Tactless_Ninja
Tactless_Ninja
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- Tactless_Ninja
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Can't use any of those perks if I get tunneled off the hook, can I?
The day they nerf DS is the same day they nerf facecamping.
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Tl;dr: Stare n stab.
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And here I thought they were going to be a Yakuza themed killer.
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Here's my counter argument:
...
Wait where did i put that video?
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@TATAHARAMBE said:
https://forum.deadbydaylight.com/en/discussion/comment/1651330#Comment_1651330
Wait, is the Deathgarden mask rare? I thought everyone had it.
Can't buy a game if it never came out. It's PC only.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1654666#Comment_1654666
The sweet spot is the head. It should do something that makes the flashlight stronger not a cosmetic piece.
One killer is a cabbage monster, and another a geometric shape.
Also the "head" breaks every other patch. For awhile it was "Aim for the chest to blind"
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Odd Bulb should show the sweet spot for blinding.
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Waddabout people that played the killer in question and still think they're op? Do you fall back on the "potatos" defense?
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Oh! Pizzas here! I'm sure they'll rescue him.
*drops controller*
*Comes back to a 4k somehow*
"Reported for cheating"
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Strangest thing. I looked at my ankle earlier and it was covered in scars. "I don't remember that" i think to myself, but it's clearly there and has already healed.
So yeah. This has always been a thing.
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I took a gawk at one earlier and it had the little superfluous 10% off tag for buying the set. lol, wut?
Yeah it's a scam.
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C'mon guys give survivors a break. It takes 4x more the effort for a survivor to read than it does killer readers to do the same thing.
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What if they pulled a reversal?
Trapper downs you and you're waiting to be picked up when suddenly he fits a trap around your head. That's when you notice all the extra machines lying around the level.
Uh ohhhhhhhh.
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Knowing killers they'll see it as a golden opportunity to....tunnel the obsession.
I'd rather level hazards or weather effects. Still awed by this one level from Killzone 2 years ago. A nuke would go off and everyone would have 15 seconds to get to shelter or die instantly.
Imagine a level like The Game where everyone needs to scatter from the top level at timed intervals. Or a bunch of open buildings with the weather beating you down in the open areas. It would be....magnificent.
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1653819#Comment_1653819
No way a chad flip flop gamer????? i tip my hat to you
I got to 99% wiggle before getting hooked one time. #winning
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1653784#Comment_1653784
that's 4 perks out of 16
And those other guys are totally gonna be awed by my Flip-Flop build while their stupid Sprint Burst and Dead Hard builds....flip flop. Lolol.
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Jokes on them. 4 perks on my survivor, and none of them cause exhaustion.
Killer now has 3 perks. Survivors win again.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1653187#Comment_1653187
Wait.......
I don't go by "Reaper" on here. That's right.
Don't give up Sempai. I believe in you!
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@[Deleted User] said:
god that game had such potential but ended up sucking so bad
The endless grinding is kinda fun if you're into that. But yeah it's been recycled content and reskins for over a few year now. And the gatcha style decal pulls are really tiring after the first 1000 pulls with nothing to show for it.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1652983#Comment_1652983
If There were more then one outfit, they would be listed in the files as *outfit name* (Frank) and *outfit name* (Julie). Like they usually do with the paired cosmetics. However, only one Legion outfit has been found in the files, excluding the community contest outfit.
The Blight outfit is called 'Chimeric Horde' and its description is as follows: Repulsive. The serum has grafted the four specimens into a single creature, three of which are entrapped within the flesh of the host, ineffectually attempting to escape.
That sound like one single outfit, in which Frank, the host, has the 3 other members trapped within him. If Julie was getting her own separate cosmetic, it would be listed in the files. But at this point in time, it's not.
That's a leak that's cheating.
But also intriguing and exciting. Thanks.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1652826#Comment_1652826
Legion Is one outfit. Julie, Susie, and Joey are morphed into Frank into one single serum corrupted outfit.
