Seanzu
Seanzu
About
- Username
- Seanzu
- Joined
- Visits
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Comments
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I do pretty good with him, idk maybe he's just not a good fit for you.
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@PureHostility said:
https://forum.deadbydaylight.com/en/discussion/comment/2287596#Comment_2287596
I'm not interested in taking two additional protection hits and going down in case of no steptic.
WGLF stacks are harder to get than BBQ.
Most killer matches you end up with 4 stacks, survivor side is much harder to get them due to competition for stacks or, as I said before, going out of your way to actually trigger them, just as you said, basically farming the guy by unhooking in killers face just to get these 2 additional stacks.
I wouldn't bother arguing with them, they've been adamant that WGLF is easier even before protection hits got buffed.
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I thought killers wanted longer matches?
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Nice, more DLC for the rest of us to buy, thanks bro.
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You would DC based on survivors spawns?
Come on man, the amount of games you've probably won with similar spawns without knowing because you didn't have the perk is probably higher than you think.
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Why is this video even on here?
I think killers just enjoy pretending they play against teams like this so we buff literally every killer into the heavens so they absolutely stomp every average player and team they go against which let's be honest is 99% of the matches.
I thought killers want this game to be solo only but want to buff killers as if everyone is a sweat squad, it's so boring, stop trying to ruin the solo / average team experience to buff the game towards the 1% which 99% of this forum isn't even at the level of or playin against, ridiculous.
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Played him all day yesterday and all day today, he's pretty fun, most people have been moaning they've seen him too much
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STAAAAAAARS
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I made a thread about this last month, hopefully it is fixed!
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@UncleStabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2277170#Comment_2277170
I seriously doubt that Capcom cared what they put in the Character Info tab.
It's Capcoms character, of course they care lmao.
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@thrawn3054 said:
So don't buy it? Literally all you need to do is not spend money on it. Eventually they'll stop making linked sets if nobody buys them.
I bought them when they weren't linked so you know.
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Just restarted my game, I feel a little robbed now that I've bought them unlinked and they're now linked
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They aren't linked for me?
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You make a lot of threads telling people how to play the game, just let them play how they want, losing isn't a big deal.
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Aren't you all to blame for not doing totems?
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Because breakable walls work one of two ways, they either create a dead end that survivors get stuck in and inevitably get punished for, or they create an incredibly strong loop that the killer is then forced to break the wall and it isn't a choice then you just have to do it, they're awful, balance the buildings better and get rid of the breakables.
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@BloodMoneyMerc said:
https://forum.deadbydaylight.com/en/discussion/comment/2260083#Comment_2260083
While yes, maps/tiles do need some adjusting (which is kind of the point of the whole Realm Beyond thing), that doesn’t mean perks shouldn’t be looked at as well. Why not make changes to both?
Because you can't just nerf everything, that's ridiculous.
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@DecisiveDwight said:
######### that is not Jamie Lee Curtis, this sucks worse than the original tell me they're redoing her.
How do people not realise you can't just make a charcater look like someone without paying out a lot of money, it's clearly not doable or they would.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2262643#Comment_2262643
I thought they had done something with the Halloween license recently.
Just a fake leaker trying to get links to their website, the same leaker who said all-kill wqs based around LGBT characters and then deleted the post once it was revealed it wasn't.
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@GeneralV said:
So, they changed it from not-Jamie to... not-Jamie?
I mean if they don't have the rights they don't have the rights
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2259560#Comment_2259560
Not saying they need nerfs (and I'm against the Spine Chill nerf), but what perk other than DS has been murdered?
none really I was exaggerating, perks aren't the issue though, maps and tiles are and have been for the longest time, people are far too focused on things they don't like VSing.
But for what it's worth, OoO was changed because it was strong, Lucky break was changed from PTB because it was "op" and now I've only vsed it once, bt was nerfed and buffed but it makes it easier to tunnel with it's change.
And as we all see, there are daily "nerf x perk" on the forums all the time and they aren't the biggest iussue.
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@CapricornZeus3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2259560#Comment_2259560
Yes, cause every survivor perk in the game got nerfed and not just DS, you're totally not complaining about just DS getting nerfed
OoO Was Nerfed, DS was nerfed, BT was Nerfed/Buffed, Lucky Break was changed from PTB and now I've only seen it once despite this outcry of it being op.
