TKTK
TKTK
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- TKTK
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They don't talk about alot of things, they usually don't follow up on it or they just lie about how impactful the changes really will be.
Nurse getting a mostly addons and a slight base change comes to mind.
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@Elcopollo said:
Self-Care + Botany might be useful in solo queue, though Inner Strength is still better in a sense of time wasting.
Bond and Empathy are basically permakindred, just with different conditions.
I actually find it very fun to use combo of Ace In The Hole and Plunderer's Instinct.
Spine Chill + Resilience is very useful if you are good at looping.
Also I recommend using Decisive, because if you are solo, then there is usually no one to help or protect you from being tunneled.
Left Behind and Sole Survivor might be okay, if you don't give a single damn about teammates (though I don't recommend it).
I play solo 99% of the time and can say that it usually just comes down to what you feel like you might need in a match. So there is no guarantee that someone here will tell you exact build you'll be always happy with. Just bring those things which will help you in situations, where you are not that good (like aura perks for positioning of teammates and killer, exhaustion perks for more efficient looping, or maybe anti-tunnel / anti-slug perk if you are sure that your teammates are of no use.
Also, don't be afraid to experiment with not-meta perks, which you personally find interesting. It might be fun too.
I really like Self care and Botany with a purple medkit and charge addons with mettle of man with whatever exhaustion perk.
Survivor gameplay is a bore to me so giving me more reason to interact with the killer while my team plays m1 simulator is all good to me.
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I think giving survivors the chance for a 3rd hit is too strong unless they build around it.
It should just be reworked into something else, the devs were on crack when they made the perk in the first place.
I like running current mettle of man cause i use medkits with healing boosting perks to farm the hits and waste the killers time, if every survivor could do it easier it'd just ruin the game imo with how map design is and games going as fast as they do.
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Robert Englund Freddy
Myers on fire from Halloween 2
Spirit with a white dress to pay tribute to Sadako from Ring
Hillbilly cosmetic that doesn't look like a joke, I can't take a majority of hillbilly cosmetic seriously besides his normal and blight skins
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1591010#Comment_1591010
i don't think they'd ignore it so much as they have so many people granting good ideas/other alternative ideas that its hard to keep up let alone add anything that everyone can want.
https://forum.deadbydaylight.com/en/discussion/comment/1591011#Comment_1591011
Does it actually? i never realized that interaction with that specific perk. i thought it was just simple chance based
https://forum.deadbydaylight.com/en/discussion/comment/1591030#Comment_1591030
Rng is useful when applied in a right sense. which is why im suggesting readjusting weight values for luck, with keys not findable in chests excluding the endgame. Which before the collapse was added the endgame was as soon as all gens were done/1 survivor was left. keys were balanced upon their release (though balanced is not really a fair word, more so balanced within their enviroment ie moris and hatch being open and not closeable etc) but now days keys have gained more and more strength.
Keys are a valid method of escape situationally. its only BS pre endgame collapse or when it allows other survivors to escape for free. having them only gainable when theres no one left, or by bringing them in would balance them a ton more. since finding a random key is just... BS. it would also decrease the key economy making them rarer. Keys are about as fair as mori's and until they rework mori offerings (Which also let you end the game prematurely) keys outside of the situations i've listed are pretty fair. except when you close the hatch in their face. that seems a bit unfair. should have a cooldown period of 10s to allow you to down and pick them up.
Hatch is really the problem imo, if they deleted it and egc starts as soon as the 3rd survivor died or the last gen was done i think it'd be better for the game over all.
If keys were repurposed to help with exit gates i'd like that better since you both parties can visually see where the gates are at the start of the match instead of looking for a randomly spawning free escape.
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LOL Wraith and Trapper have the same mori basically and billy does too but a chainsaw instead.
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I feel sorry for the switch playerbase, I feel like they got conned because the game runs terribly on ps4 and xbox before it came to switch.
I can't imagine how bad it is there.
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Agreed with both parts of this.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1591917#Comment_1591917
And yet my quote shows your original words so tough luck
You petty child, you try to call me out for not reading the OP when i did and now you want to be snobby about not noticing a name beside green icons lmao you do you.
I'm getting back to work.
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Those hate comments were gold, damn they were salty lmfao.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1591903#Comment_1591903
I'm not op but good guess honey
Meh, i'm on break at work on my phone, post can be edited.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1591030#Comment_1591030
So did you read the part about it being impossible to find keys pre-EGC or..?
I don't want any chance of a key at all, they wrote there should with plunderers or a 25% chance in EGC.
