Snowbawlzzz
Snowbawlzzz
About
- Username
- Snowbawlzzz
- Joined
- Visits
- 1,108
- Last Active
Discussions
-
Yall need to reach out to Blizzard and get the rights to Kel'Thuzad cause this lich is UGLEE13 comments 341 views last activity
-
My last 3 matches: Garden of Joy offering + Petrified Oak Eyrie of Crows offering RPD offering In a game where you are rated for your performance, why can one person choose the map and build around it without anyone else's knowledge?3 comments 51 views last activity
-
Bruh do I need to say anything? That's one killer match with survivor pudding0 comments 41 views last activity
-
I thought to myself today, "I like Soul Guard a lot, and Silent Hill's a badass franchise, might buy the DLC and then get James Sunderland" Then I realized that one DLC and a skin costs more than the game3 comments 92 views last activity
-
Lately I've been running Lightborn full-time even if I see no flashlights in the lobby, and it's come into play every single game. The lobbies with no flashlights will have flashbangs because Background Player makes saves so braindead easy. I shouldn't have to run this would-be niche perk 24/7 to avoid unhookable situations.56 comments 1,472 views last activity
-
The difference Brutal makes RN is hardly perceptible to the human eye. If it was even 30%-35% it could definitely be an M1 killer staple. You can say "pair it with Fire Up" but then you're using 2 perk slots to make 1 usable perk. It should just be good enough on its own.15 comments 341 views last activity
-
If it does get hit with the nerf bat, will it still be worth running? There's only 4 hooks that can give you sloppy.13 comments 452 views last activity
-
It blocks the entire chat, I don't care about the battlepass or the challenges, it's just debris on my screen.0 comments 11 views last activity
-
Can't go 2 games without some pink-haired flashlight Nea trying to send me to this map for their epic looping compilation. I didn't see it on the roadmap despite it being a huge problem, exacerbated by excessive map offerings.27 comments 453 views last activity
-
Dark brown on dark brown color palette, lowres trees and cattails. That's all we get for style and it's very disappointing. I live on a bayou and it's beautiful; hanging moss, waterlilies, wildlife, vibrant greens and yellows. I'm surprised that yall chose to skip this one in Realms Beyond, considering they look straight out of Manhunt. There are endless possibilities with this biome, and the num6 comments 131 views last activity
-
What were they thinking when they designed an info perk that gets around distortion AND works on-demand? Why would you ever equip BBQ or Whispers over this? Seeing all survivors at the start with lethal pursuer will net you exactly one chase every game, Barbecue can potentially get no value if the survivors are hiding or doing gens in safe zones, Whispers only gives you a vague idea that there ar11 comments 251 views last activity
-
Personally there's no worse feeling than playing killer and being sent to Gideon, and I would imagine survivors hate being sent to Lery's VS Scratched Mirror Mike. The map offering is mostly a troll tool and I personally hate it. Even when I'm survivor, seeing another survivor try to ruin the killer's day makes me root for the killer.39 comments 632 views last activity
-
it blocks the entirety of chat for like 10 whole seconds and by then everyone left the lobby0 comments 11 views last activity
-
Lights out is pretty well-hated for reasons pointed out a billion times, but I do think the darker atmosphere is 100x better than playing at 8 AM in the normal mode. Maybe retain Lights Out's dark sky and remove the field-of-view limiter (or whatever it's called, the ring of black around your playermodel)2 comments 61 views last activity
-
With how far gone the generator perks are, do I even bother? Pop regresses a fraction of a fraction, Deadlock just tells one survivor to hop on a different gen, and surge is gonna have a bad time with the generator kick limit. How much time am I even getting back using these perks if I'm having to break chase to kick a gen for 30% of 50%? Do you find yourself better off just running a buttlo9 comments 211 views last activity
-
Why would you even add this game mode if people can just pick a tracking killer and metagame it?10 comments 462 views last activity
-
What if Nemesis got one zombie, but he could place a marker to keep the zombie patrolling within ~24 meters of that spot?7 comments 112 views last activity
-
Trust me, I get it. But consider that a map offering is not always a strategy or an abusive map/loadout combo, sometimes people just get bored of the maps they're receiving and want to play in a certain realm. I got tired of seeing Midwich every 2 games today and decided to use a map offering for a realm I thought would be refreshing and relatively balanced, so I picked Crotus Penn. I attemp27 comments 611 views last activity
-
