TeabaggingGhostface
TeabaggingGhostface
About
- Username
- TeabaggingGhostface
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Comments
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Maybe with perks like solidarity, resurgence and reactive healing
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Make a new character in his honor
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What if it applied broken to the survivor after they finished healing for a certain time?
Healthy survivors can be broken, forced penance and deathslinger prove it
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@GrimReaperJr1232 said:
Not saying I'm against changing Nurse, but giving her a 15 second recharge when she's 96.25% would be ridiculous.
Make her a 4.6
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Remove the hatch aura and its perfect
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I'm all for trading in addons for bp or other addons
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@supersonic853 said:
Good opinion:after the killer stays in a 6 meter area (same as afk crows for survivor) for 30 seconds, they lose collision allowing you to actually run through them. No more killer blocking.
The same should also happen to survivors, and survivors should also lose collision after being unhooked
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Can we just have hook and gen bubbles removed already?
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I think I've discovered what this guy thinks a win is
Dcing
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His 99% winrate can't top my 42069% winrate
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I'll trade you the removal of healthy hook grabs, in return for killers being able to grab survivors that are healing
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You're all talk if not
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Prove you're good enough to win like that
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Jonathon byers is the rarest non exclusive
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If you truly are that good, win with scratched mirror myers without stalking and with no perks
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@Nirgendwohin said:
https://forum.deadbydaylight.com/en/discussion/comment/3233802#Comment_3233802
depends on the situation i guess. they should have gave both the same.
Both should be usable throughout the year
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@Nirgendwohin said:
i wonder why survivors only get one shot per match while killer get multiple.
Because the survivor one doesn't stop them using the item until they use it, the survivor one is also stronger than the killer one
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Could someone test it in a custom game if it triggers perks like I'm all ears
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@OhPleaseKnotMe said:
he also has a bugged face in lobby
https://us.v-cdn.net/6030815/uploads/QRP1FII0KTIT/asasas.png
Thats jeff not Jonathan
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Who?
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I agree, russian and middle eastern players should get their own server, a lot of the time when i get players from those regions they have extremely high ping, sometimes more than a few american friends i play with, despite being much closer (im in uk)
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Now get some rest and go outside and have a pint
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Go play f13 if you wanna do the funny dances at a murderer
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No
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Average random
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The bubbles that appear after a gen pops or someone gets hooked
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Trickster would be better if you could store main event
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As long as killer gets to join in with comms too
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He should also be able to pick up survivors too, which will immediately uncloak him
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Get a free trial
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@D2night said:
https://forum.deadbydaylight.com/en/discussion/comment/3229580#Comment_3229580
Facts forget about head on but honestly I never understood why it was an exhaustion in the 1st place. Should have a cool down of like 40 seconds or something. Or at least grant the survivor 1 - 2 seconds of a speed burst for the 1 second loss of the 3 seconds that the killer is stunned because you’re mid animation and then when you start running you’re slow
smash hit works the same way, you stun the killer AND get the speed boost AND the killer might have to waste time breaking the pallet
I disagree with them getting the stun and the speed boost, smash hit requires you to use up a pallet, head on doesn't break the locker
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@D2night said:
I could be wrong but I don’t think the devs ever said “they’re nerfing it because it was used as a 3rd health state”. They DID in fact say that they’re nerfing it so people couldn’t “dead hard for distance” anymore though, which is what they did.
with that said, I don’t get why people think DH is extremely different than the other exhaustions. If I 99’d my sprint burst I would get the same amount of distance as you hitting me with dead hard. If I found a random window with lithe it would be basically the same thing. And DH can be baited pretty easily since it’s only active for a half a second.
honestly the DH changes fit more in line with it actually being classified as an “exhaustion” perk now. (Every exhaustion perk gives a speed boost) rather than you just jumping ahead 2 feet and that’s it
Rework head on, instead of stunning the killer you go maximum overdrive
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Kinda wish they gave hangman's its old effect back
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@Deathstroke said:
New mode should be 2vs8 so killers can swf as well.
2v7 would be better
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I don't care, if they want to boon totems so much then they should run small game
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Ghostface can teabag
Wraith can only bing his bong
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Pretty sure it counts as a protection hit
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Same for gens
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Use food to tempt the fluffy goblin
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While i agree the perk needs to be buffed, i personally think that you should instead should store multiple tokens on the perk, maybe 3, still having to enter a locker for each one
That being said i am being even more of a little ######### with flashbangs with this bug
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@Tizzle said:
Forcing flashlights to stay on for an extended period of time after turning them off is completely asinine.
Imagine forcing the Killer into a full lunge attack on every single attempt just because they pressed the button or tapped their mouse.
I'm all for fixing the strobing issue but this was not it.
Some things they do make absolutely no sense whatsoever.
Now you know the pain of deathslinger mains
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All you're gonna get is dwight in a fursuit
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Ultimate ghostface addon: teabagging near a survivor makes them lose a health state
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@Deathstroke said:
Ultimate add on let's oni start with his power.
Even better, he gets full mobility in blood fury as well
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@Zeidoktor said:
Or, if not remove them, nerf them. Make them more like the older brown or yellow offerings where it doesn't guarantee a particular map.
Alternatively, make them prevent the realm from appearing
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I have 69420% win rate, get on my level
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Why were you constantly smacking them on hook
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@lagosta said:
Sir Gideon, the all-knowing: OoO+MoM
You start by taking 3 protection hits and activate MoM. Afterward, you take the extra hit, escape chase and heal to full. Now the killer can see your aura at all times and you can see theirs with OoO, basically granting the old OoO effect.
Suffice it to say, the build is bad just like Sir Gideon.
That boss is honestly a joke at that stage of the game
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We can finally have oni in a maid outfit
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They do have guardian basekit