Shaped
Shaped
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- Shaped
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I am not enjoying survivor at all now. I just get annoyed and frustrated seeing what dbd became over the years. I prefer killer and that probably won't change anytime soon whenever I am back for some games.
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I just memed as Chucky so far and messed around with survivors. It is fun to get along until my bloodlust kicks in.
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I don't feel the need or desire to run this at all. I am more interested in personal fun than anything.
I wouldn't say my builds are super original because sometimes I use meta perks but I would die of boredom if I played like a robot every game just for the sake of W streaks in this unbalanced game with terrible sbmm where otzdarva gets a person with 500 hours in his lobby.
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@Dwight_Fairfield said:
I've not experienced this. I've played him a lot since his update.
Same. Maybe they are confused by stalk distance difference.
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/434712/should-i-even-use-scamper-on-chucky
No, only if you want to short the distance or some Sable run in straight line after pallet drop. Otherwise it's just waste of your power. There was bug, which allows you to turn right after scamper, what makes Scamper actually useful in more cases, but it was fixed pretty fast.
But with current nerfs there is no point in playing Chucky honestly, his chase is much weaker now and it was literally the only good thing he had.Thanks for confirming. But I like him and I am not stranger to weaker killers anyway, especially stealth ones.
Still, I don't think it is good design for a killer to have useless power no one uses. Bhvr L.
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@iloveandhatethisgame said:
https://forums.bhvr.com/dead-by-daylight/discussion/434712/should-i-even-use-scamper-on-chucky
that’s what you get when you play with dolls
Haha, I am having fun with him regardless even tho I got him at his worst. He is cute and memey.
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@buggybug said:
Have yet to get anyway sonce this announced nerf but I have not played since last saturday so ill see if i do get one today when I get work.
Anyways if he is weak now ty god, am sick of him and huntress in my matches like 80% of times and lately there seem to be alot of slingers too ugh, where is my vecna, wesker, trickster mains.
Compare to these 3 who i love their voice lines chucky really racks my nervesaessily and I wish I had an otion to mute his voice line's and block his txts.
"Don't f*ck with the chuck."
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@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854485#Comment_3854485
the irl nice but the two traps lost....a bit steep. It does make it harder to shift w the dash at loops especially when pair with grease. The dash isn't very strong though so I think it's plenty of counterplay still.
You can use another add on for additional trap so you only miss on one. I personally get a lot of hits with her dash while using amandas and her power seems less clunky to me, but as I said I am new to chucky.
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@Bence said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854485#Comment_3854485
I have no experience with pig but don't forget they hear Chucky's dash from a mile away too.
Pig also makes noise with her dash but with amandas you always see through walls crouched regardless of using it. So as a new chucky player and someone who takes breaks I don't get why rat poison was such a big deal.
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@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854319#Comment_3854319
kinda off topic but i definitely agree
All addons that severely reduce the killer counterplay is questionable in my opinion. Rat poison make it extremely hard to mind game chucky dash at loops. No need to make a read is the survivor crouching in the corner of the loop or running for the pallet...you just know through wall hacks. It wasn't old prayer beads level of stupid but definitely just as mindless.
Amandas letter does the same on pig. I am new to chucky and maybe it is my lack of experience but I find her dash with amandas on shorter loops really easy to get hits with and less punishing than missing slice and dice.
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@Chilli_man2400 said:
my big problem specifically is his turn rate on controller suckkkks
It feels like I’m wresting with the controller just to get him to move. His control when dashing feels very limited & clunky.
they need to loosen him upIs your sensitivity maxed? I also feel him being clunky but I just started playing him after the changes so I dunno how he felt before. Is he worse to play on controller for sure? That kinda sucks if true.
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This is my current build on surv: dh, otr, wmi and woo.
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@MaTtRoSiTy said:
Long story short: I have come to the conclusion that other than in peak hours in our regions, MMR doesn't really exist in matchmaking and the game just throws you in with whoever it can find.
I would love to see more M1 killers as they are the most fun to play against but I understand why people don't play them so much in the current meta.
