SureSpear
SureSpear
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- SureSpear
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Comments
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/660537#Comment_660537
I haven’t really played dnd but blue I guess.
Evil lightning boi. Solid choice.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/660521#Comment_660521
I don’t think I have one.😅
Choose one
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What, the planeswalker? She's... Fine, I guess. Could do with a slightly bigger terror radius, but she's not particularly interesting to play into as a survivor. Idk what they could tweak to make her more fun. As it stands, playing against her is just hide and seek: nonsense planeswalking edition unless you run perks like Spine Chill to let you know where she is while she's planeswalking.
I can't speak for playing as her because I don't play killer or own her dlc. So there's that.
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What's your favorite dnd dragon: red, white, blue, black, green, gold, silver, bronze, brass, or copper?
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You call yourself a killer main, but which killer do you main?
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@AWesley91 said:
Killers lobby dodge toolboxes and swf.
Survivors lobby dodge moris.
It's the viscious nature of the game.
I lobby dodge red ping.
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@PhantomMask20763 said:
4 Neas are a minecraft Pillager raid
Also, alternative title for 4 Quentins: The Rolling Stoners
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Night Fury or Light Fury, which looks better?
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Surprised nobody here plays with a DDR mat
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My friends and I made these up while we were playing I hope you guys appreciate them.
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@Boosted_Dwight said:
Real gamers use leap frog controllers
https://us.v-cdn.net/6030815/uploads/493/95IHSXT22AOO.jpg
And what ever this is
Pretty sure that second one is for MMO players who do high-level raiding.
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@Hoodied said:
You use keyboard on pc to play dbd HA
I use those Donkey Kong BONGOS
And the Resident Evil Chainsaw!
This was posted on a computer in Area 51
Pfft. Coward. REAL men use the Guitar Hero guitar with half the buttons missing!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/659648#Comment_659648
As survivor I cannot stand Franklin’s Demise, I search a chest, find a good item and then Franklin’s gets it.
As killer Dead Hard (when used for distance) really annoys me, this is also hypocritical of me since I do this exact thing.
Yes, yes, release the salt!
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No! Stop! You're going to attract the ST fans that are unironically attracted to the Demogorgon! You fool!
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That's a good start. Come on Groot, we're here to listen! What else? Surely there must be some perk you just can't stand.
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@ekto said:
that's just the way it is, man. maybe it really does want/need to improve, or maybe it's already maximized its efficiency. maybe it does try to experiment, and somewhere out there is another area of its realm that doesn't hold trials. as far as it constantly performing necromancy, i imagine it isn't that taxing on the entity, or at the very least it gains more than it loses.
as far as i'm concerned, though, the entity just does what it does, whether it's because it feels the need to or whether it's all it can do is beyond me. all i know is that it's getting hungrier 😟
It needs to calm down with all its dimension hopping before it ends up hitting a universe with things capable of completely obliterating it. Though now that it hit Stranger Things, it might be too little too late to avoid that.
Oh well, at least it wasn't stupid enough to shoot for the Persona Universe. Thus would have been the days of the Entity for sure.
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@Sackboy123 said:
That's where it gets even more complicated, the Entity exists outside of Time and Space and controls the world so even if you see yourself from the Past in the same trial, it won't be something that you've experienced yet. Different universes, different timelines etc. My head hurts now.
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@Sackboy123 said:
That's where it gets even more complicated, the Entity exists outside of Time and Space and controls the world so even if you see yourself from the Past in the same trial, it won't be something that you've experienced yet. Different universes, different timelines etc. My head hurts now.
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Also nerf no longer seems like a real word thanks for that.
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Nerf Spine Chill because stealth killers shouldn't have a counter.
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@Sackboy123 said:
Since the Entity's realm is outside of Time and space, Having another Dwight for example could mean Past Dwight or Future Dwight. The Entity's Realm is where physics does not apply so the Clone that you see before you could either be tomorrow you or yesterday you
"Hey, do I live."
"No."
"Does anyone live?"
"Yes."
"Who?"
"..."
"It's Claudette again, isn't it?"
"Yep."
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@KillermainBTWm8 said:
Everybody gangsta till all 4 survivors join at the same time.
I feel like besides the killer, that just means everybody extra gangsta
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Everybody gangsta till Ruin doesn't get cleansed
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@HazeHound said:
@SureSpear Like they aren't doing it now anyway??
Exactly. So what is a nerf gonna do besides make that more common?