That's what people WANT but probably not what they're going to get. In the past its always been one pair or the other. Except for the rabbit suits which are literal recolors.
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Legion is a minimum of two costumes. They always do Frank and Julie. Joey and Susie get left out in these situations.
And yeah, then there's Oni and D-slinger so that already fills up the roster. Real question is which survivor will get one.
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@Walker_of_the_fog_96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1651452#Comment_1651452
1.-the survivors are OP, but instead of fixing that, neobards (the team behind the resistance) prefer to make aesthetic reworkings of some maps.
2.- "Look at that skin for that character, it's incredible! ... open many lootboxes, maybe something similar will come out (you can't buy specific skins)
3.-instead of putting leon and claire in resistance, neobards preferred to make costumes for existing characters of resistance (claire costumes for female characters and leon costumes for male characters) bruh ...
4.-if you look at the community of resistance players on pc, you will see that there is a minimum of 300 players playing right now, resistance is dead on pc.
5.-6 months have passed since new resistance characters came out
Most of the survivors can be managed despite the area 1 shotguns and ridiculous buffs Val and Jan got (bioleech and bites win games), but the most outstanding bs they added must be Martin's ability to delete everything in the game every 30 seconds.
In a single move he can remove every single buff, stun every creature in the room, disable all traps, and blind every camera. He's been known to crash games as well. That doesn't include his ability to instantly kill Ivy's as well.
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This thread on the otherhand is more like
"If you didn't want to get camped then tunneled then you shouldn't have worn those clothes".
But you know they secretly wanted it.
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Resistance is being supported by a single broken leg on what can be assumed to be several chairs haphazardly stacked on top of each other.
Until they fix matchmaking and market it as it's own game, it ain't competing against #########.
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If you plan on P3'ing everything then yeah its a massive grind. Otherwise most people skip certain teachables and main one character.
Wouldn't mind seeing it alleviated more though.
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@Minty said:
https://forum.deadbydaylight.com/en/discussion/comment/1651330#Comment_1651330
I'm talking about the Legacy Cosmetics
And you quoted me, talking about Meg's mask. Quote the other guy.
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Trapper goes to Burger King and orders a Whopper. Gastro intestinal distress shoot up his chest and he collapses onto the floor.
The world of the entity was sterile despite all its cruelty. He takes one last gasp before reaching up for a hand full of chicken fries before finally dying.
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@Minty said:
https://forum.deadbydaylight.com/en/discussion/comment/1651262#Comment_1651262
They Earned it by Prestiging their characters way back when it was a Lot Harder to grind through the Bloodwebs and earn Bloodpoints
For The Deathgarden mask? I thought it was a promotional item.
I have a second post above that supporting people keeping their legacy skins.
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What'd you build for is the real question.
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1651228#Comment_1651228
<3
I say it with love.
Edit: Doctor's counter is Calm Spirit not because it blocks the screams, but because we all know the Doctor player doesn't have the game sense to manually search for survivors.
His Phantoms will give away a calm spirit user. Also still get the score event when hitting them.
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@Minty said:
https://forum.deadbydaylight.com/en/discussion/comment/1651097#Comment_1651097
Let the OG's have what they earned
They earned it by buying a dead game? By that logic it should be in the store since it's technically a purchase.
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He's somewhat manageable aside from Static Blast which you need to locker dive for. But once the ball is rolling he can be really oppressive. Both irredescents equipped just make the game a madhouse. And if he doesn't leave you alone if you're madness tier 3, then it's gg.
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@MusicNerd_TC said:
They should be given out to everyone for free, because they did the same for other event cosmetics.
I wouldn't mind Meg's Deathgarden mask.
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@DcForTheWin said:
https://forum.deadbydaylight.com/en/discussion/comment/1651072#Comment_1651072
I do play killer, but... whatever...
Hey, you understand the game better than most then.
