SMitchell8
SMitchell8
About
- Username
- SMitchell8
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Comments
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Q4 had Fifa, Cod vanguard and Q1 just dropped Elden Ring. Bound to people playing other games during a chapter they're not that keen on.
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No because there tonnes of killers not in the game already and they've already shoehorned a daft kpop killer in before a whole bunch of classic horror themes.
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I'm with you in the sense that I like EGC although it does feel a bit rushed. Weren't there supposed to be a start game mechanic introduced? Mentioned a few years ago but never happened
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I liked Haddonfield. Especially as survivor. Killer was fine for trapper and ghostface at the old low-mid ranks but Oni was a nightmare on it. 5 straight 0k's for me as Oni if I remember rightly.
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I still get stutters as killler when survivors get unhooked. Its nowhere near as bad as it was during the RE chapter. Game is running fairly well on ps4 for me.
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Can't stand DR No skill. Spam power, oh there they ALL are. Doctor on the game is about as fun as standing on a plug socket.
Legion is boring af to face also and completely counters my playstyle.
I enjoy the rest although barely see most of the roster.
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Deadlock is probably my favourite one atm. When playing survivor, Im seeing corrupt used a lot too. Gen defense is fundamental as even if you play well, gens will get cleared.
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Trapper was my first killer and he's always fun to play, although given the sheet I get every match as Oni, I don't fancy trying Trapper anytime soon. Ghostface is the same story, good fun but easilly bullied on certain maps.
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As survivor I never go for the hatch, i ll go straight to one of the exit gates and camp it. Works 8 times out of 10.
As killer, I'm not overly fussed as I often let the last survivor go anyway.
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Placed against one on RPD last night and she got 11 hooks including 1 condemned mori. She's not half bad imo
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The dementors from Harry Potter are quite cool and tick a few boxes. Simple and spooky. Perhaps a bit too similar to nurse though ๐ค
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Not sure there's a place for a robotic bunny rabbit from a kids game, but then again there is a kpop killer ๐ค
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5 of my last 6 games have been against 4 red rank 1's including a few twitch streamers. I'm only Ash level as I don't play that often, so why all the coordinated red squads??
I don't fancy playing a C tier killer down as I'm getting sweatfests every single match playing as a B tier killer.
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@Vampwire said:
Memories of the game. I remember how fun it is and just wait until the burnout goes away. Coming back after a while and just playing for fun makes the game feel really fresh.
I barely spared a thought for the game between Nov - Feb, now im firmly back involved again. Breaks from the game do work well ๐
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The glyph takes up an item slot. The icon at the bottom is a broken glass coin, when the task is completed, it turns into a new looking one. Can be put down also
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Old maps looked better. General and I have agreed many times about fog, darkness and colour pallets. New maps look good, sharper but lack atmosphere.
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They should have atleast reworked the map so that it can be used still. I do miss Hawkins somewhat.
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Don't forget, Elden Ring came out a week ago and no doubt has stolen a chunk of players, especially PC ones.
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Same happened to me last night. I got 48100 somehow ๐คฃ
Was doing a white glyph challenge which took 3 attempts as I didn't know what to do with it ๐
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Don't get too humiliated by the 16-4 perk advantage.
As Oni, I use to try and keep them all injured to help with my power, but boon totems have put a slight squeeze on that. Slugging is probably his best outboard but the red rank swfs have a way around that too ๐
Genuinely just play it as it comes and expect to be beaten.
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Number 3 is interesting actually. Like a pick 10 system.
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Candyman - Imagine waiting another 4 months just because they introduced a very basic killer. Poor mans doctor and I can't fathom why it's so often asked for.
FNAF - Don't need the clashes between the community. The killer concept works, but I'm not a fan of the genre.
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Played since Chapter 6 or 7. Played both sides including a handful of killers.
Survivor - Relaxed mode, pretty fun although a lack of new maps hurt. The variety of killers to face ensures it's never dull. Need new maps, darker and more intimidating ones preferably. A new game mode wouldn't hurt in the coming years. I don't agree with boon totems when medkicks also exsist. Killers imo should be able to BREAK them, not reset them.
Killer - Used to find it good fun but obviously a more pressuring role than survivor. Currently a sweatfest every single game. Played 3 games last night and all 3 were against full red rank co ordinated dead harding, borrowed timing 360 jukers, despite me never going past rank 10 (old format) or currently Silver (Don't play loads) Just boring and predicable being outperked by the same perks every single game. Its just 16 perks to 4 and you don't have enough time to get them all in the time they get 5 gens done.