I just accepted matchmaking is an absolute mess and I will just get babies one game and comp teams the next. I gave up caring at this point and just accept the chaos lol
Even if it seems like this based on competence of players, some parts of mmr you just never get to experience if you played enough.
I tested this by playing dbd on different account and I was at literal bottom or near bottom every match. Players were completely clueless.
I love when people say "my teammates are babies" because some of them are scared of tr and such, but real babies... man. These players are in a league of their own. It is like discovering a new world you forgot it existed. It is so cute seeing how new players act but this just showed me that even tho mmr is not good it still keeps bottom away from our evil touch.
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Thats sweet of you but I am not really active here anymore and I don't play dbd much.
Thanks for remembering me tho lol. I appreciate it.
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I would rather play with a bot than have to wait over and over because someone doesn't like the map.
Not like dbd isn't chaos regardless if its all bots or all players anyway.
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@MalekithHatesSnow said:
Its a charm if people are gonna get uppity over a charm you must live in a nice country in a nice walled neighbourhood for this to be an issue for you.
Says the guy privileged enough to have time to play video games and post online.
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Same.
It might be from some event.
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Surv is a shitshow. I also came back to play some games recently but I don't mind anymore.
I just go into match and am fine with any outcome. No expectations for surv role anymore.
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Still Johnny Bravo.
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Just don't play twins and you are good.
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I only noticed this happening often when i played surv on my killer only account. I assume it might have something to do with "mmr" but then again mmr doesn't really work well so I dunno.
I just know I rarely see it on my surv account where I played surv a lot more. I did notice some difference between said accounts.
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I dislike any blindness causing perk/add on.
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@Huge_Bush said:
Claudette. I love Self Caring in a bush, striking fear and agony into the hearts of all survivors.
Sometimes I play stealthy dette for the memes and nostalgia and I am always wondering are there any people like myself out there.
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I tried the first game and didn't like it even as someone who loves twin peaks inspired things.
I mean I even liked deadly premonition despite it also having terrible gameplay.
I don't know if alan wake 2 is better but atm I am not looking forward to this character in dbd. I do like remedy tho because of max payne still.
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I still see it more often than I should but idc anymore nor hold a grudge. I either unhook them if they fail or just heal/protect them if they manage to kobe.
If they play the game normally besides that why should I be petty. Idc about bps that much anyway.
It does suck if people run unhook perks like wmi but I run botany so...
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I play almost any genre if I like it.
Recently I enjoyed f76 with friends and next month I will play persona 3 reload and tr 1-3 remaster when they come out.
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Sometimes when I am slugged for too long I just go next if I can afford dc'ing. If not I'm on my phone doing other things.
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I play different killers when I play them but pig might be my fav in recent years. She is not as strong as others I play but I find her fun for some reason. And I always run amandas+additional trap combo.
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@Chaosrider said:
I can already hear killers crying a river that they cant see survivors.
As a surv I still have trouble not seeing well in some circumstances or even maps. So I bump into things ocasionally.
Too bad some of us can't tinker with filters like pc master race. Well if it is unbearable I can always opt out of playing, not like I play much anyway. Just from time to time.
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@[Deleted User] said:
As others have said players on both sidescan come up with virtually any excuse under the sun to decide your being toxic no matter what you do!
I get tunnelled out / targeted a lot because my main is Meg (thats toxic apparently been told by more than 1 killer) don't t bag, never bring torch except stupid tome challenges, point or hang at the gate for no reason but hey playing as Meg you deserve it! 🤷🏻♂️
Meg gets bad rep lol but I like playing her sometimes regardless. She is one of the og's.
@pseudechis said:
Essentially its an in game gesture with no real described meaning or context.
Therefore your opponent is free to interpret it how they choose and while I'm sure plenty of people will either not care or brush it off, there are also plenty of people who want to think the worst of their opponents and interpret everything as toxic.
So no its not inherently toxic but that doesn't stop someone interpreting it as such.
True I just don't want to do it if it makes people angry since it is not needed so I don't do it anymore. It is a shame we have to dehumanise our opponents so much that we just treat each other as ai. I find people get too angry in this game but I try to look at it with different perspective recently as someone who felt similar.