Face it: playing survivor is a team game. The reason SWF is so "broken" is because it provides a covenient method of communication, no more no less. If more people in solo got their teams in chat, solo would be just as "broken." Four minds are just better than the one. If you think you're playing in to SWF, don't ever ever ever tunnel, keep your patrol going, and try and figure out if anyone in the game is outside the chat. If they are, use them to your advantage: there's a chance they'll lead you right to the swf gen team.
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@NeonAlien said:
Counterspell
Get thee hence, Blue Satan.
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/656229#Comment_656229
Claudette is becoming too powerful.
Someday she'll be able to have three Satanaels as a Persona and be able to 1v1 the Entity. And win.
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Persona 5.
You can tell me it's not a horror game all you want, but Kamoshida's existence and the horrific Adult and Abused Child Fear he instills would beg to differ, to say nothing of the rest of the plot.
Plus, Goro Akechi just fits the killer mold like he was made for it. Dude's got a tragic backstory, he's mentally unstable, he's got a yet unknown number of murders + at least one attempted murder + multiple psychotic episodes under his belt, and a pretty killer (pun unintended) costume lined up.
Come on. He was born for this.
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Spine Chill is better than Alert anyway. I don't see why losing some more of Alert's limited usefulness is the end of the world.
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@Volfawott said:
"The devs said that they stay in their own respective maps."
*Looks at ghostface*
Feels bad man
@Volfawott said:
"The devs said that they stay in their own respective maps."
*Looks at ghostface*
Feels bad man
Don't feel bad. That just means he can go wherever he likes. That's a privilege.
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@Saitamfed said:
Talking about non-licensed characters. Meaning being in the DbD lore only, I think Bill and David.
Maybe David is not selfless as Bill, but as he likes to pick fights it's likely he will like more being chased even if it's against a monster. Even his perks works like depending just in himself.
Bill is from Left 4 Dead
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/656261#Comment_656261
I don't think it is gonna effect anything, so I dunno why people are mad about it it is very optional so you can choose to get it or not
I'm not mad at Behavior.
Just disappointed.
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Dude even Magic: The Gathering Arena has a Battle Pass and we're getting one in DbD Archive too. I'm kind of sick of it. Just another curse Fortnite bestowed upon our culture.
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Honestly how dare survivors do anything except fall directly on a killer's weapon? It's so inconsiderate of them!
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Maybe a speed boost if you're the last person left in the trial, or if there aren't enough gens done for hatch then a boost on doing gens for hatch followed by a hatch reveal. Still not fantastic, but not as bad.
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/656209#Comment_656209
But what if they are all the same version 😳
It's simple. Claudette's Persona is three more Claudettes.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/656076#Comment_656076
Stupid in terms of academics and pop culture but smart in terms of survival and monster slaying. Oh and absolutely. The Entity didn't want Ash, Ash found his way in. For all we know, Steve and Nancy ended up in the Entity's realm by accident. I'm willing to bet everyone's favorite eldritch nightmare is now pissing itself because it's got three new survivors who aren't timid or defenseless. Steve and Nancy are a force to be reckoned with for sure.
Not to mention two of them have a fairly viable exit gate in El, which means everyone has an exit gate.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/653775#Comment_653775
Guaranteed. Steve would take a million beatings if it meant that one of his friends has a chance to escape. He's selfless but not stupid.
He's a little stupid. But then he also knows there's a shot Eleven could track him down. The Entity made a mistake pulling Steve and Nancy in imo.
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@Jago said:
Encounter a lot of this on ps4. False hits, false chainsaw... But I guess hitboxes are fine.
If it's on PS4, it could just be lag. I think our average ping is worse than PC thanks to the smaller playerbase.
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blood for the blood god
Blood for the Blood god
BLOOD FOR THE BLOOD GOD
Or at least, like, a sacrifice before gen 3 for the blood god.
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This
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@HazeHound said:
Ofc it needs nerfs...
If you are decent as survivor you can waste a lot of killer's time during the first chase without breaking much pallets. To be even safer survivor takes 1 exhaustion perk.
Now, if you loop well its good idea to take bond, so you don't bring killer to gens beeing worked on or other survivors (Hillbilly is the worst case scenario for beeing caught off guard).
I am huge fan of kindred: if killer camps, ppl do gens, he looses. Easy. It also guarantees that someone will go for save and that someone will stay on gen if they are not braindead.
We are down to 1 perk slot for a second chance but i personally like spine chill too much to not take it.