I don't care if your favorite youtuber does it, it's a bad play to trade hooks unless it's endgame. Every third game is ruined by some overconfident pink-haired Nea that sabotages our chances at winning by unhooking in the killer's face and getting downed that second, giving the killer 1-2 free hooks. The point of trading hooks is traditionally to buy time at the end of the game when the killer i23 comments 791 views last activity
-
And make the game darker. I honestly don't think there are any real problems that would be incurred with this change; there are a million and one anti-stealth perks, powers & addons for killers. The game currently lacks horror atmosphere because it looks like 8 in the morning.16 comments 141 views last activity
-
Personally, I feel like I'm at a disadvantage if I'm not using Discordance or Surveillance. I gotta know which gens they're prioritizing so I can stall the game. If I go into a game without a generator-highlighting perk, I feel like I'm going in blind because it's harder to gauge the priorities of the team. Do you feel the same way about your own info perk? Maybe it's BBQ or even Bloodhound33 comments 381 views last activity
-
Just cap it on the boon. Hard-capping healing wrecks normal medic builds, which I run every day. I don't want my relatively mundane build to be cut short because of one overtuned perk that I don't even use.24 comments 371 views last activity
-
If he would occasionally talk ######### to the survivors1 comments 61 views last activity
-
When you run this perk, do you feel that you get a decent amount of extra game-time from it? I haven't yet bought Pinhead and I'm wondering if it might provide more value to the game than Deadlock when you consider both the Obliviousness and cleansing time. When I'm hit by Plaything as survivor, getting rid of the totem is first priority. I'm assuming that all 4 survivors generally do cleanse.21 comments 281 views last activity
-
Wasn't the entire point that he can sneak up on survivors and take pot shots? If he has a full-size terror Radius, that just makes him a dollar store Huntress with an 18-meter, delayed hatchet I had a feeling the "No fun pls nerf" plebs would eventually get their way29 comments 281 views last activity
-
I distinctly remember the entire community taking fat steaming dumps all over this killer, who was unequivocally declared the worst killer in the game Now everyone reminisces about him despite the fact that he's 200% more viable in his current state, and he only ever beat SoloQs before.24 comments 301 views last activity
-
There are 5 addons I want and 15 I buy so I can get to the 5 I want. It's literally taxing. I don't see why they're so hesitant to touch the bloodweb, everyone and their mom will tell you it's outdated.4 comments 61 views last activity
-
Is still ear-piercing for no reason, please fix thx0 comments 11 views last activity
-
What if I equipped Deadlock + Corrupt Intervention and just... Ignored the generators? If I focus strictly on finding & downing survivors as quickly as possible and never kick a gen, would the time those perks buy for me actually be enough to have a good winrate? What about vs SWF?4 comments 72 views last activity
-
In a game where the killer experience is a sweaty race against the clock In a game where people have been suggesting a secondary survivor objective for years In a game where gens regress at a quarter of their repair speed You decide to give the KILLER a secondary objective? Because you think we can actually spend the time searching around rocks to find some overpowered (Of course they will27 comments 191 views last activity
-
Kerosene Can- Who the hell cares about 30 seconds of blindness in a chase? Obvious garbage addon, whoever made it must not even play the game. Spirit Of Heartshorn- Bigger yellow clouds? If I'm throwing a yellow bottle, I'm throwing it at one specific area to give myself advantage at a loop. Making it bigger just gives more room for the survivor to take advantage of it. No reason to ever run th15 comments 191 views last activity
-
Gearhead, Trail of Torment, Fire Up and Coup De Grace have been sitting in the Walmart bargain bin for months and even years now. The devs know exactly how to make them good, because the good version actually existed, but they won't do it out of fear that having 5 good lunges in a match is gonna somehow make killer a cakewalk. They can't stand the thought of a simple perk with a simple function,23 comments 282 views last activity
-
Swamps are places of immense fertility that attract all forms of life, this fact makes them both interesting and dangerous to explore. I've never enjoyed nature more than in my time living next to a swamp. You'd think that such a place would translate well into the horror genre, and it absolutely does; Hatchet, Boggy Creek, and The Beyond make great use of the theme. Dead By Daylight's swamp0 comments 11 views last activity
-
