sadly. Which is stupid because that's money they're missing out on.
L4D is on consoles. Valve has their issues w Microsoft and Sony though, I remember because iirc they wanted the L4D dlcs to be free for everybody and neither company was willing to allow it.
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Wait are we really bitching about rainbow maps now lmao
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The art team is not responsible for bug fixing lmao
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I knew it. DS finally got the change so now whiners have moved on to another perk to ######### about. lol
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Next tuesday
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Dwight is not based on Matt
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/364658#Comment_364658
non-Toptier Killers MATHEMATICALLY cannot win (by win I mean 3k) against coordinated survivors who are not total potatoes and play to escape instead of play to pip because they either lack pressure or map presence.
So you are surprised that against good players you don't get an automatic win and have to work for it...? Of course a coordinated team is going to do well. Also you seem to be confused. I'm not saying I want killers to be weak. I WANT them to be good. I have no problems with killers like Billy or Spirit or Hag or Huntress who are all considered top-tier. I have been waiting for Freddy to be buffed for over a year now because he's my favourite movie Slasher and it's a disgrace the state he's in. I am saying Legion is not a healthy addition to the game and definitely not an answer to that problem.
@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364658#Comment_364658
Which is evidence that the chase is too prominent in DbD. The chase should not be so important thay it determines solely how "fun" or "good" a killer is.
Yeah you're right, nothing is more fun to me when I play killer than going against survivors who just UE everywhere as P3 Claudette on maps like Yamaoka or Swamp. Chasing is a huge portion of the game, the whole game premise is based on Slasher Movie Chase Sequences lol
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364635#Comment_364635
So how come a Legion who switches targets has no counterplay if they literally leave you alone, thereby giving you another chance at stealth?
Don't be cheeky, you know that is not on Legions who just immediately run off to another target, the complaint about counterplay is DIRECTLY about chases and trying to lose them. It's a boring as ######### experience for both sides no matter the outcome. I don't see people defend what garbage shape Freddy was left in, so someone explain why people desperately do this with Legion?
@MhhBurgers So basically what you're saying is that you deserve a down just because you do, despite no other killer being allowed to do that. Most of the killer roster is definitely not considered ######### beyond killers like Freddy or LF who are actively handicapped, or Pig who relies on RNG if she's ignoring traps. And saying it's only on survivors who mess up, is essentially saying all killer players are bad lol. It is not 2016 anymore, cmon.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364623#Comment_364623
Not really, just expressing surprise that survivors apparently complain about Legions both chasing a single survivor and switching targets. Tell me this: if the Legion is switching targets, then why do you need counterplay? Surely after they hit you once, they'll switch again, since it is their playstyle.
There's two Legion playstyles and they're both #########. Because Legion is a ######### terribly designed killer. To play as and to play against.
Either you cheese/exploit and/or tunnel people down to actually confirm a down.
Or you just hit them over and over, leading to everyone's favourite activity, holding M1 every other second. Just like getting stuck in a three gen against Hostage Doc who isn't actually trying to actively kill you, but just to stall the game as long as ######### possible. It is the complete opposite of how well designed/decent Spirit and Clown were.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364611#Comment_364611
I've never heard survivors complaining about Legions switching targets before. How odd.
Nice goalpost moving.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/364586#Comment_364586
He doesn't see you, he sees your location every few seconds, and only if you're in his TR. Besides, I thought all Legions tunneled the first survivor they hit. At least that's what survivors complain about all the time, so this shouldn't be an issue.
They do both. Unless you also found Hostage Doc games incredibly fun and interactive experiences pre-Legion release.
Anyway Legion mains will always rush to defend this #########, so I'm just gonna leave Scott's videos here for anyone looking. Ciao
https://www.youtube.com/watch?v=jqzBaPOnwtQ https://www.youtube.com/watch?v=8006FDP4Iw8 -
@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364570#Comment_364570
We do. You just don't accept them as being counters. Because the only things you are capable of seeing as counters have to be during a chase. Not before or after. There are ways to avoid a chase. Against a killer that dominates the chase, that is the counter, whether you like it or not.
Because just don't get found is not a ######### counter against a killer who gets to see you once he gets a free hit on someone.
@MhhBurgers Clearly the devs don't agree. :) Run Enduring/Spirit Fury if you keep getting looped that hard.
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364554#Comment_364554
You make that sound like it's difficult. It's not. Do your part and expect others to do theirs.
Well thanks for proving to me that you guys can't actually come up with a counter I guess
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364546#Comment_364546
If a survivor isn't getting too close to you, why do you care about them sitting on a gen? Legion is unique in that one player can't counter them. The whole team has to be working as one unit. Doing different gens. If you get a crappy team, that's not Legion's fault.