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@ember__lol said:
sorry could someone explain what bm means?
Bad manners, like trying to provoke someone, taunting them etc.
Thanks everyone for answering, I will stop doing it I guess.
And @GeneralV hello to you too bro. Hope everything is well.
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560045#Comment_3560045
i'm sure you don't use mft, just jumping on comments about it with peak whataboutism :)
but no, they released statistics without mft in top 10 and people were like "hey look how op this perk is, it's not even top 10" but it was op then and it still is but now statistics also say so. i thought right from the ptb that this perk is overtuned, unnecessarily strong and free. windows, self care and all that are just qol or comfort perks while mft is 2nd most used perk purely for its strength. it should be telling but i guess not.
killer meta is and was always more or less a bunch of slowdown perks, because otherwise matches end in 5 mins.
Shouldn't your name be something like nerfMFTalready now?
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557958#Comment_3557958
its usage rates skyrocketed because it's op. simple. it isn't anything fancy or interesting it's just flat movement speed so usage rates should be related to its strength no doubt. even if it wasn't 2nd most used perk despite being relatively new and tied to a paid dlc, any sane and somewhat experienced player could still tell it's a very strong perk if not broken. just keep coping if it's what you would like but that perk is getting its deserved nerf sooner or later.
So when woo usage skyrocketed it is also because it was op? Lol.
Surv meta is trash compared to killer. Also I am not even running mft no copium here. Now go make another thread how mft is op and cope. Scapegoat 3% and cry for months until they nerf it.
Then you can jump on another survivor perk along with other forum killers to cry about.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557671#Comment_3557671
Did i say that self-care was a problem?
The only survivor one on that list that i think is a problem is MFT, it is by far the best perk in the game. But to answer your question around killer perks, lets look at them and do some critical thinking
What are the perks that are most used on killer?
- Jolt
- Pop goes the Weasel
- Scourge Hook: Pain Resonance
- Sloppy Butcher
- Barbeque and Chili
- Lethal Pursuer
- Save the best for Last
- Nowhere to Hide
- Corrupt Intervention
- Hex: NOED
- Jolt is a perk accessible to every killer basekit
- Pop goes the Weasel was in the shrine a few weeks ago. evidenced by it going up.
- Pain res is probably the biggest outlier here, i'd guess because it is simply a strong meta perk
- Sloppy butcher is a perk accessible to every killer basekit
- BBQ is another "outlier" but i suspect it is just because so many people already have it, due to it being "mandatory" back in the day for the 100% bloodpoint gain, additionally many outdated guides show it being a perk that is a "must have" for newer players for the same reason and leatherface is seen as a good killer for newer players and its one of the cheaper ones as well due to him only being a killer and no survivor.
- Lethal Pursuer is a pretty staple perk and also tied to resident evil, both chapters of which are extremely extremely popular and both brought in a ton of newer players.
- Save the best for last was in the shrine like 2 weeks ago, evidence by its usage going up.
- Nowhere to hide is a solid outlier i don't have much of an explanation for, it is a pretty solid perk though.
- Corrupt intervention is just a well rounded decent perk that pretty much any killer can make use of.
- NOED is available to all killers.
Again, context is important as well. You have to think about this as the realization that for each match there is 1 killer and 4 survivors. So lets say that tomorrow the game gained 10k new players. Many more of those new players are going to be playing survivor simply due to the natural fact that there are 4 survivors, so there are going to be more of them going to there.
So it is interesting to see that for survivors, the main perks that tend to get the most usage, are free perks available to all survivors, and a handful of noob friendly perks, with only 1 super powerful meta perk. Whereas with killer, you still see a few free perks, and a few perks from popular chapters, but that killers tend to gravitate toward perks that are seen as "better".
If i had to guess, from my own experience as a newer player, i felt a lot less confident playing killer and so i stuck with survivor for most of my time as a new player until i eventually got comfortable with the game enough to play killer (which generally i now do so at around a 60-65/35-40% killer/survivor split). So my theory would be that newer players tend to gravitate toward survivor and learn the game. It is "safer" in the sense that, you have a team to cover you, so mistakes aren't as punishing to you and so on. Then as they get more comfortable with the game, they delve into killer. But by then, they are a bit more invested and more willing to buy DLC and so on.
