Speshul_Kitten
Speshul_Kitten
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Comments
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@IamDwight said:
DBD was fun before August 2019, imho. #BringBackOldDBD
Pretty much this
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@ohheyitsbobcat said:
Going off the video it seems like Billy's saw overheats a little too quickly but other than that I have no real issue with it. I'll wait till the PTB to watch people so I can see how the add-ons effect it and whether or not the overheat will be changed to be a bit more forgiving.
Until then I'm not going to make any extreme judgments. If they do nothing then Billy will have probably gotten the Nurse treatment. Still a top tier but nerfed with fun value taking the biggest hit.
That video the devs decided to show was Billy with his best cooldown add-ons btw
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KiLleR mAiN bTw
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On the demonstration video they posted, they conveniently used Very rare add-ons to show Bill’s charge mechanic doesn’t look so bad
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You have to make a video on this. I’m sure is veterans saw this coming when the Chainsaw killers were experiencing bugs during the PTB of Chains of Hate.
As if survivor role needed to be easier anyway.
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I called it as soon as Hillbilly bugs came with the Chains of Hate DLC. Billy was being changed with just a “slight change” to his base kit. It’s not like he was the most balanced killer on DBD. Really shows who the devs favor once again.
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Billy’s and Bubba’s add-ons will most likely cause Blindness and Hemorrhage status affects while being very rare just like Freddy
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Devs can you explain this please
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Is kebobing bugged ? If it isn’t, I don’t know why the devs would put a quote about it on the loading screen if they remove it anyway.
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@[Deleted User] said:
I'd honestly recommend Shadowborn, as it can help you get some additional awareness immediately post-Blink. Your choice of perks are limited, so you're working with what you have. You could swap Shadowborn in for Blood Warden, and also slot in Monitor & Abuse for Thanatophobia, or Hex: No One Escapes Death.
My personal 'The Nurse' build (no add-ons):
- Barbecue & Chilli
- Infectious Fright
- Discordance
- Shadowborn
Edit: minor grammar corrections.
Solid build
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In before survivor mains “sToP puNisHiNg mE fOr pLaYiNg wItH fReNds”
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@Zeidoktor said:
Good for Scott Jund...?
Yeah good for him, it really shows the devs don’t care to fix this problem though.
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@immortalls96 said:
Object being broken isnt news to any of us vets..weve been pointing at this perk for ages
Us vets? I have 5000 hours, OoO isn’t anything new to me. The point is that no matter how many times I circled the map I could never catch up to this survivor, so a result the endgame collapse had to kill him. I couldn’t even get my 4th BBQ stack to make matters worse.
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Considering how long it takes for them to fix 1 offering. I don’t see this EVER being fixed and it’s actually not surprising.
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Nothing is worse than the Autohaven maps.
They’re so outdated that maps like Bloodlodge you can’t do anything about except chase the survivor in circles until they’re forced to drop the pallet. Then you as a killer are forced to break it.
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They’re not showing up for people on Xbox. At least I haven’t seen any since the event started.
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It’s more annoying on Father Campbell’s map. Lockers are notorious for being close to windows and vaults. Especially on the horse carriage.
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In case you can’t read between the lines, the devs don’t care about how long you’ve been playing the game.
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@ZFennecFox said:
I lost all faith in the devs the moment I read the notes concerning the Ruin change. I only get the chance to play 4 to five survivor games before the que time goes into the double digits and most of the game is over in 7 to 8 minutes.
Honestly this is the reason this game will fail in the end. Killers don’t want to play anymore.
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Note that the OP is talking about survivor queue times I believe
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Absolutely is a thing.
You can have 15-20 second chases max and the others who you are not in a chase with will pound out gens with Prove Thyself and Toolboxes.
I’ve had this happen several times against some top SWF teams. They couldn’t last in a chase so they would stay injured and pound out separate gens.
This is atrocious on maps such as Crotus Prenn, Red Forest, Yamaoka, etc.
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@Han said:
https://forum.deadbydaylight.com/en/discussion/comment/1376523#Comment_1376523
Sorry but what kind of dumb explanation is that?
This is the same thing you told us last time. Then you said you fixed it. Guess you didn't.
So because some got screwed over, you decided to screw everyone over? Interesting decision.
Also, correct me if I'm wrong, but isn't this the same problem that you have with Legacy? That people lost it and you can't restore it? Why don't you give Legacy to everyone then? Because let me quote you hear "leaving those people behind is not an option".
They refuse to answer to this type of logic
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@Kaiju said:
https://forum.deadbydaylight.com/en/discussion/comment/1381653#Comment_1381653
If u think this grind is more harder then u clearly haven't seen a bloodweb in 2016
What I mean is that it takes way more to max out a character than it did back then even with the updated bloodweb
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I’m not sure why they keep merging these threads but leave other related threads just how they are unmerged.
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@Kaiju said:
Not really since Legacy was WAY more grindy than those events where doing a gen or hooking was the event objective. I believe on the Devs to keep their word and keep Legacy exclusive to those ppl who grind a lot back then
but the grind now is harder than it was then
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@Han said:
don't worry, fix is coming when the event is over.
Unfortunately this is probably true
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@Caio said:
So, you guys were going to give the skins of 2018 along with the rest of the exclusives right? But you decided it was better not to give these skins, because it would be very unfair to those who were there to get them. And now you gave it to everyone, isn't it unfair to you anymore?
It’s called not carrying about what your veterans think because they probably have already spent enough money
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1377418#Comment_1377418
Tome 1 & 2 are not purchasable to my knowledge.
Great they should give these out for free too then
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1378185#Comment_1378185
If you think time played =! skill in DBD, you are living on a different planet.
