Sonzaishinai
Sonzaishinai
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- Sonzaishinai
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This is the reason why the penalties start small.
So you can have the occational hickup.
If the penalty reaches very long times then it means you shouldn't be playing this game.
Doesn't matter if it's because of short temper or hardware problems.
If you can't have a stable connection or keep your cool you should stick to single player games
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A bit nitpicky but keys are linked to the hatch so any changes to the hatch would indirectly buff/nerf keys.
That said this is the easiest and tbh best solution.
If the hatch only spawns when all generators are done or when a single survivor is left there would be zero problems with keys.
And they still remain usefull cause it's the only plausible way out when the exit gates spawn close together.
Best of all, just a number change
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God i was stricktly in the don't care group but the more i see post like this the more i actually want it to be a lgbt.
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@Mugombo said:
Lolol, imagine thinking talking to your teammates is ‘cheating’.
What year do you think this game was released, 1990?
The devs knew voice comms would be used and if you think otherwise then you’re just daft or lying to yourself.
... you know swf wasen't originally in the game right?
It was only added afterwards because of popular demand and because people started lobby dodging untill they had the same lobby as their friends.
And while it's not as big of an issue now with how the game has changed over the years it was very much not intended in the beginning.
Might want to do a quick fact check before calling someone daft. It does not make you look good
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@Terro said:
https://forum.deadbydaylight.com/en/discussion/comment/1977971#Comment_1977971
Dbd has silly dances. There's the teabag. The butt wiggle. The 360. The moon walk. And whatever other weird animations you can think of.
Killers over here flexing with "The Nod"
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Fortnite also gets silly dances.
Where are our silly dances BHVR?
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I personally don't care.
If it's LGTB good great for them
If not it doesn't hurt me
Always surprises me how many people that don't care are throwing hissy fits.
Either way whether this character is LGTB or not, whether it's killer or survivor I'm probably getting them.
Why? Cause they look rad as hell. Really excitted for this chapter
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Bald is beautifull
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You're not suppose to run after a survivor you just hit. The speedboost after hit is there to reset the chase.
After a hit you should go and pressure the gens to then catch that survivor of guard later.
Most of the time when killers complain about genrush it's because they spend half of the match chasing after a survivor that just got a 150% speedboost while you were standing still.
That's why high mobility killers are so good. Not because they can get from gen to gen faster but because they don't have to deal with the speedboost after hit as much
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@lucid4444 said:
Ah... I can see into your mind... you like Castlevania, don't you?
Top reference.
Psycho mantis for dbd pls
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Do you really want to see Darth Vader get stopped by a glimsy pallet.
It's hard enough to believe that Meyers and Oni get stopped in their tracks by one let alone the guy who can choke you with a thought
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He has to stand still and look at you for like a minute and even when he gets it he's still just an m1 killer with a slightly longer lunge and a slightly faster vault speed.
If survivors don't heal vs Legion he becomes infinite tier 3 myers in the first minute of the game while actually pressuring survivors instead of just standing there
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I hope it'a the animatronics from willy's wonderland just to see the fnaf fans reaction
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If survivors ever benifit from the sonic tonic and don't get hit in the proccess then you are using them wrong.
He didn't jump from the bottom to the top like freddy did but he certainly isn't thrash tier anymore.
What he is is very hard to play. All your pressure needs to come from chase power and 1 misplaced bottle can mean losing a chase and with that all your pressure. Really not beginner friendly
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I'm all ears is really strong on nurse. Laugh as they try to mindgame you as you see them clear as daylight
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@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1964629#Comment_1964629
Wouldn't he be more likely to be a killer since he idk murdered his wife and daughter very brutally
He also seems like a bleak person I doubt he'd have the hope the entity feeds off of
Honestly i wouldn't mind having a "bad guy" survivor.
All the survivors are goody two shoes. Would be a nice change to have a real scumback as a survivor
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It would be cool if killers could open the gate at any time.
2 gens left things are going well
Boom Noed+Bloodwarden out of nowhere
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There is no penalty for leaving the game on the load screen.
So next time just send them back to the lobby. Tunneling them out just means they'll they extra hard against the next killer they face
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@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1959077#Comment_1959077
With Mario jumping sound?
Yahoo!
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https://youtu.be/XPQb8B7pMIM
this helped me a lot so imma just leave this here
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Ruin is the kinda perk that single handedly wins you games if it stays up.
But if it doesn't you have nothing. So people run both
If you never got to use pop that means ruin stayed up and you should have won either way if you were in the same skill level.
And if it get's destroyed you still have pop to defend any 3 gens you might get
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As of one of the later patches all instances of mangled will last untill healed
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1951548#Comment_1951548
The thing with Chucky is, other than being small, and harder to spot, what would his power be?
Bunch of goodguydolls scattered around the map that he can transfer his soul into. In the later movies he could control people too so that's another option
The twins could have been Chucky and Tiffany
With the remake he could do something to control generators and have something around that. Or send out drones to spot survivors
If there is one thing the devs have been really good with is creativity so i don't think coming up with a power would be the biggest hurdle for them.
Not to mention that the Goodguy factory from child's play 2 would be an amazing map
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Solo's might bring more perks like Inner strenght, second wind or bond to be able to get healed without doing the heal action yourself. But other then that not much will change.
It's still has the same power as it use to have. This change just stops the non tunneling killers from having to deal with a 59s ds while that person has spend the last 30 seconds on a gen
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This is the reason why the penalties start low. By the time you've done your report your dc penalty should be done unless you dc'ed a ton before.
Did you sent video evidence too with your report? That's nececary for cases like griefing.
https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1959266#Comment_1959266
Jund complained about Oni and Oni had his flick nerfed, and then IIRC Jund complained again until he got it back.
