TeabaggingGhostface
TeabaggingGhostface
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- TeabaggingGhostface
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Comments
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Sure, and the exits should get blocked permanently if survivors do gens too fast
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No, as she has an addon to start them with a tape
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On the condition that you can't cancel unhooking sure
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Dredge, mainly because i can't seem to use his teleport effectively in chase, remnant needs a small buff imo
Twins, IMMENSELY clunky
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Multi killer mode would be amazing
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Granted, its now reportable to 3gen, yes the killer can now report survivors for letting them get 3genned
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Hopefully multi killer mode
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I for one am anticipating multi killer mode
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Witchcraft
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@EternalSinOfCain said:
There is a reason for their complaints, let me see here...
*Flips open Survivor Rule Book for Killers and other Survivors*
Page 327 - "Going down from getting hit twice."
Paragraph 2 - "It is somehow NEVER your fault for for going down. It is ALWAYS somebody else fault." *see attached subsections for applicable reason(s), then select reason A, B, C, ect. ad infinitum for specification*
Sub section 1 : "Killer has OP anti loop power" - Nope not that one.
Sub section 2 : "Game lagged" - Nope, not that one either...
Sub section 3 : "I need old DH back! Perk nerfs were overkill! BHVR killed Survivor!" - Nope, not that one either...
Sub section 4 : "My team mates screwed me!" - AH-HA! Here we are... lets see now...
Reason A : "Team mate sand bagged me." - Nope, not that one.
Reason B : "Team Mate didn't body block for me." - Nope, not that one either...
Reason C : "Team mate made noise next to me, letting the Killer know where I was!" - Nope again...
Reason D : "Team mate was being chased, lead the killer to me, and baited me!" - Dang, this one is hard to find...
Reason E : "Team Mate used the God Pallet I was saving for half the match earlier and screwed me!" - AH-HA! Here we are!
See they are complaining because you clearly violated The Survivors Rule Book : Page 237, Paragraph 2, Subsection 4, Reason E. That God Pallet was SPECIFICALLY CLAIMED as theirs. (Maybe they took a leak on it to mark it as theirs, which you ignored.) Sorry man, you're in the wrong, you clear need to read The Survivor Rule Book.
(This is satire of course, before any Survivor Mains decide to come in here all butt hurt.)
The killer rulebook has only 1 rule:
Ignore the survivor rulebook
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Lower tier killers need buffs and higher tier killers need nerfs/reworks
And pig needs a boop the snoot score event
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I personally think it should become basekit when they rework him, but with obvious conditions, such as death hook
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You know whats worse than 2 survivors hiding and not doing gens?
All 4 hiding and not doing gens on a map like rpd
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Thing long
Me no read
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Have you tried booping the snoot?
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Remove the ttv from your name
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@PaintedDeath said:
It pains me to say, but if The Twins did get a blighted skin, it wouldn't effect Victor. Remember, Victor is technically a power, and tampering with the visual effects of powers is a huge no-no
For powers like trapper yeah, but for oni's club and billy's chainsaw, i don't see why they can't
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Stake out is also bugged to where if you hit any greats, you get the bonus, instead of the converted greats
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Pig and bubba, very fast chainsaw going at high speed with good turning
Nurse plus clown, teleport to where the bottles land
Ghostface and nemesis, i just think its funny imagining nemmy teabagging
Oni plus legion, yes
Hag plus pyramid head, because I'm evil
And finally, freddy and dredge, its nighttime, go to sleep
Edit: forgot huntress and twins, where you reload victor at lockers
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To force basement in a certain spot, like in badham, where main building downstairs is a bastard to chase someone at, since there's no hooks there at all, unless basement spawns, optimal option is to slug them if boil over
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Rework the iri to do that
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@BringShaggytoDBD said:
Hard disagree. I got the platinum trophy on PS4 and again on PS5 and the killer adepts were incredibly difficult in comparison to survivor.
Good job on doing triple blink grab nurse twice
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@RonMan32 said:
I do think the tunnel vision of killers is a huge mechanical choice so I respect not adding a slider. Too many stealth plays that happen like a every other survivor game basis wouldn't be possible with a greater FOV. I oppose an FOV slider and support the devs in that call.
BUT I think people who REALLY want increased FOV should get it. I think Shadowborn should stack with Monitor and Abuse and I think Shadowborn should be increased significantly. But I do think you should still use a perk slot for it, if you're gonna completely kill near killer juking stealth the cost is a slot.
I get why people think it's silly making a video setting a perk, but it's really mechanically necessary. People who favor stealth survivor builds would stop playing the game if they added a slider. The tunnel vision is mechanically important, I'm sorry people get motion sick, hopefully Shadowborn gets a buff and they allow it to stack with an also buffed Monitor and Abuse.
