Snowbawlzzz
Snowbawlzzz
About
- Username
- Snowbawlzzz
- Joined
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Comments
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I have negative respect for streamers, survivor streamers especially are usually fragile narcissists. Don't hesitate to tunnel them.
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You're so good at the game you somehow tunnel 4 people at once
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Spirit is consumed by vengefulness
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@KSzerker said:
"You" only gets censored if it's next to some other word that triggers the blacklist. I can't tell if people are willfully lying about these things, or if it literally didn't occur to them to just type the word by itself after seeing it get censored in a sentence.
My message was "We get dead dawg so you instantly cry and give up?" in response to a suiciding Yun-Jin
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Why the hell would a SURVIVOR want to go to Dead Dawg?
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It's a main part of my medic build. Auto-healing while I work on a generator? Yes please.
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@lauraa said:
Somebody's got to look out for the kiddies for when fnaf comes
Actual kids have thicker skin than the people that made this chat filter
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Doing gens when ghostface is the killer makes me ultra-paranoid
I'm constantly rotating the camera between entrances
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Trickster had me close, but at least he's reminiscent of Ichi the Killer
FNAF would just be way overboard, it would signal to me that BHVR no longer has any passion for the horror genre if they'll let that crappy slideshow game have a seat next to Leatherface
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2410093#Comment_2410093
"I want it nowhere near dbd"
Yeah no one really cares what you "want" and the amount of posts about it today can agree with me on that.
This entire thread is about what people want in DBD
That's what every chapter speculation post is about
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Every chapter, for days on end, hordes of FNAF fans come to pander their lazy jumpscare flash game thinking it's on the same level as Candyman, RE or Wrong Turn
It's not. It's an overhyped meme game and I want it nowhere near DBD
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2408321#Comment_2408321
https://forum.deadbydaylight.com/en/discussion/comment/2408322#Comment_2408322
https://forum.deadbydaylight.com/en/discussion/comment/2408324#Comment_2408324
So what I am gathering is her ambush attack needs a buff? Because the fact that her ambush attack doesn't even help build synergy with her M1 is silly. Her ambush attack needs buffed. Simple as that. That's my consensus.
If it just applied M1 status effects (Sloppy, Knockout, Surge) I would consider it a good weapon
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I unironically perform better with Clown than I do with higher-tier killers. I think comfort has more to do with performance than mechanical efficiency.
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Survivors generally use a map offering with their SWF. They'll pick a favorable map so they can butt dance, click and taunt the killer from safety
When I'm playing killer and I use a map offering, it's because I see a SWF and I'm pretty sure they're gonna try to send me to Haddonfield or Red Forest. I use mine to hopefully counteract theirs.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2408003#Comment_2408003
you didn't even try to prove me wrong lmao
You didn't have anything to disprove, you just whined about how hard it supposedly is to use these god tier perks because you can't play killer
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@VioletCrimes said:
https://forum.deadbydaylight.com/en/discussion/comment/2408277#Comment_2408277
I think using "cringe" like this is "cringe", but I'm old.
It's the only descriptor for FNAF characters
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Cringe, go back to playing Slender on TF2
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Are we talking actually overpowered survivor perks? Cause that's like 2 perks
I think by "overpowered perks" you mean tiny grievances that you blame your losses on
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Play the goosebumps theme
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Best: Clown, Demogorgon
Worst: Oni, Plague
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2404022#Comment_2404022
3 of those perks are not used at all and they do not provide a free instadown every chase and most of those perks have simple counters + they delete 1 killers perk slot and can be completely useless
Honestly sick of these crying replies
Baby killers on these forums tell me constantly that the perks I use EVERY DAY are "too hard to get use out of"
Get gud, that is literally the solution to your problem
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2404022#Comment_2404022
3 of those perks are not used at all and they do not provide a free instadown every chase and most of those perks have simple counters + they delete 1 killers perk slot and can be completely useless
get gud
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As survivor I only leave lobbies when I recognize a teammate's name
You have to be remarkably toxic or garbage for me to have remembered your name without friending you
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4-man toolbox genrush squads
Yeah I'm not letting you force a depip with a 3 minute game, why do you even want to do this? Are generators your favorite part of the game?
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He died of pneumonia
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@rita_book said:
The same reason that Meat Plan and Hawkin's Lab are Killer Utopia.
Meat plant is absolutely not a killer utopia
I can run the killer for 3 gens bare minimum on that safe-ass map
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@SilentPill said:
I don’t think it is. Most of the filler rock loops are easily shut down by killers with any semblance of anti-looping capability. At least you can actually get some hits at them instead of endless safe pallet after safe pallet like on the game.