;)
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I'd rather the luck mechanic go away entirely, keys showing up in chest was a terrible idea, it's the equivalent to killers finding a mori randomly through the match.
If keys didn't exist i would be for it but luck effecting nothing but the 4% chance of unhooking yourself is enough to me, it should just not exist imo.
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My opinion can be summed up in a statment.
" I got it to proc, killed 1 person but the the gens are done and they are t-bagging at the doors."
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I fully support holding the devs feet to the fire as a figure of speech, they can't keep coasting like everything is fine and then get upset when people call them out on legitimate issues the game has like performance and bugs.
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I'm not planning on buying auric cells anytime soon, i'm saving up shards to get the new killer, they aren't getting money from me until console fps is finally addressed.
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Naming and shaming is pretty pathetic, you got something in common with the killer as you both seem like petty children.
Gratz on getting the name off, I wasn't looking for an argument just stating how ######### it is to throw a name out on a public forum for people to do what they want with.
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The problem with old freddy was he was so different from other killers the devs were probably scared to make that version good enough.
Old Freddy was very weak but he could have been buffed to be better but they decided to make him how he is now because he had aura reading outside his 24 meter terror radius, complete invisibility until survivors were in the dreamworld, passive phasing in transition and slowdown when they were asleep.
He was a complete noob stomper cause he was so different from all the other killers so they wanted to streamline him and take away all the uniqueness.
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WHATS GOING ON BROS IT'S PEEEEEEEEEEWWWWWWWWWWDIEPIE
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I'm just surprised it works, console still preform like ass so it just helps pc players more than anything which is fine but i'm sure console killers and survivors hate still having to deal with slide shows when ever bloodlust or mangled pops up.
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@DrBrain said:
Ya they aren’t going to fix this. People have been complaining about this and console FPS problems since day 1. They don’t care.
Pretty much hammered the nail on the head.
Every thing's fine though....
Pretty Good Job So Far
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wow, this thread has nearly hit rock bottom or maybe it has a mod hasn't noticed it yet.
I really hope people against the thong aren't the same people that want shirtless david, shirtless myers ect. cause that would be kinda hypocritical j/s.
I personally don't care but this thread is pretty hilarious.
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His NOED change was pretty ass, ngl but everything else seemed fine.
He forgot yellow mori exist which probably shouldn't change or just be base so killers can see the animations more when there is only 1 survivor left.
NOED being a totem and a token based resource that get depleted at the end game seems not that great, I say as long as the killer gets a certain amount of hooks before endgame they get noed and if it gets cleansed tough cookies, keep it the way it is but doesn't reward bad killers that can't get hooks before gens are done.
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@Pricefield said:
https://forum.deadbydaylight.com/en/discussion/comment/1579568#Comment_1579568
Just making a wholesome thread, we all know about the bugs
I know man, all i can say is design team are fantastic, they have the least amount of sin and they should keep doing what they're doing.
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I agree, the design team is carrying this game on there backs.
Everyone else though needs to step it up though imo.
Sounds have been inconsistent and broken for months now, maps are pretty unbalanced, some killers need help, perks ingeneral need some look overs and optimization is poop to put it simply, consoles and average pc users need help.
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The frame rate was improving for a while then they forgot and the frame rate got worse don't worry they will continue to disappoint.
I'd be more optimistic but after this many years of consoles being in such a bad state performance wise i won't hold my breath.
Bloodborne is alot fun, I can't believe people are still playing online on that game.
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@TheDFD said:
https://forum.deadbydaylight.com/en/discussion/comment/1578808#Comment_1578808
Congratulations, I've stuck with DBD though all the broken, almost unplaying BS they have thrown at us, but your comment has made me want to uninstall the game, the thought of a teammate sitting with a raging chubby, drooling over "dem sexy pixels" makes me need to shower in acid to get the dirt off.
Relax
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@Kellie said:
Why are most of the survivors shorter than the killers. Like yeah maybe Feng and Claudette could be shorter than Pig. But David is a grown man and is the size of Lisa, like what logic is that?
Logic is that it's a video game and the killer is the "boss character"
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I love the edit, doubt they'll ever fix it but we can dream.
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Doctor lookin mighty wide son.
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Arbitrary restrictions and dev inconsistency.
You have a perk that works like Surge that activates on downs in Infectious Fright but you can down them or grab them to make it work while Surge can only work on a basic attack and only is a 32 meter range on a cooldown.
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If it's about sexualization of the character I hope people are consistent when people suggest it for the males too.
If it's about not fitting the character, there's alot of skins in the game that don't fit other characters but nobody whines about those, they just don't buy them.