The fact of the matter is, making tiles weaker and maps smaller as a whole is way more beneficial to literally any perk change so I have no idea why you act like I'm complaining when what I suggested is a far stronger change than DS, but pop off sweetie.
and for what it's worth i don't care about DS, haven't used it in years besides those two weeks after they changed it because i was getting sick of all the tunneling killers when there was no obsession.
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@Hannon said:
I think they have to do something with her teeth
they are “too out of her mouth” if that makes sense 😅
or close her mouth a little.
overall she looks great
The teeth are due to the T-Posing, no animation is applied so they have an idle mouth to make it easier for devs to work on.
https://twitter.com/DeadByBHVR/status/1403028474428891137?s=20 -
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I think survivors have suffered enough perk murders for a while, lets focus on map and tile balance instead.
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@GeneralV said:
That is not bad, to be honest. Could've been worse.
https://forum.deadbydaylight.com/en/discussion/comment/2259204#Comment_2259204
They better not touch Quentin! I enjoy being scarier than the killer.
Hopefully they just delete him.
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@QwQw said:
This one along with Jake's are definitely the best reworks so far.
Like, it's literally just better Adam.
The hair is significantly better, really like this one.
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For what it's worth the screenshots are of a t-posed 0 animation or facial expression, he'll likely have the smirk.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2256660#Comment_2256660
https://forum.deadbydaylight.com/en/discussion/comment/2256666#Comment_2256666
pretty interesting how the survivors are in rank order then....
The Rank 9 was obviously tunneled out of the match it was unlikely they were ever going to come before someone who got to last 5 minutes into the match.
Also not sure what point you're making, are you implying you've NEVER been in a match and scored less than someone with a lower rank than you? lol.
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When MMR is active these ranks don't do anything.
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If survivors DCd for every bad hit they had you'd never go a match without a DC.
You just kinda have to deal with this as it happens instead of DCing man.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2254451#Comment_2254451
All those addons come close to rin or surpass not to mention all 3 of those killers are still faster than her. You said no other add ons increase speed by more than few miliseconds which is blatantly not true. You also still act like Rin's iri doesn't have a huge downside.
"there is literally nothing I posted that was wrong"
I have posted several times showing where you're wrong and you keep back peddling and moving goalposts. Perhaps you should stop.
Right so I watched a video where one of the most informed dbd creators talks about how no addons even come close to spirits, so taking that information yes I guess I'm wrong, but i don't get why you keep bringing up other killers being faster than her, I never once said that any killer is faster than Spirit, I don't get why you keep bringing up who is faster when it literally doesn't matter in the conversation at all. The big difference between literally every killer and Spirit is you can't see her and she's so fast, if a billy is coming towards me at mach speed I can still dodge it, I don't even know what a spirit is doing at mach speed.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2254293#Comment_2254293
Billy gains 20% from one add on, Blight gains up to 50% with his two add ons (with no negatives btw) which is more than spirit's 40% from her iridescent. Nurse can gain a ######### load of speed with her add ons too between 20-30% with the extra range on her teleports and straight up adding a 3rd blink. So these three all come close or pass spirit's addons.
Stop being so upset for posting something wrong.
and Rin can increas hers by 40% with one addon, what's your point here?
and which addons increases Blights movement speed by 50% I can't seem to find them? and if you're talking about the ones that let you get a speed increase with consecutive hits how is there no negatives to these? they don't work at full power all the time, I would agree if you were immediately 50% faster but you're just not, you're only 50% faster after 5 bumps?? lmao
there is literally nothing I posted that was wrong, you misunderstood now talking about stacking addons and a 20% increase addon which is half of the top Spirit addon.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252928#Comment_2252928
You blatantly posted false information and now you're moving the goalposts.
What false information did I post? You clearly didn't read what I said,
I said "NO ADDONS CHANGE A POWERS SPEED EVEN CLOSE TO THE AMOUNT SPIRIT DOES, MOST SPEED CHANGES ARE A FEW MILLISECONDS" I didn't say spirit was the fastest, you misunderstood what I had written and your rebuttal made little to no sense but I let it by because it would have been nitpicking, so no, I didn't post false information, you just didn't understand that I said spirits addons alter her speed more than billy etc addons alter their speed, try to understand next time.
https://youtu.be/1Dqzt_FRFPc?t=332
I linked the relevant part in the video so you can understand what i mean.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252414#Comment_2252414
Spirit with double speed addons including the iridescent isn't faster than double speed billy, double speed blight, or nurse.
