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SkerpiTwitch

SkerpiTwitch

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SkerpiTwitch
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  • Ruin does nothing if you can't pressure gens. that beeing 1 chase at a time. You would know what i talking about if you'd played red ranks

  • Yeah, it bug when you wanna smash a pallets while in fury. Your stick goes through the pallet without breaking it. Very annoying.

  • The game is made where killers only benefits from a survivors mistake. There is no way a killer has an advantage, in any way, if a survivor plays perfect. The real problem is that when a killer does a mistake ea not benefittin a survivor's mistake, he can lose a match right there.


    A good survivor>A good killer. If you ever complain in dbd as a survivor, its because you were bad and had to play differently. If you complain as a killer in dbd, its because you didn't have survivor making big mistakes where you could benefit from.


    Its that simple really

  • As a killer main, yeah deadhard is rough somethimes but i dont care if it get changed or not. The game has bigger issues. Like fast gens when survivors are injured, and no, Thana is not changing anything on that, unless its default.

  • You reap what you sow. Simple

  • There is a lack of game variety for sure. You can only spend so many bloodpoints before it gets boring tbh. Having events and free bloodpoints is just boring at this point if you have all the perks unlocked and not go for P3's.

    And every cosmetic these days is locked behind a paywall, so there's that. I wish there were more events were you grinded out a cosmetic.

    Playing for bloodpoints at this stage is just not enought to put on alot of hours into it. I play a few matches every 2 days and thats it.

  • RE for chapter 20 is not really a good strategy for capcom if you would ask me. It would make them less money at that time(close to the village release) and we are certain the chapter 19 is not licensed, looking at what devs sais 2 weeks ago.


    Chapter 19 i could see a scarcrow killer

    CHapter 20 Pinhead

  • Most important information, the survivors and their status, need to be more visible then the killers power and their addons. And horizontal would be better to save room

  • @Moxie said:

    Speak for yourself.

    There is only so much reasonable flaws someone can take with a video game.

    I love Dead by Daylight and have played it since 2017. But there is only so many changes, bugs and issues that one can tolerate.

    I know the Devs are good people, but their direction and frankly arrogance at this point is tiring. Some REALLY questionable decisions keep happening and it gets progressively harder and harder to forgive and move on.

    The guy above it right. It starts with a break, you put the game down and one day you simply never pick it up again.

    You only put it down if you're bored. You find a new game(hard to find good n ew games due to the corona crisis) once you are tired of that game you'll search for something new. The reason you come back to dbd is mainly b ecause you spend alot of hours into it and you dont wanna see it beeing "wasted".

    I took a break to play wow classic, came back after a year and half cause no other games got my intrest. I came back cause i could pick it up fairly fast cause i spended alot of time in this already. Its that simple.

  • @Bwsted said:

    Well, I've already stopped, but thanks for your input.

    No you didn't, you still here roaming these forums. You should not have any dbd thoughs at all when you stopped. Like i said, you'll be back

  • @Rittihilatti said:

    Lets check the steamcharts 30 days later for the consequences.

    deal

  • Theres 50k players on steam at this moment, it safe to say only a majority cares. New players and casuals dont see the problem and OG's are addicted. Long story short, you can complain and threaten to not play or speak with your wallet, at the end of the day you'll be back and you still play this game.

  • The same post on reddit had like 15k upvotes, and it didn't matter. I doubt this thread will change anything

  • i heard they make a 100 million a year on dbd, i doubt a few players talking with their wallet will make a difference. Dbd is focussed on new players and casuals more and more each day. It is what it is.

  • @Buckoben said:

    https://forum.deadbydaylight.com/en/discussion/comment/1929897#Comment_1929897

    If the HUD gets changed yes I will.

    Sorry dude but this is the straw that broke the camel's back for a lot of people.

    I already took a week off as the game was getting stale and now the game continues to decay. Nah man I'm out.

    You have to know, DBD is focussed more and more on casual and new players each update. The OG players and the core of the community are left in the dark. Why? Its the only explanation. I feel like they want to reinvent the game in a bad way, Dont change whats not broken.


    Anyway, youll still be back. DBD is crack, you know its bad for your health, but youll consume it daily anyway.

  • @Buckoben said:

    https://forum.deadbydaylight.com/en/discussion/comment/1929696#Comment_1929696

    Not this time they aren't worth it anymore. If this change isn't reverted you'll see a lot of people leave for good (me included).

    You'll be back!

  • @ActualPotatoBtw said:

    New HUD and new survivor movement went through meaning they don't care about any type of feedback, time to finally uninstall this game.

    You'll be back, they all come back! muahahaha

  • Ah i think the ui might grow on me, but not the animations. They are just stiff, looks early acces, very unpleasant to watch.

  • The next chapter is not licensed as the devs said there will be no new map, which indicates no licensed killer. I do believe aswell that RE crossover for fifth dbd anniversairy is possible

  • @[Deleted User] said:

    do people still take Jund seriously?