Never did I say that. However, since you brought it up, time played may not be directly correlated to skill, but you cannot deny that some association may exist.
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@kate_best_girl said:
Yeah I absolutely agree there was NO POINT in adding the BBQ and Lunar event cosmetics. I wore the Dog mask to show Ive been a huntress main since 2018 and same with the Kate Denson cosmetic now they're for everyone and its just :/ what was the point?
I just went up against a Huntress who had the Hound Mask so I was kinda expecting she might be a good Huntress. Turns out the person playing on the account has less than 3 days total time played.
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They’re satisfied with the way the In Game Store is doing so there is no need to appease veterans anymore.
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@RoMainPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1376875#Comment_1376875
You pay money for the Rift stuff, you paid nothing (except the cost of the game itself) for these events and hell even Legacy. Also they're going to release the Rift cosmetics (idk about the Charms) to the store for sale at a later date.
Yes but their reasoning is the same. By their logic, “we think this is best for the community” then what’s best for “the community” would be to also give everyone who paid for the rift the cosmetics even if they don’t grind out the fragments.
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notice How the devs will merge these post but not others that are similar?
It’s because they don’t care enough to respond, but enough to want the post to die down.
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@SpaceCoconut said:
Looks like I found the topic of my next video....
They can’t because they’re a source of income. Howling Ground cosmetics are a different story..
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@SpyMature said:
It's [BAD WORD] ...[ahem].... stupid.
"community's best interest" my [BAD WORD]
You've already tried to do this a while ago and the community said "no". Here we go again.
By that logic you're implying being the reason to give Event cosmetic to everyone, you should also give out Legacy cosmetic to everyone because some people lost them, why are not doing that? Oh, is it because it's gonna anger the people who grinded for them? Then why does the same not apply here? Especially with the buggy mess that was Howling Grounds event.
This logic is too much for the devs to handle. I feel that they don’t want to enrage their PC playerbase, the could care less about console players.
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@RoMainPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1377248#Comment_1377248
Yes because exclusives have worked out so well for them so far, what with giving exclusive cosmetics out at RL events that you could only earn at those RL events. Oh what's that? People are selling the codes for them for hundreds or thousands of dollars online? Oh what's that? Some people are getting scammed because of this? Yes, exclusives sure are great.
you seem to not understand that codes for these Howling Ground cosmetics are not for sale as code cards such as RL events do NOT exist in the first place. Therefore, these should have remained exclusive to those who earned them.
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@Cabbage said:
Legacy is never coming back. They’re probably just going to create a new cosmetic, but going higher than p3 is a bad idea. The players that have played for years p3,d their characters ages ago and have old offerings and event items that they’re not going to want to lose just to prestige again.
Then that’s a personal decision, they would have the option to prestige further or not. It would not be mandatory.
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@RoMainPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1377204#Comment_1377204
And that matters how? Doesn't matter how low the population was, you still had the same objective(s). Hook people on special hooks or do special gens, regardless of platform. Population density doesn't matter, the end goal was the same.
If you mean it was harder cuz there was less people on console, either way they were still grindable with the same end goals. It was still possible to do. And anyway that means this is a GOOD thing because if people couldn't grind it out on console cuz population was so low, now they get to have it.
the point was you had to be there to earn the cosmetics as the devs stated they were obtainable ONLY during the event.
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This would be cool. I feel like console is neglected by devs far too much, in fact, they just gave away the only exclusives console ever had.
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@RoMainPuppy said:
You had to hook people on special hooks or do special gens, that's so hard. Suck it up buttercup. (I was there for the BBQ Event, P.S. it wasn't that hard)
No, you had to be here to support the game when all you could find were the same group of survivors or killers because the console population was so low.
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I find the cosmetic strange to say the least
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Once people start finding out how weak PH is, It’s only going to be a matter of time until all you see is Spirit, Nurse, Freddy, and Hillbilly again.
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I would think someone with as many hours as you would have every character maxed out by now, so this does surprise me. Nevertheless, after so many hours played and BP’s earned, I started leveling up all my characters out even ones I don’t play with.
Now I have ever character at P3 50 (yes even Cheryl and Pyramid Head), because I’m able to maximize my BP’s earned throughout my play styles without having to sacrifice any fun out of it.
It was never really a matter of “patience” I would say, it was just that I grinded so much on here I have the bloodpoints to dump into all my characters.
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I have a feeling it is something similar to “hiding the ranks” that is going to come with new MMR.
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It almost seems like devs aren’t listening though
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1365199#Comment_1365199
yes i am i am moving to twitch though why do you ask?
I recognize the forum username, then the OP user, and put two and two together. Not a big deal, was just wondering. Good luck on Twitch though
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1362349#Comment_1362349
and when i say ALL hook perks i mean ALL killer/survivor alike.
Off topic but aren’t you a Mixer streamer that goes under the name of an original survivor now?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1360623#Comment_1360623
"Survivor Main" as an Insult :^)
Look, its fine if you want to play like that. But dont get mad when you get called out for that.
Called out for what? You think I actually care about skins smh you spend too much time on these forums
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@Heartbound said:
I thought my games were rough as a rank 13 killer atm getting rainbow ranks. That's legit upsetting.
What’s upsetting to me is that they both bought the Silent Hill chapter and they’re forced to get destroyed by a 4 man on top of it.
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@Aven_Fallen said:
Most likely because BHVR did quite a poor Job with their first Legendary Skin and some people think that it is smart to "punish" those who support it.
Here is one of those Big Brains:
https://forum.deadbydaylight.com/en/discussion/comment/1357823#Comment_1357823
5 Upvotes indicate that at least 6 people are thinking like that. Which is sad.
It was a Nurse daily chill survivor main