That_One_Friend
That_One_Friend
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- That_One_Friend
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Comments
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Twinsss. They've got good antiloop + the threat of being in two places at once. Its great! Plus once you get really good at Victor your almost guarunteed a down unless dbds weird hitboxes. And that snowball potential....
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Its so annoying, cause half the time we were already winning and then they get all salty cause they got downed. I swear like 60% of my survivor losses are from teammates killing themselves/dc'ing rather than being outskilled.
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Twins - all of their addons are trash except Toy Sword, Fingernail, the speed addons (even then only the purple one is worth running), and Silencing Cloth unless your going for a meme build.
Trapper - need i say more, its trapper
Pyrimid Head - theyre all useless except for range
Myers - either useless or busted (looking at purple and iri tombstone and infi tier 3)
Blight - a decent amount of his addons are busted and make him OP, basekit he is absolutely fine.
Billy - all are situational except for turn rate and engravings
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I think you should be able to complete the ENTIRE rift with the fragments you get from challenges. If you play just enough to do all the challenges between level releases and no bonus games in between, you'd be lucky to only have 2 or 3 pages of the rift left. Not including fragment bonuses from the devs.
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as someone who has always had crap laptops/pcs, having 60 fps feels like owning the best computer in the world lmao.
I dont really see how 120 fps helps in a game like dbd, its not a competitive shooter where every frame possible counts. And considering how the devs dont have an option to change frame limits in settings, do they really want players to have a possible advantage of having more frames?
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They fixed one of 3 gen merchants best maps (haddonfield) so they gave her a new one as compensation.
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I think for the first time they did 85 days. Saw that people complained they finished it within the first month(referring to twitter comments here), so they shortened it. People complained it was too short, so they put it back to 85. Thats my best guess.
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As survivor I refuse to t-bag, blind at pallets, or otherwise BM unless the killer did it first (hitting on hook, bleedouts even if your sitting directly below a hook). I sometimes give pity kills via hook or EGC if the killer was significantly outskilled.
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Overall good so far. Im not sure if the automatic spender actually goes for cheaper items ALL the time, but its an overall great thing. I havent played enough killer or survivor to have an opinion on the healing changes.
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Sadako's lullaby isnt as quiet as people claim it is. It still stands out even while working on generators.
However, I would not be opposed to it being removed.
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No.
BHVR doesnt have the rights to use characters from the Scream movies/universe. The have a license to use the mask from Funworld ( I think thats the name of the company). That's why good ol' Danny has his own lore, original cosmetics, tome, etc.
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I'd categorize it as an unimportant bug, like the Spirit camera bug. Its on the backburner until someone at BHVR finally feels like fixing it. Plus its not really gamebreaking
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Honest question: how do killers play causally?
Do they 2 hook everyone and allow all survs to escape until their MMR plummets to rock bottom then 4k until they are back to a comfortable level? Do they play for points? Do they play for chases? Turn their brain off and play 3-gen Merchant or Nurse?
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Twins 'Stealth Build'
Drop of Perfume with Madeleine's Glove.
Add some stealth perks like Dark Devotion and Trail of Torment and your good!
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Twins 'Stealth Build'
Drop of Perfume with Madeleine's Glove.
Add some stealth perks like Dark Devotion and Trail of Torment and your good!
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Not all killers are sweating their balls of when they 4k. That might just be them playing casually and MMR stuck you with a higher MMR killer, leading to a slaughter
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I dont think Deadlock is going to get nerfed.
Whenever I run into it, it doesnt really benefit the killer,. It's just kinda annoying.
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I feel like some on both sides will leave, but will eventually come back when the new meta emerges.
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Nemesis. His zombie AI are free gen slowdown and they're just annoying to deal with as surv. Plus my brain from some reason turns to mush whenever I loop him, I just cant juke his whip unless the player is extremely new. Same goes for good Deathslingers. Skull Merchant is becoming a very close second.
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There is no 'Rancor is stupid and I main both sides' option lol
I've never used it as killer and I dont think I've ever faced it as survivor in my 1400 hours. I do think it is a stupid perk, being able to exposed someone and show their aura on top of being mori-able, just because you happened to be the obsession.
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This sounds like Blood Warden, the only remotely useful perk from Freddy. The counter to BW is to either leave before the Endgame Timer is at 45%-ish or to leave the gates at 99% and open them when all survivors are in the clear. Blood Warden is trigged by hooking a survivor while the gates are open, causing the Entity to block the exits for 45 seconds. If the killer hooks someone while there is still a good chunk of time left in the Endgame, you guys should be able to leave as long as you dont get caught and hooked/mori'd
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I have every twins skin except for the blood and guts one because somehow it qualified as a Christmas skin. They really need to branch out on killer cosmetics. The most killer with the most skins is Nurse (i think dont quote me) with only 65 cosmetics, compared to Meg who has 113. I get there are more survivors than killer on average but come on now
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@Raptorrotas said:
Never played dbd mobile but ive seen a clip of a skillcheck.
That UI for the check looked like ripped right out of Identity V. Visual TR, quick message menu, they mightve used that game as framework.
Or Im just paranoid lol
Netease also made Identity V, which is why the games seem similar in some aspects
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@Skill_issue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3384853#Comment_3384853
so you would be fine with the creeper in dead by daylight?
sure? organ harvester monster? sounds right up my alley
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@Skill_issue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3384710#Comment_3384710
using that logic then the creeper from jeepers creepers is fair game?
yea
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I like me some RAFT, Phasmophobia (currently waiting for the next content drop), I still love me some PORTAL 1 and 2. I typically play in phases. DBD is the first game ive played consistently for more than 1 year.