An interesting statistic that BHVR could give us is the average hour count of survivor players vs killer players. I would be curious if killers on average have more total hours in the game than survivors do and i would suspect that is the case. Although again this is purely anecdotal and based on my own experience. I wasn't really comfortable playing much killer at all until i hit around the 50-100 hour mark or so.
In general though, i think both sides do have some problem perks, either being too OP or just badly designed that result in unfun gameplay for one or both sides. On the survivor side, i generally see this as being:
- MFT self explanatory
- Hyperfocus self explanatory
- Boil over (leads to situations where it is impossible to hook, making slugging the only option, boring for the survivor)
- Breakdown (leads to situations where it is impossible to hook, making slugging the only option, boring for the survivor)
- Buckle up + FTP on their own they are both are fine
- Dramaturgy (mostly for the RNG aspect, i think RNG that is (you can get 1 hit downed or you can get a commodius toolbo, the best item in the game is badly designed)
- Kindred not because it is a problem, but that it should honestly just be basekit at this point
- No mither because its just trolling your temmates
There are others probably, and that isn't to say that there aren't any weak ones, these are the ones that i think are either OP, or just badly designed that lead to unfun gameplay
On the killer side, the perks that are a problem are:
- Coulrophobia, when you make a build around it, is unfun as hell to deal with
- Any perk that gives blindness. I think blindness as a mechanic is so OP against solo queue survivors and useless against SWF that the whole mechanic needs to be completely reworked
- Forced Hesitation can lead to huge snowball potential and slugging
- Devour hope being completely RNG based if you find it or not can be a problem
- NOED being RNG based, can hook a survivor right near totem and its just a guaranteed kill, also it working in the 1v1 is silly
- Knock out leading to a slugging build is just terrible
- No way out working in the 1v1 after hatch close
- Remember me working in the 1v1 after hatch close
- Insidious because camping
In general i think there are very few "OP" perks in the game really. The only perks i really think are completely overpowered are:
- MFT
- Hyperfocus
- Any perk with blindness against solo players (again it is a mechanic that i think should be reworked)
You can also see some obvious stuff around killer pick rate. Obviously the most recently released killer is played a ton. But look at nurse and blight and spirit. The 3 strongest killers in the game by far, and 1 of them isn't even in the top 10, and the other 2 are near the bottom of the 10. (which puts them in the top 1/3rd of usage). And look who is ahead of them? The newest one several free ones, and wesker (one of the most popular chapters, if not the most popular chapter, ever)
So much mental gymnastics to cover up the hipocrisy. Unreal.
No insidious is not an issue because by your logic it is not used much so it must be fine.
Let us focus on the meta here and stay on topic.
You shrugged all the killer meta like it is nothing. When in fact, slapping anti gen is still strong af and affects the game more than some joke insidious ever will.
Inb4 context matters. You cant just say that whenever I point the double standards, it doesnt work like that chief.
And your excuse for double standards is "it was in duh shrine". Mft was also in shrine. So what now?
About the killer usage, that is not even a topic but I will bite. Are you forgetting people playing on console when you look at most played killers?
You people will say anything to push the killer narrative to the point you are straight up dismissing any surv issue on this forum. And blow up anything survs have to fight into oblivion.
Surv meta is a joke compared to before and nowhere near the strength and value of the killer meta. Also take your mft you can have it. It is nowhere near some perks we had before so it won't affect me in the slightest.
Might as well just run woo since that is the best surv perk. Yeah you read it right, in 2023 dbd a perk that shows you where pallets are is the best perk. That is how far we got. While killers can slap pain res, deadlock and dms and get a huge value almost every match unless they can't chase.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557656#Comment_3557656
Context is definitely important on these.
For example, on the survivor ones, 7 of them, are free perks that every survivor has access to with the base game. The fact that MFT is so high up is because it is so broken/meta. Windows is always seen as a "noob friendly" perk, so that is why its usage is high. The big outlier here is lithe which is interesting.