Just work together as solo players with no communication. :)
Also hope you realize you're saying Legion basically deserves to down people for free because you shouldn't be able to juke or escape them alone. Which is bullshit considering you can do that with every other killer, including Nurse and Freddy, who has free wallhacks outside of his TR.
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364537#Comment_364537
If someone come and takes your gen, go do another one. It's irritating, but not hard.
That literally has nothing to do with what I just answered you with.
Jesus christ people are right forum killers really are something else lol
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@NathanExplosion said:
"Good looping actually does require skill..."
https://us.v-cdn.net/6030815/uploads/575/ZUEKWLQF5O3V.png
Stopped reading here.
So you see no difference between someone who can actually hold the killer so people can get generators done and someone who just sits at pallets and drops them even when the killer respects the ######### out of them and wastes everything on the map right away, or falls for moonwalking/any sort of mindgame. But then again you're the person who called it "exploiting" right? So lmao I can just disregard anything you have to say.
@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364493#Comment_364493
Survivors are invisible to you? Sounds like a bug. If I'm working on a gen and another survivor walks up to me and tries to work on the same gen, I can usually see them.
Doesn't stop people who are nearby doing something else entirely or who are sitting on nearby gens.
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/comment/364463#Comment_364463
Split up. Stay hidden. Rush 4 gens simultaneously. Stay away from other survivors. Stun killer while they use their power. Wait until you finish a gen to go unhook someone who has been caught.
If I play Legion, no matter how powerful of a build I use, there's nothing I can do to beat a team like this. Because Legion is not capable of beating a team like this.
My prediction is that you won't accept those as counters. But I won't make assumptions about you. We'll see.
Split up as solo players who can’t see where others are. Just hide against a killer who can see where you are once he gets a free hit 4head. Camp pallets against a killer who will go out of their way to respect them. Just sit on gens so Legion can come smack you and force you to mend over and over. Amazing interactive gameplay.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/364284#Comment_364284
Brain dead...the most used word in here now because 90% of those who hate legion have tunnel vision and cannot see that he has several counters
What counter is that, beyond UEing in a corner like a tool or camping a pallet which the killer will respect? Doing gens in separate parts of the map in a solo game with no communication? lmfao
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/364062#Comment_364062
Except survivors even DC when you don't moonwalk so there's that. You know what's boring too? Palletlooping. Takes no skill, no mindgame potential yet here I am, not DCing. Let's not forget tons of dumb loopspots that you either have to abandon or bloodlust altho devs are finally patching them out
Good looping actually does require skill. Its why its reccommended you go after people who are ######### loopers, because they’re much more likely to waste pallets like they’re nothing and clear the map, ntm go down almost instantly. Devs have added so much ######### in order to help a killer player with looping if it’s that much of an issue. Its not an exploit and its been in the game since near launch, its not going away any time soon.
As for Legion, he’s braindead and so are all the people who defend him.
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Quentin comes with a healing and end game perk, how can anyone say Ace’s perks are better lol
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It is an exploit and it was confirmed in Zubat’s stream a while ago. Whether or not you can actually get banned for it, who knows.
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I fcking hate that map and was lucky enough to get stuck on it several times yesterday while playing killer. Scratchmarks are nigh impossible to follow. Incredibly irritating.
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I asked on stream once about an updated artbook and Matt’s answered and said it’s something they’d consider as an anniversary thing, so fingers crossed for next anniversary.
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In the movie, Quentin has to forcibly wake Nancy up by injecting her with adrenaline. It doesn’t need to be changed, Freddy just needs to be reworked/buffed. Its been a year...
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It doesn't need a nerf. God forbid survivors have decent perks that aren't crutchy ######### like SB or SC. It's no different than Bitter Murmur that rewards the killer for failing to do their job on keeping people off gens.
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Literally how many times does this need to be repeated, the license holders are not giving out the licenses for the OG characters, and they didn't want remake Nancy because she was hands down the worst part of the movie.
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I’d love this
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Jake’s korean and probably the most popular male survivor in the asian side of the fandom/playerbase.Might_Oakk said:I think we can expect an Asian male survivor. With this games popularity in the East it's wierd not to have one.
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Literally nobody wanted Rooncy because she’s hands down the worst part of that movie. They couldn’t get the rights to OG Nancy so they went with Quentin because he was the better protagonist in the remake.
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Its both you and your teammates which is why it was a great perk pre-exhaustion nerf.PhantomMask20763 said:Quentin most likely you get a med-kit to heal and teammates see you opening the gate. But doesn't vigil reduce the exhaustion for your teammates too or just for you? I cant remember I'd still go with Quentin either way though -
Quentin is my son and I love him
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iirc wasn't there a q&a question similar to this and someone answered that the entity prevents them from speaking during trials?
alternatively its really just because they dont want to be heard by the killer.
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Thanks guys