How does it interact with Dark Devotion? If Tinkerer goes off, and I come to the gen & smack the obsession, does the obsession still get the TR?1 comments 31 views last activity
-
Y*u can't be serious14 comments 141 views last activity
-
Make her roar a pig squeal. This is a horror game, wouldn't a pig squeal be a 10x better jump scare?2 comments 71 views last activity
-
Every tile is completely safe. It's a series of safe rock pallets connected to jungle gyms connected to more safe rock pallets connected to the killer shack connected to another jungle gym The main house still has balcony-blocking god pallets WITH a drop, so the survivor can leave chase for free as you're forced to kick the pallet down On top of the 85 safe pallets, you have to cross26 comments 411 views last activity
-
Wouldn't the game just be straight up better if generators actually regressed at a reasonable pace? I hate the fact that every killer needs to relegate a certain percentage of their perks to slowdown if they want to be the slightest bit competitive at the highest level. It's not an option, it's mandatory because of how easy genrush is. It basically sets a guideline that if your chase lasts more23 comments 362 views last activity
-
I'm sick of this nonsensical argument, "X is un-interactive and un-fun, they need a rework". YOU find my killer unfun, I'M having fun. Your fun doesn't hold more weight than mine, nor does it warrant balance changes. 90% of the time a killer is given this title, it's done out of pure salt. The other 10% are people that mistake their personal enthusiasm level for a legitimate reason to sugges24 comments 282 views last activity
-
I've had one DC in 6 hours of play, compared to a just a couple days ago when literally half of my games had a quitter Please never remove it again14 comments 111 views last activity
-
When you enter a lobby and you see the items on survivors, what actually alerts you that you'll need to sweat this game? Obviously keys mean the gloves are off, but do you feel equally as pressured by toolboxes? What about medkits, maps & flashlights? Personally I feel more pressured by toolboxes than any other item, including keys. As a Clown main, more toolboxes just exacerbate my main9 comments 62 views last activity
-
The broken key, conceptually, is one of my favorite items because of its addons. The ability to see the killer in a jungle gym loop is incredibly helpful, and seeing survivors is good for indoor maps where it's hard to find unfinished generators. The problem with this item is that it's visually indistinguishable from the best item in the game, and killers are exponentially more likely to equ2 comments 22 views last activity
-
He straight up sounds like he's getting his cheeks clapped Had a friend enter a discord call whilst playing as Leon (we could hear his game) and I was very confused for a second6 comments 141 views last activity
-
Why is Coldwind so ######### bright? What kind of farm has white dirt? It hurts to look at, I hate this.4 comments 91 views last activity
-
And match people with worse disconnect tendencies with each other, so that the rest of us can play the game17 comments 151 views last activity
-
It's hard to get people into this game because of the starting resources. They know they're playing with just the basic perks that come with their character, they know there are better ones, but they don't have the time/money/motivation to powerlevel a different character. They know Ruin exists, but Hag is hard and they're feeling information overload just trying to play Doc. They know Deliveranc4 comments 71 views last activity
-
Title says it all. If 2 people disconnect at 5 gens because they don't like the killer, the remaining players shouldn't have their pips taken away, because it becomes almost impossible to pip at that point.6 comments 131 views last activity
-
Plague players, when you're walkin' around regurgitating on stuff, do you ever leave the crappy gens untouched to tempt survivors? I hardly ever play Plague; but when I do, I like to puke on the safe gens behind cover/pallets and leave the dead zone gen in the middle of the map untouched. Is this a good, subtle way to corral survivors or is it inconsequential? Additionally, my general perk bu9 comments 132 views last activity
-
Surge (Basic attack) Knockout (Basic attack) Franklin's Demise (They have an eternity to go get their stuff back) Spirit Fury (Have to go through 4 entire pallets just to basically chainsaw through 1) Blood Favor (only 16 meters????? that's like one pallet) Remember Me (Barely worth using already, but the obsession is immune to it for some reason?) I'm gonna leave Sloppy off this list45 comments 651 views last activity
-
I only play for 1-2 hours at a time, I need to take this game in short bursts or I get too stressed/tilted to play efficiently. Stressed if I'm killer, tilted if I'm survivor. Does anyone relate to this feeling? Or are you able to maintain a level head after 3+ hours of play?21 comments 231 views last activity