New Mode Idea: 1vs1

Quick PvP 1vs1, Killer vs 1 Survivor.

Both Killer and Survivor will spawn fairly close to each other and the Round begins. If the Killer puts the Survivor into the dying state, the Killer wins. If the time runs out, the survivor wins.

I think this would be a great mode to have, because it allows both survivors and Killers to actively train chases and chases are arguably the most fun part about dbd. Also it takes away the part of being reliant on other survivors which is what brought me to this idea. I think a good way to implement this mode would be a test version with just 1 killer ( f.e. bubba ) and both spawning at killer shack opposite doors. Then trial and error from there. Also a good way to balance this from that point on would be to increase / decrease the timer for map strength and killer strength.

Comments

  • 1v1's dont work in this game. If the maps actually had set seeds it could but even the "most balanced map" comp tower really isn't as balanced as people say it is. Too many times I have seen setups that just run itself for you on tower.

  • @VaporLion said:

    Quick PvP 1vs1, Killer vs 1 Survivor.

    Both Killer and Survivor will spawn fairly close to each other and the Round begins. If the Killer puts the Survivor into the dying state, the Killer wins. If the time runs out, the survivor wins.

    I think this would be a great mode to have, because it allows both survivors and Killers to actively train chases and chases are arguably the most fun part about dbd. Also it takes away the part of being reliant on other survivors which is what brought me to this idea. I think a good way to implement this mode would be a test version with just 1 killer ( f.e. bubba ) and both spawning at killer shack opposite doors. Then trial and error from there. Also a good way to balance this from that point on would be to increase / decrease the timer for map strength and killer strength.

    I like the idea! It would be a good alternative to the default game and you don't need to worry about camping or tunneling as surv.


    @Brimp said:

    1v1's dont work in this game. If the maps actually had set seeds it could but even the "most balanced map" comp tower really isn't as balanced as people say it is. Too many times I have seen setups that just run each other on that map.

    It would not work with the standard maps but alternatively a small map with just 3-4 random tiles could be used, a bit like the map in the tutorial.

  • @Brimp said:

    1v1's dont work in this game. If the maps actually had set seeds it could but even the "most balanced map" comp tower really isn't as balanced as people say it is. Too many times I have seen setups that just run itself for you on tower.

    It doesnt have to perfectly balanced. Dead by Daylight in general isnt. The rounds would be quick so i think random seeds are better for replay-ability.

  • Good reaction time

  • This could be so fun. No perks or add-ons and a new map made specifically with this game mode in mind. Because I think a lot of survivor's would just pre throw for the entire duration instead of actually expressing skill if they just threw us on coal tower.

  • @Sava18 said:

    This could be so fun. No perks or add-ons and a new map made specifically with this game mode in mind. Because I think a lot of survivor's would just pre throw for the entire duration instead of actually expressing skill if they just threw us on coal tower.

    Maybe if dropping pallets increases the time limit.

  • Interesting idea, would be good for quickfire games and short queue times. And an awesome way to improve at chases for both sides.

  • tbh we have 1v1 in customs,

    if a new game mode were to be added it had better be a fun one, not a competitive one

    tho I would like a training mode, where you could choose the killer that's chasing you

  • New mode should be 2vs8 so killers can swf as well.

  • @Sava18 said:

    This could be so fun. No perks or add-ons and a new map made specifically with this game mode in mind. Because I think a lot of survivor's would just pre throw for the entire duration instead of actually expressing skill if they just threw us on coal tower.

    Could just alternate so that both players have to play as killer and survivor with the winner being the one who lasted longer, would naturally reduce the number of prethrows because if one person prethrows everything and the other actually gets value from loops then the prethrower will lose

  • It would be nice to have a real gamemode to support this...

  • @usesPython said:

    https://forum.deadbydaylight.com/en/discussion/comment/3228098#Comment_3228098

    Could just alternate so that both players have to play as killer and survivor with the winner being the one who lasted longer, would naturally reduce the number of prethrows because if one person prethrows everything and the other actually gets value from loops then the prethrower will lose

    I still think it would be better to make a map made for this mode with very little rng involved. The back and forth is a good idea though.

  • @Deathstroke said:

    New mode should be 2vs8 so killers can swf as well.

    2v7 would be better