Overall
Good game but needs something else, a spark from somewhere.
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As Oni I ll often break chase with an injured survivor for a healthy one that crosses my path to spread the damage as the increased blood spilt will fuel additional demon fury runs.
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Why is 360ยฐ juking and bodyblocking hooks allowed? Camping sucks for the camped person, but why would you just let someone who juked the hell out of you get away freely to do it all again .......
Camping is ok, face camping isn't imo.
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I've played 4 games since the update and not faced her yet. Trickster, Pinhead and Nemesis were non stop during release week.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2842361#Comment_2842361
a training mode, like against A.I or against other trainees?
Was just thinking along the lines of the tutorial mode. Atm, you can practice the basics with trapper. But having a chance to try nurse blinks or blight charges makes a lot of sense before looking ridiculous against neon cosmetic bully squads ๐
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Spirit has the better design by far and is just better overall. Credit to BHVR for that one
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Just introduce a flaming (not literally) training mode so that new killers can be tried BEFORE playing games against survivors.
I play both sides and playing against a killler who is clearly new to that character isn't much more fun than playing a new killer against difficult survivors.
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@GannTM said:
The game isn't dying any time soon.
They still have plenty of aces up there sleeve.
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@GreaseFace said:
The ghost face skins all fall in line with what is expected from the costume. Ice face seems like something youโd cone across in the costume section of walmart.
Looks like he took his kid to see Frozen in the cinema
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Yeah its always seemed peculiar to me. I think it thinks that the player is AFK so gives said player a few extra seconds to get back lol
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Legion should have been a 4 person version of twins.
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She looks pretty weak. I mean look at that flimsy saw. She'd better have a good power to make up for her appearance.
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I use lockers occasionally and I did say to myself that they sound rather loud. Quite sure they're louder but its not an issue imo
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@Cetren said:
https://forum.deadbydaylight.com/en/discussion/comment/2836452#Comment_2836452
Wow, imagine having a perk that's correlated with totems that has limited uses.
At least the minimum for boons would be five, ffs.
5 would be plenty lol
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@Cetren said:
https://forum.deadbydaylight.com/en/discussion/comment/2836452#Comment_2836452
Wow, imagine having a perk that's correlated with totems that has limited uses.
At least the minimum for boons would be five, ffs.
Agree
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I hope the maps become darker with a restricted fov. Hoping we get a map with very little visibility. This is a party uhh I mean horror game after all
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Hope its The Fog. Visual terror radius instead of an audio one
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Lots of potential for a spider killer;
Webs for covering gens (slow down) blocking vaults and slowing survivors that walk into it.
Downed survivors wrapped in web, survivors need to be unwrapped before healing
Sure there are plenty of others.
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Can someone explain the american meaning of ass? I see it a lot on IG and on here. In England, blokes like ass, so you're effectively saying saying RPD is nice by my eyes
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More chance of that than a new game mode
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Flags for evey country would atleast be fair. Would like to know the nationality of my teammates/opposition
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Could easily do a dbd version of cluedo. It was Dwight, in the locker
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2830802#Comment_2830802
โI build Hotels over all the preschools.โ
Take a chance ....
You got teabaged at the exit gate. Losing 200 bloodpoints.
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Yeah, reveals seem to pee on the chips of the latest killer, it seems like they're in such a hurry to get them off the conveyor belt, it deflects lots of talk, discussion and hype off of the most recent character too soon imo. Id rather have more time between chapter releases personally so that the focus stays longer on the latest killer instead of looking at the next one.
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She was also looking the other way when she threw it. No look hatchets ๐
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Grants one opportunity to take 3 hits to down instead of 2. After all, you're supposed to be hard, not fleet flooted.
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Because the killer has 3 other people to hunt, down, hook and kill. You can't all be focus of attention at any one time whereas the killer spends 100% of the game engaging the opposing players. If anything, survivors deserve 1/4 of the bloodpoints that killers can earn.
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The only way dbd gets back to its golden days would be to introduce a large bundle of maps and a different game mode.
Having said that, community engagement was huge between the Kpop to Pinhead teasers. The game certainly isn't close to dead or dying yet. There's still potential here but it needs to do what pokemon did with Arceus and throw out the rule book and try something different, not necessarily now, but we cant keep rehashing perks and killers every 4 months for the next 5 years surely .....
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Everytime they hit me I just say 'Triggered' 'Triggered'
Oh how it feels if you actually make it out alive, its 'insert swear word' lovely