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@Maperson said:
Camping isn't bannnable, you can punish the killer with rushing the gens and making him de-pip
If they try saving the poor bastard, it's almost a guaranteed loss if they don't immediately hammer gens.
Sad to say it, but camping/tunneling is rewarding.
One solution is playing killer yourself and not adding to the problem, but killer has their own woes.
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Y'know people are all like "Ahh the robots are taking over" and then I see posts of people justifying hatch escape DC's then I'm all like "Welcome my robot overlords".
Bots can't come soon enough.
But yeah I've DC'd from games that are just straight No Fun Allowed, so I've sinned too. Although yesterday I seen someone running in place then drop dead then the game froze solid for 15 seconds later in the game, so maybe the console framerate issue is to blame. I mean if your car engine isn't running right it stalls.
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Double bloodpoint weekends. Oh wait, "I WORK THE WEEKEND THIS IS UNFAIR"
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I play Warframe and that has a skin that's 100% impossible for me to get. Some things are just meant to be rare.
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Know when you're playing killer and miss a vaulting survivor by exactly 15%?
Yeah, that was a vaulting build.
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I played some Executioner earlier trying to get a feel for what they intend to do and still don't understand why it seems so awful. You dig a trench then attack. It's intended to get you to attack more right?
Assuming you're using it in a loop, you're not only priming them for getting tormented but also aggressively predicting their movements rather than waiting for a sure thing. And if they get tormented, cage, then go back to patrols.
If you need more practice, play Doc. The attacks are almost exactly the same length and width and delay without add-ons.
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I typically blame teammates not willing to put themselves out there. If you go to where someone was unhooked as killer and only find the guy that was just hooked, their teammate just threw them under a bus.
Then there's the blatant tunneling where they see a survivor, but don't care because one guy is more dead than the other.
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/1649414#Comment_1649414
Legion stabbed him? What?
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1649414#Comment_1649414
We.. only have seen him in the Ghostface reveal trailer, did we not?
there was interaction between Legion and Carl??
The rift video for Legion shows a shopkeep being brutalized. I assumed it was poor Carl because the guy in Legions backstory was also stabbed by Joey and Susie and that was supposed to be their first kill. Didn't depict that so it's up in the air.
Just head canon but hilarious to think about.
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Man, Carl survived both Ghostface stabbing him in the back, and Legion stabbing him through the jaw. He sounds way too op.
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The only thing they can do is adjust how he reels people in. The quick shot shouldn't be touched. It's rewarding when you nail someone and then it turns into a fishing minigame.
Fighting against the chain if you aren't already lodged behind something feels like a lose lose situation unless a teammate bodyblocks for you. So that's where I feel they'd make a change, if any.
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/1540272#Comment_1540272
Missed the update. Congrats on getting it! The Nurse one is very difficult to get legit and I honestly just recommend farming it. If you do plan to do it legit then I would get a lot of practice on Nurse first since it requires an iridescent add-on now and that add-on also doesn't let you blink through walls, only line of site.
Grabs you can get on windows. Injure them first then quick blink over when they're about to vault something.
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Another technique is to use BBQ. Get 4 stacks then start to mori. Most people dc if it happens right after getting hooked because well....it sucks to be mori'd off the hook. So spread damage first then commit.
If someone DC's you still get extra bloodpoints. And Ebony Mori's are so common I doubt that one bad game would set anyone back.
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The Sesame Street chapter.
New killer The Puppet.
New map 123 Sesame.
Survivor Jim Henson.
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Almost guaranteed around holidays. Then again even the best laid plans...
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@Milo said:
There are more gens than you have to repait to avoid the killer just camping those.
Ofc it can still happen (3 gen'd) but at that point its survivors fault.
True, it would force confrontation which would destroy rando groups, but in cases of coordinated survivors, you can go whole games without seeing a single person.
So there'd have to be a prerequisite for the modifier. Like no hooks or something like that just to extend the game further.