How do you rationalise killer perks then when you look at that list? Are they all fine because they are killer perks?
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@Reinami said:
This is funny to me, last time they posted stats it was: "SEE LOOK MFT IS FINE ITS NOT EVEN TOP 10"
Nerf self care.
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@Yoshirama said:
Ok, but let’s nerf pain resonance, deadlock, sloppy butcher, lethal pursuer, nowhere to hide
Because is boring seeing the same build every match, right?
Nah. Only survs need to adapt, every killer issue is legit issue.
/s
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@HugTechLover said:
Finally, a blight thread where there’s a bunch of people with sense and not the typical, ”iTs aN eXpOiT cAuSe tHE dEvS sAiD sO tWo yEaRs aGo” or “tHeRe iS nO cOuNtEr waahhhhhhh”
Hug tech is perfectly fine, and adds depth and skill expression to chase. Bump logic is more reliable for consistency, but hug tech is more fun.
Name checks out.
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@adaw0ng said:
Sometimes it’s hard to tell if y’all are serious with these things or just want to troll 😭
You would be surprised how many are serious.
@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554727#Comment_3554727
how to make nemmy S tier:
If surv ducks tentacles zombies teleport to them and mori them.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553058#Comment_3553058
Until he gets tier 3 and has not hit a single Survivor the whole game.
https://forums.bhvr.com/dead-by-daylight/discussion/392878/bhvr-please-tell-me-how
Do you use Tombstone? You must have an endless supply by now.
You don't pop t3 unless you are breathing down someones neck. That is how true Shapes play.
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@Caiman said:
"Killer is the easiest it's ever been" is a dismissive and nonsense buzzword that's thrown around because people don't actually want to discuss problems honestly, they just want to dunk on the other side as payback for whatever nerf/buff happened in whatever patch whenever ago.
And even if it was true? It doesn't matter, because it's not about being easy, it's about being fun.
I've been playing less than a year and the game has gotten dull. The meta is awful. The matchmaking is broken. The maps are terrible. The playerbase is hateful and miserable. BHVR does nothing to address any of this. I don't like the direction the game design is going in. Playing killer sucks. Playing survivor sucks somewhat less, even in SoloQ, but it can still suck really bad. There's nothing fun to look forward to because any potential fun is throttled by the mountain of unaddressed problems that pile up higher and higher with every update.
I'll play the Halloween event but I don't know if the game will hold my attention for much longer afterwards.
I am not saying killer has no issues or that is super easy. Both sides have problems.
But killer indeed is miles better than years ago, at least for me. And survivor is much worse since last year.
I feel roles reversed, many people who main killer won't admit this but if you look at all the changes and compare them it is not shocking to think this imo.
And then again, maybe some people didn't experience dbd in 2018 or earlier.
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-Me trying to duck killers power.-
So you choose death?
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I could say dbd is better than most games but I have to agree that it is a predatory system regardless.
Still we as society should try to have some self control tbh. It is not like we are completely helpless all the time and at mercy of hobbies of our picking.
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@timetodohottakes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554090#Comment_3554090
I don't like tombstone, it takes away any gameplay :(
Fair, but it makes him strong.
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Donnie Darko is the best movie ever.
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@timetodohottakes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553273#Comment_3553273
I keep saying it to everyone I can.
Play with your food, enduring, Jolt/surge, nemesis with judith's journal and J.Myers memorial.
Simple as that, 90 prestiges with this build with the winstreak I mentioned, biggest one was around 70.
Tp+jmm is his best combo imo but you need to pop t3 only when you are able to kill. Wasting it is a huge penalty.
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I refuse to believe that majority of killers don't win more than they lose. Even when I play m1 killers I win most of my games.
And as a surv not just me but several people I know can go on losing streaks often. But even then you will escape some eventually. And sometimes have w streaks but not as often as killer.
If you don't have any health issues that might affect you I am sorry but I don't believe you. Unless you are completely new and played 10 matches tops so far.
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Be patient.
Don't get tilted and tunnel visioned. If you play the game like that, you might get your prize at the end.
And then you can do whatever you want to them.
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Shape was taken.
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That is 5 months of crying about 3% haste.