    One of the smartest dbd players out there, suprised they haven't made him a community manager yet. Or a fog whisperer, then again Bhvr doens't like players who can think for themself, Or speak the truth. They like them dumb and casual, it produces alot of milk.

  • There have been game breaking bugs in this game for years. There are hundreds of threads with video's and screenshots to provide information and still its not beeing adressed and fixed. For years!


    Why would you think they'll listin after 3 weeks?

  • At this stage, dbd comminications have been past civil discussions. Alot of players are absolutly clueless on whats going on, and just jump the hypetrain like a braindead monkey. Any self-respecting survivor should agree without a hesitation, that the OoO and DS changes were needed.

    Like how are survivors not seeing why their qeueus are so long.

  • Something that could work is that survivors who have unique perks, are the only ones that use those perks. Combined with some general perks you can choose from. That way you'll see alot of different builds.


    Also, the rift is basicly an indirect counter to Meta perks. Wish we had more of that.

  • As a killer main, i absolutly hate DS.

    But i feel like DS should be disabled when you are fully healed. Either by yourself or by your teamates. Not when you start healing, cause thats OP tbh, especially for killers who run Nurses calling.

    All the rest is a good change

  • @ILoveDemo said:

    Seriously what is going on right now, does anybody know what the reason for the heavy Ds and OoO Nerfs (Not "Change") are?

    And no a "Killer don't like it" dosen't count. If there is not only ONE good reason for that, then they should go back right now.

    I hope they know that the majority of players against the Ds change. Do anyone know what the Devs said about that (the reasons)

    @Sluzzy should we leave the game?

    Thank you for you opinon @Sluzzy I will copy it here so everyone can see it. Hope it's ok for you.

    Sluzzy wrote:

    "When I first heard of the news yesterday and read a picture of the perk description, I immediately thought it was a prank because it was clearly written by a killer main. It was written exactly how killer mains want it. I had to go watch a vod of the stream to confirm it was true because I couldn't believe it was being nerfed yet again and in a way that killer mains precisely want it.

    It is not about how it was nerfed that is important here, it is why it is nerfed. Decisive Strike was not nerfed because of balance reasons. The devs never said the perk was too strong, they strictly talked about the fun factor for specifically one side. It was nerfed because killers didn't like the perk. Killers demand to be totally in charge of their opponent and always oppressing them. DS doesn't win the game by having it equipped, it made the experience playing that side a little more bearable. It was a "fun" perk to use but at the same time a "required" perk to use because despite the rhetoric from the killer side, tunneling is the most effective way to win the game. I know because I play killer as well. If I want to win, I can tunnel someone out of the match and there is nothing that team can do. If it is a SWF team, they'll do anything to help their buddy and then it throws the match. I've seen it from both sides since the game released.

    With deactivation conditions which I've said on this forum numerous times which the devs have chosen to ignore, a killer can stop chase after a survivor has been unhooked and if they find that survivor with nurses calling, THEY ARE TUNNELING. The perk is useless. They can work on the objective and thinking they are safe, the killer can stop chasing and return to THAT SURVIVOR and TUNNEL. The perk is useless again. A ghostface can hide, wait for the unhook, wait for the survivor to heal or touch a gen AND PROCEED TO TUNNEL, the perk is again useless.

    This perk was nerfed for the benefit of one side at the cost of the other side for not balance reasons, but strictly FUN reasons. It has been nerfed at least five times.

    So to answer your question, if you are a survivor main or play solo or duo, then you should definitely quit. This side has been nerfed constantly and consistently for five years with total disregard to mechanics freely given to killer that can make this side miserable to play. Instead of nerfing DS, more perks should be buffed to even discourage its use to help against unfun mechanics. Why couldn't Discordance be buffed instead of nerfing DS? Keep in mind, Infectious Freight on Nurse, Spirit, Oni, Billy are all still a thing, Infectious Freight has never been nerfed, keep in mind it can be abused to cause the survivor side to be miserable. The devs and killers think this perk is healthy, obviously, for the game. An insidious camper can still camp with NOED. A bubba can camp someone in the basement and there is no possible out, a killer recently BUFFED! The devs think this is healthy, obviously.

    For me personally, I can not wait for Back 4 Blood, I've been thinking about that game a lot since it was announced and this nerf has made me even more excited and can't wait. Guess the best part is of B4B? Characters will not constantly be nerfed in that game, it will constantly improve. When you enjoy something in that game, you won't have to worry about something being taken away from you. Especially after you bought it."

    So much tears, like if you are against the OoO and DS rework, then you have no clue whats going on with killer gameplay. NO CLUE!!

    Ds and OoO are needed to make your survivor qeueus go lower, yes you heard it. Cause killers are absolute sick and tired of going against it. The way its going to be its like it shouldve been all along. The perks have been abused into oblivion for all the wrong reasons.


    You'll see more killers, less qeueu time for survivors after the nerf, i guarantee it.