This skin in model looks so different from the original concept, I have to say why even pick it if it's gonna change so drastically.
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As survivor i just run to a gen and do it till the bar is nearly empty then i mend.
It's an annoyance nothing more, definitely not something I'd call a deep wound if i can run indefinitely and never go down.
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He gives so much information for everything he does, I don't think it'd hurt to let him teleport more freely.
He has to set up each portal that can be destroyed and they don't activate till he has set 2 and teleports to them to activate them.
He also announces when he is teleporting too because this killer is an information overload.
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I love playing Trapper, ever since i started the game with him, it sucks he's not as good as the other killers but it's so satisfying when your plan works.
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Locker teleportation for killers that have bad map traversal.
So if a Killer has the perk they'd be able to teleport to any locker within x meters away and have a cooldown of course or make it a hex instead of giving it a cooldown.
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@WalkedMoss92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1568339#Comment_1568339
I don't want Claudette in a thong, I don't want Micheal shirtless and I couldn't care less about shirtless David. I don't want any characters in the game sexualized, it's gross.
I don't care if these characters get them, I wouldn't buy them personally but I mostly said what i said cause some people would want one thing for the males but not want the same treatment for the females.
I'd rather the characters get outfits that are funny rather than sexy like clown's elephant outfit.
I'd also like a Danny DeVito looking survivor in the game cause that's hilarious imo.
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Keyboards can be plugged into consoles to type just saying.
If you're on the forums and don't use a laptop or phone you can easily unplug your keyboard from your computer and plug it into the console to type messages.
If only the mouse would work....
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They made Knock out worse by making it work with basic attacks only so it's not likey they'll change Surge anytime soon.
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Tampered timer and Crate of gears can be stupid for survivors to deal with but it's all luck based.
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@Maperson said:
Honestly they should remove tier 1 or rework him, he is in nowhere near good spot. Playing against r1 survivors is like a hell. In a game where killer start with zero pressure and having downfall like tier 1 is stupid, it's outdated, game is much different than it was before. Look at the killers like Oni or GF, who can get they're power much faster and are much more deadlier, sure Myers have insta down, but so does GF, Oni or even Leatherface. They really need to do something with him.
I agree, he has the worst start in the game and it can screw him over massively.
They did say when they were talking about a list of killers they were gonna look at, Myers was on that list along with the chainsaw bros.
This was after Freddy or Doctor changes, I can't remember, Horvath said this on a dev stream quite a long time ago now.
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He needs to be looked over like they did for Doctor and Leatherface, I think they should make T1 exclusive to his addons and make T2 his default.
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Huntress
Freddy
I really think they should just give freddy a lunge animation so it looks better cause his model is too small to judge the distance he can cover.
I know he has the same hit boxes as other killers but the problem is he's just so stubby
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There is no cap, it's been proven we'll make it stacks with other healing perks and medkits.
https://www.youtube.com/watch?v=KjWLd5D5mqEgo to 2:30 in the video
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I hope the people that don't want claudette to have a thong aren't the same people that beg for shirtless myers, shirtless david and other things that sexualise male characters cause that's hypocrisy folks
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Darth Vader wouldn't be cool in DBD.
Star Wars is lame come at me.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1564282#Comment_1564282
Then dont buy them. But dont say "I paid money for it so I should be able to mix&match" when its quite clear that you will not be able to do that.
I'll say what I like, we can agree to disagree. If a consumer pays for a product that they had work one way and then they made it where we're no longer able to do that for the next thing that works the same way it's a problem imo.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1562997#Comment_1562997
You paid for it, but you know in advance that you will not be able to mix those Cosmetics. So you know what you get. If you still buy it then, you cannot complain afterwards with "I paid for it, so let me use them for mix&match".
@Topic:
I think Sets are fine. They remove clipping issues and allow for some things which were not possible before. And as long as the majority of Cosmetics are separate pieces, I am all fine with it.
You can defend it idc, doesn't make you objectively right. It's all a matter of opinion.
I'm never gonna buy set cosmetic cause they ruin player expression and the reasons for not allowing mixing and matching is pretty arbitrary.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/1561079#Comment_1561079
It's pretty scummy to not let you select, mix and match cosmetics you payed for however you want. Outfits are dumb if they can't be mixed and matched.
I agree, we paid for it, we should have the choice to make our characters look as stupid/cool/cute/ugly as we want them to.
Set cosmetics are a terrible idea and i hope they don't keep releasing them.
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It's really stupid cause you'd think they could atleast let you take the head but just leave the body cause they don't want clipping, oh well not buying it.