That_One_Friend
That_One_Friend
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- That_One_Friend
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Everyone really hypes up Predator but I dont really understand it. IMO its an OK movie but the only memorable part is the meme and the fact that Arnold Scwartznegger plays in it.
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You cant really keep buffing killers by changing the pallet kick time and buffing gen regression perks, cause thats how we got to where we are now. The only real way of buffing killers without heavily buffing/nerfing the meta is changing each killers kit, which they years to do. Looking at the mystical Twins rework
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It depends if the survivor is at a pallet or not, if its in the open its nowhere near as bad.
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My chase music tier list
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As someone who used to religiously main doctor, I have acquired a liking to the more repetitive chase music. Skull Merchants is ok, it just gets headache inducing after a few games. I like most if not all of the chase music from the release of Twins to now.
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375422#Comment_3375422
Yeah, I should have specified that sometimes, during the game, my ping explodes and goes from 23 ms to 400 or even 500 x) and this, during certain games, or even all along several games, it's only very recent this kind of problem, not to mention that it starts especially when I chase or the killer chases me
I wanted to test, therefore, if on other games, I had the same joke online, at the times I usually play, and this was not the case... As soon as I launch DBD, it starts again
I used to have that ping spike issue on old RPD, it got fixed when they split the ma in half.
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@Phasmamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375012#Comment_3375012
Pyramid head invalidates unhook points
Twins invalidate chase points
Plague invalidates heal points
Why are you so against more points in general? Literally nothing bad can come from this
They need to do something about killer powers in chasing/hunting category. It absolutely sucks getting Hunter points as Twins cause Victor doesn't grant chase points, only deviousness. It reflects on the survivor side too as they don't get chase points for interacting with the killer. PH cages should grant rescue points, maybe as its own thing but still grant points. IDK how to fix Plague's heal bp gain cause if you cleanse you allow her to have one of the best projectiles in the game.
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Im not sure if Twins counts as an M1 killer cause of Victor, but I 8/10 plays as them. Sprirt, Doctor, and Sadako on any of the days im fed up with missing my pounces.
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I assumed Skull Merchant was based off Robert Hansen, a guy who hunted women like animals in Alaska.
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Sloppy on twins. Without it, it makes tracking injured survivors as Victor almost impossible.
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This also happens when removing Demo portals. The animation doesn't play, she just stands there.
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Yea, I'll probably end up buying her. I like her concept of tracking, and I dont need a strong A tier killer to have fun. The survivors are cool too. I dont really care for their perks however. I do think she needs buffs to her drones though, maybe make the detection radius bigger, shorter time to get exposed, maybe make the Claw Traps more...lethal? Something as a downside besides tracking. Their batteries run out rather fast already and they dont do much
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If i were to guess, a Saw like killer, theme wise. Mechanic wise, im hoping for a trap-like killer. We havent had one for a while.
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The special portraits were for people who P3'd their characters before the Prestige rework. You can no longer get them, even if you P3 them now.
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Off the top of my head, Legion. Demi did a video about stacking the most amount of debuffs on them as possible. I think he got up to 7 or 8
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I'd rather there be a bp bonus for lesser played killers, it gives incentive to people to branch off of the Wesker/Legion/Huntress
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@wydyadoit said:
https://forums.bhvr.com/dead-by-daylight/discussion/364527/what-would-you-change-about-twins
i would give the baby a mori animation.
He techncially does, he just has to be in Charlotte when the player starts a mori
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344334#Comment_3344334
Yeah honestly even aside from power level it's just "unfun" and a big part of why no one likes playing them. They feel punished for playing well.
In terms of power though I don't think she would be too strong without the stun there. Twins has lots of counter play already and is literally gutted by the current CoH/Medkit meta. I'm not one of those that thinks there's inherently an issue with Twins design as I have no issue with the slugging, there is tons of counter play and it's high risk/high reward.
Ironically to me all the issues that the Twins needs fixing (other than addons) are things that the devs did to them, not necessarily issues at base. IE why they just need to revert all the bad things they did to them and then they're fine. Their issues are mostly self inflicted.
Also the addons of course though, their addons are a mess and most your changes corrects most of the issues I have with them. Biggest issues being all the status effect durations were way too short in duration to matter and them having that "kicking Victor while idle" stipulation rather than including "crushing" as well. Rarely was Victor kicked while Idle, but including crushing makes them way more consistent. Oh and the Toy Sword being required is annoying as well.
I just really hope one of the devs see this or Mandy forwards this to them. Im kinda worried about the Twins rework that they're supposedly working on. I worried they'll completely change their playstyle and make Victor an AI or something.
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@Blueberry said:
All that sounds perfect honestly.
I'd also add to revert all their nerfs they did to them that weren't needed and no one asked for. IE things like the DS stun we eat every time we successfully down someone and also how Charlotte loses collision after standing still for a set time.
The waiting for 5 seconds after downing someone just to switch back to Charlotte, then waiting 3 seconds for her to fully wake up is painful. I should have added something mentioning that. Nothing like standing still and mashing CTRL waiting for the prompt to come up lol
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Twins. them snipes...mmmmmmmmmmmmm.
Plus it's really easy to rack up deviousness points with them since Victor grants 850 points per survivor he attaches to
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@Wexton said:
Yeah I agree with that, they've been out for about 3 years now if I'm correct. And they still suffer from constant bugs that make them worse, it's ridiculous that a character who has been in the game for a couple years now still suffers from horrendous bugs. Imo, along with Hillbilly, and Freddy, The twins are the most neglected killers in the game.