Overall it’s just a somewhat survivor sided map, huge in size with a safe main building and a few scattered strong tiles. But that describes half the maps in the game.
It's shut down if they try to loop the rock itself before dropping. A smart survivor will pre-drop and then loop around it a couple times before they vault over to the jungle gym.
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@GrimoireWeiss said:
Most of the rock pallets are super unsafe. You only get looped on those if the survivor is way better than you.
I agree the map is still a bit survivor sided, especially with the size and gen spread, but it's not even close to how it was before the rework.
The rock pallets are safe, they always work for me when I play survivor. You just have to pre-drop depending on the killer
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@Lynxx said:
https://forum.deadbydaylight.com/en/discussion/270719/cannibal
Not after this remake of her model.
What is with all these people whining about their waifus
She looks normal
Feng looks normal
Meg looks normal
Sorry your waifu survivor doesn't look like a ps2 character anymore
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2403906#Comment_2403906
You wanna know what the problem is with expose perks.
NOED - 50/50 you can get any value out of this perk
Devour Hope - The totem gets cleansed before you get to 3 stacks
Dragons Grip - Only way to get value out of this is to literally camp the gen
MYC - High mobility killers are the only killers that get value out of this perk
You truly have no idea how to use Dragons Grip or MYC
Both those perks are excellent for me and I exclusively play "low-mobility" killers
It's not hard to run back and get one hit
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Make him handsome
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semi-frequently at purple rank; people bodyblocking me, getting AFK crows and then following me, purposefully blowing up gens & flashlight clicking (These are usually without provocation as I'm always doing a generator if I'm not getting chased)
I make sure they get hooked first so I can let them die
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2403939#Comment_2403939
https://forum.deadbydaylight.com/en/discussion/comment/2404003#Comment_2404003
I don't think it's best to compare noed to dead hard. Both may be second chance perks but they have really distinct differences.
Yeah, noed is more reliable
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See pictured
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@feruis said:
Press one button and extend the chase with absolute zero counterplay, seems fair.
- Devour Hope
- Make Your Choice
- Haunted Ground
- Dragon's Grip
- NOED
- Just waiting out the dead hard
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Deathslinger seems chill
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Detective's Hunch
Counterforce always gives you a far-as-f^^k away totem, so they're still hard to find on some maps
Small Game is a close second to DH, but DH reveals several nearby totems at once
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No, don't fix it
I run spies from the shadows and I love it
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@meatisadelicacy said:
No, gens should not regress faster because you think the game is harder at the highest level. The highest level is the least amount of people playing. Why don't you play some survivor games in yellow ranks for a while and see how fun that would be for the majority of the people playing the game. It would be a ######### nightmare.
No one who plays this game more than a week stays in yellow
Games don't balance around day 1 noobs
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I feel like the arc of effectiveness got bigger
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Buff the addons, no rework required
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He's perfectly balanced in his current state, reworking him for """""""fun""""""""" would just ruin him. Survivors only want to change him because they can't absolutely ball on him by running from safe pallet to safe pallet.
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Your hooks cannot be sabotaged
Sabo is a niche thing so I think it's fair to take up a perk slot to directly counter it.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2400219#Comment_2400219
Lol I do I don't touch Pig BECAUSE of how weak she is. I play in red ranks hence why I wouldn't actually even bother touching her. I also haven't lost AGAINST a Pig in ages because shes just genuinely extremely weak. A pure M1 killer. If you have anything other than insults to throw in then do so.
You think you're special for playing in red ranks? This is the forums, you'll scarcely find someone who isn't red ranks
I perform at that level with Clown, you can do it with Pig
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2400208#Comment_2400208
- If she can even GET a trap on in the first place. And it can possibly be rendered useless depending on the map (But I guess it can also be extremely good depending on the map but still she needs to actually get them on first)
- Her lunge is definitely not that good against any form of survivors unless they're just pure potatoes. Even going against Pig's all you do is leave the loop and her punishing cooldown and wind up ensures you'll get to a new loop.
- It could use much more than a speed buff at this point.
You should play another killer if you actually think this
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She's far from the worst killer
Her traps are a huge time sink for survivors
Her lunge is a good tool, l2p
Her crouch could use a speed boost, that's about it
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He's the same old loopable m1 Wraith, he got one tweak and survivor mains had heart attacks en masse. He's not "oppressive", people are just frustrated that they can't absolutely ball on him anymore.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2400028#Comment_2400028
you mean just as billy?
Nice whataboutism. Did you feel like a big brain typing that out?
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You're trying to fix something that isn't broken
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I used a ton of map offerings showing my new friend around the fog
I even sent him to Midwich to show him true pain