Now, survivors in swf can just comunicate. Bro i'm in that corner doing gen, mind looping killer shack instead? I'm going for save, you guys pump gens. Killer shack is trapped all arround. Its mirror Myers, be careful, lets not do this gen to prevent 3gen. I can go on for hours... All those informations for no perk slots which can be used for second chances.
Dead hard, adrenaline, ds, bt are meta now for a reason. Of course, these are not the only good perks, but they just combo too damn well.
Return of double (and even tripple!) pallets and double standards all arround are not helping either... If anyone thinks swf is fine they simply never played against decent survivors (decent, not 5k gods, just decent).
Edit: All it takes to balance it out is making swf visible for killers (with difference between 2-2 and 4men) and addition stacking queue penalty for dodging. You dodge, you wait longer and longer. You go 4men, be prepared for good killer with good addons and potential mori. This also prevents situations where killer just stopms bunch of rando after bullshit game against swf. Most iridescents would go against swf.
If they nerf swf, peeps are just gonna start using skype, discord, and steam to voice chat to communicate. Modern problems, modern solutions and whatnot.
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We also know that, wherever Vigo is now, he is not in the Entity's realm. My personal theory is the Entity may have yeeted him out of its domain when it realized how much of a threat Vigo posed to its absolute dominance, but it's possible he simply found a way to escape and then left. Either way, I'd love more information on Vigo. He's a fascinating character who could carry some incredible lore reveals.
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@cleit68 said:
Survivors need to be more than just 3D models.
Right now the survivors have no personality the only thing we get is 3D models with different sounds.
Not even different slight running animations.
I think they should get a small benefit from using their respective perks. This would also be great with the new animatics that are coming for the characters.
Because right now.
They feel empty.
Meg doesn't seem like the energetic athlete.
Dwight doesn't seem like a leader.
Nor Ace like a lucky guy.
I agree, but I'm also putting this in the "Things we can address once we get dedicated servers" file. If nothing else, we could at least get some new Benedict Baker quotes and more flavor text. Those can go much further than you'd think for characterization and lore. Just look at Magic: The Gathering. That game qualifies as a fantasy epic at this point, and half of its lore comes just from flavor texts that average around one to two lines.
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To be more clear: killers used to have unique "touches" to their hooks. For example, Trapper's hook would look like this:
If you're saying to yourself "Wait, that's the MacMilllan Estates hook," you're exactly right. These days, hook styles are locked to maps, not killers. However, Hooks originally spawned with different styles depending on what killer was being played. This was eventually changed to hooks being tied to the map a killer is tied to in lore (MacMillan Estates for Trapper, for instance), because Survivors would know what Killer they were playing in to long before encountering the killer. This knowledge proved to be too much of an information advantage. To give a killer not only a unique twist to their hook but also a completely unique model would add a whole new layer of broken to a problem the devs addressed long ago.
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/654118#Comment_654118
For real, or even Dracula. I mean the possibilitys that could arise from a vampire killer are limitless. Coffins instead of hooks, make him slightly op but mega vulnerable to flashlights.
No
I don't think that would work.
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/654073#Comment_654073
absolutely, but we're here to talk about how cool a werewolf could be, get the creative juices flowing, maybe even to the point were there is a demand for one to be created. I think itd be a great use of unlicensed chapter, although im well aware this post is gunna fade away.
A werewolf killer would be dope. We need more classic horror monsters.
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/653964#Comment_653964
This is true, although i feel it would be more well received by the community, as it requires a hit to be landed vs being in close proximity. I don't play the doc often and survive almost never, watching my gf survive against the doctor though i find him quite annoyong. Ideally killers should be fun to play, and not fustrating to face. But none the less, i do like the idea of becoming "moon-touched" and it implementing a cleansable affect.
The Doctor is fine. It's just a matter of learning to play around his effects. Technically madness is "cleansable", even if it is a pain.
But back on point: How do you get around the system limitation that makes it difficult to implement non-humanoid killers? Does Greyback just not run on all fours?
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/653911#Comment_653911
I love it, or even if moontouched caused them to howel at random intervals, which could play into pin drop.
Possible, but I feel like that would make it too close to the Doctor's madness ability.
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Here's an idea for the power to play on the lycanthropy concept:
When you attack a survival in beast mode, They have thirty seconds to cure themselves at one of the moonlit grottos around the map. When the countdown completes, they are Moontouched. The auras of moontouched survivors , as well as the auras of survivors within five meters of them, are revealed to you if you are within 28 meters.