Except you can see billy & nurse, you can hear billy & nurse, and this is why we can't talk solely about the addons.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252390#Comment_2252390
We're talking about her addons. Her addons are just as random and full of guessing as a million other things. If the devs were to remove ALL the guessing then they should remove all guessing from everything else which you seem to see as fine.
If you don't have some sort of guessing or unreactablity then a game becomes solved and very boring.
because no addons change a powers speed even close to the amount spirit does, most speed changes are a few milliseconds, and can vary wildly, where as any other killer gets a few milliseconds which are helpful but not drastically impactful.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252380#Comment_2252380
How do you know someone has spirit fury when they break safe pallets like shack? How do you know someone has DS if you down them off hook? How do you know someone found a key offscreen? How do you know someone brought syptic instead of just a normal medkit?
Again, you're comparing things that take setup to something that is always there, that is spirits entire power, every match you go against spirit it will be the same, not every match will have spirit fury / keys etc because they involve setup and certain situations, spirit is just ALWAYS the same dude.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252266#Comment_2252266
There's no way to tell if someone has DS, borrowed time, sloppy butcher, blood warden, lopro chains, etc until it's too late. Does a pyramid head hitting you through walls have I'm all ears or is he just got good hearing or taking guesses? Did that key a survivor pull have addons because they're running ace's perks? Did they pull a green key from a chest or a purple/pink?
There's a lot that just turns into educated guessing at best and usually only after the fact. Plenty of killers still end up respecting DS because you MIGHT have it.
All of these things are situational and involve some sort of setup to use, spirit is literally just never knowing what shes doing, it's not even close to the same.
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@Product said:
https://forum.deadbydaylight.com/en/discussion/comment/2251174#Comment_2251174
If there are only 2 survivors left alive then they are pretty much gonna lose regardless of how many gens are completed.
Games need to be slowed down because any good survivor swf can easily run circles around almost any killer and have their teammates finish all the objectives in 4 minutes. Even random good survivors can do all of the generators really quickly
If there are only 2 survivors left alive then they are pretty much gonna lose regardless of how many gens are completed.
This is absolutely not true even in the slightest? three people left, one goes on hook and dies, then theres two left with all gens done, then these survivors need to drag TEN cables to the door to even consider opening it, how are the "gunna lose" regardless, of course they'll lose if they have to lug cables around and repair doors after the gens are done.
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@Product said:
https://forum.deadbydaylight.com/en/discussion/comment/2249701#Comment_2249701
You didn't even read the thread. I literally said we should reduce gen times. Just because you have an anecdote that you 4k most matches doesn't mean the game is balanced.
Generators take longer regardless, draging wires across to every door (5 of them per your writing) will more than make up for the 10 seconds you've removed from generators, not to mention the small but still additional amount of time to fix the gate levers.
Also, say there are two survivors left, which happens very often, how do two survivors keep the killer distracted while also dragging five wires to a door as well as open the door and also there's perks that increas door time, this essentially when it boils down to it just increases gen times while adding impossible tasks to complete depending on how many survivors are dead. you know if theres two people and you're chasing one, you have enough time to down the survivor before the other survivor could have gotten 5 wires to the gate and opened it.
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No.
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Reading this and seeing that people dodge over outfits is mighty hilarious.
I know getting dodged before the store was a thing for P3 existed but this is hilarious.
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Yes, please, increase generator times, as if I don't 4K enough of my matches I definitely need to 4K all of them 😴
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Literally nobody wants every power to be removed, people just want powers to have meaningful play that allows you to avoid them if your timing or awareness is right.
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When will people realize match making is flat out broken and it isn't some conspiracy to get matched up with lower ranked players, here's me, solo btw.
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the killers who scream and cry about SWF when I'm just a solo player that takes hits for people.
the survivors who scream how trash you are when you sit there with a 4K and 3 gens left to be done
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@Midori_21 said:
I wish they WOULD just add icon packs to the game. So many have already been made, and it could be something else to unlock in the rift.
Quite the impossible task, this would require artists to constantly update their packs, and if they move on from dbd the pack will become out dated and wouldn't work, I'd rather not be able to 'earn' something from the rift and it become unusable because someone doesn't want to update it.
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Double pallets still spawning has been a thing for years but as more and more people are streaming and recording we're seeing it more often.
Still incredibly rare, nonetheless.
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Dead zones is actually quite common since the autohaven remake, those maps especially have "Shelter Woods" tiles that are just a bunch of trees and nothing else.
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Congrats man!