Hell maybe Shadowborn should just unlock a slider so you can still pick specifically what you like. "Shadowborn FOV" under settings. But you gotta spend a slot, it's not just an accessibility thing it's a tangible advantage.
Shadowborn buffed to 30°, does not increase blind angles and it also once per generator, changes the aura colour when a survivor first touches a gen for 10s
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@RonMan32 said:
I love the Tripwire one! I dunno if I'd have it work that way tho. I'd maybe have it work similar to wiretap or blastmine and require you to earn the tokens by maybe spending time in chase or doing gens or somethin'. You start with 0 and you get 1 for every 10 seconds in chase, for a max of 3 at very rare. And 10 seconds for the apply time honestly might be a bit much. Half it at 5 maybe?
The reason you start with the tokens and they're not earnable is because it would be a bit too strong imo if you had infinite uses of it
The 10s setup time is there so it can't be used just because, gotta plan ahead and be smart with it, it still takes less time than setting up a boon tbf
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@Hex_iButt said:
I really like the idea of Tripwire! Question though, would you allow it to have Synergy with Smash Hit? I could see that being a good and bad thing if you paired the two of them together.
It wouldn't, as you have to drop the pallet on the killer for smash hit, the tripwire automatically drops the pallet on its own
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Elden ring is pretty good
Warframe is fun too
Been playing a bit of phantasy star online 2 recently as it just dropped on ps4
I also recommend any dragon quest game
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All it needs to do is pause the timer when healing/being healed
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@Rovend said:
Bhvr: Nerf pig
Do not
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Survivors that have crows should lose collision
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@ReverseVelocity said:
I think I'm gonna play Mikaela and run only Dark Theory.
Based
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The main problem is the auto dead hard hack imo
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No simping allowed
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Basekit lethal, haha yes
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You can't lose the game if the survivors don't know your goals, what if my goal is to rancor the little goblin that stole basement chest
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Only ghostfaces are allowed to teabag
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@Takeda_Nobutada said:
https://forum.deadbydaylight.com/en/discussion/comment/3179577#Comment_3179577
They just made survivors a living tank i literally hit a survivor 5 times during a chase
Off the record-Free borrowed time-Dead hard
Does this game have any fun aspect in it?
That's literally impossible, the free bt is overrided by off the record and endurance does nothing survivors are deep wounded, did you give them time to mend?
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If you bring back old hatch and old keys, og moris are coming back too
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Bad idea imo, it punishes people who play normally
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Pentimento, plaything, hoarder and undying while wearing the santa clown outfit
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Legion go fast and stab and go faster
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Was playing pig on one of the autohaven maps, there was a meg with a red beeping trap, so i decided to down her and bring her to a box, she unfortunately just kept running away to hide
Poor baby meg was allergic to bacon
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3177921#Comment_3177921
If Hunk would have unique chase music and voice that would be so sick.
Bhvr need to up their game with these expensive skins, gas mask boi just has different animations unfortunately
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They definitely need to add options to turn flickering effects and other epilepsy triggers off
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3177905#Comment_3177905
I think most worth it is Baba Yaga Huntress since she also has unique lullaby along with menu, animations and voice. Unique lullaby is almost something like terror radius but different.
They need to treat every ultra rare and legendary killer skin to new terror radius music, chase music, animations, sounds and lobby themes
Baba yaga is almost perfect, she just needs terror radius and chase music changes
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@Dustin said:
There should be matchmaking incentives to pick certain characters but also to pick certain perks or even addons. Essentially this should replace daily rituals but be more long term and passive rather than being a do this once and you're done.
Think of it this way - If we replace Daily Rituals where you'll only play a character once to do the ritual with "This entire day gives Hag a bonus" you'll have the choice to passively play that character more and be rewarded for it. Rather than the "I played my character and did the character specific objectives - Now I don't need to try and can go back to my normal characters."
Essentially - It encourages the player to keep committing time into a character rather than just feeling like it's an unrewarding chore to branch off of the usual.
Brilliant idea, though in the case of some killers, like blight, i am absolutely complete dog doodoo
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Maximum velocity
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3177310#Comment_3177310
I love getting Yeeted for some reason lol
Its funny when the wesker yeets you at nothing, like on the corn maps, its also funny watching someone get hit by it via bond
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Pig, then afterwards its gonna be ghostface clown and trapper
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@LinkToReality said:
https://forum.deadbydaylight.com/en/discussion/comment/3177197#Comment_3177197
It sure is :D
Yeet that survivor!
I love yeeting them into walls
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@LinkToReality said:
When you hit someone with a Bound as Wesker it will launch you an additional distance. That's what's referred to as the extension as it makes you launch even further than you normally would if you hadn't hit them.
Add-ons like the Jewel Beetle halves this extra distance and makes you throw the survivor sooner after hitting them. Or extends it further in the case of the Chalice.
Jewel beetle is the big funny when combined with the addon that increases throw distance