  • So when will the gamebreaking glitch be fixed? Not beeing able to pick up survivors sounds like a hotfix to me

  • "Noisestorm - Crab Rave"


    Old DS will be gone! What a time to be alive

  • @maaadinsomniac said:

    https://forum.deadbydaylight.com/en/discussion/223702/oni-smash-gets-survivors-stuck-under-generator

    It's not Oni's "smash", it's Survivor sided glitch, report these ppl in-game for exploiting the game.

    When you put Survivor into dying state on generator from handle side, there's no interaction for pick up as Killer, this is abused by players which runs Unbreakable or wants you to waste time, it's worse when they're running No Mither, you'll never pick them up and they'll abuse this bug over and over again.

    Just like the hook glitch

  • It crazy to think this game has such an unexplored potential, it could go for another 10 years with all the new mechanics and the community suggested killers.

  • The hacks that scare me the most are the not obvious ones, like having sprint burst without having the perk equipped. You know, just smaller ones, but the ones that help you immensly. And fromm what i keep hearing, dbd is one of the easiest games to hack.

  • They had alot of negative feedback on the ptb, i doubt they had time to change if they would listin to the community for once so maybe in a week

  • There are ppl with 10k + hours, even one guy has 22k hours. So this game will never die unless bhvr pulls the plug on it

  • You'll be back, they all come back!

  • The amount of hackers in this game disturbs me more each day. These are the ones you see, its just the ones you dont see that are the scariest. Such as having perks without actually having them equipped. Bhvr needs to do something about those increasing amount of hackers lately.

  • Survivors on high mmr will only see the same killers over and over till the end of days. But mmr will be good for casual players, which is how this game is balanced around.

  • Whatever you do, if you find a survivor before you layed down your traps, dont chase! CORRUPT INTERVENTION IS A MUST I WOULD SAY.

    i think 7-8 traps before a chase should make you stronger.

    Playing as black hag will help aswell.

  • @Regulus47 said:

    Probably going to get a lot of hate for this, but a good Blight is stupidly strong with little to no counterplay. His cooldown after a dash isn't long enough to make any real distance, and his turning and attack hitbox are so massive that you really can't dodge his lethal rush. On one hand, you need to practice a bit to be good at him i'm sure, but at higher levels it doesn't really seem like you can do anything against him.

    He can use his power at almost every loop in the game to get an easy hit, and those that he can't he can just chase normally and then break the pallet and get a free hit afterwards. Is it just me or is it just too easy to hit people with his lunge?

    He's very map dependend, autohaven maps can be a bless if you know how to glide of cars, but going into ormong, you can't bounce of the snow piles. Tbh, he's not that hard to learn, you need insane map knowledge on where to use your power, especially on loops.

  • Bloodborn chapter, micolash killer

  • Before your first hook, 2-3 gens are ussually done. Especially depending on the map. You have the be stupid to not know if you get chased, then killer leaves you to chase another survivor who was working on a gen, that you just take over that survivor's gen and do it instead.

    Alot of killers suffer from early game gen rush, but then the last 2 take more time cause of 3 gens strat. A slug and a tunnel will make your game last longer aswell. Its how the game is designed.

  • Against good and organised survivors, undying and ruin does nothing, really it does nothing! It might work if you pressure gens, which only a handfull of killers can do anyway.

  • The debug man


    He arrives to fix all your bugs and makes the world a better place. can be played as survivor and killer.

  • When there is a Object of obsession in the game, i straight Dc as a killer. I refuse playing against it cause only swf play it and for the wrong reasons. It also shouldn't be in the game, period.

  • @AmberClad said:

    Technically not auto aim, it's "Aim - Dressing." It only makes the hits look better, but it does jerk the camera around. So essentially the same function.

    Though it can still be abused by survivors to make lunges miss, when they otherwise would of hit.

    I feel like some killers experience this more then other killers, like The oni, Blight, ..

  • @KingFrost said:

    Buff Pig's crouch speed.

    I just did a match with pig, and i didn't realise that they can escape through the gate with a mask on? when did that change lol

  • @Chchchcheryl said:

    I like this idea but would be incredibly hard for the devs to implement and that 99% means we would never see it, especially with issues on balancing and debugging the game as it is, extra modes and questlines like this would be bugged to hell, suddenly half the reports here are, I escaped but didn't further my objective, or i cant get this painting from haddonfield it doesn't work, etc etc. :((

    Just hire someone who can do it without bugs "5head"

  • DS needs to go, at least noed has a counterplay.

  • Killer will always be humanoid killers who stand on 2 legs. Thats the standard model, i dont see them making killer mains thats any different cause that would take a whole new model and alot of work. Its bhrv after all

  • Imagine getting jumpscared in a horror game

  • @AggressiveFTW said:

    List 'em all!

    Dead by daylight Franchise beeing sold to a company that can milk this golden goose into oblivion and making it the game it should be.

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