Spirit - Jund started the "you just need good headphones" line. Before that there wasn't too many complaints about spirit, then his fanboys started spreading the meme and you end up in 2021 where every other day someone complains about spirit taking no skill other than good headphones
Also started the whole deathslinger is boring debacle.
I like Jund, he's a really smart fellow but he needs to realise his fan base isn't.
Everytime he states an opinion they take it as fact. Even if he clearly states it to be a opinion
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1956992#Comment_1956992
there is no rage Lol. I am a 8k hour killer main. I get it Killer is TOUGH. But if there is an AFK I know i don't need to go HARD on a group of inept Survivors. Just saying Chillout Fredward.... Youve already won. I get i ran you for 10 minutes but NOT A SINGLE GEN WAS COMPLETED in that time. And the feng was playing in the beginning. He can do what ever he wants he paid for the game just like i did. But i didnt see a need,
Ow okay, the caps and exclamation marks made me think differently.
Maybe he was just salty about being ran for 10 minutes
Also holy cow 8k hours? That almost a year.
You spend in the last 4 years and 8 months almost a year solely playing this game. That's some dedication.
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@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1951538#Comment_1951538
That would be...a weird animation
Backflip into hook
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Are we?
I mean yes ofcourse. nothing but 4k's all day
hahaha...haha...ha
cries in corner
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Druggedpug69xhag
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1956981#Comment_1956981
Sept 2019 - February 2021 is a year and 4 months..... smh
Lol derp
Get your sleep kids. As i just demonstrated it's not good for your brain if you don't
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Would like this idea but with range added
The longer you aim the further the chain goes and how longer it takes to break it.
Quickshots still work but with limited range and now DS can brag about their 30+ meter headshot.
Fun for all
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I'd reckon they are a little busy right now so it's probably somewhat delayed.
But that'a what we wanted right. Delayed chapters so they can work on the game
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It's mostly used to deny the slugs aura rather then the hook aura.
Also pretty funny with trail of torment as they can't see the aura of the gen.
Also also if you use hexes it can stop the detective hunchers and/or map readers.
Overal it is a pretty niche perk though.
Fun to meme with. Not for serious matches
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On a serious note, your rage is misdirected.
If a killer is afk most survivors would also do the gens as fast as possible to get into a real match.
Don't be angry at the killer for wanting to end a boring game asap. Blame the person who thought it was a good idea to ready a game while afk.
Or you know better yet. Just shrug it off
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1956913#Comment_1956913
That wasn't over the span of 3 years.. I've only been playing since Sept 2019 and all of this has happened since then.
... okay my bad 2,5 years. Point still stands
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Bob from second grade
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Correction. Keys, DS and OoO have yet to be changes. OoO wasen't even confirmed it just a concept
Also worth mentioning that the little list you made is in the span of 3 years or something.
That said. When the above are actually changed I think most grand issues would be fixed.
But people won't stop asking for nerfs. Earlier this week there was a guy complaining that killers could deny his spine chill by moonwalking and that they were op for being able to move faster.
It's a gamer problem not a killer problem
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I think that would make the mostly useless.
A better solution would be to remove the distance aspect of it as in instead of dashing foreward you briefly flash white and have I frames.
The best solution to it would be to not change it at all but make it so being injured has an actual downside.
The biggest problem is that the requirement of this perk to be injured isn't that big a deal to good survivors
You are in a stronger position if you 99% your heal with death hard up then you are when you are healthy.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1954350#Comment_1954350
Yeah see this is the problem; from theme issues to technical issues, I can't see any of that ever happening in this game.
If someone ever has a plausible Chucky plan I am all for it; but I have never seen a single one proposed before.
The twins are a skin away to be chucky and Tiffany. So it clearly can be done.
Just some creativity is all it takes.
Having the entire realm scattered with goodguy dolls that chucky can transport his soul in is also an option.
It really shouldn't be that hard if they really set their mind to it
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Meanwhile Legion can pip easilly even with everyone escaping. Hell in lower ranks even a double pip is possible while letting everyone go.
The emblem system is just not universal enough for the killers
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It is pretty funny how a perk that gives you litteral invinsibility is only broken cause it dashes you a meter or 2.
They could completly remove the I frames and it would still be the strongest exhaustion perk in the hands of strong survivors
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Rolling back a patch would essentially be another patch.
Every patch needs to be approved by the platforms which takes some time.
Unless it's a bug that litterally makes the game unplayable for all or the mayority of people there is not much point to rolling back.
And I think it cost money to to approve a patch also so that's double the reason not to roll back for them.
I'm not an expert but i think that's the gist of it. They Could roll back if they wanted to. It's just not lucrative to do so for something that will be fixed a week after.
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Unless something changed with the latest hotfix I'm pretty sure ping is still shown in lobby
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I would love it and it would be very much possible with some creativity.
Here's to hoping i guess
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Time to pick haste, tenacity, adrenaline and that one blight medkit addon and let me get knocked down inside of a clown yellow gas just as adrenaline kicks in to crawl at light speed
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I think it would be a tie.
They are both bassicly ghost right? Can they even be beaten?
I would say they would start fighting realise it's not going anywhere after 5 minutes and then go out and eat pancakes together
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In game probably huntress
Real world physics? Deathslinger easilly
Huntress is constantly yelling where she is by humming and all she is still human so one shot is all it would take. Deathslinger could even remove the chain and do it at long distance. There is a reason why guns completly changed how warfare goes.
Going with a hatchet against someone with a gun is suicide unless you take them by surprise. Which once again is hard when you are constantly humming a song as loud as you can
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Ping idea is great.
Parts idea is good but will never happen.
I don't think the devs will take the risk of altering the base game game to much.
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Isn't this what we wanted? Delayed chapter so they can work on the game.