Spooky13
Spooky13
About
- Username
- Spooky13
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Comments
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Most fun: Demogorgon or Ghostface. That "Oh no" feeling you have when you get exposed by Ghostface out of nowhere and are already downed. And going against Demo is a completely different game, you aren't going against a human, rather a primitive and brutal beast, and I think the devs did amazing with the feeling Demo gives off.
Least fun: Leatherface, mainly because I'm bad and can't juke his chainsaw for the life of me.
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Probably a case of mob mentality. Because there are 4 survivors per match, it's much easier for them to band together against a single killer. But don't take it as insults, take it as a compliment you've made them a seething mess behind their screen :)
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@[Deleted User] said:
Wait...does huntress even have one? I'm racking my brain trying to think of her m1 cool down...
Basically the same as Trapper but she does it under her arm instead of over.
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RIP to Ruin for now I guess. I always preferred Devour Hope anyway.
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What exploit? Gen tapping?
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I like most MacMillan and Autohaven maps except for Blood Lodge, Azarov's, and Suffocation Pit. Most Coldwind's are good too except for Fractured Cowshed. Least favorite is a tie between Lery's, Haddonfield, and Pale Rose, Grim Pantry is pretty ok.
Edit: Completely forgot about Yamaoka's and Ormond. You can barely track in Yamaoka and get caught on everything you think you won't get caught on, especially the bamboo. You can barely track in Ormond too and now you can't see auras! The maps can suck a lemon.
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SHIRTLESS MYERS
But considering that isn't going to happen, Old Man Myers and Old Woman Laurie would be good. More Demo skins, an OG Ghostface Robe, more Julie and Frank skins for Legion would be cool too.
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I feel like my dream perk build would be Devour Hope, Enduring to challenge pallets with Shred and because of Shred destroying pallets in basekit in the hotfix coming up, PGTW, and either Surveillance or Discordance. Place portals near gens, wait for Discordance to proc, TP over there, mess them up and use Shred to challenge/destroy pallets, hook them use a nearby portal to get out of 20M for DH to proc, and regress gen with PGTW.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/706172#Comment_706172
It was basically horrible, so if they repeat it with the same concept... you'll expect the event to be mass suicide by hook again.
Hoping they just go back to event specific Hooks and Gens. Putrid Hooks and Putrid Gens would be fine.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/706070#Comment_706070
Honestly, if they do a Hallowed Blight 2.0, they really need to make the 2nd objective not result in mass suicide on hook...
Like seriously, every game as a Survivor was people dying for serums... the Moonrise event made that concept a bit better, but it still wasn't the best 2nd objective...
And also, playing as Killer for serums was awful when waiting for 10 minute lobbys each... It got so bad that they just made the serum count for both classes... it was just a giant slap in the face for people who were literally 5 serums away on Killer... (Aka, me. I was really mad when they announced that...)
Can't relate, was taking a break from DBD at the time and came back when there was only 2 days left for the event. I heard about how bad it was though. Ended up shelling out 10 bucks for Wraith's skin that I never use because I have Wax Warlock. And didn't Moonrise have a huge bug where getting lanterns and doing objectives wouldn't get you any points towards the event? The last event I ended up taking part in was Howling Grounds and Summer BBQ. IMO, these did events the best, just adding another offering to the Bloodweb that doesn't make you go out of the way for the event exclusive, adding second objectives just ended up making everyone suicide once they got it done to get into another match to do it again, or it was super buggy like Moonrise.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/706043#Comment_706043
Yes, you can. I have no idea what hes talking about either...
Probably a way to earn them for free again with Putrid Serum then.
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Adrenaline/NOED, Instaheals, Moris, Keys. Would prefer if they made Cypress Moris basekit. Keys should just be removed, they give a free escape and Maps give better aura reading and tracking. Adrenaline either needs to shorten the sprint duration to the basic 3 seconds or get rid of the health state, and NOED either needs to get rid of the instadown or the extra speed. For instaheals the only really problematic one is the Anti-Hemorrhagic Syringe, the Styptic Agent is fine.
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@Kerbert said:
Id like a way to get the old skins from the last hallowed blight
Can't you just buy them in store for 1080 Auric Cells?
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BL is still stronger, especially on Haddonfield and Hawkins. DH only really works once to bait a hit but then can be used for distance to get to another window/pallet. BL is mainly stronger because it comes with a passive on top of a Sprint Burst. The negation of fall stagger combined with Sprint Burst is really strong, and downright disgustingly OP on Haddonfield and Hawkins.
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IMO, the previous pip system we had where it was based on survivors hook states and how many you killed was so much better. You're a killer, you should be pipped by how well you can kill, not all this extra bull.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/705958#Comment_705958
That room you are talking about, if you land on the railing just right, you will not use BL and you will have the same recovery rate
DIdn't know that, but BL is still really strong on this map.
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While it has a bunch of unsafe pallets, there are still plenty of turns and corners. Then there are the rooms with the catwalks. Hoo boy, in the long rooms with catwalks that have 2 pallets in it are such big time wasters. If they have Balanced Landing you simply aren't going to catch them. This map is Balanced Landing heaven, practically Haddonfield 2.0
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@PureHostility said:
https://forum.deadbydaylight.com/en/discussion/comment/705814#Comment_705814
Uhm, no?
At 3 tokens OP wants a perma blood Lust 1, until previously hooked guy is downed.
Oh, didn't see that and thought you were referring to the 5% increase, my bad. Yeah, I kinda agree with you now. A Huntress moving at 115% constantly wouldn't be good for survivors.
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@PureHostility said:
Uhm, no.
Movement speed is such a massive buff, no way to play around it without throwing last hooked guy on the front line is silly.