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I'm all for this. This may just be a me thing, but once I reach Gold for survivor it is entirely dependent if the killer tunnels or not. If the killer decided to tunnel someone out it is very hard to get Altruism points for healing/unhooking.
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Some people don't want to be recognized, wether it be for streaming or getting/being salty in endgame chat. Some people don't want others knowing their online names, others simply want privacy. Maybe they dont want people accessing their Steam account/gamertag.
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Just because 2010 Freddy is confirmed to be a pedo doesn't mean he shouldn't be in dbd. He's a fictional characters, its not that deep
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Both, I kinda just go where the BP bonus takes me. I used to main Doctor and Pig but now I'm more of Twins person. I do prefer doing survivor challenges first in Tomes, they're less stressful than 'hook 3 people in the basement. Do this in a single trial'
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People said the same about Trickster but now most of them say he fits due to his lore. Im sure, given enough time, people will think the same about Skully. Plus, is it really that much of an issue?
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If I want to get a migraine listening to dogs barking, kids screaming, or an angry 3k hour+ player yell slurs I'll play F13
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I wouldn't mind, I've warmed up to the idea ever since Wesker made it into DBD. If they do them similar to Tricksters, im all in for it.
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Overcharge/Brine is getting nerfed, assuming they don't significantly change anything from the PTB. SM's drones are also getting changed slightly in order to nerf her 3 gen strat
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3383613#Comment_3383613
You can now bring a medkit in every game as Survivor since the prices got cut.
You get like 3 medkits per bloodweb? I think bHVR knows we have tons of medkit and its time to use them.
true
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@Emeal said:
its good Survivors get to feel the squeeze too, finally survivor can not be the relaxed role.
I'm not saying the changes are bad. Im glad medkits got nuked and healing is slower, its just on paper the changes feel too much when combined with certain perks/addons. Maybe im wrong and on PTB its nowhere near as bad as it seems
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@not_requested49 said:
Wym they fixed the mori? Isn't it the exact same?
They changed some camera angles and I believe the pacing. It seems faster and its easier to look at now. The 'blade to the back' part didnt change
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I was secretly hoping they would buff Baby Teeth or something small, only for my feeble hopes and dreams to be crushed and i will never be happy again...
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With the healing time increased to 24 seconds, im fearing the sloppy/coul/leverage combo
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Resilience
Exhaustion Perks in general
Windows
Premonition (pls its so bad)
Sloppy
Coul
Zanshin Tactics
BBQ
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As much as I like blue, it would be nice to spice it up a bit
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@egg_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3379048#Comment_3379048
Can't wait for the killers deadlock nwo new meta tho
I can live with NWO, Deadlock is just annoying
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I'm glad COH got nerfed, I'm no longer should feel pressured to bring it as survivor and I'm hopefully no longer forced to bring Shattered Hope as Twins
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It depends on how the match is going.
I try to never tunnel/camp, even if my match is going sour. Always go for unhooker if possible, this goes out the window if the unhooked bodyblocks with BT.
If I've won before they repair more than 1 generator and two are already dead I tend to meme a bit, try to get Victor in places he shouldn't be. I typically give last surv hatch if I don't let them both go. If the match prolongs until endgame/1 gen remain I just kill them all to make it end a little faster.
I try to kill survs who BM, then i'll let up on the others
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Twins is fun, but can feel clunky due to their long cooldowns from switching. Dont buy Twins for their perks unless you want a Hoarder build for Cenobite. Has good snowball potential if you get good with Victor
I suck at Deathslinger, but good deathslings spike fear in me. DMS goes well with Pain Res from Artist
Legion has good built in slowdown as long as you hit your frenzy hits. I dont particularly find them fun to play as due to them being primarily an M1 killer. Decent perks
I have no opinion on Trickster except that his perks are pretty decent, if not build dependent
Skull Merchant....I'd hold off until people test her new haste buffs
Dredge has an ok antiloop and decent mobility, perks are meh
Artist has pretty good antiloop and Pain Res is a decent perk
Oni can start really slow but can have REALLY good snowball potential, perks are terrible
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@illNicola said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3376762#Comment_3376762
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3376774#Comment_3376774
Why all this hate for FNAF? I don't understand
I really just dont understand the hate Scott still gets. At the time, yeah, it stung really bad. But he apologized, gave us a rather decent explanation, and somewhat gave the series to Steelwool. As an LGBT person, I can forgive Scott for what he did. He's donated to the Trevor project and other amazing charities, which in my opinion outweighs what he got doxxed over.
Relating for the chapter, I just cant see Springtrap running around Badham chasing an e-girl wearing bunny ears. Maybe if it was actually just William as a human, I could get behind it.
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My favorite Resident Evil character of all time is probably Ethan, but hes not in dbd lol, here's hoping they add him in the inevitable 3rd RE chapter. As of characters we currently have, it was Ada. I stopped maining her after she started to run like Demo, I really hope they fix that audio issue.
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C. Im hoping for an original so they can go all out, plus there arent any really any good big licenses left
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@tippy2k2 said:
I don't play DBDM so does the heart just "glow" more as the terror radius get louder? Like it starts with no heart and gets brighter as the killer gets closer?
Yep
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Im assuming they are using the visual cues from mobile. For killer they have these red lines pointing in the vague direction of specific survivor noises when the killer is close enough, primarily when a survivor is injured.