Also the skins they have suck, just wanted to put that in here. I don't think there's a single good one honestly.
Their best skin imo is the rift skin they got and the silver shovel weapon. What really sucks is one of their 3 rare skins, the blood and guts one, got shelved from the limited cosmetic thing
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I think ive found maybe 3 lanterns during the entire event
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Im currently working on p100ing Twins. The bugs are making it really annoying tho
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Im sorry but PORTAL *chefs kiss*
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The same thing happens with Twins, Victor is missing from Charlotte's chest
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Plague and Pinhead by far. Solos usually cleans as soon as they get infected, and Pinhead cause BOX
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Madeleine's Scarf & Drop of Perfume for a gimmicky no terror radius build for Twins!
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As survivor: the first character I ever p3'd was Dwight. Then I moved to Mikalea/Adam. I briefly mained Nea for a while.
As killer I will always be a doctor/twins main :)
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@Huge_Bush said:
I haven't even seen a Bubbi Boi in ages. It's always the same killers in my area. I'm so tired of Dredge, Legion, Plague and Whiskers.
lol Whiskers. I've been getting a bunch of Weskers, Wraiths, and Clowns. I'll gladly take a few Dredges
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I try to avoid direct conflict with the killer as my looping skills are average at best. My go-to for these challenges is my Blast Mine/Red Herring build. If im feeling spicy, I'll throw in Head On.
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Ive gotten 30 second penalties before, mostly from when I was getting DC from Host crashes back to back :/
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Had this happen a few days ago, I leveled up like 5 times. Didnt count any of them. On steam
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@Meg_Survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/3207790#Comment_3207790
well like i said, they just need to take matchmaking ban off and it wouldnt be a problem for players. Dont be a a**hole thank you .
then everyone would dc for the pettiest of reason; which is why there is a matchmaking ban in first place
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@Mooks said:
What are you talking about?
Wesker is one of the main villain of one of the biggest horror franchises in videogaming and kinda overall. How did he not fit before?
also big spider, alien and springtrap all work regardless (except for maybe a big spider as animations need to fit) - problem with Alien/Xenomorph and Springtrap have always been the license holder and/or BHVR not wanting them in? But they are coming from horror franchises..
https://forum.deadbydaylight.com/en/discussion/comment/3207653#Comment_3207653
Trickster is a sociopathic serialkiller who kills for fun and records his victims screams to incorporate in his art.
Nurse on the other hand.. was just a nurse who lost her husband. Wraith is a dude that got tricked into ‚killing‘ people.
Legion are just some teens.
(also Trickster as the others I mentioned is an original creation and doesn’t really say anything about licenses eligible)
i really wonder what people have against Trickster other than flashy/bright outfits?
Its not his backstory that makes him not fit; its his cosmetic designs that make him not fit in dbd
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imo its been dead since trickster came out
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easy lightbringer emblem points!
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gotta love that extra 1000-1500 bp!
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imo they're both fine, especially after the bp node cost rework. The sacrifice category needs looked at tho, its impossible to max it out even with 3 hooking everyone.
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Legion, Ghostface, Blight, Nemesis
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I personally wouldn't mind Springtrap being in dbd, but just imagining a 8ft green rabbit is kinda funny to me
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@hastarkis said:
https://forum.deadbydaylight.com/en/discussion/328566/10-10-mask-bug-pc
Because there's 12 masks, not 10. I don't know why they let us to get only 10.
So, do I have to get more of the invatations to get Artists and Tricksters or am I stuck until they release a bug fix?
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Doggo
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@[Deleted User] said:
No love for Zappy Daddy?
Zappy Daddy best daddy :)
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imo its WAY too small for how open it is. I can see from one side to the other. Plus once the few pallets in the street are gone, the map is pretty much a deadzone. A part of me just thinks they made some new houses but just slapped a few bushes in between and called it good.
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Wraith and Piggy. Piggy only because the RNG uses screws me over or she always chases me off boxes. Wraith because stealth. Spine Chill is my friend.
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@Alphasoul05 said:
This game will never be complete until Jason is in it, as far as I'm concerned.
Meh. He wouldnt add anything new. Jason doesnt have anything that the existing killers dont. If BHVR did add him, he'd just be another Sadako: a killer that recyled other killers powers. Plus we already have Trapper.
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@GentlemanFridge said:
Am I the only one that really struggles to hear her Lullaby? I know it’s almost identical to the noise she hears herself when demanifested, but I cannot for the life of me hear it as survivor.
Her 'lullaby' isnt the thing you would think of when someone says lullaby. Instead of hers being humming or music, its more of a metal screeching noise, kinda like someone dragging their nails across a chalk board. And it's only 24 meters. If you hear it, you'll typically only have a few seconds to react before she sees you. Ive noticed her lullaby can be increasingly hard to hear when you're working on a gen that has a decent amount of progress.
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mmmmmmm....I'd love to take Daddy- I mean Doctor Carter out for Valentine's Day.
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My favorite one that ive seen would be Hex: Pop go my b@!!s
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I think her condemned either needs side effects to go with it (her lullaby becomes smaller with each stack or something), or make it more lethal (gain stacks faster), and decrease her TV teleport cooldown to like 70-60 seconds but buff the timer to 90 if survivors turn it off. Maybe change some of her weaker addons, like well stone, to be more appeasing. Other than that, she's alright.