It is much better than pwyf and anyone who tried pwyf on Bubba knows how stupidly strong it is.
Due to how strong it is, it would be used on most killers, becoming a meta, an annoying one, just like machine gun of unrelenting and STBFL was back in the day...
It's only for 20 seconds after hooking someone. It's just a better tier 3 Devour Hope effect.
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Last killer to get a Splinter was Pig, so probably not.
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Getting a daily for a specific killer you never play at high ranks.
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The audacity for dev's to allow such a broken OP perk combination is baffling.
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Wax Warlock Wraith, Pink Susie for Legion, Hessian Head and Seeping Hollow's body on Wraith, and Devil Ghostface's Cape with P3 mask.
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Curious as to why you put Demo so low.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/700540#Comment_700540
Did you see my edit?
So, the 4 meters nerf is only for Hooks and Exit Gates? :)
I might try that!
Pretty sure it's only for hooks and gates. The only thing that sucks is that you'll be placing a lot of portals because they'll get destroyed frequently.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/700532#Comment_700532
Didn't they make it where you can place Portals within 4 meters of an object? (Hooks, Exit Gates, Generators, totems, and etc.)
You can place them really close to gens and totems to where Of The Abyss triggers and you can see them while working on said object. You have to place them pretty far away in comparison to hooks and exit gate switches. Gives him good totem protection.
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Just got him to P2 this morning. Hoping for BBQ early on because I refuse to play my other killers with BBQ to level Demo up except for dailies.
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I've been more so placing them on top of gens and using Channel Abyss to see if people are on that gen. Going for sneaky Demo hasn't really worked for me.
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The spotlight came out before Legion's rework, thereby using Legion's old mechanics. Legion can still be fun, but if you whiff a lot things will be extremely infuriating.
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Devour Hope and BBQ. I need those sweet BP, and Devour Hope is a lot more fun to use than Ruin.
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Could be one of those bugs that deletes your cosmetics. Devs are notorious about not giving a care about deleted cosmetics, most notably with Legacy cosmetics. Sorry man, but the best you could probably do is put in a help ticket.
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IMO, Adept Survivor should be "Power all 5 generators and escape through the exit gates with their 3 unique perks." While killer should be "Sacrifice all 4 survivors to the Entity with their 3 unique perks." If you're at rank 1 killer it is basically impossible to double pip with the arbitrary way the emblems require you to play the game. Killed all 4 on their first hook? Too fast, you gotta tickle their balls more. Didn't tunnel or camp and playing a killer that isn't Hag? Sorry, you blinked, gates are open. Have a killer with an instadown? Get that ######### out of here, I will not have those dirty killers in my realm!
Edit: Wording.
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You can use Bamboozle for the entirety of the match at every loop on top of faster vaulting, Cruel Limits activates 5 times and everyone will GTFO to look for another gen and should only be used when trying to get Adept Demogorgon. Bamboozle all the way.
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@Kilmeran said:
I'm much more interested in the hotfix to the matchmaking bug that they're working on at the moment. So, would like to know about that as well, and crossing fingers.
Doesn't really help with the new killer taking up all the lobbies the game is just forcing everyone and anyone into lobbies of all ranks.
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Being the degenerate that I am, I'm required to say pink haired Susie.
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Ormond sucks with tracking and auras. If you could see scratch marks through grass Yamaoka's would be better. Haddonfield just needs a complete rework. Hawkins has those rooms with 2-3 pallets and those catwalks.
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They could change the values to 3/4/5 and at 50%/75%/100% gen progress.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/697460#Comment_697460
Infinite of Misery
Pallet Haven
Bully Lodge
Léry's Torture Institute
I prefer Pallet Town for Blood Lodge
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Moaning Storehouse
Pronouncing it Th-ompson House instead of Tom-pson House
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When dedicated servers come out they will be able to track this stuff and if you DC too much you could get a ban. Dedicated servers were supposed to come out with the Stranger Things Chapter but got pushed back to iron out some bugs with lag and hitboxes on ranged killers.
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/695829#Comment_695829
Ah, ok. I mistook the post as meaning OoO could be used to see him using his portals.
Yeah, all I know is that Demo can see your aura while travelling, not sure is survivors can see his.
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Actually might be named Rite of the Abyss because of the power name.
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Nurses does work while travelling through portals. As does OoO.
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Don't get mad at me for slugging you for unhooking right in front of my face when I know you have DS active. You'd be amazed at how common these people are.
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Can we talk about that one room on the third floor with the single pallet in it? That's the best room in this entire game for killers. I love it.
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@Maelstrom10 said:
Her arms just so outstretched it looks really... Weird like I don't want to call it stupid, but afaik they just reused the toolbox animation.
Also babysitter should let you take an extra hit for 5s or be immune to killer grabs whilst unhooking with it's aura reading being transfered to wglf imo
Pairing this Babysitter with BT would be a guaranteed free hook save. Top this with DS and you can't do anything to punish a bad save.
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Probably sweaty SWF. Been seeing a lot lately with release of the new chapter and rank reset. Just keep your chin up and bring an Ebony Mori next game. :)
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@FluorescentLemon said:
https://forum.deadbydaylight.com/en/discussion/comment/694809#Comment_694809
I'm relatively sure that it is unless this is a meta joke I don't get
MoM is basically useless to the point of not being a perk.
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Got it second time attempting it, fourth game as Demogorgon over all. It really just comes down to avoiding gen rush and hoping survivors don't know how to juke Shred.
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@Kabu said:
I've been lagging pretty bad on ps4 which sucks. Was fine before this chapter so I'm hoping the hotfix might address whatever is causing it.
Same, was dropping frames like crazy on Xbox as Demo. Woke up today though and everything seemed fine.